You have made your pact with an ancient dragon of godlike power, or perhaps even the Gods of the dragons themselves, having gained favor with these powerful beings, they have decided to bestow upon you a boon of remarkable power, whether it be out of curiosity, boredom, or as a reward for a deed done, they have granted your soul and body the unkempt fury of the Chromatic Dragon
Your Patron has given you an immense power that your body has trouble wielding for a significant amount of time, using its power to its fullest extent is physically taxing, but can be deadly in the hands of those who aren't afraid to see their enemies Crumble to ash before their eyes. Those who walk the path of the Chromatic are able to call upon their Dragon Soul to wreath themselves in Draconic energy and rain hell upon their enemies
Touch of the Chromatic
Starting at 1st level, as a bonus action you can choose fire, cold, acid, poison, or lightning damage. if you cast a spell that does elemental damage, you can choose to have it do your currently chosen damage type.
Spells altered using touch of the chromatic must deal Fire, cold, acid, poison, or lightning damage to be affected by it
Additionally you can choose whether to use Constitution as your spellcasting modifier instead of Charisma.
Charisma
Charisma is your spellcasting modifier
Constitution
Constitution is your spellcasting modifier
Draconic Overcharge
At first level once per short or long rest when you cast a spell that does elemental Damage, instead of rolling you do the maximum amount of damage possible
Dragon Soul
Starting at Sixth level As a bonus action, the latent power your Patron bestowed upon you surges through you and you become wreathed in Draconic energy.
For one minute, while Dragon soul is active, you can add your Spellcasting modifier (minimum of +1) to the damage roll of any elemental spell that you cast. The damage bonus applies to one damage roll of a spell, not multiple rolls.
Additionally while it is active your Armor Class equals 10 + your Dexterity modifier + your Warlock Spellcasting modifier and you have resistance to your currently chosen element through Touch of the Chromatic Feature.
You can activate Chromatic soul a number of times equal to your Spellcasting modifier(minimum of 1). Expended uses are replenished after a short or long rest.
Dragon Form
At tenth level Your Dragon Soul begins to take shape, empowering your attacks and mobility.
You can fly while Dragon soul is active, you have the same movement speed you have when on the ground +10 ft.
You can expend a use of dragon soul to change your elemental attunement as a reaction.
You gain the Primal Savagery cantrip. This doesn't count against your number of cantrips known and is considered a warlock spell for you. If you already have this cantrip you can choose another that deals elemental damage. Casting the Primal Savagery cantrip while dragon soul is active you can make a separate attack roll for each damage die, treating them as their own attack. You can direct the attacks at the same target or at different ones. You add your spellcasting modifier to the damage of each attack.
Mastery of the Chromatic Soul
At fourteenth level You can now separate the dragon soul from your body and send it into the fray.
As a bonus action while dragon soul is active you can separate it from your body and send it into battle. while separated, you lose all benefits of dragon soul and dragon form, but are still able to be used by the dragon soul. It has its own initiative roll and a flying movement speed equal your own +10. Its Armor Class equals 10 + your Dexterity modifier + your Warlock Spellcasting modifier, and it uses your own stats for saving throws.
It has no physical form, and is immune to damage by piercing, bludgeoning, and slashing damage, as well as damage matching its own Touch of the Chromatic type. It has health equal to twice your warlock level plus your spellcasting modifier.
While it is separated from your body you can cast spells that do Elemental damage through it as if you where in its location.
When it is within sight of a creature that you are attempting to intimidate, you have advantage on the roll to intimidate.
You can rejoin with your Dragon Soul as an action by either you or the Dragon Soul.
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link-https://www.dndbeyond.com/subclasses/444977-the-chromatic
The chromatic
You have made your pact with an ancient dragon of godlike power, or perhaps even the Gods of the dragons themselves, having gained favor with these powerful beings, they have decided to bestow upon you a boon of remarkable power, whether it be out of curiosity, boredom, or as a reward for a deed done, they have granted your soul and body the unkempt fury of the Chromatic Dragon
Your Patron has given you an immense power that your body has trouble wielding for a significant amount of time, using its power to its fullest extent is physically taxing, but can be deadly in the hands of those who aren't afraid to see their enemies Crumble to ash before their eyes. Those who walk the path of the Chromatic are able to call upon their Dragon Soul to wreath themselves in Draconic energy and rain hell upon their enemies
Touch of the Chromatic
Starting at 1st level, as a bonus action you can choose fire, cold, acid, poison, or lightning damage. if you cast a spell that does elemental damage, you can choose to have it do your currently chosen damage type.
Spells altered using touch of the chromatic must deal Fire, cold, acid, poison, or lightning damage to be affected by it
Additionally you can choose whether to use Constitution as your spellcasting modifier instead of Charisma.
Charisma
Charisma is your spellcasting modifier
Constitution
Constitution is your spellcasting modifier
Draconic Overcharge
At first level once per short or long rest when you cast a spell that does elemental Damage, instead of rolling you do the maximum amount of damage possible
Dragon Soul
Starting at Sixth level As a bonus action, the latent power your Patron bestowed upon you surges through you and you become wreathed in Draconic energy.
For one minute, while Dragon soul is active, you can add your Spellcasting modifier (minimum of +1) to the damage roll of any elemental spell that you cast. The damage bonus applies to one damage roll of a spell, not multiple rolls.
Additionally while it is active your Armor Class equals 10 + your Dexterity modifier + your Warlock Spellcasting modifier and you have resistance to your currently chosen element through Touch of the Chromatic Feature.
You can activate Chromatic soul a number of times equal to your Spellcasting modifier(minimum of 1). Expended uses are replenished after a short or long rest.
Dragon Form
At tenth level Your Dragon Soul begins to take shape, empowering your attacks and mobility.
You can fly while Dragon soul is active, you have the same movement speed you have when on the ground +10 ft.
You can expend a use of dragon soul to change your elemental attunement as a reaction.
You gain the Primal Savagery cantrip. This doesn't count against your number of cantrips known and is considered a warlock spell for you. If you already have this cantrip you can choose another that deals elemental damage. Casting the Primal Savagery cantrip while dragon soul is active you can make a separate attack roll for each damage die, treating them as their own attack. You can direct the attacks at the same target or at different ones. You add your spellcasting modifier to the damage of each attack.
Mastery of the Chromatic Soul
At fourteenth level You can now separate the dragon soul from your body and send it into the fray.
As a bonus action while dragon soul is active you can separate it from your body and send it into battle. while separated, you lose all benefits of dragon soul and dragon form, but are still able to be used by the dragon soul. It has its own initiative roll and a flying movement speed equal your own +10. Its Armor Class equals 10 + your Dexterity modifier + your Warlock Spellcasting modifier, and it uses your own stats for saving throws.
It has no physical form, and is immune to damage by piercing, bludgeoning, and slashing damage, as well as damage matching its own Touch of the Chromatic type. It has health equal to twice your warlock level plus your spellcasting modifier.
While it is separated from your body you can cast spells that do Elemental damage through it as if you where in its location.
When it is within sight of a creature that you are attempting to intimidate, you have advantage on the roll to intimidate.
You can rejoin with your Dragon Soul as an action by either you or the Dragon Soul.