As you get closer Petcan, you recognize it is the Battleforce Angel that sent you all on this mission.
He looks right at you and says, "Welcome friend, are your allies close by?"
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Strange indeed, I saw no trolls earlier. How close to the tunnel were they?"
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Hearing Petcan starts talking Pepin will move forward to where they are.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zenodor follows Pepin and joins Petcan and the Angel. Upon approaching the Angel, he gives a slight bow, and politely wait for Petcan and the Angel to finish their conversation.
"They tunneled down from above the tunnel if you can believe it. Like they knew something was here, but couldn't use the regular entrance for some reason."
"Tunnelled down into a cave very few in all of creation even know exists? I fear dark powers are at work."
The battleforce angel appears distracted in thought staring off into empty space for but a moment. When attention returns you see a stern face painted with concern.
"I have come to offer what assistance I can. While not permitted to follow you into the chamber beyond this archway I can however give you fair warning. Within is a final guardian that none living have ever seen. What I seek is in a small coffer on a pedestal located at the centre. How you decide to deal with the guardian and whatever else you find abandoned within are yours to rescue or leave unclaimed as you see fit. I require only the coffer and what lies within it. Retrieve that for me and our contract is fulfilled."
After glancing back into the chamber briefly, "I will seek to discern what dark powers may be loose in the land and send a messenger with what I learn."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Moving forward once he hears further conversation and realizes that the scouting portion of the advance is over, Randall listens quietly and bows, saying, “It shall be done.”
Looking to his comrades, Randall says, “Let me provide what protections I may before we travel into the chamber ahead.”
Randall casts Bless at third level to give all 5 of us the benefits, then prepares to go into the room.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Zenodor takes the Angel's warning seriously, and casts Armor of Agathys on himself in preparation. Additionally, he prepares the Dragon Vessel by magically calling for it to contain a (superior) Potion of Healing - just in case
Pepin follows and doesn't do any preparations either.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(ooc: just going to give Tempe an equal chance to post whether or not any preparations are made before entering the chamber.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zenodor takes the Angel's warning seriously, and casts Armor of Agathys on himself in preparation. Additionally, he prepares the Dragon Vessel by magically calling for it to contain a (superior) Potion of Healing - just in case
One more thing: Z will also call back Irraxan to have him sit on his shoulder. Maybe the Imp could be useful
Tempe bows to the celestial then says to the group "Perhaps we should let our resources replenish by resting an hour If we have time but with the advent of the Trolls. Do we have enough time?" He too gets his dragon vessel to produce a (superior) Potion of Healing.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Didn't we just have a short rest? I'm happy enough without a long rest, but good either way. So count me as abstaining from voting. If we do have a long rest, Z will recast his magical armour)
The party enters the chamber. It has a small stone pedestal at the centre with a small coffer resting atop it. The dimensions of the chamber are circular in design with a 30 foot radius around the pedestal and the walls and ceiling are one as it's a dome, also 30 feet from the pedestal at all points including the highest, straight up to the highest point of the ceiling. The floor is scattered with piles of coins and random items, weapons, helms. etc.
Here and there can be seen the bodies of past visitors, skeletons in torn robes and dented armor. Around the circumference of the chamber are 12 bas-reliefs of the zodiac. Each one has a hole as some part of their design, usually the mouth for the animal ones etc.
There are several undetermined sources of light that bath the entire chamber in an eerie greenish dim light.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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As you get closer Petcan, you recognize it is the Battleforce Angel that sent you all on this mission.
He looks right at you and says, "Welcome friend, are your allies close by?"
Petcan drops invisibility and relaxes.
"Yes. We found trolls on the way, it slowed us down. Strange to find them wanting to get so close to where you are waiting."
Paladin - warforged - orange
"Strange indeed, I saw no trolls earlier. How close to the tunnel were they?"
Hearing Petcan starts talking Pepin will move forward to where they are.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zenodor follows Pepin and joins Petcan and the Angel. Upon approaching the Angel, he gives a slight bow, and politely wait for Petcan and the Angel to finish their conversation.
Petcan points up.
"They tunneled down from above the tunnel if you can believe it. Like they knew something was here, but couldn't use the regular entrance for some reason."
Paladin - warforged - orange
"Tunnelled down into a cave very few in all of creation even know exists? I fear dark powers are at work."
The battleforce angel appears distracted in thought staring off into empty space for but a moment. When attention returns you see a stern face painted with concern.
"I have come to offer what assistance I can. While not permitted to follow you into the chamber beyond this archway I can however give you fair warning. Within is a final guardian that none living have ever seen. What I seek is in a small coffer on a pedestal located at the centre. How you decide to deal with the guardian and whatever else you find abandoned within are yours to rescue or leave unclaimed as you see fit. I require only the coffer and what lies within it. Retrieve that for me and our contract is fulfilled."
After glancing back into the chamber briefly, "I will seek to discern what dark powers may be loose in the land and send a messenger with what I learn."
Randall:
Moving forward once he hears further conversation and realizes that the scouting portion of the advance is over, Randall listens quietly and bows, saying, “It shall be done.”
Looking to his comrades, Randall says, “Let me provide what protections I may before we travel into the chamber ahead.”
Randall casts Bless at third level to give all 5 of us the benefits, then prepares to go into the room.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Zenodor takes the Angel's warning seriously, and casts Armor of Agathys on himself in preparation. Additionally, he prepares the Dragon Vessel by magically calling for it to contain a (superior) Potion of Healing - just in case
Petcan moves to the enter the chamber without another word
Paladin - warforged - orange
Pepin follows and doesn't do any preparations either.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(ooc: just going to give Tempe an equal chance to post whether or not any preparations are made before entering the chamber.)
One more thing: Z will also call back Irraxan to have him sit on his shoulder. Maybe the Imp could be useful
Tempe bows to the celestial then says to the group "Perhaps we should let our resources replenish by resting an hour If we have time but with the advent of the Trolls. Do we have enough time?" He too gets his dragon vessel to produce a (superior) Potion of Healing.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
5 min for a short rest
1 hour for a long (only 5th level spell slots and lower are replenished this way for casters)
decide among yourselves and let me know... majority will rule, once 3 or more vote to rest or go in that's how I'll proceed
(Didn't we just have a short rest? I'm happy enough without a long rest, but good either way. So count me as abstaining from voting. If we do have a long rest, Z will recast his magical armour)
I'm good with whatever
Paladin - warforged - orange
(Randall is okay to keep going)
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Tempe shrugs even though it would be wise to have their full resources on hand, time was of essence. He bows to the group "Let us continue."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The party enters the chamber. It has a small stone pedestal at the centre with a small coffer resting atop it. The dimensions of the chamber are circular in design with a 30 foot radius around the pedestal and the walls and ceiling are one as it's a dome, also 30 feet from the pedestal at all points including the highest, straight up to the highest point of the ceiling. The floor is scattered with piles of coins and random items, weapons, helms. etc.
Here and there can be seen the bodies of past visitors, skeletons in torn robes and dented armor. Around the circumference of the chamber are 12 bas-reliefs of the zodiac. Each one has a hole as some part of their design, usually the mouth for the animal ones etc.
There are several undetermined sources of light that bath the entire chamber in an eerie greenish dim light.