hoghead Attacks one of the spirits, hitting once, but missing the second strike.
ba1 uses... Horrifying Visage. Each non-undead creature within 60 feet of the banshee that can see her must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the banshee is within line of sight, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to the banshee’s Horrifying Visage for the next 24 hours.
Davis Seeming unaffected by the visage of the undead (he made his save,) moves to skarias and pours a potion of healing down their throat. Healing for: 13 HP.
Skarias open his eyes, the healing potion revigorating his being, he stands up, noding to Davis "Thank you my friend, i will save Tydir, be careful with those banshees!" he then rushes to Tydir, putting both his hands on his chest and Healing him
Tydir clambers to his feet, still shaky he reaches out his arm, extending it and curling his hands like a claw 'vondrekktu vatnið þitt' his voice is not his own, replaced with a grating, hollow sound as dark tendrils extend towards the Banshee who took him down.
We are making a change here. I hope this works out for everyone involved, but we have two partial teams doing this exact same room, so I am going to move you together...
As you brace for your next move the world warps and shifts. As you shake your heads in a momentary bit of seeing two images laid one-upon-another, you see other figures standing with you. Davis has disappeared, while others now join you in fighting the two banshees...
Please move to the link below for finishing this room and moving onward.
Tydir calls on his power, his hand cloaked in shadows. Reaching out to the nearest Banshee, he is just able to lay his hand on the spirit, enough that the magic is activated. Waiting a beat though, there is no influx of health and vitality, the spell not harming the spirit in the least. (Immune to necrotic damage.)
Lary
Lary speaks a word of magic, a blast of radiant power expanding out and striking at the insubstantial spirits. Both recoil from the attack, as the radiant light sears into them.
ba1
The banshee Tydir touched reaches out her own hand, attempting to touch Tydir in return... "Here my pretty, let me show you how it is done..." She says in a gastly voice. Corrupting Touch. Attack: 19 Damage: 12
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Death Save 15
Tydir
Successful death save!
hoghead
Attacks one of the spirits, hitting once, but missing the second strike.
ba1
uses...
Horrifying Visage. Each non-undead creature within 60 feet of the banshee that can see her must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the banshee is within line of sight, ending the effect on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to the banshee’s Horrifying Visage for the next 24 hours.
Davis
Seeming unaffected by the visage of the undead (he made his save,) moves to skarias and pours a potion of healing down their throat. Healing for: 13 HP.
skarias
You are now up.
Death save: 17
skarias was just healed, no death save needed. Please give an actual action!
( Oh, sorry! didn't saw davis's action
Skarias open his eyes, the healing potion revigorating his being, he stands up, noding to Davis "Thank you my friend, i will save Tydir, be careful with those banshees!" he then rushes to Tydir, putting both his hands on his chest and Healing him
Spell: Cure Wounds level 3 on Tydir
Healing: 17
skarias
Heals Tydir.
The other Banshee is still turned.
Tydir and hoghead are now up.
Hoghead takes two swings at the banshee that is not turned.
Attack: 20 Damage: 10
Attack: 25 Damage: 6
Tydir clambers to his feet, still shaky he reaches out his arm, extending it and curling his hands like a claw 'von drekktu vatnið þitt' his voice is not his own, replaced with a grating, hollow sound as dark tendrils extend towards the Banshee who took him down.
Action: Cast Vampiric Touch Attack: 15 Damage: 13
We are making a change here. I hope this works out for everyone involved, but we have two partial teams doing this exact same room, so I am going to move you together...
As you brace for your next move the world warps and shifts. As you shake your heads in a momentary bit of seeing two images laid one-upon-another, you see other figures standing with you. Davis has disappeared, while others now join you in fighting the two banshees...
Please move to the link below for finishing this room and moving onward.
New Link
Tydir
Tydir calls on his power, his hand cloaked in shadows. Reaching out to the nearest Banshee, he is just able to lay his hand on the spirit, enough that the magic is activated. Waiting a beat though, there is no influx of health and vitality, the spell not harming the spirit in the least. (Immune to necrotic damage.)
Lary
Lary speaks a word of magic, a blast of radiant power expanding out and striking at the insubstantial spirits. Both recoil from the attack, as the radiant light sears into them.
ba1
The banshee Tydir touched reaches out her own hand, attempting to touch Tydir in return... "Here my pretty, let me show you how it is done..." She says in a gastly voice.
Corrupting Touch. Attack: 19 Damage: 12