Arora pulls her short swords out and prepares for battle by casting Hunter’s Mark on the Drow
Arorative: 23
she quickly moves in and attacks the nearest drow... she feels a new power and strength within her to attack multiple times moving on to the next drow if the one she first attacks falls.
Mock had been walking laps around the perimeter of the yard, just something to keep her focused and active. As she hears the oh-so familiar sounds of enemies and battle, she loops around and joins the fight with glee.
Spider5 bites at Arora! Attack: 18 Damage: 10 DC 11 Constitution saving throw, taking 6 poison damage on a failed save, or half as much damage on a successful one.
Outrider8 fires at Zhi! Attack: 8 Damage: 4 DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
This post has potentially manipulated dice roll results.
Raza looses her arrow at Spider5, hoping to help out Arora. Hitting the spider she calls on her spirits for help in the battle and targets Outrider8.
Attack: 8 Damage: 7
Sneak 10
Wails from the Grave necrotic damage 5
Immediately after you deal your Sneak Attack damage to a creature on your turn, you can target a second creature that you can see within 30 feet of the first creature. Roll half the number of Sneak Attack dice for your level (round up), and the second creature takes necrotic damage equal to the roll’s total, as wails of the dead sound around them for a moment.
Outrider1 attacks Neph! Attack: 24 Damage: 7 DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
Spider4 chomps on Arora! Attack: 19 Damage: 11 DC 11 Constitution saving throw, taking 9 poison damage on a failed save, or half as much damage on a successful one.
Spider2 chomps on Mock! Attack: 12 Damage: 4 DC 11 Constitution saving throw, taking 14 poison damage on a failed save, or half as much damage on a successful one.
Spider3 eats Raza! Attack: 13 Damage: 8 DC 11 Constitution saving throw, taking 15 poison damage on a failed save, or half as much damage on a successful one.
Spider1 chomps on Doc! Attack: 7 Damage: 9 DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
Outrider3 shoots Neph! Attack: 24 Damage: 9 DC 11 Constitution saving throw, taking 3 poison damage on a failed save, or half as much damage on a successful one.
Outrider4 shoots Mock! Attack: 21 Damage: 6 DC 11 Constitution saving throw, taking 4 poison damage on a failed save, or half as much damage on a successful one.
Outrider6 shoots Daewen! Attack: 5 Damage: 8 DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
Outrider10 shoots Zhi! Attack: 13 Damage: 3 DC 11 Constitution saving throw, taking 4 poison damage on a failed save, or half as much damage on a successful one.
Outrider7 shoots Raza! Attack: 8 Damage: 8 DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
This post has potentially manipulated dice roll results.
Zhi throws up a hand - a spectral shield blocks one arrow from finding its way into Zhi's chest while a second pierces his side.
Concentration check - 22
Zhi grits his two fangs as a smile curls over his expression. He enjoyed the feeling of poison coursing through his veins - after all, he is immune to them. The venom glands from the spiders would make good snacks once they're dead - or so Zhi thinks.
Mock lets out a snarl as she's hit, the crossbow bolt searing across her shoulder. Her eyes narrow in on the drow who shot her. Yeah. They're going to die. She pulls her rage from deep in her bones and lets out a loud yell as she charges into the fight, great axe swinging once, twice.
Wild Magic Rage Surge: 3
Effect:
An intangible spirit, which looks like a flumph or a pixie (your choice), appears within 5 feet of one creature of your choice that you can see within 30 feet of you. At the end of the current turn, the spirit explodes, and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 1d6 force damage. Until your rage ends, you can use this effect again, summoning another spirit, on each of your turns as a bonus action.
Doc recoiled in pain as one of the spiders bit at his leg and injected venom into his body. Breathing heavily, he quickly opened his Celestial Tome until he found a suitable spell. Then conjuring a ball of fire, he rammed it at Spider1 that had just attacked him!
Zhi unleashes a hiss accompanied by a pulse of energy as the spectral snakes lash out towards Outrider8, Outrider1, and Spider4.
He additionally conjures a beam of fire in his palm and after warming himself slightly with the arcane energy, blasts it out towards Spider2.
Continuing from last turn - Spirit Guardians on Outrider8, Outrider1, and Spider4: DC 16 Wisdom saving throw or 20 Necrotic damage, half as much on success. Action - Fire Bolt Spider2. Attack: 22 Damage: 8 fire damage.
Arora pulls her short swords out and prepares for battle by casting Hunter’s Mark on the Drow
Arorative: 23
she quickly moves in and attacks the nearest drow... she feels a new power and strength within her to attack multiple times moving on to the next drow if the one she first attacks falls.
Short Sword 1 Attack1: 22 Damage: 7
Short Sword 2 Attack 1: 20 Damage: 10
Short Sword 1 Attack 2: 11 Damage: 13
Short Sword 2 Attack 2: 17 Damage: 12
D&D 5E BEYOND: Ada - Sorceress / Isa - Sorceress / Naris - Oathbreaker Paladin
CYBERPUNK RED DISCORD: Isa - Solo 5 / Angel - Solo 5 / Faun - Tech 5 / Raja - Nomad 5
PATHFINDER 2e DISCORD: Crystal - Sorceress
Raza hears the commotion from outside and rushes to the door, pulling her bow and nocking an arrow.
Init:20
As Doc was trying to get all the captives to settle down and stay organized, the
fire nationdrow attacked.Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Mock had been walking laps around the perimeter of the yard, just something to keep her focused and active. As she hears the oh-so familiar sounds of enemies and battle, she loops around and joins the fight with glee.
Initiative: 6
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Spider5(21)(AC14/HP11), Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/13), Outrider4(12)(AC15/13), Outrider5(10)(AC15/HP6), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Spider5 bites at Arora!
Attack: 18 Damage: 10
DC 11 Constitution saving throw, taking 6 poison damage on a failed save, or half as much damage on a successful one.
Outrider8 fires at Zhi!
Attack: 8 Damage: 4
DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Spider5(21)(AC14/HP11), Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/13), Outrider4(12)(AC15/13), Outrider5(10)(AC15/HP6), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Raza looses her arrow at Spider5, hoping to help out Arora. Hitting the spider she calls on her spirits for help in the battle and targets Outrider8.
Attack: 8 Damage: 7
Sneak 10
Wails from the Grave necrotic damage 5
Immediately after you deal your Sneak Attack damage to a creature on your turn, you can target a second creature that you can see within 30 feet of the first creature. Roll half the number of Sneak Attack dice for your level (round up), and the second creature takes necrotic damage equal to the roll’s total, as wails of the dead sound around them for a moment.
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/13), Outrider4(12)(AC15/13), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Two more enemies drop! The rest swarm in!
Outrider1 attacks Neph!
Attack: 24 Damage: 7
DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
Spider4 chomps on Arora!
Attack: 19 Damage: 11
DC 11 Constitution saving throw, taking 9 poison damage on a failed save, or half as much damage on a successful one.
Spider2 chomps on Mock!
Attack: 12 Damage: 4
DC 11 Constitution saving throw, taking 14 poison damage on a failed save, or half as much damage on a successful one.
Spider3 eats Raza!
Attack: 13 Damage: 8
DC 11 Constitution saving throw, taking 15 poison damage on a failed save, or half as much damage on a successful one.
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/13), Outrider4(12)(AC15/13), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Neph con saving throw : 14
A wizard is never late, nor is he early, he arrives precisely when he means to.
Daewen is hidden up in her sniper post way up high in the tree. She casts Hunter’s Mark on Outrider3, and then flings a couple arrows its way:
Longbow Attack #1: 21 Damage: 15
Longbow Attack #2: 19 Damage: 13
Last to know and first to be blamed...
As a free action, can I regret my life choices?
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/4), Outrider4(12)(AC15/13), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Spider1 chomps on Doc!
Attack: 7 Damage: 9
DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
Outrider3 shoots Neph!
Attack: 24 Damage: 9
DC 11 Constitution saving throw, taking 3 poison damage on a failed save, or half as much damage on a successful one.
Outrider4 shoots Mock!
Attack: 21 Damage: 6
DC 11 Constitution saving throw, taking 4 poison damage on a failed save, or half as much damage on a successful one.
Outrider6 shoots Daewen!
Attack: 5 Damage: 8
DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
Outrider10 shoots Zhi!
Attack: 13 Damage: 3
DC 11 Constitution saving throw, taking 4 poison damage on a failed save, or half as much damage on a successful one.
Outrider7 shoots Raza!
Attack: 8 Damage: 8
DC 11 Constitution saving throw, taking 8 poison damage on a failed save, or half as much damage on a successful one.
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/4), Outrider4(12)(AC15/13), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
An arrow finds it's way into Raza's leg but doesn't go deep. She is able to pull it out before much of the poison gets in her system.
Con ST 19
Zhi throws up a hand - a spectral shield blocks one arrow from finding its way into Zhi's chest while a second pierces his side.
Concentration check - 22
Zhi grits his two fangs as a smile curls over his expression. He enjoyed the feeling of poison coursing through his veins - after all, he is immune to them. The venom glands from the spiders would make good snacks once they're dead - or so Zhi thinks.
Daewen is easily targeted by the outrider, and everyone below hears the solid thunk of the arrow that slams into her.
DC11 CON ST: 8
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Con Save: 23
Mock lets out a snarl as she's hit, the crossbow bolt searing across her shoulder. Her eyes narrow in on the drow who shot her. Yeah. They're going to die. She pulls her rage from deep in her bones and lets out a loud yell as she charges into the fight, great axe swinging once, twice.
Wild Magic Rage Surge: 3
Effect:
An intangible spirit, which looks like a flumph or a pixie (your choice), appears within 5 feet of one creature of your choice that you can see within 30 feet of you. At the end of the current turn, the spirit explodes, and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 1d6 force damage. Until your rage ends, you can use this effect again, summoning another spirit, on each of your turns as a bonus action.
1st Attack: 15 Damage: 6
2nd Attack: 16 Damage: 11
Doc recoiled in pain as one of the spiders bit at his leg and injected venom into his body. Breathing heavily, he quickly opened his Celestial Tome until he found a suitable spell. Then conjuring a ball of fire, he rammed it at Spider1 that had just attacked him!
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP26), Outrider3(13)(AC15/4), Outrider4(12)(AC15/13), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Dex save: 6 - Spider1 gets hit!
Mock wrecks Outrider4! Hide yo' kids! Hide yo' wife!
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Outrider8(21)(AC15/13), Raza20, Outrider1(19)(AC15/13), Spider4(18)(AC14/HP26), Spider2(17)(AC14/HP26), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP18), Outrider3(13)(AC15/4), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Zhi unleashes a hiss accompanied by a pulse of energy as the spectral snakes lash out towards Outrider8, Outrider1, and Spider4.
He additionally conjures a beam of fire in his palm and after warming himself slightly with the arcane energy, blasts it out towards Spider2.
Continuing from last turn - Spirit Guardians on Outrider8, Outrider1, and Spider4: DC 16 Wisdom saving throw or 20 Necrotic damage, half as much on success.
Action - Fire Bolt Spider2. Attack: 22 Damage: 8 fire damage.
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Raza20, Spider4(18)(AC14/HP6), Spider2(17)(AC14/HP18), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP18), Outrider3(13)(AC15/4), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3
Here's the saves: 10, 20, 19
Neph attacks spider 4 and then spider 2 if able. He disengages after the attack and continues to retreat to the tiny hut.
Short sword 1 : Attack: 14 Damage: 10
Short sword 2 : Attack: 8 Damage: 8
Sneak : 15
A wizard is never late, nor is he early, he arrives precisely when he means to.
SPACE TIME CONTINUUM
MOMENTUM: 0, CHAOS: 1
Nephvir23, Arora23, Noodles21, Raza20, Spider2(17)(AC14/HP18), Spider3(15)(AC14/HP26), Daewen14, Spider1(13)(AC14/HP18), Outrider3(13)(AC15/4), Outrider6(10)(AC15/13), Outrider10(8)(AC15/13), Outrider7(8)(AC15/13), Mock6, Doc3