"Ok everyone, walk casual. We are just out for a stroll... in a Drow city... with monstrous friggin' spiders...." Neph sends telepathically to everyone. "Let's walk around behind this thing and see where we could tunnel in, or if there are any other entrances..."
Zhi calmly nods his (her?) head and slowly begins trailing around the drow building in question, keeping an eye out for citizens or guards peering at the party's motions.
Restraining the urge to shut Daewen up through a variety of means most certainly not polite, Zhi removes a small handful of sesame seeds from his bag and scatters it into the air when the party isn't being observed - and, suddenly, a burrowed passage appears in the drow building as if it always was there (Passwall).
Raza smiles at the new passage. Wonderful Zhi! Well done! She almost claps but realizes it's probably not a good idea and ends up clasping her hands together.
Nephvir looks beyond the 20 feet into the gloom, looking to what he can see beyond this magical portal through the rock and foundation. Depending on what is seen... "Daewen, Arora, watch for any unwanted attention, make sure we are not being followed. Everyone else, let's hurry through and then seal this back up. Nice work, Zhi."
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
You enter an area that looks like a sacrifice holding area. The floors are scattered with bits of dirt, dried mud and blood, and signs of humanoid desperation such as chewed nails and urine stains. The entire room smells of sweat and unwashed bodied despite the fact no one is here. It is strangely and eerily quiet.
"Let's not stay in any one place for too long." Doc began after the Squad entered the building. "I don't think we're going to have any good excuses if we're found anywhere in here... Zhi can you scout ahead (with Arcane Eye)?"
This post has potentially manipulated dice roll results.
Ever so quietly, Daewen opens the secret door and quickly steps into the new room, peering around, senses attuned to be on the lookout for any wayward Drow here (Perception: 14).
Let’s bypass this level and see what can be found upstairs! Daewen think/communicates to the team, as she creeps around the curved room and ascends to the second floor.
This post has potentially manipulated dice roll results.
Zhisshikassa only momentarily takes a step back to admire in his own work. Barely a second passes before he enters through the conjured tunnel - a clear indicator Zhi is focused.
"Another grand idea, Doc. It was what I was going to do in the first place," Zhi projects before rolling another hiss-like incantation off his forked tongue - a slit-pupiled eye conjures forth in the center of the chamber, invisible to all aside from Doc and himself. Zhi cuts a glance towards Daewen. "Hold for a moment - my invisible gaze will peruse this floor and alert us of anything of note."
Zhi projects the invisible eye outwards - seeking to invisibly scout ahead of the entire floor.
(Arcane Eye) (I also forgot to roll Portents, so - here they are: 7, 6)
As on the map, a long, circular corridor is seen through the eye. It is empty, except a detail on the walls, there are skulls attached to the walls at even points along the outer wall, on fire, as if a light source. You do not see any exits, just a very long hallway that ends.
"That would work, but how do we do that in front of the guards and get away with it?" Kasha wondered.
"Ok everyone, walk casual. We are just out for a stroll... in a Drow city... with monstrous friggin' spiders...." Neph sends telepathically to everyone. "Let's walk around behind this thing and see where we could tunnel in, or if there are any other entrances..."
A wizard is never late, nor is he early, he arrives precisely when he means to.
As we march around the tower looking for the best place to break in, you can hear through the mind-meld Daewen singing quietly to herself in her head:
Tip and tap, the spider's feet,
Pinch and bite, the spider's kiss,
Drip and droop, you go to sleep,
Sip and nip, what tasty meat!
...Oh, sorry 'bout that guys. Just a little Drow nursery rhyme I heard many centuries ago. I hadn't thought of that in a long, long, long time.
...
This place gives me the creeps. And I love living in creepy places. But, nothing like this. These Drow are just...just....weird!
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Zhi calmly nods his (her?) head and slowly begins trailing around the drow building in question, keeping an eye out for citizens or guards peering at the party's motions.
Restraining the urge to shut Daewen up through a variety of means most certainly not polite, Zhi removes a small handful of sesame seeds from his bag and scatters it into the air when the party isn't being observed - and, suddenly, a burrowed passage appears in the drow building as if it always was there (Passwall).
Masterful, Sir Zhisshikassa. Simply marvelous! Daewen thinks/communicates as she quickly veers into the newly formed cave and enters the tower.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Raza smiles at the new passage. Wonderful Zhi! Well done! She almost claps but realizes it's probably not a good idea and ends up clasping her hands together.
Nephvir looks beyond the 20 feet into the gloom, looking to what he can see beyond this magical portal through the rock and foundation. Depending on what is seen... "Daewen, Arora, watch for any unwanted attention, make sure we are not being followed. Everyone else, let's hurry through and then seal this back up. Nice work, Zhi."
A wizard is never late, nor is he early, he arrives precisely when he means to.
AREA T7
You enter an area that looks like a sacrifice holding area. The floors are scattered with bits of dirt, dried mud and blood, and signs of humanoid desperation such as chewed nails and urine stains. The entire room smells of sweat and unwashed bodied despite the fact no one is here. It is strangely and eerily quiet.
Any exits to the room?
Last to know and first to be blamed...
As a free action, can I regret my life choices?
(Mobile)
(Yea, one to the North)
"Let's not stay in any one place for too long." Doc began after the Squad entered the building. "I don't think we're going to have any good excuses if we're found anywhere in here... Zhi can you scout ahead (with Arcane Eye)?"
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Yeah, you can explore T6, or roll Perception to try and find the secret door that's clearly on these silly maps.
Daewen quickly does a once-over of the room, looking for any secret doors that are completely unknown by us (Perception: 22).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
You can see the secret door on the map.
Neph perception: 28
“My goodness, there is a door there! Let’s have a look!” Nephvir opens the door and takes backup behind Daewen.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Ever so quietly, Daewen opens the secret door and quickly steps into the new room, peering around, senses attuned to be on the lookout for any wayward Drow here (Perception: 14).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
T11
AREA T11 looks like back curved hallway with a passageway that leads up to the second floor. It is currently unoccupied.
Let’s bypass this level and see what can be found upstairs! Daewen think/communicates to the team, as she creeps around the curved room and ascends to the second floor.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Zhisshikassa only momentarily takes a step back to admire in his own work. Barely a second passes before he enters through the conjured tunnel - a clear indicator Zhi is focused.
"Another grand idea, Doc. It was what I was going to do in the first place," Zhi projects before rolling another hiss-like incantation off his forked tongue - a slit-pupiled eye conjures forth in the center of the chamber, invisible to all aside from Doc and himself. Zhi cuts a glance towards Daewen. "Hold for a moment - my invisible gaze will peruse this floor and alert us of anything of note."
Zhi projects the invisible eye outwards - seeking to invisibly scout ahead of the entire floor.
(Arcane Eye)
(I also forgot to roll Portents, so - here they are: 7, 6)
T23
EQUIPMENT STORAGE
As on the map, a long, circular corridor is seen through the eye. It is empty, except a detail on the walls, there are skulls attached to the walls at even points along the outer wall, on fire, as if a light source. You do not see any exits, just a very long hallway that ends.
(I assume Zhi is relaying what he's seeing through his magic 8-ball eyeball...)
What sort of skulls are you seeing, Master Zhi? Are they Drow, or some other humanoid?
Last to know and first to be blamed...
As a free action, can I regret my life choices?