Bree will descend the rope without using her Gaseous Form, since it appears we have a reasonable plan. She will gather with the rest before the slime, and let Slither and Shariel enact their plan to silence the bell, attract the yuan-ti into the slime's ambush (or try, if the yuan-ti seem to know the slime is there) and prevent anyone from escaping.
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ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
This post has potentially manipulated dice roll results.
(Shariel can grsb the wall "Spiderman-Style", as Crispy put it, so carrying people down would be rather difficult.)
Once everyone is assembled, Shariel will approach the area indicsted by Mal as to where the slime is. Once in place, she blinks from sight, steps out to the dock area, and fires an arrow at the bell.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Oohh good point. I'll hit the post it hangs from. If needed, I'll enhance the damage with up to 3d10 force damage to try and break the post. Also, FYI, piercing the dome would only ring if the arrow did not pierce it. The ringer inside is hollow so it's natural ring is enhanced by the dome. Pierce the outer shell (I honestly don't know what its called), and the ringer won't ring, so no noise.)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As you all prepare and bunch up, you can see the slime on the wall. It's pretty gross. Just as Shariel is about to loose the arrow, the yuan-ti finish whatever they were doing with the boat and start heading towards the north area from the bell, the lake, and the boats.
(Hold the arrow, wait until the teleport back, then fire it at the slime.)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Mal will assist in securing a rope and descend first to help the others by holding the rope steady at the bottom.
Slither will descend the rope and advance invisible avoiding the slime until he can see the bell.
Bree will descend the rope without using her Gaseous Form, since it appears we have a reasonable plan. She will gather with the rest before the slime, and let Slither and Shariel enact their plan to silence the bell, attract the yuan-ti into the slime's ambush (or try, if the yuan-ti seem to know the slime is there) and prevent anyone from escaping.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
(Shariel can grsb the wall "Spiderman-Style", as Crispy put it, so carrying people down would be rather difficult.)
Once everyone is assembled, Shariel will approach the area indicsted by Mal as to where the slime is. Once in place, she blinks from sight, steps out to the dock area, and fires an arrow at the bell.
(Attack: 20)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
At which specific part of the bell?
OOC > NOT THE PART THAT GOES BONG! :)
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Haha Which parrrtttt Shariieeellllllll....?
(Oohh good point. I'll hit the post it hangs from. If needed, I'll enhance the damage with up to 3d10 force damage to try and break the post. Also, FYI, piercing the dome would only ring if the arrow did not pierce it. The ringer inside is hollow so it's natural ring is enhanced by the dome. Pierce the outer shell (I honestly don't know what its called), and the ringer won't ring, so no noise.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Ok, updating shortly.
As you all prepare and bunch up, you can see the slime on the wall. It's pretty gross. Just as Shariel is about to loose the arrow, the yuan-ti finish whatever they were doing with the boat and start heading towards the north area from the bell, the lake, and the boats.
Do you still loose your arrow?
(Hold the arrow, wait until the teleport back, then fire it at the slime.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Bree
"Hold!" she whispers. "Wait until they have gone. Slither, follow invisibly and make sure they leave."
New Bree seems used to command, even without Papazotl inside.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
The arrow looses and hits the slime, the arrow sticking to the wall, and the slime, surprisingly, dies.
The yuan-ti continue to walk off.
OOC: That does raise a question. Do we still have our gods? I had thought you might’ve mentioned we did, but I wasn’t sure
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
By order of the Oracle, yes.
"Huh." Mal say, slightly shocked that the slime died so easily. He stands kind of awkwardly, not really sure what to do.
OOC: Did the slime fall to the ground?
It's stuck to the ceiling by an arrow, dripping. The slime was more of a "trap". There's plenty in Ras Nsi's compound to rough you all up =P
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
From this vantage point, you can see the river, the bell, and the three pathways.
OOC > Does Bree still have Papazotl? From the whole reincarnation/missed the Oracle's party thing, I assumed not.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.