This post has potentially manipulated dice roll results.
Jax runs in, up to 40 feet, right to the bone knight that PM is attacking, yelling in a rage (BA) and trying to attract attention. His sword flashes in the torchlight twice.
This post has potentially manipulated dice roll results.
(Just a reminder, however many PM was about to get in a 20' cube were hit with Faerie Fire and need to make a DC 15 Dex save or be outlined with a greenish light. Attacks versus those affected (who failed the save) are at advantage...)
Pieste Mor will fly back out of melee range of the enemies, brushing past Jaxium upon who he alights for just a moment casting Dragon's Breath upon his friend - Temporarily allowing his friend to spit Acid Breath as a bonus action for a minute... Nope, PM does not! PM almost forgot about concentrating of Faerie Fire... No Bonus Action for PM!
For their action, the dragon flutters up off of Jax's shoulder and turns back to spit a mote of fire at the nearest green light tinged enemy... ([spell[Fire Bolt[/spell])
Stitch focuses his attention on the skeleton Jax is attacking. toll the dead Wis save 15 or 9 necrotic damage. He will then look for the nearest object/creature to hide behind. Stealth: 20
This post has potentially manipulated dice roll results.
Case steps up to help with the bone knight. His mace lights up with fire. Searing Smite
Attack: 25 Damage: 7 + 5 fire damage. (If hit: At the start of each of its turns until the spell ends, the target must make a Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends.)
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Case misses, so keep that searing smite in your pocket for now.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
The bone knight casts crown of madness on Jax. DC 14 Wisdom ST or you use your action on your next turn to whack PM before doing anything else. Your BA and move remain yours to do whatever you want with afterwards.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
This post has potentially manipulated dice roll results.
Drego moves to keep some distance between him and the Bone Knight, hoping to keep Stitch shielded behind him. He keeps his fire concentrated on the Bone Knight, blasting away at him.
Jax initiative: 16
Initiative: 21
OOC: Sorry, turns out I needed to take yesterday off for recovery.
Bone Knight Init: 2
Skeletons Init: 10
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
Everyone but Case is up.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Robin casts a spell, targetting the bone knight...
Tasha's Mind Whip
DC 15 Int save. Damage is 9, half on save. Other affects if fail save.
Jax runs in, up to 40 feet, right to the bone knight that PM is attacking, yelling in a rage (BA) and trying to attract attention. His sword flashes in the torchlight twice.
Attack: 24 Damage: 13
Extra Attack: 26 Damage: 14
(Just a reminder, however many PM was about to get in a 20' cube were hit with Faerie Fire and need to make a DC 15 Dex save or be outlined with a greenish light. Attacks versus those affected (who failed the save) are at advantage...)
Pieste Mor will fly back out of melee range of the enemies, brushing past Jaxium upon who he alights for just a moment casting Dragon's Breath upon his friend - Temporarily allowing his friend to spit Acid Breath as a bonus action for a minute...Nope, PM does not! PM almost forgot about concentrating of Faerie Fire... No Bonus Action for PM!For their action, the dragon flutters up off of Jax's shoulder and turns back to spit a mote of fire at the nearest green light tinged enemy... ([spell[Fire Bolt[/spell])
Fire Bolt Attack: 25 Damage: 14 fire damage...
Int ST: 18
Jax definitely hits once, possibly twice. PM hits a minotaur skeleton.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
Stitch and Drego are up.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Jax ADV attacks:
12
17
Extra crit damage from first hit: 4
Drego opens fire behind Jax, concentrating fire on the bone knight
Ambusher Attack: 19 Damage: 10 plus Dread Ambusher 3 and Sneak (if applicable) 1
Attack: 10 Damage: 8
Xbow Expert Bonus Attack: 18 Damage: 9
Each hit triggers a DC10 check or prone
Stitch focuses his attention on the skeleton Jax is attacking. toll the dead Wis save 15 or 9 necrotic damage. He will then look for the nearest object/creature to hide behind. Stealth: 20
OOC: Don't forget adv on attacks--I'd reroll at least the first two attacks, Dire, third too if you wanna go crit fishing :D
Wis ST: 12
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
oooooh yea....
just rerolling here - higher d20 score wins :)
Ambusher Attack: 22 Damage: 8 plus Dread Ambusher 3 and Sneak (if applicable) 3
Attack: 16 Damage: 8
Xbow Expert Bonus Attack: 19 Damage: 7
Drego hits twice! Stitch hides.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
The skeletons charge Jax, Drego, and PM and gore!
Jax: 18 Damage: 14
Drego: 8 Damage: 13
PM: 10 Damage: 14
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
Case is up.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Case steps up to help with the bone knight. His mace lights up with fire. Searing Smite
Attack: 25 Damage: 7 + 5 fire damage. (If hit: At the start of each of its turns until the spell ends, the target must make a Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends.)
What's the difference between a Wizard and a Sorcerer?
Class.
Case misses, so keep that searing smite in your pocket for now.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
The bone knight casts crown of madness on Jax. DC 14 Wisdom ST or you use your action on your next turn to whack PM before doing anything else. Your BA and move remain yours to do whatever you want with afterwards.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
Robin, Stitch, Jax, PM, and Drego are up.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
(PM will wait on Jax’s turn. If Jax hits him it could disrupt his Concentration on Faerie Fire and change what he does…)
Drego moves to keep some distance between him and the Bone Knight, hoping to keep Stitch shielded behind him. He keeps his fire concentrated on the Bone Knight, blasting away at him.
Attack: 28 Damage: 8
Bonus Xbow expert Attack: 24 Damage: 6
(Walloping Crossbow on a hit DC10 Strength check or prone)
Oooo - forgot I'm a Rogue! - Sneak attack 6
Con STs: 18, 10
Str ST: 6
The bone knight topples over.
Initiative Order: Robin 24, Stitch 21, Jax 20, PM 14, Drego 11, Skeletons 10, Case 6, Bone Knight 2
Robin, Stitch, Jax and PM are up.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Jax WIS save (SORRY IN ADVANCE PM): 19