@InkedBee - can you roll the sheleighleh if its supposed to be present? It sounds da like Marlyth is alive and well, so Tabaqui is attacking her assailant. The whirlpool is ro the south of the keep. To be near it would be on the south arch. The ascent is about 30ft, so could be right on the surface and rest Calner on the arch. There is 1 mercenary envoy present on that arch.
(Possibly, it's the rolled value. I couldn't find the macro that triggered the red flag. Edit: Rolled back to revision, desktop site might reveal the actual rolls.)
(Whoops, forgot to roll at DA, here is another attack roll, use the lowest 30)
Looks like a crit.
The first roll was a 24, the second was a crit. so if the attack is at disadvantage or normal, use the first roll. The crit wouldn't count unless Tab had advantage somehow.
(Whoops, forgot to roll at DA, here is another attack roll, use the lowest 30)
Looks like a crit.
The first roll was a 24, the second was a crit. so if the attack is at disadvantage or normal, use the first roll. The crit wouldn't count unless Tab had advantage somehow.
Sorry, confused myself there. Thank you. The DA was from firing at an underwater target.
(I think Calner is still wearing the armor. If I understand the corrections to the rolls, the to-hit was a 10, which would "miss" as an abstraction of the armor class system we might describe that ias hitting the armor, bit not penetrating)
As the water continues to rise, covering calner and consuming yet more if the remaining stretches of stone, a voice erupts from the whirlpool. "A proper mage duel may employ a second, sir, but have some dignity and accept your defeat with a scrap of honor."
Concluding these words, the mage Tyreus appears on the water beside the whirlpool. "Get lost" he concludes with a milicious grin, blasting a beam of light at the leparine cleric, before falling back into the water, allowing the whirlpool to pull him beneath the surface and into the turbid vortex.
When the light strikes her, Walks with Shadows vanishes. (PM walks)
(Note - the attack on Tauzan should have been at Disadvantage because I used Dodge as a bonus action last turn. However, the 23 missed since with Angus' shield of faith he was at AC 24. Thus it's moot.)
Tauzan will continue his attack on the mercenaries, hoping to take out a few of them. (Hoping to attack one at a time and move to a new target if one is knocked out.) (Unarmed Attack: 20 Damage: 7 bludgeon) (Khopesh Attack: 25 Damage: 12 slash) (Unarmed Attack: 16 Damage: 10 bludgeon)
Agile Parry: +2 to AC (Total AC 24 w/shield of faith from Angus)
(ooc: it looks like Marlyth's attack roll from post #2453 has been corrected?)
(@Brian_Avery, No, I revised the post to a previous version so that the Dungeon Master can see the rolled values and macros, all of the rolls have been distorted accidentally. Miraculously, the error message disappeared.)
I don't think anyone is deliberately rerolling things. It's hard for me to tell when it's been changes or how many ti.es it's been changed, but the person who rolled it is usually pretty aware of the original value, so I trust that.
If I misunderstood destroy what the real roll was, let me know, but I'm applying it as noted in the above post.
(@Brian_Avery, see the latest version of Post 2453, you'll understand the gravity of the situation. The dice-roller is not infallible.)
Marlyth offers her quarterstaff to Calner when she's disappointed at her clumsy attempt and expresses concern about the absence of the giant companion by saying: "Did we lose Hamish? Perhaps, he's still unconscious and waiting for our assistance."
The sky darkens, filling with clouds, thunder peels through the damp air and from the heart if the whirlpool with a loud crack, emerges a creature, moving impossibly fast*, when it reaches a point 60ft in the air, it stops and drops back down, headed straight for Marlyth and Calner.
A very observant person might notice thst the whirlpool has ceased.
*(specifically it actually moves 120ft/round or 20ft/s, which is fast in-game, but really it's like 13mph)
This post has potentially manipulated dice roll results.
I'm honestly losing track of map things. You're all ki d of close to eachother I know one mercenary was on the arch by Calner and Marlyth and there were two others still around on whatever arch you see fit. Walks has vanished, but I'm not actually 100% sure where Tabaqui ia at the moment (i think hes still standing on the water) with nobody in the water close enough to the whirlpool to be effected by it. Tauzen just knocked out one mercenary.
You're all close enough to each other that expending 30ft of movement should get you to any other creature on the board.
If I say the two mercenaries in undetermined positions are together, they benefit from it, but if you want them to be together, I'll say they are. I leave it to you. Angus is up.
Dex save for guard near Marlyth and Calner 14
The light is now dim.
Rollback Post to RevisionRollBack
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@InkedBee - can you roll the sheleighleh if its supposed to be present? It sounds da like Marlyth is alive and well, so Tabaqui is attacking her assailant. The whirlpool is ro the south of the keep. To be near it would be on the south arch. The ascent is about 30ft, so could be right on the surface and rest Calner on the arch. There is 1 mercenary envoy present on that arch.
Walks and Tauzen are up.
Calner: make a death save
Enemies within 15 feet of Walks DC 17 WIS save vs 15 radiant damage. Save for half damage. Spirit Guardians
She attempts to get within 60 feet of Calner to cast Healing Word for 8
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
(Possibly, it's the rolled value. I couldn't find the macro that triggered the red flag. Edit: Rolled back to revision, desktop site might reveal the actual rolls.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
The first roll was a 24, the second was a crit. so if the attack is at disadvantage or normal, use the first roll. The crit wouldn't count unless Tab had advantage somehow.
Sorry, confused myself there. Thank you. The DA was from firing at an underwater target.
Walks can get within range of Calner, and since her initiative is higher, the death save is not required.
Wis saves
1. 6
2. 8
3. 10
4. 10
(I think Calner is still wearing the armor. If I understand the corrections to the rolls, the to-hit was a 10, which would "miss" as an abstraction of the armor class system we might describe that ias hitting the armor, bit not penetrating)
As the water continues to rise, covering calner and consuming yet more if the remaining stretches of stone, a voice erupts from the whirlpool. "A proper mage duel may employ a second, sir, but have some dignity and accept your defeat with a scrap of honor."
Concluding these words, the mage Tyreus appears on the water beside the whirlpool. "Get lost" he concludes with a milicious grin, blasting a beam of light at the leparine cleric, before falling back into the water, allowing the whirlpool to pull him beneath the surface and into the turbid vortex.
When the light strikes her, Walks with Shadows vanishes. (PM walks)
(Note - the attack on Tauzan should have been at Disadvantage because I used Dodge as a bonus action last turn. However, the 23 missed since with Angus' shield of faith he was at AC 24. Thus it's moot.)
Tauzan will continue his attack on the mercenaries, hoping to take out a few of them. (Hoping to attack one at a time and move to a new target if one is knocked out.)
(Unarmed Attack: 20 Damage: 7 bludgeon)
(Khopesh Attack: 25 Damage: 12 slash)
(Unarmed Attack: 16 Damage: 10 bludgeon)
Agile Parry: +2 to AC (Total AC 24 w/shield of faith from Angus)
.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(@Brian_Avery, No, I revised the post to a previous version so that the Dungeon Master can see the rolled values and macros, all of the rolls have been distorted accidentally. Miraculously, the error message disappeared.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Hp was 26.
Looks like damage from Marlyth was 14+8=22
Calner can act on this round, following Walks' healing endeavors, but he is still armored.
I don't think anyone is deliberately rerolling things. It's hard for me to tell when it's been changes or how many ti.es it's been changed, but the person who rolled it is usually pretty aware of the original value, so I trust that.
If I misunderstood destroy what the real roll was, let me know, but I'm applying it as noted in the above post.
Tauzen finds a mercenary with a bloody nose and proceeds to unleash his martial prowess on the hired soldier, knocking him out in two hits.
Calner is up.
M1 x Tuazen (sword) 6 for 8 slashing, 10 for 10 slashing
M2 x Tabaqui crossbow 23 for 13
M3 x Marlyth (sword) 9 for 8 slashing,
M3 x Calner 10 for 10 slashing
(Where are the remaining mercenaries and the elementals, relative to Angus' position on the eastern arch?)
(@Brian_Avery, see the latest version of Post 2453, you'll understand the gravity of the situation. The dice-roller is not infallible.)
Marlyth offers her quarterstaff to Calner when she's disappointed at her clumsy attempt and expresses concern about the absence of the giant companion by saying: "Did we lose Hamish? Perhaps, he's still unconscious and waiting for our assistance."
(For dramatic purpose, she's under the effect of Freedom of Movement.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
<Sorry, got distracted>
The sky darkens, filling with clouds, thunder peels through the damp air and from the heart if the whirlpool with a loud crack, emerges a creature, moving impossibly fast*, when it reaches a point 60ft in the air, it stops and drops back down, headed straight for Marlyth and Calner.
A very observant person might notice thst the whirlpool has ceased.
*(specifically it actually moves 120ft/round or 20ft/s, which is fast in-game, but really it's like 13mph)
Marlyth and Calner, Dex save (DC18) for ½ of
45 lightning damage.
I'm honestly losing track of map things. You're all ki d of close to eachother I know one mercenary was on the arch by Calner and Marlyth and there were two others still around on whatever arch you see fit. Walks has vanished, but I'm not actually 100% sure where Tabaqui ia at the moment (i think hes still standing on the water) with nobody in the water close enough to the whirlpool to be effected by it. Tauzen just knocked out one mercenary.
You're all close enough to each other that expending 30ft of movement should get you to any other creature on the board.
If I say the two mercenaries in undetermined positions are together, they benefit from it, but if you want them to be together, I'll say they are. I leave it to you. Angus is up.
Dex save for guard near Marlyth and Calner 14
The light is now dim.