Omen looks to the others then back to the Lady Knight. "We are not entirely sure what has happened," he tells her. "I.." Omen struggles with the sentence then continue. "There was some sort of calamity that befell this land. What it is we do not know." Omen says no more, deferring to his leader for the rest.
This post has potentially manipulated dice roll results.
Jimena's eyes move from one knight to another when she watches them explain the current situation with patience. The polychromatic orbs turn brighter than before and displays spark of realization when she grows more concerned. These ghastly unnatural combination of colours might be the indicator of her reborn traits. The wavy wisps of ethereal hair are nothing but a compliment to her transformation.
"What kind of calamity are you talking about? It's probably something that I mentioned earlier."
Jimena will attempt to remember something regarding the history of natural, artificial or magical disaster that might show similar signs.
Sir Jimena remembers a screaming sound that at first sounds like a kettle before she realizes it was several voices screaming simultaneously in fear. She remembers this sound waking her from her sleep, before the screams stop suddenly. Then the approaching sound of something like roaring of a lightning rail engine, but magnified 10 fold, louder even then a tornado she saw when she was young. The sound seems to pass over her and through her and when it passes everything is silent for a moment that seems to stretch on and on, before she hears thumping sounds in the street outside occurring in a wave following the same path as the roaring sound. Then, all goes silent and Jimena remembers falling asleep before waking just a few moments ago.
There's a feeling that these memories are from a long time ago, but also that they have just occurred in the strange juxtaposition of dreams and memories.
Jimena has experienced nothing like it in her life, nor can she remember anything of the like in any history or magic treatise she has ever read.
"Everyone and everything here seems to have died in their feet. In the middle of normal operation. The only other moving thing, I say moving because I refuse to call it life, was an abomination of mouths and limbs that knew nothing but hunger and fear. Understand that, while you may be familiar to our compatriot, it is in our best sense to use caution around you as we do not know your intent or if the there is an effect outside of even your control that would take place to turn you against us."
Glint sheaths his sword for a moment.
"However, since you seem of relatively sound mind and strong of arm, it would behoove us to work together, of at arms length for now. You call yourself a knight of the Flame, if so I call upon your oath that you will not engage in any activity to directly or indirectly harm those of us before you and that you will follow orders given by myself or others to the best of your ability, with courage and valor fitting to your station. Do you swear it?"
Glint stands at the ready awaiting Jimena's answers
"That's unbelievable, horrific!"- Jimena whispers to herself when she's visibly taken aback by the momentary flashback which seems like nothing but an otherworldly revelation. The memory is so realistic that she can still hear the thunderous sound of something evil.
"If you are indeed a knight of the Silver Flame, there's no reason for me to decline your acquaintance and I accept the oath of good faith. Sir..uh..Sir Knight?- Jimena declares with a firm tone that may prove the credibility of her words. Then she stands up and proposes to the party:
"Please tell me what happened to the abomination that you mentioned? If it's still alive, I offer myself as a helping hand. But, I need to conclude some kind of business here, so I must find the Sivis Sending Station."
"Do not worry we killed it." Garrion says, "Unless it got back up and started moving again," He says jokingly as he face begins to sour as he realizes that that could be an actual possibility.
"I am Sir Glint, and squad leader, but we are equals. Other than in combat consider any order to be one of strong suggestion between like minded individuals"
Glint checks his clockwork contraption (pocket watch) and adds "Speaking of, with this reunion aside, I believe it's high time we move toward the sending station and see what we may."
Omen is silent throughout the rest of the conversation, watching and listening. Following Sir Glint's orders, Omen packs his bow and falls into line with the rest of the knights.
This post has potentially manipulated dice roll results.
"It's my greatest pleasure to meet you, Sir Glint. As a fellow templar of the Silver Flame, my responsibility is to show reverence while accepting the importance of equity."
Jimena will join the group and leave the manor immediately, then she will examine the surrounding area to search for any kind of clue that might help her lead the party to the Sivis Sending Station. She inspects the condition of the streets and houses while moving cautiously and holding her Shield near her body in order to protect herself from unwanted attack.
"Pardon me, I'm having trouble with the navigation ability since I literally don't remember the outline of the area. But, we can certainly locate the station if we work together."
"We should head deeper into the town. I would expect that is where we will find what we are looking for," Onyx says. He keeps an eye on their new companion, unsure of how they survived in this area by themselves for so long.
Jimena takes in the information provided by the party, the news of the possible demise of the abomination brings her the sensation of relief. She remains silent for a while, then an expression of remembrance dominates her features when she expresses her concern by saying:
"It's something called 'Oracle of War', I can remember it partially. The memory must be authentic since the name is providing me with frequent flash of nostalgia, but nothing else."
The way to the Sivis Station is marked by dozens of bodies of various races lying where they fell. Sir Jimena realizes this may have been the thumping sounds from her memory. Most of the bodies don't have a mark on them, unless a scratch or wound from where they fell. Dust has settled on the bodies, showing they have been here some time, but they are unmarked by rot or decay.
Despite not consciously knowing her way, Sir Jimena's feet seems to know the way to the Sivis Sending Station. And, even if she didn't know the way, the octagonal building sticks out from the rest of the buildings of Cape Verde. Where the rest of the town has the lazy feel of a resort town, the Sending Station is made of a solid white stone, with straight sharp lines. Even though it is only two stories, it seems to tower over the other buildings. A stylized purple cockatrice, the symbol of House Sivis, is engraved above the main entrance.
This post has potentially manipulated dice roll results.
Jimena cautiously steps inside the perimeter of the Sivis Sending Stationwhen she seems uncertain about her purpose of the visit. She attempts to perceive the presence of something unusual around her which might have been trying to hide from the party.
This post has potentially manipulated dice roll results.
Omen, seeing Sir Jimena becoming cautious as she enters will slow down and attempt to be more stealthy than he normally is, all the while looking around.
The inside of the Station is quiet, though as the knights cross the premises, there is a faint magical chime common in high end establishments to alert the clerk that someone had entered. There is no other sound.
A lavish, thick rug runs from the entrance to a tall wooden countertop that bisects the room, behind which the gnomes of House Sivis would provide their services. The rest of the room is well appointed with fine wooden furniture built for all sizes, set into recesses that allow for a measure of privacy while all still being visible from the counter at the front.
The place would be quite welcoming if it weren't for the lifeless bodies. Three gnome bodies are visible sprawling over the counter. Opposite one of them is a middle-aged human woman lying on the carpet. In one of the alcoves the body of a well-dressed half-orc sprawls in a wingback chair cushioned in dark blue velvet.
This post has potentially manipulated dice roll results.
Intelligence:19
Jimena attempts to recall if she's already familiar with the faces of the lifeless bodies of the gnomes, middle-aged human woman and the well-dressed half orc.
Jimena remembers interacting with each of the gnomes in House Sivis livery at the different times when she would visit the Sending Station. The gnomes were always pleasant in that not quite genuine way that all customer service representatives are able to maintain indefinitely.
Neither the half-orc nor the human woman are familiar to her.
Omen looks to the others then back to the Lady Knight.
"We are not entirely sure what has happened," he tells her. "I.."
Omen struggles with the sentence then continue.
"There was some sort of calamity that befell this land. What it is we do not know."
Omen says no more, deferring to his leader for the rest.
Jimena's eyes move from one knight to another when she watches them explain the current situation with patience. The polychromatic orbs turn brighter than before and displays spark of realization when she grows more concerned. These ghastly unnatural combination of colours might be the indicator of her reborn traits. The wavy wisps of ethereal hair are nothing but a compliment to her transformation.
"What kind of calamity are you talking about? It's probably something that I mentioned earlier."
Jimena will attempt to remember something regarding the history of natural, artificial or magical disaster that might show similar signs.
Intelligence: History 16
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Sir Jimena remembers a screaming sound that at first sounds like a kettle before she realizes it was several voices screaming simultaneously in fear. She remembers this sound waking her from her sleep, before the screams stop suddenly. Then the approaching sound of something like roaring of a lightning rail engine, but magnified 10 fold, louder even then a tornado she saw when she was young. The sound seems to pass over her and through her and when it passes everything is silent for a moment that seems to stretch on and on, before she hears thumping sounds in the street outside occurring in a wave following the same path as the roaring sound. Then, all goes silent and Jimena remembers falling asleep before waking just a few moments ago.
There's a feeling that these memories are from a long time ago, but also that they have just occurred in the strange juxtaposition of dreams and memories.
Jimena has experienced nothing like it in her life, nor can she remember anything of the like in any history or magic treatise she has ever read.
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
"Everyone and everything here seems to have died in their feet. In the middle of normal operation. The only other moving thing, I say moving because I refuse to call it life, was an abomination of mouths and limbs that knew nothing but hunger and fear. Understand that, while you may be familiar to our compatriot, it is in our best sense to use caution around you as we do not know your intent or if the there is an effect outside of even your control that would take place to turn you against us."
Glint sheaths his sword for a moment.
"However, since you seem of relatively sound mind and strong of arm, it would behoove us to work together, of at arms length for now. You call yourself a knight of the Flame, if so I call upon your oath that you will not engage in any activity to directly or indirectly harm those of us before you and that you will follow orders given by myself or others to the best of your ability, with courage and valor fitting to your station. Do you swear it?"
Glint stands at the ready awaiting Jimena's answers
"That's unbelievable, horrific!"- Jimena whispers to herself when she's visibly taken aback by the momentary flashback which seems like nothing but an otherworldly revelation. The memory is so realistic that she can still hear the thunderous sound of something evil.
"If you are indeed a knight of the Silver Flame, there's no reason for me to decline your acquaintance and I accept the oath of good faith. Sir..uh..Sir Knight?- Jimena declares with a firm tone that may prove the credibility of her words. Then she stands up and proposes to the party:
"Please tell me what happened to the abomination that you mentioned? If it's still alive, I offer myself as a helping hand. But, I need to conclude some kind of business here, so I must find the Sivis Sending Station."
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
"Do not worry we killed it." Garrion says, "Unless it got back up and started moving again," He says jokingly as he face begins to sour as he realizes that that could be an actual possibility.
"I am Sir Glint, and squad leader, but we are equals. Other than in combat consider any order to be one of strong suggestion between like minded individuals"
Glint checks his clockwork contraption (pocket watch) and adds "Speaking of, with this reunion aside, I believe it's high time we move toward the sending station and see what we may."
Omen is silent throughout the rest of the conversation, watching and listening.
Following Sir Glint's orders, Omen packs his bow and falls into line with the rest of the knights.
"It's my greatest pleasure to meet you, Sir Glint. As a fellow templar of the Silver Flame, my responsibility is to show reverence while accepting the importance of equity."
Jimena will join the group and leave the manor immediately, then she will examine the surrounding area to search for any kind of clue that might help her lead the party to the Sivis Sending Station. She inspects the condition of the streets and houses while moving cautiously and holding her Shield near her body in order to protect herself from unwanted attack.
"Pardon me, I'm having trouble with the navigation ability since I literally don't remember the outline of the area. But, we can certainly locate the station if we work together."
Wisdom: Survival 13
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
"Sir Garion is quite good at finding clues and we will all keep a watchful eye" Sir Glint reassures the party
"We should head deeper into the town. I would expect that is where we will find what we are looking for," Onyx says. He keeps an eye on their new companion, unsure of how they survived in this area by themselves for so long.
Jimena takes in the information provided by the party, the news of the possible demise of the abomination brings her the sensation of relief. She remains silent for a while, then an expression of remembrance dominates her features when she expresses her concern by saying:
"It's something called 'Oracle of War', I can remember it partially. The memory must be authentic since the name is providing me with frequent flash of nostalgia, but nothing else."
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
The way to the Sivis Station is marked by dozens of bodies of various races lying where they fell. Sir Jimena realizes this may have been the thumping sounds from her memory. Most of the bodies don't have a mark on them, unless a scratch or wound from where they fell. Dust has settled on the bodies, showing they have been here some time, but they are unmarked by rot or decay.
Despite not consciously knowing her way, Sir Jimena's feet seems to know the way to the Sivis Sending Station. And, even if she didn't know the way, the octagonal building sticks out from the rest of the buildings of Cape Verde. Where the rest of the town has the lazy feel of a resort town, the Sending Station is made of a solid white stone, with straight sharp lines. Even though it is only two stories, it seems to tower over the other buildings. A stylized purple cockatrice, the symbol of House Sivis, is engraved above the main entrance.
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
Jimena cautiously steps inside the perimeter of the Sivis Sending Station when she seems uncertain about her purpose of the visit. She attempts to perceive the presence of something unusual around her which might have been trying to hide from the party.
Dexterity: Stealth 10
Wisdom: Perception 5
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Omen, seeing Sir Jimena becoming cautious as she enters will slow down and attempt to be more stealthy than he normally is, all the while looking around.
Stealth: 22
Perception: 6
The inside of the Station is quiet, though as the knights cross the premises, there is a faint magical chime common in high end establishments to alert the clerk that someone had entered. There is no other sound.
A lavish, thick rug runs from the entrance to a tall wooden countertop that bisects the room, behind which the gnomes of House Sivis would provide their services. The rest of the room is well appointed with fine wooden furniture built for all sizes, set into recesses that allow for a measure of privacy while all still being visible from the counter at the front.
The place would be quite welcoming if it weren't for the lifeless bodies. Three gnome bodies are visible sprawling over the counter. Opposite one of them is a middle-aged human woman lying on the carpet. In one of the alcoves the body of a well-dressed half-orc sprawls in a wingback chair cushioned in dark blue velvet.
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
Omen will move forward and inspect the bodies to see if they are like the other bodies found before, lifeless, without marks.
Investigation: 5
They appear much the same as the bodies in the street, except these have almost no dust accumulated on them.
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
Intelligence: 19
Jimena attempts to recall if she's already familiar with the faces of the lifeless bodies of the gnomes, middle-aged human woman and the well-dressed half orc.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Jimena remembers interacting with each of the gnomes in House Sivis livery at the different times when she would visit the Sending Station. The gnomes were always pleasant in that not quite genuine way that all customer service representatives are able to maintain indefinitely.
Neither the half-orc nor the human woman are familiar to her.
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |