OOC: I will remind you that you're relying on Adrima and Polly to rescue you, Adrima's out cold, Polly's injured, and the vampire probably has some sort of ranged damage.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
OOC: If anyone has any ideas not involving the burning of the ship, I am open to them. But for now it looks like me, Xryan and probably Cannons are burning. And that it's all goblins jumping at this is not lost on me, lol.
OOC: I look at it like this, there will be three possible results from this crazy maneuver. Option 1) The vampire sees we are crazy as hell (which we are) and as a result gives up. Leaving us with a prisoner to interrogate and a dreadnaught to add to our fleet. Option 2) We burn the ship down, the mage escapes but is eventually captured or killed by other pirates. Leaving us with a severe hit to the vampires navy by having a dreadnaught out of commission and a captured vampire to interrogate or be an example of why you don't mess with us by placing his head firmly on a pike for all vampires to see. And lastly, Option 3) We burn the ship and kill the mage in the process, succeeding in our mission to kill him with the added bonus of taking out a dreadnaught. As for the issue of getting off the burning ship alive, I feel we'll be fine. And of course the mage could somehow escape the High and Dry altogether but based on present circumstances, I find it highly unlikely. Oh, the joys of invisibility and the hijinks it can bring.
OOC: If anyone has any ideas not involving the burning of the ship, I am open to them. But for now it looks like me, Xryan and probably Cannons are burning. And that it's all goblins jumping at this is not lost on me, lol.
[ooc]There should be lifeboats. Those would be much smaller. Perhaps we commondeer one of those to make our escape. I can still drop a sail if I know a general location.
Arcturis scans the deck listening and looking for any sign of the mage. WIS perception 22
OOC: It's just to see if you notice the obvious flaws in the idea. Sure, go ahead, but the only PCs with +1 or better are either goblins or unconscious.
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Polly pivots around surprised, “Blow up who? Did you find him?” However, seeing the goblin pointing to him, Polly squints, “No! Why would you try to blow me up!? We’re on the same side! Griff, talk some sense into him!”
OOC: I will remind you that you're relying on Adrima and Polly to rescue you, Adrima's out cold, Polly's injured, and the vampire probably has some sort of ranged damage.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
OOC: So Adrima wasn't woken up when Polly shook them?
OOC: Maybe, maybe not. Adrima needs to roll a Wis save to see if she wakes up.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
OOC: If anyone has any ideas not involving the burning of the ship, I am open to them. But for now it looks like me, Xryan and probably Cannons are burning. And that it's all goblins jumping at this is not lost on me, lol.
OOC: It feels very Goblin to attempt this haha
Xyran picks up his rapier and pulls two flasks of oil one in each hand prepared to dose parts of the ship in it.
OOC: I look at it like this, there will be three possible results from this crazy maneuver. Option 1) The vampire sees we are crazy as hell (which we are) and as a result gives up. Leaving us with a prisoner to interrogate and a dreadnaught to add to our fleet. Option 2) We burn the ship down, the mage escapes but is eventually captured or killed by other pirates. Leaving us with a severe hit to the vampires navy by having a dreadnaught out of commission and a captured vampire to interrogate or be an example of why you don't mess with us by placing his head firmly on a pike for all vampires to see. And lastly, Option 3) We burn the ship and kill the mage in the process, succeeding in our mission to kill him with the added bonus of taking out a dreadnaught. As for the issue of getting off the burning ship alive, I feel we'll be fine. And of course the mage could somehow escape the High and Dry altogether but based on present circumstances, I find it highly unlikely. Oh, the joys of invisibility and the hijinks it can bring.
WIS: 15
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Driss is going to check on Adrima if he can. Heal him if needed and shake him if needed too. Shake for sure.
healing word 6
medicine 6
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
[ooc]There should be lifeboats. Those would be much smaller. Perhaps we commondeer one of those to make our escape. I can still drop a sail if I know a general location.
Arcturis scans the deck listening and looking for any sign of the mage. WIS perception 22
Dragonlance Chronicles - Xorn
Sail On, Sailor - Sebastian Blackhand
LMoP 20 - Tonk Thunderclaw
Arcturis can't find the vampire.
Adrima, roll another Wis save.
Goblins:
An unfamiliar thought enters your mind, pointing out how vulnerable Polly--your ticket out of here--looks.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
“I mean, if I knew where he was, I could cast whispers again, but he might be out of my range...”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
OOC: Can we cut a sail down to cover the deck and see if he pokes up somewhere?
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
OOC: Can I confer that idea to someone that has a better Int? LOL
OOC: It's just to see if you notice the obvious flaws in the idea. Sure, go ahead, but the only PCs with +1 or better are either goblins or unconscious.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Int check: 1 Apparently this seems like a perfectly good plan.
LOL.. This is what I get for 3 20's in a row.
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Cannons turns to his good ol' friend Grifhook, and points at Polly, saying (out loud): "Blow-ups him now?"
Polly pivots around surprised, “Blow up who? Did you find him?” However, seeing the goblin pointing to him, Polly squints, “No! Why would you try to blow me up!? We’re on the same side! Griff, talk some sense into him!”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist