The forrest floor is covered in leaves. As you enter the forrest, Valmarir notices a glint of metal on the ground. Upon closer inspection, he sees that it’s a trap. Attached to it are a variety of cans and bottles.
OOC: Anyone with dark vision can see fairly well. Without, you can only make out shapes. The source of the glowing light is about 150 feet away (~45M).
The forrest floor is covered in leaves. As you enter the forrest, Valmarir notices a glint of metal on the ground. Upon closer inspection, he sees that it’s a trap. Attached to it are a variety of cans and bottles.
OOC: Anyone with dark vision can see fairly well. Without, you can only make out shapes. The source of the glowing light is about 150 feet away (~45M).
"Everyone stop." Valmarir hisses. "I found a trap that'll give us away. There might be more."
As the party travels down the footpath and gets closer to the source of the light, you can begin to hear talking, while you can’t make out the language, the voices are deep and growling. You can tell the the path will soon enter into the area where the light and voices are coming from.
OOC: As we're waiting for the remaining team to roll initiative, think about how you want to approach this- you have 4 creatures of medium size heading your way. You are unsure if they have darkvision or not.
Perception: 6
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
The forrest floor is covered in leaves. As you enter the forrest, Valmarir notices a glint of metal on the ground. Upon closer inspection, he sees that it’s a trap. Attached to it are a variety of cans and bottles.
OOC: Anyone with dark vision can see fairly well. Without, you can only make out shapes. The source of the glowing light is about 150 feet away (~45M).
As the party travels down the footpath and gets closer to the source of the light, you can begin to hear talking, while you can’t make out the language, the voices are deep and growling. You can tell the the path will soon enter into the area where the light and voices are coming from.
Morgram tries to be quiet as he hears the voices. (Stealth 11)
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Val is going to fall into a crouch and try to sneak. Stealth: 7
OOC: Would the rest of the group roll for stealth?
Stealth: 8
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAOOC: sorry guys! Time zone differences haha
Perception: 21
Stealth: 16
"CoS" Rumble- Tabaxi Shadow Monk
Alarmed by the trap Val tells everyone, Krunchy places his hands on his spoons to stop them from rattling.
Stealth: 12
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
"CoS" Rumble- Tabaxi Shadow Monk
You slowly make your way toward the source of the light and voices. Suddenly, you hear the sounds of several branches snapping.
You no longer hear the voices talking up ahead, and instead hear several sets of heavy footsteps heading your direction.
Please roll initiative!
OOC: <Edited for better writing - lol >
Initiative: 13
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAInitiative 12
"CoS" Rumble- Tabaxi Shadow Monk
Creature 1 Initiative : 12
Creature 2 Initiative : 20
Creature 3 Initiative : 16
Creature 4 Initiative : 4
Initiative: 19
Current Turn Order (so far):
OOC: As we're waiting for the remaining team to roll initiative, think about how you want to approach this- you have 4 creatures of medium size heading your way. You are unsure if they have darkvision or not.
OOC: have we left the long grass DM? What are our surroundings like?
"CoS" Rumble- Tabaxi Shadow Monk
AH! Sorry! Forgot Talon!
Talon Initiative: 20