Celus is taken baffled by the fact that everyone cares so much about the badger. "And, there are probably A LOT of those where it came from. He points to the bag.. Do we try opening the chest now?" He waits while Honor investigates the room.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Honor as you begin investigating around the chest you don't notice any more traps and strangely the coffin, nor chest, seem particularly drow in nature or design. They just seem very plain and boring. As if they could be for anyone.
As you open the coffin you see the dead body of a drow man. He is dressed in fine clothes and you can see the obvious signs of the begging of decay in the drow. His hands are grasping one another.
Honor you see something thatβs kind of curious. This drow seems kind of young to just die from natural causes but, you donβt see any obvious signs of wounds that killed him either.
Honor as you look at the individual you donβt see any medical reason as to why he is dead. Heβs not old enough and there are no wounds or signs of poison.
Taking a careful look and feel around the coffin you find no traps. You do however find a singe brass key.
"Well, I hope this proves helpful," Honor says holding up the key to the group with a frown having being disappointed by the lack of treasure in the coffin for all the trouble they took to open it!
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Did we check the rest of the room, thoroughly?" Celus walks back into the chamber when Honor holds up the key. He also looks kind of disappointed about the lack of treasure.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Celus as your looking about the chamber you see a lot of things. Dust on the floor, your guys footprints though the dust, the coffin lid on the floor, dust on a CHEST, Honor holding up a key.
(OOC: Oh my bad, i thought the coffin was the "chest", must have forgotten. But hey its been a week.)
Celus nods towards the key and points to the chest with his thumb. "Miss Honor, you might try to open that one if you haven't already. If were lucky, thats were the key goes."
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Celus is taken baffled by the fact that everyone cares so much about the badger. "And, there are probably A LOT of those where it came from. He points to the bag.. Do we try opening the chest now?" He waits while Honor investigates the room.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Honor as you begin investigating around the chest you don't notice any more traps and strangely the coffin, nor chest, seem particularly drow in nature or design. They just seem very plain and boring. As if they could be for anyone.
"Well someone want to try and touch that coffin top? I'm willing to give that a try." Silas walks calmly over to the coffin.
OOC: We're taking a break until Honor comes back in a week
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Honor moves to the coffin and attempts to move the lid. STR or ATH 19
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
As you open the coffin you see the dead body of a drow man. He is dressed in fine clothes and you can see the obvious signs of the begging of decay in the drow. His hands are grasping one another.
Honor you see something thatβs kind of curious. This drow seems kind of young to just die from natural causes but, you donβt see any obvious signs of wounds that killed him either.
OOC: Medicine check? 16
Honor investigates inside the coffin for traps around the body 22 before she looks for treasure.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Og will go approach the coffin as well with his greatsword drawn in one hand and Gem of Brightness in the other.
He stays about 5' away, "What is inside?"
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Honor as you look at the individual you donβt see any medical reason as to why he is dead. Heβs not old enough and there are no wounds or signs of poison.
Taking a careful look and feel around the coffin you find no traps. You do however find a singe brass key.
"Well, I hope this proves helpful," Honor says holding up the key to the group with a frown having being disappointed by the lack of treasure in the coffin for all the trouble they took to open it!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Did we check the rest of the room, thoroughly?" Celus walks back into the chamber when Honor holds up the key. He also looks kind of disappointed about the lack of treasure.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Celus as your looking about the chamber you see a lot of things. Dust on the floor, your guys footprints though the dust, the coffin lid on the floor, dust on a CHEST, Honor holding up a key.
Since he is there, Silas uses his extensive medical background and has a quick look at the body to look for cause of death. Medicine: 12
(OOC: Oh my bad, i thought the coffin was the "chest", must have forgotten. But hey its been a week.)
Celus nods towards the key and points to the chest with his thumb. "Miss Honor, you might try to open that one if you haven't already. If were lucky, thats were the key goes."
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Og will move over to the chest to center the light over it...
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Honor investigates the chest before attempting to open it with the key. 12
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.