Tallis will take out a torch and strike up a flame before entering. His misty bow shifts once more into a long-handled base with a curved head at its end.
(Improved Pact Weapon changing over to a Battleaxe)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Tallis will take out a torch and strike up a flame before entering. His misty bow shifts once more into a long-handled base with a curved head at its end.
(Improved Pact Weapon changing over to a Battleaxe)
Very well then, but you still do not see anything of interest. The corridor stays unmoving, cold, in the flickering torchlight.
((All good! No Darkvision, so I don't want to be blind))
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Never understood magic light," Tallis notes with a smirk, "Sure, I can't see in the dark, but I can damn-well stick this fiery bugger in someone's face and put them on level ground."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Friar advances with the group, shrugging off the comment from Tallis, "At least I don't have to drop my torch to smash someone." Friar checks the construction of the tunnel, can he determine who dug it (Dwarven craft or not)?
Friar advances with the group, shrugging off the comment from Tallis, "At least I don't have to drop my torch to smash someone." Friar checks the construction of the tunnel, can he determine who dug it (Dwarven craft or not)?
Tallis glances down at the shadowy are in his grip, "We do well enough with one hand on the weapon."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
16, 10 dmg
may as well, ingot saw the runes and decided to do it
The runes glow once again, but faintly this time.
Ingot walks into the cave, looking around for interesting features.
You are in a natural-looking corridor, with walls made of stone.
Tallis will take out a torch and strike up a flame before entering. His misty bow shifts once more into a long-handled base with a curved head at its end.
(Improved Pact Weapon changing over to a Battleaxe)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Very well then, but you still do not see anything of interest. The corridor stays unmoving, cold, in the flickering torchlight.
((All good! No Darkvision, so I don't want to be blind))
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Ingot casts pass without trace to move more stealthily.
ok
Ingot advances into the cave, keeping at a slow pace to be extremely stealthy.
You find nothing of note. How much time do you spend advancing?
Friar creates light (Cantrip), readies his mace of smiting and sets his shield
The corridor remains still, and motionless. Ardell starts walking ahead.
"Never understood magic light," Tallis notes with a smirk, "Sure, I can't see in the dark, but I can damn-well stick this fiery bugger in someone's face and put them on level ground."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Friar advances with the group, shrugging off the comment from Tallis, "At least I don't have to drop my torch to smash someone." Friar checks the construction of the tunnel, can he determine who dug it (Dwarven craft or not)?
It does not appear to be made by dwarves.
Tallis glances down at the shadowy are in his grip, "We do well enough with one hand on the weapon."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Not much. Ingot advances as much as the light goes.
Ingot strikes his own torch and advances deeper into the cave, about 100 feet
As you advance further, you hear strange noises and shadowy whispers.