The two gatekeepers winch the massive door shut after the party is through. The gatehouse is small but clean, by goblin standards. There's a cot in one corner, and a rack of various vials and eye-gougers in another. Complex mechanisms on the back of the gate arm the traps.
"Good thing you didn't knock seven," Grippa says, as Karbo wipes his nose on his uniform sleeve. "That one's a flamethrower. But what's your business in Neeblenoc?"
Darksniffer gives a condescending scowl, "Business to get away from crazy Gorog. Killed taskmaster, killed trackers. Need rest now."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Good enough!" Grippa says, leading you toward a short train of minecarts. "Get in! Grippa's shift is over. Follow laws. Stay at inn. Buy stuff. Spend coin! Maybe even meet Queen Tiptop!"
She hops into the lead cart and beckons to the party. There are seven open carts. They're heavy-duty and built for passengers — even Yurk can ride comfortably in one.
The steel-wheeled carts roar through the tunnel, red crystals periodically streaking past. After a couple minutes, the tunnel opens into a massive cavern and the cart train stops with a gentle thud.
A city in four tiers is hewn into the nearly circular cavern walls, with a round ziggurat in the center, an underground birthday cake crawling with goblin ants. Bridges criss-cross through the air among the pastel-painted houses, connecting tier to tier straight across. Red crystal lamps light the upper streets, and dozens of multicolored paper lanterns drift on the cavern's complex natural air currents. In a few places, waterfalls rush down the cliffs, stopping on the tiers in collecting pools, getting dirtier and thinner with each level they pass.
On the bottom, the streets are narrow, the apartments are narrow, and the paint chips and peels from the walls. The goblins in the party recognize the goblins in the bottom tier's streets as pariahs.
Next up is the Gatherers' level. The apartments are bigger and brighter, and a large open market cuts a cylinder into the cavern walls at this level.
Second to top is where the Hunters live and train. The colors here are just as bright, but clumped together under military banners. Apartments are small, but spacious barracks and training halls take up much of the space.
On the top level, the streets are wide, and statue-studded stone gardens lead up to great mansions where the Lasher families live. These are hewn with craftsmanship unknown among goblins, in a solid and blocky style that makes one think of dwarves. They're painted in very undwarvish colors, however — bright pinks, yellows, blues, greens and purples.
On the top of the ziggurat, above even the Lasher mansions, there's a royal palace, its limestone walls unpainted but illuminated white like the full moon.
"That's Queen Tiptop's house!" Grippa shouts, pointing proudly. "Anywhere you want to go? Grippa can show you around, if you promise to buy her a drink!"
"I like the Salty Spigot," Grippa says. "They do all kinds of food, all kinds of drink."
Grippa leads you through the streets. The streets aren't particularly busy, but Grippa says that's because it's sunup and most people are sleeping. The town's residents are mostly goblins, but there are a few other folk around, even a shady human or two.
The minecart terminal is on the Gatherer level, same as establishments like the Salty Spigot, but below you can see the squalid hovels in the Pariah level. Above, a few soldiers on the Hunter level watch the party with interest.
Grippa leads you to a tavern painted sea green with curling blue waves. You find a table in the corner. A goblin on stage plays a couple of sea chanties in the style of someone who's lived their whole life underground before packing up their two-stringed instrument for the night.
This post has potentially manipulated dice roll results.
"Og want hole chicken and big ale." Og will sit facing the door as far in the back of the room as possible. Og will also scan the room for anyone that may know them from the war party. Perception 16
Darksniffer looks longingly at the level below, "Me know outcasts. They teach how to blend in or else get beat," turning back to everyone else, "Never go if you want to be alive. They stab and take."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Bread and water for me, thank you." This city was far more civilized that Yurk expected of goblins. "Seems like the folk here are no fans of Gorog." He turns to his companions, "Would we be able to turn the Queen's ear to lend us aid?"
It's 5 SP per night for a room, 5 SP for a whole fried chicken, and 4 CP per mug of ale. 2 SP for a regular portion of chicken.
Og notices a goblin in armor with the emblem of an orange eye on the chest. He's trying not to seem like he's watching you but taking in as many details as he can and muttering to himself.
This post has potentially manipulated dice roll results.
Darksniffer throws down a few beat-up coins for a room and slinks about the room, pilfering whatever scraps and sips he can muster.
(Sneak: 24. Sleight of Hand: 6)
Through the night, occassional complaint can be heard about the strangely smaller portions of the food. The party even catches glimpses of a multi-segmented reed coming up from under some tables and dipping into drinks.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Barlow, take a point of Inspiration for your crazy straw drink theft 🍺
The goblin in armor, while attempting to look casual, seems to be regarded with a respect for authority by the other patrons. They give him enough elbow room to not spill his drink, at least.
(Thank you! Darksniffer is about the closest I have to comic relief thus far, though he's still fairly deadly.)
The dirty goblin in muddy armor slinks back to a table with allies, an arm wiping some foreign substance from his mouth and smearing more sirt on his face. He eyes the armored goblin wkth suspiscion, "No trust," he grumbles, "Him look like Boss-goblin. Carry big stick to beat little goblins. No like shadows or low levels without lots of little goblins."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
From snippets of a nearby conversation in common he catches, Og determines that the goblin is part of the Queen's Watch — the city guard. It's unlikely that he was undercover, given his armor. He may have been planning to visit the Salty Spigot anyway, but he's taken great interest in your appearance.
Rollback Post to RevisionRollBack
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Ash touches the inscription.
"Don't trust them. Let me read this first"
OOC: sorry about that for some reason phone app didn't post my last move.
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
The two gatekeepers winch the massive door shut after the party is through. The gatehouse is small but clean, by goblin standards. There's a cot in one corner, and a rack of various vials and eye-gougers in another. Complex mechanisms on the back of the gate arm the traps.
"Good thing you didn't knock seven," Grippa says, as Karbo wipes his nose on his uniform sleeve. "That one's a flamethrower. But what's your business in Neeblenoc?"
Darksniffer gives a condescending scowl, "Business to get away from crazy Gorog. Killed taskmaster, killed trackers. Need rest now."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Good enough!" Grippa says, leading you toward a short train of minecarts. "Get in! Grippa's shift is over. Follow laws. Stay at inn. Buy stuff. Spend coin! Maybe even meet Queen Tiptop!"
She hops into the lead cart and beckons to the party. There are seven open carts. They're heavy-duty and built for passengers — even Yurk can ride comfortably in one.
That promises to be a rough ride.
"Keep the story to ourselves, for now, don't you think?" he whispers to the others while getting in one of the carts?
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
The steel-wheeled carts roar through the tunnel, red crystals periodically streaking past. After a couple minutes, the tunnel opens into a massive cavern and the cart train stops with a gentle thud.
A city in four tiers is hewn into the nearly circular cavern walls, with a round ziggurat in the center, an underground birthday cake crawling with goblin ants. Bridges criss-cross through the air among the pastel-painted houses, connecting tier to tier straight across. Red crystal lamps light the upper streets, and dozens of multicolored paper lanterns drift on the cavern's complex natural air currents. In a few places, waterfalls rush down the cliffs, stopping on the tiers in collecting pools, getting dirtier and thinner with each level they pass.
On the bottom, the streets are narrow, the apartments are narrow, and the paint chips and peels from the walls. The goblins in the party recognize the goblins in the bottom tier's streets as pariahs.
Next up is the Gatherers' level. The apartments are bigger and brighter, and a large open market cuts a cylinder into the cavern walls at this level.
Second to top is where the Hunters live and train. The colors here are just as bright, but clumped together under military banners. Apartments are small, but spacious barracks and training halls take up much of the space.
On the top level, the streets are wide, and statue-studded stone gardens lead up to great mansions where the Lasher families live. These are hewn with craftsmanship unknown among goblins, in a solid and blocky style that makes one think of dwarves. They're painted in very undwarvish colors, however — bright pinks, yellows, blues, greens and purples.
On the top of the ziggurat, above even the Lasher mansions, there's a royal palace, its limestone walls unpainted but illuminated white like the full moon.
"That's Queen Tiptop's house!" Grippa shouts, pointing proudly. "Anywhere you want to go? Grippa can show you around, if you promise to buy her a drink!"
In Ash's head a voice shrieks. Ash grins for the first time in a long time.
"First a place to rest eat and drink." He says then considers "where the cater, do food, for non goblins please."
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
"I like the Salty Spigot," Grippa says. "They do all kinds of food, all kinds of drink."
Grippa leads you through the streets. The streets aren't particularly busy, but Grippa says that's because it's sunup and most people are sleeping. The town's residents are mostly goblins, but there are a few other folk around, even a shady human or two.
The minecart terminal is on the Gatherer level, same as establishments like the Salty Spigot, but below you can see the squalid hovels in the Pariah level. Above, a few soldiers on the Hunter level watch the party with interest.
Grippa leads you to a tavern painted sea green with curling blue waves. You find a table in the corner. A goblin on stage plays a couple of sea chanties in the style of someone who's lived their whole life underground before packing up their two-stringed instrument for the night.
"Og want hole chicken and big ale." Og will sit facing the door as far in the back of the room as possible. Og will also scan the room for anyone that may know them from the war party. Perception 16
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
Darksniffer looks longingly at the level below, "Me know outcasts. They teach how to blend in or else get beat," turning back to everyone else, "Never go if you want to be alive. They stab and take."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Bread and water for me, thank you." This city was far more civilized that Yurk expected of goblins. "Seems like the folk here are no fans of Gorog." He turns to his companions, "Would we be able to turn the Queen's ear to lend us aid?"
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
The waitress looks at Yurk quizzically. "You want jam or butter with bread, honey?"
And to Og: "We got best damn fried chicken under Mu. You want chicken wings or chicken legs?"
"I ll get an ale and chicken too, please. Legs if you can."
Ash also asks "How much for a room?"
Writing a Story
https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/27837-magister-reborn-story-thread
It's 5 SP per night for a room, 5 SP for a whole fried chicken, and 4 CP per mug of ale. 2 SP for a regular portion of chicken.
Og notices a goblin in armor with the emblem of an orange eye on the chest. He's trying not to seem like he's watching you but taking in as many details as he can and muttering to himself.
Darksniffer throws down a few beat-up coins for a room and slinks about the room, pilfering whatever scraps and sips he can muster.
(Sneak: 24. Sleight of Hand: 6)
Through the night, occassional complaint can be heard about the strangely smaller portions of the food. The party even catches glimpses of a multi-segmented reed coming up from under some tables and dipping into drinks.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Hearing that it was fried chicken, "Og take hole chicken," after seeing the armor I will turn to my companions discretely "Og see not nice armor."
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
Barlow, take a point of Inspiration for your crazy straw drink theft 🍺
The goblin in armor, while attempting to look casual, seems to be regarded with a respect for authority by the other patrons. They give him enough elbow room to not spill his drink, at least.
(Thank you! Darksniffer is about the closest I have to comic relief thus far, though he's still fairly deadly.)
The dirty goblin in muddy armor slinks back to a table with allies, an arm wiping some foreign substance from his mouth and smearing more sirt on his face. He eyes the armored goblin wkth suspiscion, "No trust," he grumbles, "Him look like Boss-goblin. Carry big stick to beat little goblins. No like shadows or low levels without lots of little goblins."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Og shacks his head Why do I know that crest? (passive perception 11 history or investigation 3
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
From snippets of a nearby conversation in common he catches, Og determines that the goblin is part of the Queen's Watch — the city guard. It's unlikely that he was undercover, given his armor. He may have been planning to visit the Salty Spigot anyway, but he's taken great interest in your appearance.