"I'm gonna take a Quick Look at those footlockers for clues." Margret will enter and search the footlockers and again, look for hidden/ secret doors/ covered floorboards, etc.
"Then we go downstairs to the cellar!afterall it makes sense!Big ugly dead guy couldn't go as he was too large to fit through and the orcs wanted too much blood to think straight "
(Not clear if Krull was headed down to the cellar before trying the doors on the right, even though he was the one opening the doors?)
"Hold on, let's checked the locked doors," Rabbit says. "With everything scattered about in the common room, I'd guess folks were up here when the orcs arrived." She moves to the first door that was locked and taking out her Thieves' Tools she tries to open it. (DEX Check: 9)
(I'm assuming the Thieves' Tools didn't work, but waiting for DM. Though I think Margret has them too.)
"Well, if I can't get it open then I guess someone can force it," Rabbit says. "Or I guess ask 'pretty please' if someone's in there to please open it up for us."
“I’ll try this door”. Margret takes out her set of picks. She didn’t use them often but… (Dex check 10). She also knocks, “anyone in here, we are the good guys.”
(Margrets thieves tools check being proficient is actually a 12 which is enough But Rabbit I guess didn't add her proficiency bonus, which would of been enough.)
The door opens into a very messy office, Big Al’s desk is buried under stacks of ledgers and papers chronicling ten years’ worth of business transactions.
"Hum, quite the business man. Don't see him in here. (She takes a quick look at the desk for any hidden compartments that could conceal a key, or other device used to hide something. (Perception: 18)
K.O is taking a siesta.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"I'm gonna take a Quick Look at those footlockers for clues." Margret will enter and search the footlockers and again, look for hidden/ secret doors/ covered floorboards, etc.
(perception: 21)
Margret: The footlockers, contains neatly folded clothing and worthless personal effects.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“Well, the orcs weren’t up here. There is no sign of them ransacking these rooms.”
"Then we go downstairs to the cellar!afterall it makes sense!Big ugly dead guy couldn't go as he was too large to fit through and the orcs wanted too much blood to think straight "
The first door to the right, is locked.
The second contains two beds and two footlockers.
And the third on the right is locked.
If entering the room down at the end, where the hall ends, you find it opens up into a common room
Padded chairs and game tables are arranged about this room. Scattered on the floor are Three-Dragon Ante playing cards and wooden Dragonchess pieces.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Not clear if Krull was headed down to the cellar before trying the doors on the right, even though he was the one opening the doors?)
"Hold on, let's checked the locked doors," Rabbit says. "With everything scattered about in the common room, I'd guess folks were up here when the orcs arrived." She moves to the first door that was locked and taking out her Thieves' Tools she tries to open it. (DEX Check: 9)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
“Shall we bust the doors open or keep looking for the farmer and then back track if needed.?”
(nope he didn't he just expressed his opinion )
(I'm assuming the Thieves' Tools didn't work, but waiting for DM. Though I think Margret has them too.)
"Well, if I can't get it open then I guess someone can force it," Rabbit says. "Or I guess ask 'pretty please' if someone's in there to please open it up for us."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Give me another roll Rabbit, cause, I don't see it in the game log.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“I’ll try this door”. Margret takes out her set of picks. She didn’t use them often but… (Dex check 10). She also knocks, “anyone in here, we are the good guys.”
(Margrets thieves tools check being proficient is actually a 12 which is enough But Rabbit I guess didn't add her proficiency bonus, which would of been enough.)
The door opens into a very messy office, Big Al’s desk is buried under stacks of ledgers and papers chronicling ten years’ worth of business transactions.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(isn't easier a help action so rabbit can get an advantage?)
(Yes but, ether way door's open)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Hum, quite the business man. Don't see him in here. (She takes a quick look at the desk for any hidden compartments that could conceal a key, or other device used to hide something. (Perception: 18)
Margret, you look at the, mess and figure, that you'll have to dig through it, to find anything. And it may take at least 30 min.
If you do so, roll an investigation check.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(probably not right now, we'll keep exploring by doing a cursory search I think first).
Suddenly, from down stairs, there is a muffled crash, like something has been turned over.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret puts her finger to her lips. "Shhhhh."
Margret will quietly head down toward the sound, trying not to "startle" whoever is down there.