CON saves for zombie 1(undead fortitude): 14, 4, 16, 21
WIS save for zombie 1 17
WIS save for zombie 2 9
WIS save for zombie 5 8
WIS save for skeleton 1 0
For a second time, Sarya's magical attack smashes into the zombie (#1), delivering a blow that should've been fatal. Somehow, the zombie remains standing, but only long enough for Rawling's blade to tear through the walking dead's chest. The zombie falls face first into the mud.
Seeing the first zombie fall, Harq and Thoradin direct their attack on the other one (#2). The wizard's fiery evocation sears the zombie's flesh just before Thoradin's hammer smashes into its shoulder.
The battle scene quickly changes as one of the skeletons (#1) and two of the zombies (#2, #5) flee. In terror of the dread cleric, those three undead desire only to be as far away as possible from Carlos. One of the zombies (#2) runs directly beneath the hovering Harq.
Two zombies and a skeleton continue to tear at the temple door, but one of the zombies (#4) rushes toward Thoradin and Rawlings. The skeleton near the temple steps (#3) lets loose an arrow, aiming at Thoradin...
Shortbow attack: 20 for 3 piercing damage
Players may act in any order. Skeleton 1, zombie 2, and zombie 5 have been turned and are dashing away from the battle.
Sarya ascends, flies a bit closer and swiftly places her hex on the closest skeleton (Hex, dex on Skeleton 3) and then she blasts it with a fiery beam of crackling force.
Eldritch blast: 18 Force: 14 Necrotic: 3 Fire: 2
Then she descends behind a building again (ending up just north of Harq)
Harq floats up above the building next to him, but staying behind the red roofed building ((is it 2 floors?)), sending another Mind Sliver ((int 14 or 4)) at Z4.
The lone attacking zombie (#4) freezes momentarily as it attempts to shake off the mental pain caused by Harq's psychic attack. Thoradin takes advantage of the zombie's distraction and lands a crushing blow to the creature's skull. Astonishingly, the zombie remains standing despite the gruesome wound it has just suffered.
(For Harq: all buildings are single story. Actions for Rawlings and Carlos are next; the undead will follow)
This post has potentially manipulated dice roll results.
" Behold the glow of Selûne! The one that watches over us and guides us all! " Carlos keeps striding to the temple. Leaving a trail of white light behind him,the cleric swings his warhammer at the skeleton on his way.
Action: Move to Skelton3 and attack it. Get other undeads into Turn Undead's range.
Carlos's warhammer smashes into the skeleton's arm, causing the creature to turn away from the door and now face its attacker. Meanwhile, Rawlings delivers two potential death blows to the zombie (4), but its the second one that finally destroys it.
The zombie (3) and skeleton (2) at the temple doors turn their rage upon Carlos...
Zombie slam attack: 18 for 7 bludgeoning damage
Skeleton shortsword attack: 12 for 5 piercing damage
And the zombie (4) in the center of the battlefield swings its rotting fist at Thoradin...
Zombie slam attack: 12 for 4 bludgeoning damage
Players may act in any order. Zombies 2 and 5 are turned and fleeing; so too is skeleton 1. Ignore zombie 4; it has been destroyed.
The zombie's right hook hits Carlos face, making him almost fall down. " Oh nice punch. Are you used to be a monk or something?" While mocking his foe, the cleric finds he's isolated from the rest of the party. (…The white lady tells me to calm down ) Shaking off the dazzling heat of battle rage, Carlos holds his shield tight and strikes another blow to the Skeleton. "
Carlos strikes the skeleton for a second time; his hammer shatters multiple bones: clavicle, ribs, and sternum. The skeleton drops its shortsword and fall into a lifeless pile on the temple stairs.
Not wanting to spoil the pleasure of battle for Thoradin Sarya flies closer to the temple of Tymora (ending up in the square west of Harq) and swiftly places her hex on the zombie by Carlos (Hex, dex on zombie 3) and then she blasts it with a fiery beam of crackling force.
Seeing the undead begin to fall, Harq flies straight up 40ft or so, and over the building to his west. He then pulls out the same diamond, this time hoping to burn Z3, engaged with his companion in front of the temple.
Since the zombie in front of him was down, Thoradin ran forward toward the temple, drawing a javelin along the way then throwing it at the zombie on temple steps.
(Attack: 12 Damage: 6, piercing plus 2 fire damage)
This post has potentially manipulated dice roll results.
CON save (undead fortitude): 20
The one remaining zombie absorbs the full force of Sarya's eldritch blast; the creature then lurches sideways, causing Harq's attack to miss narrowly. Thoradin's javelin, however, strikes true. With the weapon protruding from its chest, the zombie slumps to the ground, lifeless.
"I am, how's everyone else?" Rawlings looks around."Should we worry about the three that Carlos turned? I wonder if they'll be back. Speaking of wondering, what were they after?" And Rawlings heads to the temple to check things out. Knocking on the door, she says"Hello? The threat is gone, anyone in there?"
The zombie (#2) that fled toward the city gate has been dispatched by a pair of crossbow-wielding guards. The other two undead--one zombie and one skeleton--continue to flee away from Malar's Throat and into the jungle.
" I'm fine… mostly. I'll be much better if the cleric of Tymora is a young lady and gives me some healing. " Says Carlos rubs his face. " The undead wouldn't be much trouble. The guards and beast can take care of them. Now… sisters and brothers of Tymora. The monsters are gone! You can come out! " He calls to the temple.
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Saving throws:
For a second time, Sarya's magical attack smashes into the zombie (#1), delivering a blow that should've been fatal. Somehow, the zombie remains standing, but only long enough for Rawling's blade to tear through the walking dead's chest. The zombie falls face first into the mud.
Seeing the first zombie fall, Harq and Thoradin direct their attack on the other one (#2). The wizard's fiery evocation sears the zombie's flesh just before Thoradin's hammer smashes into its shoulder.
The battle scene quickly changes as one of the skeletons (#1) and two of the zombies (#2, #5) flee. In terror of the dread cleric, those three undead desire only to be as far away as possible from Carlos. One of the zombies (#2) runs directly beneath the hovering Harq.
Two zombies and a skeleton continue to tear at the temple door, but one of the zombies (#4) rushes toward Thoradin and Rawlings. The skeleton near the temple steps (#3) lets loose an arrow, aiming at Thoradin...
Shortbow attack: 20 for 3 piercing damage
Players may act in any order. Skeleton 1, zombie 2, and zombie 5 have been turned and are dashing away from the battle.
Sarya ascends, flies a bit closer and swiftly places her hex on the closest skeleton (Hex, dex on Skeleton 3) and then she blasts it with a fiery beam of crackling force.
Eldritch blast: 18 Force: 14 Necrotic: 3 Fire: 2
Then she descends behind a building again (ending up just north of Harq)
Sarya's blast obliterates the bow-wielding skeleton (#3), removing the one ranged threat on the battlefield.
Harq floats up above the building next to him, but staying behind the red roofed building ((is it 2 floors?)), sending another Mind Sliver ((int 14 or 4)) at Z4.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Thoradin doesn't notice the scratch from the arrow and just keeps smashing with his hammer.
Attack: 25 Damage: 16 bludgeoning plus 2 fire damage to zombie 4
INT save for zombie 4: 12
CON save (undead fortitude) for zombie 4: 23
The lone attacking zombie (#4) freezes momentarily as it attempts to shake off the mental pain caused by Harq's psychic attack. Thoradin takes advantage of the zombie's distraction and lands a crushing blow to the creature's skull. Astonishingly, the zombie remains standing despite the gruesome wound it has just suffered.
(For Harq: all buildings are single story. Actions for Rawlings and Carlos are next; the undead will follow)
" Behold the glow of Selûne! The one that watches over us and guides us all! " Carlos keeps striding to the temple. Leaving a trail of white light behind him,the cleric swings his warhammer at the skeleton on his way.
Action: Move to Skelton3 and attack it. Get other undeads into Turn Undead's range.
Warhammer:Attack: 24 Damage: 9
Rawlings sees zombie #4 barely hanging on and decides to help finish him off. Brings her yklwa around and attempts to pierce him through
Attack: 22 Damage: 10
and with an unarmed strike
Attack: 8 Damage: 7
Then runs towards skeleton #3
CON saves (undead fortitude) for zombie 4: 20, 8
Carlos's warhammer smashes into the skeleton's arm, causing the creature to turn away from the door and now face its attacker. Meanwhile, Rawlings delivers two potential death blows to the zombie (4), but its the second one that finally destroys it.
The zombie (3) and skeleton (2) at the temple doors turn their rage upon Carlos...
And the zombie (4) in the center of the battlefield swings its rotting fist at Thoradin...Zombie slam attack: 12 for 4 bludgeoning damagePlayers may act in any order. Zombies 2 and 5 are turned and fleeing; so too is skeleton 1. Ignore zombie 4; it has been destroyed.
The zombie's right hook hits Carlos face, making him almost fall down. " Oh nice punch. Are you used to be a monk or something?" While mocking his foe, the cleric finds he's isolated from the rest of the party. (…The white lady tells me to calm down ) Shaking off the dazzling heat of battle rage, Carlos holds his shield tight and strikes another blow to the Skeleton. "
Warhammer:Attack: 23 Damage: 9
Carlos strikes the skeleton for a second time; his hammer shatters multiple bones: clavicle, ribs, and sternum. The skeleton drops its shortsword and fall into a lifeless pile on the temple stairs.
Only zombie 3 remains engaged in the melee now.
Not wanting to spoil the pleasure of battle for Thoradin Sarya flies closer to the temple of Tymora (ending up in the square west of Harq) and swiftly places her hex on the zombie by Carlos (Hex, dex on zombie 3) and then she blasts it with a fiery beam of crackling force.
Eldritch blast: 16 Force: 13 Necrotic: 2 Fire: 2
Seeing the undead begin to fall, Harq flies straight up 40ft or so, and over the building to his west. He then pulls out the same diamond, this time hoping to burn Z3, engaged with his companion in front of the temple.
chromatic orb, fire: Attack: 7 Damage: 10
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Since the zombie in front of him was down, Thoradin ran forward toward the temple, drawing a javelin along the way then throwing it at the zombie on temple steps.
(Attack: 12 Damage: 6, piercing plus 2 fire damage)
CON save (undead fortitude): 20
The one remaining zombie absorbs the full force of Sarya's eldritch blast; the creature then lurches sideways, causing Harq's attack to miss narrowly. Thoradin's javelin, however, strikes true. With the weapon protruding from its chest, the zombie slumps to the ground, lifeless.
Combat has ended.
"Is everyone ok?" Sarya shouts, looking around for stragglers to blast from the sky.
"I am, how's everyone else?" Rawlings looks around. "Should we worry about the three that Carlos turned? I wonder if they'll be back. Speaking of wondering, what were they after?" And Rawlings heads to the temple to check things out. Knocking on the door, she says "Hello? The threat is gone, anyone in there?"
Thoradin warned, "Its too soon for that, we need to mop up the other undead first."
The zombie (#2) that fled toward the city gate has been dispatched by a pair of crossbow-wielding guards. The other two undead--one zombie and one skeleton--continue to flee away from Malar's Throat and into the jungle.
" I'm fine… mostly. I'll be much better if the cleric of Tymora is a young lady and gives me some healing. " Says Carlos rubs his face. " The undead wouldn't be much trouble. The guards and beast can take care of them. Now… sisters and brothers of Tymora. The monsters are gone! You can come out! " He calls to the temple.