This post has potentially manipulated dice roll results.
The cries for help. The ways of the forest. Delphinium just seems to get grumpier and grumpier at how this place acts. After one day the fairy can't stand it anymore and suddenly says "I hate this place! I'm checking the calls anyway! I can fly and scout from above and outrun anything here. Stupid not-forest trying to change me! Make me not care when someone calls for help! I won't let it dictate my actions! I am Delphinium and I will not let this place get the best of me!" With that Delphinium suddenly flies up into the air to check the latest call for help. From then on, anytime he hears a cry for help, he flies over to it to scout it and make sure it's not really someone that needs help. Testing the stupid forest by asking questions of the one calling for help to make them prove they are real and not just another trap. He's noticed not a single one says their name because who would scream out their name when looking for help? So he mostly ask each time hollering "What's your name!" when checking. If there is one that begins with calling out their name he'll try something else. With his speed he will avoid anything that tries to get him in the sky and makes a good system of it. So, while the group makes it's way to the labyrinth Delphinium will often be zooming off into the air to check call after call after call in many random directions. He doesn't check the same one twice but he sure as hell isn't going to let this place change him. He will help those who call for it. He was not going to let the not-forest condition him to ignore a cry for help.
Who knows, maybe he will save someone.
At night he's a bit more alert and works with the group to secure camp. As the plants don't move the cries for help will quickly be identified as new or old by the fairy based on direction of sound and distance of the sound. They continue to glare at the bloodied forest. A real distaste for everything here. He wishes he knew what caused all this. The fairy listens to his friends, like Johnathan explaining what happened. Travin giving theories, Shavaris being quiet and Dag being Dag. Adam is oddly quiet which maybe isn't too odd. He wanted to check on his people but no one seems interested in helping others. Just getting to the goal. The fairy wonders if the forest is changing them. One night Delph plays with the idea of bringing a storm to wash it all away but that doesn't seem a solution. They burned a lot on their way here and nothing cares. It saddens the fairy more then anyone could know. At some point he will ask "Do you think Hemmingway is okay?"
As the night sets and they hear footsteps around them Delphinium isn't afraid. He settles havok dart in the center of the camp and makes sure the eggs are still warm and protected in the custom saddle for the eggs. As sounds begins to be heard just outside the light of the fire he looks to his friends and shrugs as he says "Let's say hello at least." then turns to the sounds and says "Hello out there. Might be good to show yourself or we are likely to attack first and ask questions later. This place is quite awful after all." Other then saying that he also takes a watch to help the others. Keeping a keen eye out for dangers. He will also summon his astral visage to give him sight that can see through darkness and magical darkness up to 120 feet to try and see what is out there. He assumes nothing good.
Johnathan spends a few moments casting a ritual spell around the camp for the night. He seems to be lost in thought as he does so, reviewing what has happened so far in the woods. When the spell is complete a faint light circling the camp appears for a moment before disappearing. Let’s hope it’s enough. He thinks back to what the bat said to him and how it relates to the voice that spoke in his head. Something is trying to talk to me. It’s seems too focused, too ironic. I really hate this place. He tries to eat some rations but has lost his appetite from the stress. He doesn’t pay the noises of the forest any attention. That was until Delph decides to have a look. Delphinium, this place is dangerous. I know you want to help but this place is all illusions. Pay it no mind. When the others get down to rest for the night, Johnathan struggles to sleep. His mind is plagued with images of the battle he fought here. Despite his advice to Delphinium he couldn’t do it himself. It bothered him that this place holds such sway over him and perhaps it always will. I was warned, but I didn’t listen.
Spoiler for dream.
The images of the battle shifts and blurs for a moment. When the dream clears Johnathan is surrounded by bodies. Bodies of the ones he fed from. The thick and potent smell of blood. He remembers the taste, how strangely comforting it was. Do I want this? No, no. It’s not for me. I’m not the monster. I’m cured right? Surely it’s over now. I have to forget. He tries to turn his head to look away but as soon as he does he sees the bat, the bat that spoke to him. The bat simply chuckles. A cold chuckle that sends shivers down his spine. I cant forget. When Johnathan awakens he jumps out of his bedroll, shaking and out of breathe. After a moment he stands up and slows his breathing. It’s over, it was just a messed up dream. When Johnathan looks for his party members he sees them lying on the ground. Still asleep are we? Come on, let’s go.
They do not moved.
As he walks over to them he smells something delicious. Oh that smells good. What is it? It smells so familiar. As soon as Johnathan stands above the party members he sees why they are still. They weren’t asleep. They were dead. Johnathan looks at his dead friends, shocked that this could happen. He puts his hands on his head in disbelief. Strange. There is that smell again. Johnathan looks to see red blood dripping from his hands and begins to laugh. That’s it. I found what was smelling so damn good. Johnathan’s vision fades as he extends his fangs to continue drinking the parties blood.
Johnathan wakes up in a panic. He uses all his willpower not to scream. He looks confused at the party for a moment and wonders if this was yet another trick he had not been prepared for. He continues to look nervously in the woods, becoming more apparent that he was not enjoying this trip one bit.
Ward fully wakes himself up as he notices Johnathan's abrupt awakening and moves over to him. "Johnathan if the forest is messing with you, I have some spells which may help, however one of them packs quite a kick depending on the level of affliction you have should a lesser restoration not do the trick if you wish for me to try them." Ward says
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
Johnathan turns his attention to Ward when they offered to cast a spell on him. Don’t worry about it Ward. I just didn’t sleep well really. Besides, we will need all the magic we can get if we make it to the labyrinth. Johnathan pauses as he contemplates what to say next. I don’t think I will ever sleep well in this place. It holds a lot of bad memories for me. But I appreciate the offer Ward, thank you.
He doesn’t pay the noises of the forest any attention. That was until Delph decides to have a look. Delphinium, this place is dangerous. I know you want to help but this place is all illusions. Pay it no mind.
"Illusions? Perhaps. Then if so, where is the real forest? No, I won't let this place dictate my actions. There are many things in the feywild that try to change you. This place is similar but far more insidious. It's trying to condition us. Change us to be like it. Uncaring. How many times will you hear a cry for help that you ignore before it becomes natural for you to ignore it? What if one in every 100 of these cries is a person's desperate for help. It wants us not to care. It wants us to not help others. For that makes us more like it. I refuse to be anything like this place. It doesn't hurt me to fly up above the deadly plants to view from above if it is a real cry for help or not. Yes, it is more effort but I believe it is worth that effort to remain me."
Johnathan turns his attention to Ward when they offered to cast a spell on him. Don’t worry about it Ward. I just didn’t sleep well really. Besides, we will need all the magic we can get if we make it to the labyrinth. Johnathan pauses as he contemplates what to say next. I don’t think I will ever sleep well in this place. It holds a lot of bad memories for me. But I appreciate the offer Ward, thank you.
Delphinium nods. "This place is bad. I really look forward to being somewhere fun again. I wonder how they've changed it. Do you think Jerath took my advice on how to make it more fun? I hope he did. Especially the part of helping out the biting fairies. Poor things. I still wonder why they have that reputation. On another note, we had a friend last night. Be careful. it is probably waiting for a time to attack. Oddly, it seems to protect itself by being invisible. First thing I've noticed that seems to have a sense of self preservation. Not sure if it is part of this horrid place but probably."
Travin wakes at the talking, ready for his watch shift near morning. Birt had taken the liberty of curling his giant form around the junk creature and so when Travin's head popped out above the mass of junk he appears to have been sweating profusely.
"Hmm? What's time is it hmm??" He looks to the others with a confused and concerned look, "what's is goings on?"
Dageron looks to Delphinium, and with a surprisingly diplomatic tone, "Is that why I am so unaffected by this forest, because I am uncaring? With respect, you are wrong. My kind care deeply. We care for our lovers, our children, our kin, our kith, our comrades, our honor, our state, and our Gods. We train ourselves to be disciplined with care though. Caring is like an alcohol. If you partake too much you become sloppy, reckless, self indulging. I mean no offense, but I see these traits in you and Adam most strongly, and you seem most affected here. I am a priest, and currently, I am in the service of the Ivory Tower and the Alliance. That means I am your ally and in service to your well-being as well. Hobgoblins do not allow our natural desire to care to be an extension of ourselves. We guard against it. How can one care for an enemy, if it is your job to kill that enemy? You will falter at your duty, and fail all those you actually care most for. One cannot care for all things at all times. That is a road to madness. Just as this place cares for nothing but misery - it is out of balance. The imbalance here is effecting you and the others because of an imbalance you already have. Like counter-weights, you are being forced - probably for the first time in your lives - to live within reality as it is. Not as you would see it be. That is all that I need to know of this place to not care for it. It is a threat and I hold no bond or duty to it. It can all burn. Voices can call out for help and I will sleep fine. I do not say this to indulge some cultural feud with anyone else, or aggrandize my peoples above yours, but to proffer the wisdom of my peoples in your time of struggle. We are accustomed to cruelty, suffering, and evil. We truck with Drow and Demons, Necromancers and monsters. But, it had never been our way to surrender ourselves to their imbalanced insanities. We served them for gold, brought the gold home, and cared for our own with it. We did what we did because we cared - but guardedly. Please pause your rapid thoughts and heartfelt sorrow. Take time for inner reflection and prayer. Touch the part of yourself that is your spiritual center and try to accept this place as it is, not as you would see it. If you do so, you will understand that our task here is not to judge this place, but to survive it so that we can accomplish the greater goal."
Delphinium listens to the diplomatic tone and listens intently. A chance to learn about the mortal realm is always nice. Delph knows enough to know each person is different and Dageron is certainly different. The fairy politely waits for them to finish then nods and says "I see. So, that is why you're first proposed action was to burn this place. Although, now I am in agreement I did not when I wasn't sure it was a forest or not. You don't care. Except for that which is yours. You would make a good fey of winter. They feel the same. Survival and protect what is yours above all else."
The fairy flutters a bit in the air seemingly trying to ponder something else as they continue on "Oddly, saying I won't kill confuses me. I have no qualm with hunting but for some reason I cannot remember hunting... or even killing for many years now. My oddly blank memories aside, I have no qualm killing my prey. Or as you call them, the enemy. You think I care for everything but I care for myself. It is notoriously hard to change the ways of a fey. This is because we are shaped by things different then you mortals. When we change... it is very difficult to change back. For instance, I am bound by my very nature to keep my word. When I say something I have to obey that. Fey must always be aware of what changes us because we could accidently make it permanent without meaning to. Saying something in anger or joy on a whim and bind ourselves to do thing we don't want. Take me telling you I'll kick your ass if you burn a forest. I will still have to do that if you cross that line because I said I would but as it is, this is not a forest. It's a perversion of nature."
Delphinium signs in exasperation as they flutter weakly in the air. Their blue glow dimming a bit. "I want to be a good fairy. This means helping others but if this place makes me ignore cries for help then will I still be a good fairy? To you, it might just be logic, for a fey it is a deeply troubling question. You're not wrong, this place affects me, but that is why I am fighting against that affect. I fight to remain a good fairy and not something that only cares for their own selfish needs and wants because that is what I want to be... that and some other things too. I've yet to meet a mortal that can understand what it means to be fey but maybe you'll be the first."
"heh heh hehehehe! This is not reality hm! Silly hobling..." Travin rolls a little listening to Dageron, "this is a games yeh yeh! It is already madness heh heh heee! " Getting up Travin moves toward the edge of the camp and inspects a bleeding tree, "hey! When's dawnguard is awakes, travin should cut downs a tree hm? Sees whats they is made from yeh yeh, maybe it is people!"
Ward pats Johnathan on the shoulder as he gets up. ”Alright friend, let me know should it become requested.” Ward says, then tuning into the conversations, turning first to Adam. “Is that a good or bad thing?” He asks, then turning to Delph and Dageron. “It is not an abundance of care, Dageron. It is just hard to accept what one must do as a mercy to those they care about. That is a lesson that I hope most of you never learn. I care deeply for this forest and it’s residents, that is why I must give them the mercy of going to the other side, away from this infection in hopes that they may be freed. If there was another way to stop this I would in an instant.” Ward says, then looking at Delph with a confused look. “Delph have you spoken with your family recently, specifically your father?” Ward asks
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
“Delph have you spoken with your family recently, specifically your father?” Ward asks
"No." The fairy looks worried. "He and I get along so well too. Why haven't I visited him in so long? Gah! My head hurts thinking about it. Maybe something actually be wrong with me. Do you think this place is affecting my mind more then I thought? I've been so on guard for that considering this place."
“No, I don’t think it’s this place at all. Everyone keep spaces if you can, still close but I don’t like the idea of something stalking us with invisibility.” Ward says, moving closer to Delph with a concerned look. “Delph do you remember all of our last adventure, you getting the Triforce?” Ward asks
“No, I don’t think it’s this place at all. Everyone keep spaces if you can, still close but I don’t like the idea of something stalking us with invisibility.” Ward says, moving closer to Delph with a concerned look. “Delph do you remember all of our last adventure, you getting the Triforce?” Ward asks
"Yeah, of course I do. The triforce of courage is mine after all. I need to keep track of my possessions when I lend them out. That's just good feying."
Ward nods and then mentally goes through the week of downtime. "Do you remember every day of our downtime, is there anytime you don't remember, any conversation that feels fuzzy maybe any person?" Ward asks
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
The more Delphinium seems to think on it the more they seem to look more and more worried as they try to remember things they seem almost in pain at one point. Eventually the fairy says "I... there's a lot of fuzzy. Especially around our fights, like with the goblins... the circus... I barely remember our fight with the bog beast... ward.... I'm a bit worried... NOT SCARED! No. Just... worried. It's not good for a fey to forget things."
"If it is too painful then tell me to stop. However this is progress, the Bog Beast, what do you not remember specifically, do you remember us getting split up, the badgers. The more specific information the easier it will be to find what the cause it." Ward says as he thinks through anything that might be familiar to this.
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
"I remember us getting split up. I flew after Shavaris and found the bog beasts were attacking Shavaris and the others... it... it gets so fuzzy after that... we attacked them. Sarah was killed Shavaris almost died... we lost our friend... it was sad. I remember being so sad and angry. I wanted to attack the bog beast, kill it for hurting my friends... but... I..." they seem to just freeze up for a moment like they are just not there and then "...I must of killed the bog beast. Must of been a good fight. I don't remember the fight or some time after the fight though."
"Fireflight?" Travin enquires tentatively, "what happens to a Fae what goes back on its wordses? Hmmm? Fireflight say they changes yeh? But does that changes what they always was? Does it rewrite their history? Hmmm their brains?" Whilst doing this travin points a skinny finger at Ward and casts message whispering into the druids ear;
"Travin worries that this questionings might leads Fireflight to harm, hmm? Fireflight never killed until the fight with Vader yeh yeh, Travin was there, and if Fireflight remembers what happened, how Fireflight was before... Travin worries that memory loss may be the only things keeping Fireflight together hmmm? A Fae is their word yeh yeh, if their words is broken then the Fae may break too, no?"
Johnathan raises his brow and turns to Delph. You are mistaken Delph. You didn’t kill the bog thing. You tried to spare it until Kerwyn, I mean Adam, killed it. You even gave him an hard time because of it. Also weren’t you the one that said you can’t kill things? Isn’t that the whole deal your father made with you?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The cries for help. The ways of the forest. Delphinium just seems to get grumpier and grumpier at how this place acts. After one day the fairy can't stand it anymore and suddenly says "I hate this place! I'm checking the calls anyway! I can fly and scout from above and outrun anything here. Stupid not-forest trying to change me! Make me not care when someone calls for help! I won't let it dictate my actions! I am Delphinium and I will not let this place get the best of me!" With that Delphinium suddenly flies up into the air to check the latest call for help. From then on, anytime he hears a cry for help, he flies over to it to scout it and make sure it's not really someone that needs help. Testing the stupid forest by asking questions of the one calling for help to make them prove they are real and not just another trap. He's noticed not a single one says their name because who would scream out their name when looking for help? So he mostly ask each time hollering "What's your name!" when checking. If there is one that begins with calling out their name he'll try something else. With his speed he will avoid anything that tries to get him in the sky and makes a good system of it. So, while the group makes it's way to the labyrinth Delphinium will often be zooming off into the air to check call after call after call in many random directions. He doesn't check the same one twice but he sure as hell isn't going to let this place change him. He will help those who call for it. He was not going to let the not-forest condition him to ignore a cry for help.
Who knows, maybe he will save someone.
At night he's a bit more alert and works with the group to secure camp. As the plants don't move the cries for help will quickly be identified as new or old by the fairy based on direction of sound and distance of the sound. They continue to glare at the bloodied forest. A real distaste for everything here. He wishes he knew what caused all this. The fairy listens to his friends, like Johnathan explaining what happened. Travin giving theories, Shavaris being quiet and Dag being Dag. Adam is oddly quiet which maybe isn't too odd. He wanted to check on his people but no one seems interested in helping others. Just getting to the goal. The fairy wonders if the forest is changing them. One night Delph plays with the idea of bringing a storm to wash it all away but that doesn't seem a solution. They burned a lot on their way here and nothing cares. It saddens the fairy more then anyone could know. At some point he will ask "Do you think Hemmingway is okay?"
As the night sets and they hear footsteps around them Delphinium isn't afraid. He settles havok dart in the center of the camp and makes sure the eggs are still warm and protected in the custom saddle for the eggs. As sounds begins to be heard just outside the light of the fire he looks to his friends and shrugs as he says "Let's say hello at least." then turns to the sounds and says "Hello out there. Might be good to show yourself or we are likely to attack first and ask questions later. This place is quite awful after all." Other then saying that he also takes a watch to help the others. Keeping a keen eye out for dangers. He will also summon his astral visage to give him sight that can see through darkness and magical darkness up to 120 feet to try and see what is out there. He assumes nothing good.
Perception: 10
Johnathan spends a few moments casting a ritual spell around the camp for the night. He seems to be lost in thought as he does so, reviewing what has happened so far in the woods. When the spell is complete a faint light circling the camp appears for a moment before disappearing. Let’s hope it’s enough. He thinks back to what the bat said to him and how it relates to the voice that spoke in his head. Something is trying to talk to me. It’s seems too focused, too ironic. I really hate this place. He tries to eat some rations but has lost his appetite from the stress.
He doesn’t pay the noises of the forest any attention. That was until Delph decides to have a look. Delphinium, this place is dangerous. I know you want to help but this place is all illusions. Pay it no mind.
When the others get down to rest for the night, Johnathan struggles to sleep. His mind is plagued with images of the battle he fought here. Despite his advice to Delphinium he couldn’t do it himself. It bothered him that this place holds such sway over him and perhaps it always will. I was warned, but I didn’t listen.
Spoiler for dream.
The images of the battle shifts and blurs for a moment. When the dream clears Johnathan is surrounded by bodies. Bodies of the ones he fed from. The thick and potent smell of blood. He remembers the taste, how strangely comforting it was. Do I want this? No, no. It’s not for me. I’m not the monster. I’m cured right? Surely it’s over now. I have to forget. He tries to turn his head to look away but as soon as he does he sees the bat, the bat that spoke to him. The bat simply chuckles. A cold chuckle that sends shivers down his spine. I cant forget. When Johnathan awakens he jumps out of his bedroll, shaking and out of breathe. After a moment he stands up and slows his breathing. It’s over, it was just a messed up dream. When Johnathan looks for his party members he sees them lying on the ground. Still asleep are we? Come on, let’s go.
They do not moved.
As he walks over to them he smells something delicious. Oh that smells good. What is it? It smells so familiar. As soon as Johnathan stands above the party members he sees why they are still. They weren’t asleep. They were dead. Johnathan looks at his dead friends, shocked that this could happen. He puts his hands on his head in disbelief.
Strange. There is that smell again. Johnathan looks to see red blood dripping from his hands and begins to laugh. That’s it. I found what was smelling so damn good. Johnathan’s vision fades as he extends his fangs to continue drinking the parties blood.
Johnathan wakes up in a panic. He uses all his willpower not to scream. He looks confused at the party for a moment and wonders if this was yet another trick he had not been prepared for. He continues to look nervously in the woods, becoming more apparent that he was not enjoying this trip one bit.
Ward fully wakes himself up as he notices Johnathan's abrupt awakening and moves over to him. "Johnathan if the forest is messing with you, I have some spells which may help, however one of them packs quite a kick depending on the level of affliction you have should a lesser restoration not do the trick if you wish for me to try them." Ward says
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Johnathan turns his attention to Ward when they offered to cast a spell on him. Don’t worry about it Ward. I just didn’t sleep well really. Besides, we will need all the magic we can get if we make it to the labyrinth. Johnathan pauses as he contemplates what to say next.
I don’t think I will ever sleep well in this place. It holds a lot of bad memories for me. But I appreciate the offer Ward, thank you.
"Illusions? Perhaps. Then if so, where is the real forest? No, I won't let this place dictate my actions. There are many things in the feywild that try to change you. This place is similar but far more insidious. It's trying to condition us. Change us to be like it. Uncaring. How many times will you hear a cry for help that you ignore before it becomes natural for you to ignore it? What if one in every 100 of these cries is a person's desperate for help. It wants us not to care. It wants us to not help others. For that makes us more like it. I refuse to be anything like this place. It doesn't hurt me to fly up above the deadly plants to view from above if it is a real cry for help or not. Yes, it is more effort but I believe it is worth that effort to remain me."
Delphinium nods. "This place is bad. I really look forward to being somewhere fun again. I wonder how they've changed it. Do you think Jerath took my advice on how to make it more fun? I hope he did. Especially the part of helping out the biting fairies. Poor things. I still wonder why they have that reputation. On another note, we had a friend last night. Be careful. it is probably waiting for a time to attack. Oddly, it seems to protect itself by being invisible. First thing I've noticed that seems to have a sense of self preservation. Not sure if it is part of this horrid place but probably."
Travin wakes at the talking, ready for his watch shift near morning. Birt had taken the liberty of curling his giant form around the junk creature and so when Travin's head popped out above the mass of junk he appears to have been sweating profusely.
"Hmm? What's time is it hmm??" He looks to the others with a confused and concerned look, "what's is goings on?"
Dageron looks to Delphinium, and with a surprisingly diplomatic tone, "Is that why I am so unaffected by this forest, because I am uncaring? With respect, you are wrong. My kind care deeply. We care for our lovers, our children, our kin, our kith, our comrades, our honor, our state, and our Gods. We train ourselves to be disciplined with care though. Caring is like an alcohol. If you partake too much you become sloppy, reckless, self indulging. I mean no offense, but I see these traits in you and Adam most strongly, and you seem most affected here. I am a priest, and currently, I am in the service of the Ivory Tower and the Alliance. That means I am your ally and in service to your well-being as well. Hobgoblins do not allow our natural desire to care to be an extension of ourselves. We guard against it. How can one care for an enemy, if it is your job to kill that enemy? You will falter at your duty, and fail all those you actually care most for. One cannot care for all things at all times. That is a road to madness. Just as this place cares for nothing but misery - it is out of balance. The imbalance here is effecting you and the others because of an imbalance you already have. Like counter-weights, you are being forced - probably for the first time in your lives - to live within reality as it is. Not as you would see it be. That is all that I need to know of this place to not care for it. It is a threat and I hold no bond or duty to it. It can all burn. Voices can call out for help and I will sleep fine. I do not say this to indulge some cultural feud with anyone else, or aggrandize my peoples above yours, but to proffer the wisdom of my peoples in your time of struggle. We are accustomed to cruelty, suffering, and evil. We truck with Drow and Demons, Necromancers and monsters. But, it had never been our way to surrender ourselves to their imbalanced insanities. We served them for gold, brought the gold home, and cared for our own with it. We did what we did because we cared - but guardedly. Please pause your rapid thoughts and heartfelt sorrow. Take time for inner reflection and prayer. Touch the part of yourself that is your spiritual center and try to accept this place as it is, not as you would see it. If you do so, you will understand that our task here is not to judge this place, but to survive it so that we can accomplish the greater goal."
Delphinium listens to the diplomatic tone and listens intently. A chance to learn about the mortal realm is always nice. Delph knows enough to know each person is different and Dageron is certainly different. The fairy politely waits for them to finish then nods and says "I see. So, that is why you're first proposed action was to burn this place. Although, now I am in agreement I did not when I wasn't sure it was a forest or not. You don't care. Except for that which is yours. You would make a good fey of winter. They feel the same. Survival and protect what is yours above all else."
The fairy flutters a bit in the air seemingly trying to ponder something else as they continue on "Oddly, saying I won't kill confuses me. I have no qualm with hunting but for some reason I cannot remember hunting... or even killing for many years now. My oddly blank memories aside, I have no qualm killing my prey. Or as you call them, the enemy. You think I care for everything but I care for myself. It is notoriously hard to change the ways of a fey. This is because we are shaped by things different then you mortals. When we change... it is very difficult to change back. For instance, I am bound by my very nature to keep my word. When I say something I have to obey that. Fey must always be aware of what changes us because we could accidently make it permanent without meaning to. Saying something in anger or joy on a whim and bind ourselves to do thing we don't want. Take me telling you I'll kick your ass if you burn a forest. I will still have to do that if you cross that line because I said I would but as it is, this is not a forest. It's a perversion of nature."
Delphinium signs in exasperation as they flutter weakly in the air. Their blue glow dimming a bit. "I want to be a good fairy. This means helping others but if this place makes me ignore cries for help then will I still be a good fairy? To you, it might just be logic, for a fey it is a deeply troubling question. You're not wrong, this place affects me, but that is why I am fighting against that affect. I fight to remain a good fairy and not something that only cares for their own selfish needs and wants because that is what I want to be... that and some other things too. I've yet to meet a mortal that can understand what it means to be fey but maybe you'll be the first."
"heh heh hehehehe! This is not reality hm! Silly hobling..." Travin rolls a little listening to Dageron, "this is a games yeh yeh! It is already madness heh heh heee! " Getting up Travin moves toward the edge of the camp and inspects a bleeding tree, "hey! When's dawnguard is awakes, travin should cut downs a tree hm? Sees whats they is made from yeh yeh, maybe it is people!"
Ward pats Johnathan on the shoulder as he gets up. ”Alright friend, let me know should it become requested.” Ward says, then tuning into the conversations, turning first to Adam. “Is that a good or bad thing?” He asks, then turning to Delph and Dageron. “It is not an abundance of care, Dageron. It is just hard to accept what one must do as a mercy to those they care about. That is a lesson that I hope most of you never learn. I care deeply for this forest and it’s residents, that is why I must give them the mercy of going to the other side, away from this infection in hopes that they may be freed. If there was another way to stop this I would in an instant.” Ward says, then looking at Delph with a confused look. “Delph have you spoken with your family recently, specifically your father?” Ward asks
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
"No." The fairy looks worried. "He and I get along so well too. Why haven't I visited him in so long? Gah! My head hurts thinking about it. Maybe something actually be wrong with me. Do you think this place is affecting my mind more then I thought? I've been so on guard for that considering this place."
“No, I don’t think it’s this place at all. Everyone keep spaces if you can, still close but I don’t like the idea of something stalking us with invisibility.” Ward says, moving closer to Delph with a concerned look. “Delph do you remember all of our last adventure, you getting the Triforce?” Ward asks
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
"Yeah, of course I do. The triforce of courage is mine after all. I need to keep track of my possessions when I lend them out. That's just good feying."
Travin listens in with interest to how Delph responds here.
Ward nods and then mentally goes through the week of downtime. "Do you remember every day of our downtime, is there anytime you don't remember, any conversation that feels fuzzy maybe any person?" Ward asks
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
The more Delphinium seems to think on it the more they seem to look more and more worried as they try to remember things they seem almost in pain at one point. Eventually the fairy says "I... there's a lot of fuzzy. Especially around our fights, like with the goblins... the circus... I barely remember our fight with the bog beast... ward.... I'm a bit worried... NOT SCARED! No. Just... worried. It's not good for a fey to forget things."
"If it is too painful then tell me to stop. However this is progress, the Bog Beast, what do you not remember specifically, do you remember us getting split up, the badgers. The more specific information the easier it will be to find what the cause it." Ward says as he thinks through anything that might be familiar to this.
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
"I remember us getting split up. I flew after Shavaris and found the bog beasts were attacking Shavaris and the others... it... it gets so fuzzy after that... we attacked them. Sarah was killed Shavaris almost died... we lost our friend... it was sad. I remember being so sad and angry. I wanted to attack the bog beast, kill it for hurting my friends... but... I..." they seem to just freeze up for a moment like they are just not there and then "...I must of killed the bog beast. Must of been a good fight. I don't remember the fight or some time after the fight though."
"Fireflight?" Travin enquires tentatively, "what happens to a Fae what goes back on its wordses? Hmmm? Fireflight say they changes yeh? But does that changes what they always was? Does it rewrite their history? Hmmm their brains?" Whilst doing this travin points a skinny finger at Ward and casts message whispering into the druids ear;
"Travin worries that this questionings might leads Fireflight to harm, hmm? Fireflight never killed until the fight with Vader yeh yeh, Travin was there, and if Fireflight remembers what happened, how Fireflight was before... Travin worries that memory loss may be the only things keeping Fireflight together hmmm? A Fae is their word yeh yeh, if their words is broken then the Fae may break too, no?"
Johnathan raises his brow and turns to Delph. You are mistaken Delph. You didn’t kill the bog thing. You tried to spare it until Kerwyn, I mean Adam, killed it. You even gave him an hard time because of it. Also weren’t you the one that said you can’t kill things? Isn’t that the whole deal your father made with you?