((The red on the 19 had me worried, but it was 1 on the bless dice. When he has bless + Sword lit up though, he can potentially roll a 17 to hit on a nat 1....))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
(( Ok, so I would assume that Kroshav got up to next to Lurn to fell the spider. How large are each of the floor tile? Just want to check if Krishav's light extends far out enough for the driver to be a target for another poison bolt. ))
(( Hmmm... Although the drider is no longer visible I would take it that Cladmir saw the general direction it retreated to. I don't think he can really see the arrows that came out of the darkness and down Lurn, but he has seen where Jaq's been directing his arrows. In that case Cladmir would like to also let loose a bolt in that general direction as well. At best he will land a lucky shot, but at worst he will hopefully at least divide the creature's attention. How should the roll for that be handled? ))
((If Cladmir moves all the way forward he'll just be in range for a long range shot. So disadvantage for sure. Roll me a d100 as well for if you manage that lucky shot should it hit.))
This post has potentially manipulated dice roll results.
Overcome briefly with rage at seeing yet another comrade struck down and being stuck here in this dark forsaken place, Cladmir shed his preservation instinct and advanced as far as he could before firing in the direction he last glimpsed the drider.
Cladmir doesn't see what happens, but it is a surprisingly near miss. The bolt only just cuts the space beside the drider's cheek. Joe then moves to the side and drops a fog cloud at the edge of the light, obscuring the drider and the drow behind it.
A muffled shout comes through the cloud but nothing else.
Lurn coughs as he comes to and pushes himself upright. After a moment, he helps Mikram up onto his back, "Well that was uncomfortable. You alright?"
(I figure I'm going to have to burn a lot of healing to get myself to a point of surviving more than one attack. If I get average results, both 3rd and 2nd level spell slots would probably be needed. Figure I just hold the slots to try to nuke things instead? Though unfortunately I can't really do anything without line of sight, and they're probably going to shoot me again as soon as the fog isn't obscuring... `>.>)
Rollback Post to RevisionRollBack
Active Characters: Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer,Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula,Dragonborn Fighter/Sorcerer in Forged In Chaos
Cladmir see the Dragonborn plunge into the fog and hesitated. He sure cannot see in the fog let alone the darkness that lies beyond. Quickly he contemplated the options before him: He could either get into position to cover Lurn's retreat, or he could go with Kroshav to press the attack. On one hand he could make sure keep Lurn standing, on the other hand he could be eliminating the threat in the first place. But what if there are enemies behind them? But could he afford to let Kroshav go on his own? But should they divide their forces? But are they not divided already so would it not be better to help Kroshav swiftly defeat the enemy?
Cladmir furrowed his brows. So many questions and complication! One of the main reasons he never wanted to be an officer ever! Better it is to follow orders and slink away if things get really hairy. But here he is now isn't he? No clear commander stuck in a place he can't just run from.
(( Cladmir is going to make a snap decision and I don't even know what that is! Roll 1-2 he goes with Kroshav, roll 3-4 he stays with Lurn. 2 ))
This post has potentially manipulated dice roll results.
Feeling that he cannot abandon Kroshav to the unknown, and feeling some weird magnetic pull to the Dragonborn, Cladmir will follow the Kroshav into the fog with rapier drawn. He's pretty sure he's not at risk at being attacked by Kroshav, and he hopes that if they get to the darkness beyond or if they get attack in the fog Kroshav would light up his sword.
Cladmir will also attempt to employ his skill as a scout/skirmisher and advance as quietly as possible.
<Joe did a spell so I can't see it, and it can't see me! Meat eyes can't see through it like you can! How close is it? Straight ahead, or against the other wall?>
((Still heading into the fog cloud, he's hoping to lock it down in there before it can get out to even take shots at the others, so moving at least 15 feet into the fog? Keeping to one wall?))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
I guess if Cladmir sees Kroshav enters the fog he will enter also and hope that he won't be left out to dry. XD. He would also be advancing slowly tho and ready to retreat if needed.
This post has potentially manipulated dice roll results.
Jaq motions for Lurn to come towards him, away from the cloud of fog, just a bit. He readies his arrow, if the drider or any foe shows itself, he is ready to fire at it.
He uses cunning action to stealth: 12
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
((The red on the 19 had me worried, but it was 1 on the bless dice. When he has bless + Sword lit up though, he can potentially roll a 17 to hit on a nat 1....))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The drider takes the arrow with a flinch, but its eyes narrow at Kroshav's skill.
(I confirmed it was the bless that gave the red! Nice to be on a computer doing this.))
Kroshav (Prot. poison, Blessed)
Lurn/Mikram
Joe <----
Cladmir (Blessed) <----
Jaq (Prot. poison)(Movement)
Drow
(( Ok, so I would assume that Kroshav got up to next to Lurn to fell the spider. How large are each of the floor tile? Just want to check if Krishav's light extends far out enough for the driver to be a target for another poison bolt. ))
((Both Sword and shield have light that goes 20/40, so I don't think it will change the drider being in the dark.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Cladmir has no visible targets, unfortunately.))
(( Hmmm... Although the drider is no longer visible I would take it that Cladmir saw the general direction it retreated to. I don't think he can really see the arrows that came out of the darkness and down Lurn, but he has seen where Jaq's been directing his arrows. In that case Cladmir would like to also let loose a bolt in that general direction as well. At best he will land a lucky shot, but at worst he will hopefully at least divide the creature's attention. How should the roll for that be handled? ))
((If Cladmir moves all the way forward he'll just be in range for a long range shot. So disadvantage for sure. Roll me a d100 as well for if you manage that lucky shot should it hit.))
Overcome briefly with rage at seeing yet another comrade struck down and being stuck here in this dark forsaken place, Cladmir shed his preservation instinct and advanced as far as he could before firing in the direction he last glimpsed the drider.
Attack: 10
Bless: 3
Damage: 7
d100: 16
Cladmir doesn't see what happens, but it is a surprisingly near miss. The bolt only just cuts the space beside the drider's cheek. Joe then moves to the side and drops a fog cloud at the edge of the light, obscuring the drider and the drow behind it.
A muffled shout comes through the cloud but nothing else.
Kroshav (Prot. poison, Blessed) <----
Lurn/Mikram <----
Joe <----
Cladmir (Blessed) <----
Jaq (Prot. poison)(Movement) <----
Drow
Map:
Kroshav presses his knuckles against Lurn, and imparts some healing. 5 HP from LoH.
He'll move into the fog, sheathing Sword.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Lurn coughs as he comes to and pushes himself upright. After a moment, he helps Mikram up onto his back, "Well that was uncomfortable. You alright?"
(I figure I'm going to have to burn a lot of healing to get myself to a point of surviving more than one attack. If I get average results, both 3rd and 2nd level spell slots would probably be needed. Figure I just hold the slots to try to nuke things instead? Though unfortunately I can't really do anything without line of sight, and they're probably going to shoot me again as soon as the fog isn't obscuring... `>.>)
Active Characters:
Ernos, Tiefling Warlock in Tests and Trials | Khond Stardancer, Centaur Rogue in The Forgotten Wish | Blumeria "Bolt" Sirgula, Dragonborn Fighter/Sorcerer in Forged In Chaos
As soon as Kroshav takes one step Sword pings him with,
<Drider! Right there! You see it? Its big! How can you not see it?>
Kroshav (Prot. poison, Blessed)(25' of movement)
Lurn/Mikram (Prone)<----
Joe <----
Cladmir (Blessed) <----
Jaq (Prot. poison)(Movement) <----
Drow
Cladmir see the Dragonborn plunge into the fog and hesitated. He sure cannot see in the fog let alone the darkness that lies beyond. Quickly he contemplated the options before him: He could either get into position to cover Lurn's retreat, or he could go with Kroshav to press the attack. On one hand he could make sure keep Lurn standing, on the other hand he could be eliminating the threat in the first place. But what if there are enemies behind them? But could he afford to let Kroshav go on his own? But should they divide their forces? But are they not divided already so would it not be better to help Kroshav swiftly defeat the enemy?
Cladmir furrowed his brows. So many questions and complication! One of the main reasons he never wanted to be an officer ever! Better it is to follow orders and slink away if things get really hairy. But here he is now isn't he? No clear commander stuck in a place he can't just run from.
(( Cladmir is going to make a snap decision and I don't even know what that is! Roll 1-2 he goes with Kroshav, roll 3-4 he stays with Lurn. 2 ))
Feeling that he cannot abandon Kroshav to the unknown, and feeling some weird magnetic pull to the Dragonborn, Cladmir will follow the Kroshav into the fog with rapier drawn. He's pretty sure he's not at risk at being attacked by Kroshav, and he hopes that if they get to the darkness beyond or if they get attack in the fog Kroshav would light up his sword.
Cladmir will also attempt to employ his skill as a scout/skirmisher and advance as quietly as possible.
Stealth: 13
((I'm not sure that Kroshav is actually going in now that he's been informed of where the drider is? Or is that what he was hoping for?))
<Joe did a spell so I can't see it, and it can't see me! Meat eyes can't see through it like you can! How close is it? Straight ahead, or against the other wall?>
((Still heading into the fog cloud, he's hoping to lock it down in there before it can get out to even take shots at the others, so moving at least 15 feet into the fog? Keeping to one wall?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
<Huh. How do you manage to get anything done when you can never see? It is 25 feet ahead, on the wall. GO GET IT!>
((Moving 15' into the fog would put you right beside the drider. Moving along the wall would ensure you run into it.))
I guess if Cladmir sees Kroshav enters the fog he will enter also and hope that he won't be left out to dry. XD. He would also be advancing slowly tho and ready to retreat if needed.
((He'll stop short of it then, to be able to hack/attack next turn.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Jaq motions for Lurn to come towards him, away from the cloud of fog, just a bit. He readies his arrow, if the drider or any foe shows itself, he is ready to fire at it.
He uses cunning action to stealth: 12