((@Row, Ah yes, you cunning rogue action! You can soar up to 60 additional feet, would you like to?))
Cladmir hammers into the arrowed...yeti! That's what these things are. Never seen one but a buddy that worked a run along the mountains had. Bad business, especially if you're in their sights, literally. The yeti in question is now covered in acid burns and blood, pretty visible. It's also breathing raggedly.
Kroshav remembers these things, yetis, from a rhyme he heard... something like -
"Beware the yeti's gaze, it'll leave you in a daze, best you stand beside a blaze!"
It had a nice drawing of a yeti that Kroshav now realizes was drawn by someone that had never actually seen a yeti.
This post has potentially manipulated dice roll results.
Jaq shoots up, and apparently, out of the range of the yeti's mean look. Hovering 75' up he watches as Lurn gets packed off. Also of immediate concern is how the constant, icy wind of the mountains seems to have direct access to his very core. Jaq's teeth instantly start chattering as he begins shivering, he won't want to be out in these sub-zero elements soaking wet for long.
((I will just take that con save for how well you're holding up against the cold))
Down below Kroshav horks out a gout of flame that washes over the south pair of of the western yetis.
Both yeti's take the full brunt of the blast and one roars out its distress while the simply sizzles and collapses. The remaining three yeti's all turn their wide-eyed attention to the source of the fire and snarl/roar. They seem completely uninterested as the rope that extends to the south before going down the hole and then straight up starts to move to the east.
The yeti that took the blast regards Kroshav the shifts its gaze to it's fallen companion. It's nostrils flare and clear drool begins drip from its fangs as it grabs its former ally by a seared arm and takes off, dragging the body roughly behind it (presuming it isn't sentineled to a stop).
((Attacks of opportunity from Kroshav and Cladmir if you'd like to take them.))
The remaining west yeti also considers its situation as it watches its comrade run off with its other comrade and makes split decision: 13 (odds stay, evens go)
Cladmir whiffs on his swing, surprised the yeti would just decide to run off. Kroshav, also caught off guard, still manages to land a solid blow with Sword who giggles happily in his mind.
The yeti finds itself unable to depart as planned, Sword somehow holding it place, and turns back to face down its primary opponent now that running isn't apparently an option.
He looks as to how he is tied up to Eula. (easy untie, or should he just take the rapier and cut himself free?)
However, he doesn't deal with the rope at this moment, instead he sees Lurn down and being dragged away by a snowdrift. Thinking the others will need to be able to chase after he needs to deal the other enemies. (So, so, so many questions, sorry. Is Jaq close enough to Kroshav to fly down and attack that Yeti, with his extra movement? Where exactly is his bow that he left up top? We never specifically stated. How long has he already used flying? How far away is Eula, is he in the area of possibly getting yanked somewhere if he doesn't untie himself soon?)
((First question , dunno? I pictured a three point tie up? Around the waist would have been ouchie.
Second question, Jaq is 75 up and has a base fly speed of 60. With his cunning action he can reach any of the yetis around Kroshav.
Third question, I would say the bow is right beside the hole? So straight down (75') and 5' to, let's say...the north.
Fourth question, 6 minutes.
Fifth question, about 90'. I need to check roll20 for exactly how far. She is using your position as the center of her run for yeti with Lurn now. You've got 45ft of slack for now. If you drop or move east you'll get more slack. Once that slack runs out you'll be in a tug o' war with a horse.))
Ok, since he already has his rapier in hand, Jaq just cuts himself free of Eula, not needing to worry about that any more. Then he will use all his movement to head down to his bow and quiver and grab them and head upwards the few feet he can still move.
This post has potentially manipulated dice roll results.
((Yep, can do. If you come down to the north of the stuff you'll avoid the AoO, no problem.))
With trembling hands Jaq slices the rope connecting him to a galloping horse and then beats the rope to ground to snatch up his equipment before shooting back up 40'. The nearest yeti glances over but Jaq is gone before it can do anything.
Jaq is starting to hurt from the cold, he is going to need to get out of his wet clothes and warm up soon.
The remaining East yeti considers it's dead companion and it's living companion making off with a meal already. ( 2 1 stay 2 go)
((Eula is way down to the bottom right and Lurn and his new pal are way up to the top right. Jaq is 40' up. Ignore the sword hilt sticking out of Lurn's yeti.))
My bonus action I'd fly up higher, if I'm not already paralyzed by terror.
((@Row, Ah yes, you cunning rogue action! You can soar up to 60 additional feet, would you like to?))
Cladmir hammers into the arrowed...yeti! That's what these things are. Never seen one but a buddy that worked a run along the mountains had. Bad business, especially if you're in their sights, literally. The yeti in question is now covered in acid burns and blood, pretty visible. It's also breathing raggedly.
Kroshav remembers these things, yetis, from a rhyme he heard... something like -
"Beware the yeti's gaze, it'll leave you in a daze, best you stand beside a blaze!"
It had a nice drawing of a yeti that Kroshav now realizes was drawn by someone that had never actually seen a yeti.
((Kroshav still has his action as does Eula!))
(Hmmm, feels like it is a lot further to fall, too...BUT...yeah) Jaq will continue to move up and hopefully out of range of nasty white creatures.
<Ealu, they've got Lurn! Maybe you can trip them with the rope or something?!>
"They hate fire!"
((How many can Kroshav get in a single 15ft cone?))
((Ealu to the one with Lurn, trying to pull a Hoth snowspeeder maneuver.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Two, mostly because they are big. Middle and top or bottom to the West.
I'll get another map up tomorrow and get the results of Jaq's posted.))
Kroshav will fit actions to words, and move to where he can blast two of them with an exhalation of flame (DC 13 or 6 fire, half on success).
((If he can position such that if one of them were to attack Clad, he'd be able to Sentinel, he'd do so.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Jaq shoots up, and apparently, out of the range of the yeti's mean look. Hovering 75' up he watches as Lurn gets packed off. Also of immediate concern is how the constant, icy wind of the mountains seems to have direct access to his very core. Jaq's teeth instantly start chattering as he begins shivering, he won't want to be out in these sub-zero elements soaking wet for long.
((I will just take that con save for how well you're holding up against the cold))
Down below Kroshav horks out a gout of flame that washes over the south pair of of the western yetis.
WY2: 7
WY3: 7
Both yeti's take the full brunt of the blast and one roars out its distress while the simply sizzles and collapses. The remaining three yeti's all turn their wide-eyed attention to the source of the fire and snarl/roar. They seem completely uninterested as the rope that extends to the south before going down the hole and then straight up starts to move to the east.
The yeti that took the blast regards Kroshav the shifts its gaze to it's fallen companion. It's nostrils flare and clear drool begins drip from its fangs as it grabs its former ally by a seared arm and takes off, dragging the body roughly behind it (presuming it isn't sentineled to a stop).
((Attacks of opportunity from Kroshav and Cladmir if you'd like to take them.))
The remaining west yeti also considers its situation as it watches its comrade run off with its other comrade and makes split decision: 13 (odds stay, evens go)
and the yeti lashes out at Kroshav.
Attack 1: 15 Damage: 5 + 3
Attack 2: 24 Damage: 6 + 5
The library golem attacks the nearest yeti again.
Attack: 7 Damage: 6
Initiative:
Jaq (Another con save please!)<----
East Snowdrifts
Eula
Cladmir (-28 hp)
Lurn (dying)
Kroshav
West Snowdrifts
Library Golem
((Got a map but it will depend on the AoO from Kroshav))
Cladmir will take the chance to strike at the retreating creature (assuming this is WY2?)
Opportunity attack: Attack: 10 Damage: 8. Poison: 3
(( Just to be sure which yeti(s) is attacking Kroshav? ))
Attack: 12 Damage: 14
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Cladmir whiffs on his swing, surprised the yeti would just decide to run off. Kroshav, also caught off guard, still manages to land a solid blow with Sword who giggles happily in his mind.
The yeti finds itself unable to depart as planned, Sword somehow holding it place, and turns back to face down its primary opponent now that running isn't apparently an option.
Con Save: 11
Jaq tries to hold back the shivers.
He looks as to how he is tied up to Eula. (easy untie, or should he just take the rapier and cut himself free?)
However, he doesn't deal with the rope at this moment, instead he sees Lurn down and being dragged away by a snowdrift. Thinking the others will need to be able to chase after he needs to deal the other enemies. (So, so, so many questions, sorry. Is Jaq close enough to Kroshav to fly down and attack that Yeti, with his extra movement? Where exactly is his bow that he left up top? We never specifically stated. How long has he already used flying? How far away is Eula, is he in the area of possibly getting yanked somewhere if he doesn't untie himself soon?)
((First question , dunno? I pictured a three point tie up? Around the waist would have been ouchie.
Second question, Jaq is 75 up and has a base fly speed of 60. With his cunning action he can reach any of the yetis around Kroshav.
Third question, I would say the bow is right beside the hole? So straight down (75') and 5' to, let's say...the north.
Fourth question, 6 minutes.
Fifth question, about 90'. I need to check roll20 for exactly how far. She is using your position as the center of her run for yeti with Lurn now. You've got 45ft of slack for now. If you drop or move east you'll get more slack. Once that slack runs out you'll be in a tug o' war with a horse.))
Ok, since he already has his rapier in hand, Jaq just cuts himself free of Eula, not needing to worry about that any more. Then he will use all his movement to head down to his bow and quiver and grab them and head upwards the few feet he can still move.
((Yep, can do. If you come down to the north of the stuff you'll avoid the AoO, no problem.))
With trembling hands Jaq slices the rope connecting him to a galloping horse and then beats the rope to ground to snatch up his equipment before shooting back up 40'. The nearest yeti glances over but Jaq is gone before it can do anything.
Jaq is starting to hurt from the cold, he is going to need to get out of his wet clothes and warm up soon.
The remaining East yeti considers it's dead companion and it's living companion making off with a meal already. ( 2 1 stay 2 go)
The remaining East yeti in combat decides on a meal of its own and attacks Cladmir.
Attack: 11 Damage: 7 +4
Attack: 16 Damage: 9 +1
The yeti with Lurn heads another 80' away with it's prize (145' away now).
Initiative:
Jaq
East Snowdrifts
Eula<----
Cladmir (-28 hp)<----
Lurn (dying) (send me a death save please)
Kroshav <----
West Snowdrifts
Library Golem
((We have a map? Where did Ealu get to last turn, how many are near Kroshav/Clad?))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Map:
((Eula is way down to the bottom right and Lurn and his new pal are way up to the top right. Jaq is 40' up. Ignore the sword hilt sticking out of Lurn's yeti.))