Lynistra will charge the injured cultist to try and buy a window to eacape back into the tunnel.
(19 for 7 damage. Enhanced with [spell]Booming Blade[/roll], so if the cultist tries to follow, it takes 6 thunder damage)
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Lynistra blow strikes true and drops the other cultist to the ground with a splash. You see the weak current try to drag the body away as it says half in the water.
This post has potentially manipulated dice roll results.
After Adrex helped Fontaine, and is surrounded by enemies himself, he yells in draconic "if you want to survive, Then run" and tries to intimidate the kobolds or at least attract their attention, so that the others have time to go back into the tunnels.
Then he attacks one of the Kobold who attacked him.
Attack: 25 Damage: 7
"hurry, get back in the Tunnel" he yells At the others
The attack will miss but you will have to cross the stream to get to them. As of right now their attacks have been ranged.
Oh sorry, i missed the Information that they attack At Range. Than he would not attack and just Run a little forward to Cover the others and take the dodge action.
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--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
This post has potentially manipulated dice roll results.
(Lynistra is down. For when it's her turn: 11 death save)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The cultist side steps Roth'gar's swing.
(The kobolds are 15 feet away. You can close the distance and take a dodge.)
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
Is it Fontaine's turn?
And that's all I have to say about that.
Check out my Extended Signature here
So it looks like it’s K2’s turn. Since Roth’gar’s turn was resolved and Amrak made a death saving throw.
Check out my Extended Signature here
And that's all I have to say about that.
The kobold will launch another bullet at Roth'gar Attack: 23 Damage: 6
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
Fontaine stands up slowly, obviously still in pain.
He stands behind his allies to get some cover and takes the dodge action.
"We need to retreat," he says weakly.
And that's all I have to say about that.
Lynistra will charge the injured cultist to try and buy a window to eacape back into the tunnel.
(19 for 7 damage. Enhanced with [spell]Booming Blade[/roll], so if the cultist tries to follow, it takes 6 thunder damage)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Lynistra blow strikes true and drops the other cultist to the ground with a splash. You see the weak current try to drag the body away as it says half in the water.
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
K3 and K1 will attack Lynistra Attack: 24 Damage: 3 Attack: 18 Damage: 6
K4, 5, and 6 attack Roth'gar Attack: 19 Damage: 6 Attack: 18 Damage: 5 Attack: 23 Damage: 6
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
After Adrex helped Fontaine, and is surrounded by enemies himself, he yells in draconic "if you want to survive, Then run" and tries to intimidate the kobolds or at least attract their attention, so that the others have time to go back into the tunnels.
Then he attacks one of the Kobold who attacked him.Attack: 25 Damage: 7"hurry, get back in the Tunnel" he yells At the others
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
The attack will miss but you will have to cross the stream to get to them. As of right now their attacks have been ranged.
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
With the death of the second cultist we are at the top of the order.
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes
Since Amrak has the same initiative as Roth'gar, I'll go ahead and roll my third death save 7
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Amrak's breathing stabilizes and the bleeding has slowed, but he still lays in the sewer, unconscious.
Check out my Extended Signature here
(Lynistra is down. For when it's her turn: 11 death save)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Roth’gar?
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So that was it, eh?
Check out my Extended Signature here
unfortunately I am going to call this game at its end.
Alexander Leatherer Ranger: Dragons of Autumn
Fenlamin Aloro Wizard: Journey Across The Planes