This post has potentially manipulated dice roll results.
The dark timbre of amusing voice causes the guard to doubt his resolve in the face of eldritch evil, in utter defiwanc eif the circumstances whereby the guard has the disguised lizard pinned to the ground. But he manages to steel his resolve, falling back on his training, his movements become automatic. The sizzle of the torch extinguished by the melting snow on the ground around it is suddenly overshadowed by the by the sound of a greatsword's bkade slicing the chill air.
The guard releases Sam, who remains prone and attacks
The Knight commander's room is above the barracks of the other Thayan Knights. The former Abbotts study is spacious and richky appointed. A wardrobe and a desk, several chairs and a bed as well as a standing full-length mirror adorn the room.
The spiral staircase is open to the knights' barracks below and you easily hear the commander there, yelling orders ro the knights as they prepare themselves for battle with the forces thst might be trying to break into the embassy, even now. It sounds as if most are ready for action, while some are still equipping themselves, much the their commander's chagrin. They speak in Thayan, the commander listing names to patrol the inside of the building, and another list of names to patrol without, finally some to remain in reserve here in the barracks (formerly the chapel of the monastery). In all, there are eight knights, plus the commander.
(Of course, why didn't I think of that, it's not like there's poison needles or spell traps or heaven forbid paladin-eating uber-mimics in this city :P )
Angus will quietly search the desk and the wardrobe, welcoming the help of anyone else in the party.
Parse error complications. I'm ruling it a failure, so despite having the source of his fear pinned to the ground, the guard is afraid of Sam. Now we need new rolls for those things.
<See this is why S. Barbs is such a drag: it necessitates pretty big retcons. Seems like a PBP exclusive issue, though.>
See #1012.
I don't know why its not parsing anymore. At the time I rolled it, it showed an 18. At this point, you can either take my word for it or not.
(Of course, why didn't I think of that, it's not like there's poison needles or spell traps or heaven forbid paladin-eating uber-mimics in this city :P )
Angus will quietly search the desk and the wardrobe, welcoming the help of anyone else in the party.
< Missed it in simultaneous posting>
In the wardrobe are several immaculately pressed uniforms, adorned with all the rank ensignia and medals appropriate to the captain, bur nor much else. The desk, which you find locked.
<I'm just going to take Tetrevess' roll there and apply it as a Dex check to break in. Youre capable adventurers. It's a desk. I'm sure you can manage.>
Inside the desk, you find a pouch of dark blue velvet, holding three sizeable diamonds (3000gp each), as well as a packet of letters.
Skimming the letters, it's clear they are the intimate correspondence between the knight commander and the wife of a prominent Mulmasterite noble. This is precisely what the theives' guild wants in return for their assistance.
This post has potentially manipulated dice roll results.
Angus says, "I believe we need a book from the second floor of the library, shall we head that direction?"
If the others agree, he will listen at the door, if clear, open it slightly and look out, if still clear, lead out into the hall, going counterclockwise around the building toward library's upper floor.
(Sorry to be that guy but he wouldn't be attacking under effects of fear:
"While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature." )
EDIT: if you want I can switch silvery barbs for something else. I actually wanted to take Gift of Alacrity initially but you said no chrono magic.
(Sorry to be that guy but he wouldn't be attacking under effects of fear:
"While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature." )
EDIT: if you want I can switch silvery barbs for something else. I actually wanted to take Gift of Alacrity initially but you said no chrono magic.
Angus says, "I believe we need a book from the second floor of the library, shall we head that direction?"
If the others agree, he will listen at the door, if clear, open it slightly and look out, if still clear, lead out into the hall, going counterclockwise around the building toward library's upper floor.
Perception 13
After several retcons, Angus actually wouldn't know this yet, but let's hand-wave that.
(Sorry to be that guy but he wouldn't be attacking under effects of fear:
"While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature." )
EDIT: if you want I can switch silvery barbs for something else. I actually wanted to take Gift of Alacrity initially but you said no chrono magic.
Oh, sorry I looked up the frightened condition, not the fear spell. Shortcut fail. Fine, then I just keep my successful 18. Both strikes hit for 19.
Akame is up.
<I do find S. Barbs inconvenient in PBP. Would you be okay with just houseruling it to avoid rerolls just make it like a flat -6 instead?>
This post has potentially manipulated dice roll results.
Tetrevess will help with searching the library 26 investigation with help from angus and Chadderly. He’s carefully secured the letters and the diamonds.
Neat stacks of books stand scattered on tsbkes and chsirs and across the floor. These have been deemed valuable to Thay and are being categorized and returned to shelves. They are worth 5000gp.
A round cast iron oven is used to heat the chamber. A lone skeleton feeds it with books as the fire begins to wane.
A large sturdy table stands against the far wall, looking onto a clear view of a rift to the olanae of elementsl fire. Sprawled across the table are notes and references to the experiments being performed on the rifts. In contrast to Thayan propaganda, it is clear that the research is focused not in closing the planar rifts, but on harnessing their power.
The skeleton continues minding the fire, heedless of your presence.
Unless someone has a bag of holding, Angus doesn't think we have space or encumbrance room to lug around stacks of books, despite their value. However, the research notes seem important enough to collect and place in our packs.
"Well, that's two of our three objectives," he says. "Now that we have a red badge, we should be able to access the basement. I wish we knew where Sam was and how to rendezvous with him, I believe we will need his help to retrieve the weapon he was looking for."
Reroll: "Indomitable" feature.
14
The dark timbre of amusing voice causes the guard to doubt his resolve in the face of eldritch evil, in utter defiwanc eif the circumstances whereby the guard has the disguised lizard pinned to the ground. But he manages to steel his resolve, falling back on his training, his movements become automatic. The sizzle of the torch extinguished by the melting snow on the ground around it is suddenly overshadowed by the by the sound of a greatsword's bkade slicing the chill air.
The guard releases Sam, who remains prone and attacks
1. 23 for 19 slashing
2. 24 for 19 slashing
Akame is up.
The Knight commander's room is above the barracks of the other Thayan Knights. The former Abbotts study is spacious and richky appointed. A wardrobe and a desk, several chairs and a bed as well as a standing full-length mirror adorn the room.
The spiral staircase is open to the knights' barracks below and you easily hear the commander there, yelling orders ro the knights as they prepare themselves for battle with the forces thst might be trying to break into the embassy, even now. It sounds as if most are ready for action, while some are still equipping themselves, much the their commander's chagrin. They speak in Thayan, the commander listing names to patrol the inside of the building, and another list of names to patrol without, finally some to remain in reserve here in the barracks (formerly the chapel of the monastery). In all, there are eight knights, plus the commander.
Angus will signal to the others to tread lightly and speak only in whispers. "Find the evidence the guild asked for!" he mouths.
( Tetrevess is the most skilled at investigating of the three, Angus will use the help action to give him advantage.)
I'd like to cast silvery barbs as a reaction to give the guard disadvantage on the Indomitable reroll, and Sam advantage on his next attack.
Or just, you know open something and if it's there, you found it.
(Of course, why didn't I think of that, it's not like there's poison needles or spell traps or heaven forbid paladin-eating uber-mimics in this city :P )
Angus will quietly search the desk and the wardrobe, welcoming the help of anyone else in the party.
Rolling DA on this:
Parse error complications. I'm ruling it a failure, so despite having the source of his fear pinned to the ground, the guard is afraid of Sam. Now we need new rolls for those things.
<See this is why S. Barbs is such a drag: it necessitates pretty big retcons. Seems like a PBP exclusive issue, though.>
See #1012.
I don't know why its not parsing anymore. At the time I rolled it, it showed an 18. At this point, you can either take my word for it or not.
Sam is up.
Edited: spelling.
Tetrevess will search with help from whomever is helping. 24
< Missed it in simultaneous posting>
In the wardrobe are several immaculately pressed uniforms, adorned with all the rank ensignia and medals appropriate to the captain, bur nor much else. The desk, which you find locked.
<I'm just going to take Tetrevess' roll there and apply it as a Dex check to break in. Youre capable adventurers. It's a desk. I'm sure you can manage.>
Inside the desk, you find a pouch of dark blue velvet, holding three sizeable diamonds (3000gp each), as well as a packet of letters.
Skimming the letters, it's clear they are the intimate correspondence between the knight commander and the wife of a prominent Mulmasterite noble. This is precisely what the theives' guild wants in return for their assistance.
<So, where to?>
DAs for attacks x Sam
1 20 for 19
2 [roll]1d20+9[/roll for 19
Repeat.
2 24
Angus says, "I believe we need a book from the second floor of the library, shall we head that direction?"
If the others agree, he will listen at the door, if clear, open it slightly and look out, if still clear, lead out into the hall, going counterclockwise around the building toward library's upper floor.
Perception 18
(Sorry to be that guy but he wouldn't be attacking under effects of fear:
"While frightened by this spell, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature." )
EDIT: if you want I can switch silvery barbs for something else. I actually wanted to take Gift of Alacrity initially but you said no chrono magic.
My save DC is a 13
After several retcons, Angus actually wouldn't know this yet, but let's hand-wave that.
The coast is clear.
Oh, sorry I looked up the frightened condition, not the fear spell. Shortcut fail. Fine, then I just keep my successful 18. Both strikes hit for 19.
Akame is up.
<I do find S. Barbs inconvenient in PBP. Would you be okay with just houseruling it to avoid rerolls just make it like a flat -6 instead?>
Tetrevess will help with searching the library 26 investigation with help from angus and Chadderly. He’s carefully secured the letters and the diamonds.
second floor of the library:
Neat stacks of books stand scattered on tsbkes and chsirs and across the floor. These have been deemed valuable to Thay and are being categorized and returned to shelves. They are worth 5000gp.
A round cast iron oven is used to heat the chamber. A lone skeleton feeds it with books as the fire begins to wane.
A large sturdy table stands against the far wall, looking onto a clear view of a rift to the olanae of elementsl fire. Sprawled across the table are notes and references to the experiments being performed on the rifts. In contrast to Thayan propaganda, it is clear that the research is focused not in closing the planar rifts, but on harnessing their power.
The skeleton continues minding the fire, heedless of your presence.
Unless someone has a bag of holding, Angus doesn't think we have space or encumbrance room to lug around stacks of books, despite their value. However, the research notes seem important enough to collect and place in our packs.
"Well, that's two of our three objectives," he says. "Now that we have a red badge, we should be able to access the basement. I wish we knew where Sam was and how to rendezvous with him, I believe we will need his help to retrieve the weapon he was looking for."