Randy barely manages to evade the bite, but he was nearly caught off guard by the tail swipe... if it wasn't for his orange Deflector protecting him last minute. "Damn it... I'm not sure if this will work but... EAT THIS BOZO! Ethan! I can't get out! A little help here?!"
BA: Well... you know what it is... (DC 16 DEX or suffer from 22 Fire damage)
Action: He doesn't have much attacks left, so once he's in close range, He'll pull out his mace and strike the demon with the Booming Blade
9 to hit... Uh... that's an obvious miss not gonna roll damage here...
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod) Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic) Maya Kurosaki- Female Kitsune Cleric (Twilight Domain); Currently in Lancea Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time Shijiro Otsune- Male Kitsune Blood Hunter (Order Of The Lycan) Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian) Xenia Ironhide - Female Kobold Rogue (Soulknife)
The demon that swam around the corner and attacked the group from the rear falls dead in the water at the merciless swing of Ethan's bat.
One demon remains, swimming through the waters of deep canal, but even as the tides of battle turn in the party's favor, they must wonder "where did these things come from?" and "are we sure there aren't any more?"
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
As coins again pelt the final demon, it shrieks at the arcane word spoken by Tetrevess, clawing at its head as if trying to tear free a splinter from its fiendish skull.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Oli manages to land one psychic blade (just curious, are those things free or is that a resource?)
The demon deftly dodges most of the coins this time, anticipating the attack, but three manage to hit him, setting him up for the devastating necrotic attack that follows.
<Sam is up but I might not wait if I have time to post a monster action tonight.>
<ooc: From Tasha's Cauldron of Everything - Rouge Soulknife:
Psychic Blades
3rd-level Soulknife feature
You can manifest your psionic power as shimmering blades of psychic energy. Whenever you take the Attack action, you can manifest a psychic blade from your free hand and make the attack with that blade. This magic blade is a simple melee weapon with the finesse and thrown properties. It has a normal range of 60 feet and no long range, and on a hit, it deals psychic damage equal to 1d6 plus the ability modifier you used for the attack roll. The blade vanishes immediately after it hits or misses its target, and it leaves no mark on its target if it deals damage.
After you attack with the blade, you can make a melee or ranged weapon attack with a second psychic blade as a bonus action on the same turn, provided your other hand is free to create it. The damage die of this bonus attack is 1d4, instead of 1d6.>
This post has potentially manipulated dice roll results.
The aquatic demon seeing thst it js outnumbered makes a final plea and attempt to escape. It grabs the nearby wizard (Trisk) and moves south towards the crawlers nest. Familiar with the tunnels, the demon makes a claw attack against the wall, where it feels the water from. Tbe opposite side flowing through an opening below the wTers surface, breaking apart a poece of tbe wall and moving through it, along with Trisk to the tunnels beyond.
9 (sub for bite) on fail,
14 (sub for claw)
(on failing both, if applicable, the demon swims 60ft, attacks with grasping Spout, DC17 Str or take 22 poison damage, pulled toward the demon, instead positioned in the water at the 'T' by the crawler's nest.)
(I picked the wizard because he looms the weakest to the demon, compared to a heavily armored guy and a huge armor-clad reptilian.)
<hey, just our if curiosity, does anybody hqv3 like plane-shift or anything that can say get you back from an outer plane, should you happen to find yourself there?>
Demon's 1 and 2 close in on the part members clogging the tunnel.
Bite vs Trisk 25 to hit, reach 10 ft. 30 piercing damage.
Claws vs Sam 23 to hit, reach 10 ft.,18 slashing damage.
Claws vs Randy 13 to hit, reach 10 ft.,18 slashing damage.
Bite vs Randy 29 to hit, reach 10 ft. 30 piercing damage.
Claws vs Sam 26 to hit, reach 10 ft.,18 slashing damage.
Claws vs Trisk 16 to hit, reach 10 ft.,18 slashing damage.
(Corrected rolls, copy paste error. Originally rolled with AD, not applicable here)
Randy barely manages to evade the bite, but he was nearly caught off guard by the tail swipe... if it wasn't for his orange Deflector protecting him last minute. "Damn it... I'm not sure if this will work but... EAT THIS BOZO! Ethan! I can't get out! A little help here?!"
BA: Well... you know what it is... (DC 16 DEX or suffer from 22 Fire damage)
Action: He doesn't have much attacks left, so once he's in close range, He'll pull out his mace and strike the demon with the Booming Blade
9 to hit... Uh... that's an obvious miss not gonna roll damage here...
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod)
Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic)
Maya Kurosaki - Female Kitsune Cleric (Twilight Domain); Currently in Lancea
Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time
Shijiro Otsune - Male Kitsune Blood Hunter (Order Of The Lycan)
Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian)
Xenia Ironhide - Female Kobold Rogue (Soulknife)
Dex save vs fire 19
Ethan CON Save: 18 (15 + 3 From Flash Of Genius)
As a monster attempts to attack Randy, Ethan uses this opportunity to close in and finish it off with nothing but hostility and rage.
Strike 1: 27 to hit, 10 Bludgeoning + 2 Necrotic
Strike 2: 18 to hit, 12 Bludgeoning + 1 Necrotic
Strike 3 (Sentinel Attack): 14 (Misses)
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul)
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger)
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance)
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)
The demon that swam around the corner and attacked the group from the rear falls dead in the water at the merciless swing of Ethan's bat.
One demon remains, swimming through the waters of deep canal, but even as the tides of battle turn in the party's favor, they must wonder "where did these things come from?" and "are we sure there aren't any more?"
Oli 28 ✅️✅️✅️✅️▶️
Sam 23 ✅️✅️✅️✅️▶️
Monster 19 ✅️✅️✅️✅️
Tetrevess 17 ✅️✅️✅️✅️
Randy 9 ✅️✅️✅️✅️
Trisk 6 ✅️✅️✅️▶️❗️
Ethan 3 ✅️✅️✅️✅️
Tetrevess, Triskelion, Sam and Oli are up
Trisk directs his silver coins to attack the last demon.
Attack: 27 Damage: 8 bludgeoning damage.
Attack: 11 Damage: 8 .
Attack: 14 Damage: 7 .
Attack: 22 Damage: 8 .
Attack: 18 Damage: 6 .
Attack: 13 Damage: 6 .
Attack: 14 Damage: 7 .
Attack: 18 Damage: 6 .
Attack: 22 Damage: 7 .
Attack: 26 Damage: 5 .
Then Trisk casts Chill Touch at the demon.
Attack: 22 Damage: 13 necrotic damage.
Tetrevess casts mind sliver on the remaining demon, for 10 points of psychic damage DC 22 INT save to resist.
<I can't see Chadderlay's roll results>
Int save 10
As coins again pelt the final demon, it shrieks at the arcane word spoken by Tetrevess, clawing at its head as if trying to tear free a splinter from its fiendish skull.
Sam and Oli are up.
Oli says to Randy, "Can you swim over hear for me to pull you out? There isn't room for me to get close enough to pull you out from there."
He then manifests a Psychic Blade in each hand and throws them at the demon using Homing Strike if needed.
Attack 1 in log: 14 + d10 psychic die (7) = 21
Damage in log: 6, Sneak Attack: 21 = 27 psychic
Attack 2 in log: 19 (no psychic die)
Damage in log: 8 psychic
Total: 35 psychic
10 silver coins attack's:
1. Attack: 25 Damage: 7
2. Attack: 14 Damage: 5
3. Attack: 13 Damage: 8
4. Attack: 12 Damage: 5
5. Attack: 22 Damage: 8
6. Attack: 25 Damage: 8
7. Attack: 28 Damage: 9
8. Attack: 11 Damage: 6
9. Attack: 18 Damage: 6
10. Attack: 14 Damage: 5
And Trisk's Chill Touch attack:
Attack: 18 Damage: 6 necrotic damage.
(love the silver coin attacks . brilliant :)
Oli manages to land one psychic blade (just curious, are those things free or is that a resource?)
The demon deftly dodges most of the coins this time, anticipating the attack, but three manage to hit him, setting him up for the devastating necrotic attack that follows.
<Sam is up but I might not wait if I have time to post a monster action tonight.>
<ooc: From Tasha's Cauldron of Everything - Rouge Soulknife:
Psychic Blades
3rd-level Soulknife feature
You can manifest your psionic power as shimmering blades of psychic energy. Whenever you take the Attack action, you can manifest a psychic blade from your free hand and make the attack with that blade. This magic blade is a simple melee weapon with the finesse and thrown properties. It has a normal range of 60 feet and no long range, and on a hit, it deals psychic damage equal to 1d6 plus the ability modifier you used for the attack roll. The blade vanishes immediately after it hits or misses its target, and it leaves no mark on its target if it deals damage.
After you attack with the blade, you can make a melee or ranged weapon attack with a second psychic blade as a bonus action on the same turn, provided your other hand is free to create it. The damage die of this bonus attack is 1d4, instead of 1d6.>
The aquatic demon seeing thst it js outnumbered makes a final plea and attempt to escape. It grabs the nearby wizard (Trisk) and moves south towards the crawlers nest. Familiar with the tunnels, the demon makes a claw attack against the wall, where it feels the water from. Tbe opposite side flowing through an opening below the wTers surface, breaking apart a poece of tbe wall and moving through it, along with Trisk to the tunnels beyond.
9 (sub for bite) on fail,
14 (sub for claw)
(on failing both, if applicable, the demon swims 60ft, attacks with grasping Spout, DC17 Str or take 22 poison damage, pulled toward the demon, instead positioned in the water at the 'T' by the crawler's nest.)
Pending:
AoOs from Randy and Sam (and potentially Trisk)
2 str checks (DC16 ans 22) and a Str save (DC17) for Trisk
(I picked the wizard because he looms the weakest to the demon, compared to a heavily armored guy and a huge armor-clad reptilian.)
<hey, just our if curiosity, does anybody hqv3 like plane-shift or anything that can say get you back from an outer plane, should you happen to find yourself there?>
Tetrevess has plane shift memorized. if he has a slot to cast it with.