(Oh wait yeah you're right; Elves can't be put to sleep)
"Hey! No point wasting time! Just go! Nothing we can do about it for now!" Randy calls out as he makes his way to the otherside of the cavern. "Besides, we can always come back here to rescue him when we're done. If you guys are ready, Imma start heading for the next black gate that's within our reach." He'll take a moment to pause so that Ethan and Trisk can go over to the other side, before he marches off.
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Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod) Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic) Maya Kurosaki- Female Kitsune Cleric (Twilight Domain); Currently in Lancea Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time Shijiro Otsune- Male Kitsune Blood Hunter (Order Of The Lycan) Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian) Xenia Ironhide - Female Kobold Rogue (Soulknife)
Piccolo shakes her head, plays a bit more sad but hopeful music
(image of the party killing a Lich and then…an image of the beholder able to leave, as with many others. An image of the many trapped inhabitants leaving and the dungeon crumbling.)
Trisk will change the illusion to a barrel, make it real for a minute, and roll it in front of him to find any sinkholes and then head off after Randy and his brother Ethan toward the other end of the room.
"Wait for me! I'm coming, I just have to be careful of all this slime! I don't want to fall in again!"
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: sorry, I'm always forgetting the racial features of characters I play, does this help me in this situation?... Trance, it says: You don’t need to sleep, and magic can’t put you to sleep.)
Good question. Actually, kind of. The eye rays aren't spells but they are magical, so, in fact, Trisk does not fall asleep.
However, the other failed save was against the charm ray, to which Trisk would then have advantage. So, roll one more Wis save (for AD) to resist being charmed. (DC14)
<Just have Picollo take point, she's got a crazy high passive perception and I'm not keen on people falling into holes over and over again - being pushed, maybe, but falling: meh>
To the south a room shines brightly with a hauntingly beautiful radiance.
This post has potentially manipulated dice roll results.
Trisk's WIS: 15
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
For the briefest of moments Trisk locks eyes with one of the beholder's eyestalks and feels compelled to count it amongst his closest friends but then a little hand grasps his and he looks down to see his newest, truest friend Piccolo and he shakes off the effect. He quickly hurries along with her to catch up to his other friends.
"Thank you my friend! It was not my intention to alarm or upset Thalaxia. Truly, more caution is necessary on my part."
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Ethan scoffs but continues into the next room. He scratches his head as he eyes the black gate. If I'm right, Randy would want us to either split up and take either side of the lake or we go down one path at once and hope for the best. I figured there has to be something hidden inside this body of water; Surely there's no way this room could have nothing.
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The Wildland Shifters Daisy Ethalena- Female Wood Elf Ranger (Monster Slayer) Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade) Mira Laurits - Female Harengon Sorcerer(Clockwork Soul) Raiden Kurosaki - Male Kitsune Wizard (Bladesinger) Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance) Tenebris Amaro - Male Dark Elf Druid (Circle of Stars) Yurime Hanasaki- Female Kumiho Bard (College Of Creation)
This post has potentially manipulated dice roll results.
Trisk takes a quick glance around when he gets to the large chamber trying to take it all in at once and see if there's anything else besides the large body of water dominating the center of the room.
Trisk's Perception: 18
"What do you think could be in the water? There has to be something, am I right?"
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Trisk will examine those floating spheres. Is the water opaque and we can't see what's inside?
Or can we see inside all the rest and they're empty?
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"There's something in the water, I think. Keep up your guard. But I need someone to guard me whilst I quietly move to the other side and disable the next gate. I'd rather we don't split up amongst the edges of the lake in case an ambush happens." Randy mutters as he quietly approaches the black gate until he's in range of attuning.
(Sorry for the short post. IRL is hammering me right now and I might be even slower than the previous days)
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Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod) Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic) Maya Kurosaki- Female Kitsune Cleric (Twilight Domain); Currently in Lancea Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time Shijiro Otsune- Male Kitsune Blood Hunter (Order Of The Lycan) Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian) Xenia Ironhide - Female Kobold Rogue (Soulknife)
Piccolo plays one note, enchanting Randy with bardic inspiration (Once within the next 10 minutes, the creature can roll the die (1D10) and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails.
Trisk will examine those floating spheres. Is the water opaque and we can't see what's inside?
Or can we see inside all the rest and they're empty?
They are clear and appear empty.
The large pool in the center is lightly obscured past a dwprh of 10ft. The sides are steep and you can't see the bottom. You can just walk around it the outside of it, though.
Randy can swim across, unkess I'm forgetting a special feature, it's 1/2 his regular movement speed.
Thaxalia stares at the wizard inspecting the water globe, tuens to look at another globe and after a moment, the huge ball of water begins to move towards the aboleth, still clutching the glyph key.
"Let's get moving," the beholder commands the charmed aboleth. As the bLl.makes conact with the creature, it is pulled into the sphere. As he leads the aboleth out of the chamber, back toward his slime-soaked lair, Thaxalia offers a bit if gratitude, "for your aid, I have little to offer in compensation. I may only say, I would avoid looking at the flashing light beyond that wall." The beholder moves to indicate the south wall, where light pulses beyond the open doorway, then departs the chamber, aboleth in tow.
Tip
You can control these spheres with intelligence checks, much like the sphere of annihilation T had back on Oerth.
Piccolo trills a goodbye on her instrument to Thaxalia and the aboleth, sad that they can not be fried yet, but hopeful that destroying the phylactery will allow many such as her to be freed.
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(Oh wait yeah you're right; Elves can't be put to sleep)
"Hey! No point wasting time! Just go! Nothing we can do about it for now!" Randy calls out as he makes his way to the otherside of the cavern. "Besides, we can always come back here to rescue him when we're done. If you guys are ready, Imma start heading for the next black gate that's within our reach." He'll take a moment to pause so that Ethan and Trisk can go over to the other side, before he marches off.
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod)
Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic)
Maya Kurosaki - Female Kitsune Cleric (Twilight Domain); Currently in Lancea
Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time
Shijiro Otsune - Male Kitsune Blood Hunter (Order Of The Lycan)
Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian)
Xenia Ironhide - Female Kobold Rogue (Soulknife)
Piccolo shakes her head, plays a bit more sad but hopeful music
(image of the party killing a Lich and then…an image of the beholder able to leave, as with many others. An image of the many trapped inhabitants leaving and the dungeon crumbling.)
she smiles and waves goodbye
(if still awake)
Trisk will change the illusion to a barrel, make it real for a minute, and roll it in front of him to find any sinkholes and then head off after Randy and his brother Ethan toward the other end of the room.
"Wait for me! I'm coming, I just have to be careful of all this slime! I don't want to fall in again!"
Good question. Actually, kind of. The eye rays aren't spells but they are magical, so, in fact, Trisk does not fall asleep.
However, the other failed save was against the charm ray, to which Trisk would then have advantage. So, roll one more Wis save (for AD) to resist being charmed. (DC14)
(If Trisk seems to struggle, Piccolo can help with some bardic inspiration.)
<Just have Picollo take point, she's got a crazy high passive perception and I'm not keen on people falling into holes over and over again - being pushed, maybe, but falling: meh>
To the south a room shines brightly with a hauntingly beautiful radiance.
@Randy: There is a black gate in this room.
Piccolo plays a tune, hoping someone will activate the black gate. She looks around for any more traps or secret doors (perception: 23)
she also checks on Trisk, her liberator to make sure he is ok and briefly holds his hand, more to comfort him than her.
Trisk's WIS: 15
For the briefest of moments Trisk locks eyes with one of the beholder's eyestalks and feels compelled to count it amongst his closest friends but then a little hand grasps his and he looks down to see his newest, truest friend Piccolo and he shakes off the effect. He quickly hurries along with her to catch up to his other friends.
"Thank you my friend! It was not my intention to alarm or upset Thalaxia. Truly, more caution is necessary on my part."
Ethan scoffs but continues into the next room. He scratches his head as he eyes the black gate. If I'm right, Randy would want us to either split up and take either side of the lake or we go down one path at once and hope for the best. I figured there has to be something hidden inside this body of water; Surely there's no way this room could have nothing.
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul)
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger)
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance)
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)
Trisk takes a quick glance around when he gets to the large chamber trying to take it all in at once and see if there's anything else besides the large body of water dominating the center of the room.
Trisk's Perception: 18
"What do you think could be in the water? There has to be something, am I right?"
There are those huge 15ft spheres of water floating in the air, one if which an aboleth was pulled from.
Piccolo plays her instrument
(Musical telepathy trying to communicate with anything in the water)
Image of a peaceful and tranquil ocean, the fish and life co-existing as a gentle breeze and sun warm the clear clean waters.
Trisk will examine those floating spheres. Is the water opaque and we can't see what's inside?
Or can we see inside all the rest and they're empty?
"There's something in the water, I think. Keep up your guard. But I need someone to guard me whilst I quietly move to the other side and disable the next gate. I'd rather we don't split up amongst the edges of the lake in case an ambush happens." Randy mutters as he quietly approaches the black gate until he's in range of attuning.
(Sorry for the short post. IRL is hammering me right now and I might be even slower than the previous days)
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod)
Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic)
Maya Kurosaki - Female Kitsune Cleric (Twilight Domain); Currently in Lancea
Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time
Shijiro Otsune - Male Kitsune Blood Hunter (Order Of The Lycan)
Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian)
Xenia Ironhide - Female Kobold Rogue (Soulknife)
Piccolo plays one note, enchanting Randy with bardic inspiration (Once within the next 10 minutes, the creature can roll the die (1D10) and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails.
He thinks he hears the music say, "good luck"
They are clear and appear empty.
The large pool in the center is lightly obscured past a dwprh of 10ft. The sides are steep and you can't see the bottom. You can just walk around it the outside of it, though.
Randy can swim across, unkess I'm forgetting a special feature, it's 1/2 his regular movement speed.
Thaxalia stares at the wizard inspecting the water globe, tuens to look at another globe and after a moment, the huge ball of water begins to move towards the aboleth, still clutching the glyph key.
"Let's get moving," the beholder commands the charmed aboleth. As the bLl.makes conact with the creature, it is pulled into the sphere. As he leads the aboleth out of the chamber, back toward his slime-soaked lair, Thaxalia offers a bit if gratitude, "for your aid, I have little to offer in compensation. I may only say, I would avoid looking at the flashing light beyond that wall." The beholder moves to indicate the south wall, where light pulses beyond the open doorway, then departs the chamber, aboleth in tow.
Tip
You can control these spheres with intelligence checks, much like the sphere of annihilation T had back on Oerth.
Very mild Spoiler
There's nothing else in this room.
Piccolo trills a goodbye on her instrument to Thaxalia and the aboleth, sad that they can not be fried yet, but hopeful that destroying the phylactery will allow many such as her to be freed.