This post has potentially manipulated dice roll results.
(Ok, if Haste was still in effect, then Angus' disadvantage on the DEX save for metal armor would have been cancelled by advantage from the spell, making it a straight roll. Looking back at the roll the first number rolled, which was discarded due to DA, was a successful save. End result, he only lost 11 hp instead of 22.)
The paladin will circle around to the left of Samogri and Morwena, trying to end up beside and behind F1. He will then attack F1, unless the creature has already been destroyed, in which case he will move closer and attack F2.
(Wow nice!). **“Impressive, Angus. And necessary. It occurs to me these two creatures in combination may be extraordinarily lethal. Something to keep in mind in my own future.”** Tetrevess says.
Bad DM: so, ice actually lost track of you're initiatives. I'm sure if we look back a few pages we can find it, but I'm not really feeling compelled to do so. I'm also not certain if Chadderlay is still with us, so I don't know if we're waiting for him or not. I think Sam, Chadderlay Avarice and Morwena are up, but if I'm wrong let me know.
This post has potentially manipulated dice roll results.
<I didn't really think of it as a new fight, since the tactic was to have things (living blades, demilich) chase you into thus trap of monsters so you're surrounded. But you were methodical and eliminated the other things first. So, it could be a new encounter, but it would include the living demiplane, which Sam previously attacked. Also flavor-wise, Sam ambushed the demiplane but the things inside surprised him.>
The golem recoils from the flames of Sam's blade, but despite the damage it takes, the stitched together corpse continues his attack.
<no word from Chadderlay, but @InkedBee is coming back, I think as Gravity. We're just working on where to pop in.>
The Galvan magen passes the flesh golem, reaching iut to touch both him and Angus, releasing a shocking jolt to both creatures
x Angus 14 for 7
x F2 gains 7 hp
Static Recharge 5
G3 emerges from the doors to blast the golem, Angus and Avarice with a static discharge DC14 Dex for ½ of 22 electric. DA for metal armor.
<edit: I am placing these monsters under henchman rules. That means their hp equals their cr and there's spillover damage. Other than a weird random die result early in this area, the demilich would come after this battle, so it feels dragging to me. Please, just clean them up so we csn move on. Anyone feel free to post actions at will.>
(Ok, if Haste was still in effect, then Angus' disadvantage on the DEX save for metal armor would have been cancelled by advantage from the spell, making it a straight roll. Looking back at the roll the first number rolled, which was discarded due to DA, was a successful save. End result, he only lost 11 hp instead of 22.)
The paladin will circle around to the left of Samogri and Morwena, trying to end up beside and behind F1. He will then attack F1, unless the creature has already been destroyed, in which case he will move closer and attack F2.
First action (haste)
First longsword Attack: 14 Damage: 12 magical slashing + 6 radiant (spirit shroud) + 8 radiant (improved divine smite)
Second longsword Attack: 23 Damage: 8 magical slashing + 8 radiant (spirit shroud) + 6 radiant (improved divine smite)
Second action (haste): (against F1 if still up, otherwise F2)
First longsword Attack: 17 Damage: 13 magical slashing + 8 radiant (spirit shroud) + 3 radiant (improved divine smite)
Second longsword Attack: 29 Damage: 14 magical slashing + 4 radiant (spirit shroud) + 2 radiant (improved divine smite)
Angus displays amazing ferocity and deftbesss with his blade, cutting the golem down with a flourish.
(it took all of the attacks to do so)
(Wow nice!). **“Impressive, Angus. And necessary. It occurs to me these two creatures in combination may be extraordinarily lethal. Something to keep in mind in my own future.”** Tetrevess says.
Bad DM: so, ice actually lost track of you're initiatives. I'm sure if we look back a few pages we can find it, but I'm not really feeling compelled to do so. I'm also not certain if Chadderlay is still with us, so I don't know if we're waiting for him or not. I think Sam, Chadderlay Avarice and Morwena are up, but if I'm wrong let me know.
Avarice casts ice storm on the magen through the portal. DC16 Dex save for ½ of 9+16
G2 16
G3 17
(Think you are right. T has already gone. Sam- can you take out the other golem?
As a bouns action activate flame toung
attacks
30
16
dread if we’re in a new fight?
28
damage
13 + 10 fire + 6 lighting due to absorb elements
13 + 8 fire
12 + 4 fire +3
Stalkers flurry 24
this will replace the first attack
(If I remember right, flesh golems have DA on attacks after getting fire damage, but they heal from lightning )
<I didn't really think of it as a new fight, since the tactic was to have things (living blades, demilich) chase you into thus trap of monsters so you're surrounded. But you were methodical and eliminated the other things first. So, it could be a new encounter, but it would include the living demiplane, which Sam previously attacked. Also flavor-wise, Sam ambushed the demiplane but the things inside surprised him.>
The golem recoils from the flames of Sam's blade, but despite the damage it takes, the stitched together corpse continues his attack.
<no word from Chadderlay, but @InkedBee is coming back, I think as Gravity. We're just working on where to pop in.>
The Galvan magen passes the flesh golem, reaching iut to touch both him and Angus, releasing a shocking jolt to both creatures
x Angus 14 for 7
x F2 gains 7 hp
Static Recharge 5
G3 emerges from the doors to blast the golem, Angus and Avarice with a static discharge DC14 Dex for ½ of 22 electric. DA for metal armor.
The shock seems to invigorate the damaged golem.
The third magen waits for anyone to cross the threshold, releasing a static shock of the do so.
Avarice Dex save 5
Back to the PCs
T shoots a firebolt at the golem- 34 to hit, 17 damage.
then as a bonus action, he uses healing word on himself for 2d4+6 healing. (2nd level slot)
11
<just realized I forgot to ha e the golem act..with DA>
Slam x Chad 4 13 bludgeoning
Slam x Sam 12 for 13 bludgeoning
Tetrevess' fiery magic again causes the monster great agony.
<edit: I am placing these monsters under henchman rules. That means their hp equals their cr and there's spillover damage. Other than a weird random die result early in this area, the demilich would come after this battle, so it feels dragging to me. Please, just clean them up so we csn move on. Anyone feel free to post actions at will.>
Angus DEX Save 6
Concentration save to maintain spirit shroud 22
The paladin will now attack F2.
First action (haste)
First longsword Attack: 19 Damage: 14 magical slashing + 3 radiant (spirit shroud) + 4 radiant (improved divine smite)
Second longsword Attack: 18 Damage: 8 magical slashing + 4 radiant (spirit shroud) + 3 radiant (improved divine smite)
Second action (haste): (against F1 if still up, otherwise F2)
First longsword Attack: 30 Damage: 14 magical slashing + 7 radiant (spirit shroud) + 7 radiant (improved divine smite)
Second longsword Attack: 12 Damage: 15 magical slashing + 4 radiant (spirit shroud) + 3 radiant (improved divine smite)
add 14 more radiant damage for the critical hit.
Sam will swing at the golem
27
18
damage
10 +4
12 + 10
Add 15 +3
T hits the golem again for 29 to hit, but an embarrassing 6 points of fire damage.