The cloud of shimmering dust where Sam lands dissipates as the large scaley warrior crashes theough it, swnding a plune kf dust from the road into the air (flavor text, unless you want to use it for something, then it csn be up to heabily obscured)
<if I'm messing up the turn order and you feel like you didn't get your turn, just take it. I think Sam should have had a turn before he got dropped, but he would be in air for that turn.>
The movement of flying was determine before the grapple outcome, as part of that tuen, and either carried Sam with it ir not based on the grapple.
<I'm going to give Sam a bit to post and I'll drop the fireball area of effect on the map. Also, Kos and anyone else in the area can make their saves against it.>
Map looks like its Kos and T: DC 15 Dex saves for ½ of 25 fire damage.
The wyvern is 60ft in the air and frightened. Every enemy is frightened. Waiting on Sam here. He is blind for this turn (didn't impact the grapple check) but it ends immediately at the end of his turn.
Trisk takes the full 25 fire damage and has to make a concentration check on his Illusory Dragon spell.)
Trisk's Concentration: 29
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Due to Sam's spell I have resistance to all damage?)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: I'll just take off 12 for now and adjust it later if needed for more or less.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Due to Sam's spell I have resistance to all damage?)
<Sorry, i think im mossing something. Can you point to where that was?>
As the wyvern releases Sam from its clutches, the Fang of the Worl Serpent calls upon the blood of the ancients to swell from.witjon his armor, exploding bilious humours skyward like a fountain. A dark red firework in the sky blasting both wyvern and rider with necrotic blood, soaking the pair and causing spasms of pain as they writhe in the air, for a momemt before falling to the ground amid a torrent of blood rain, whixh falls upon the orc corpses and the brokwn wagon stranded on the river road. The wyvern crashes to the ground hard near Sam, who lands prone beside it. The rider hits the ground with a splat, a clang and a crash, as teo potio. Viles smash to bits, their contents soaking into the ground, while his well crafted sickle clatters about, undamaged from the impact, finally coming to rest beside the rider.
<theyre dead. that was a lot of damage.>
The orcs, afraid to draw near, bjt still spoiling fir a fight retreat to the sides of the road, some entering houses, others finding cover from the illusory dragon summoned by Trisk.
Amid the relative calm, you still hear the screaming of thiae whondwell in the houses bybtbe bridge. A commotion arises likewise from behind the fallen statue beside the plinth where the wyvern stood before taking flight. "Aha!" an orc shouts, "thought yoi coukd hide, did ye?" "No, no." Comes tbe shout of an older man as he runs out from cover toward the cart at the intersection, but freezes as he sees the illusory dragon and the giry scene of everything beside it covered in blood.
"You Orcs will surrrender to us, or die. Do not trouble the townsfolk!". Tetrevess shouts. His voice is quaking a bit, clearly angry, not an emotion the group remembers from him before. Something about this really bothers him. He advances towards the orc threatening the old man and a bolt of white- hot fire shoots from his hand into the orc's chest. (26 to hit, 16 damage)
Sam moves up as he does he casts cure wounds on himself at 3rd level regaining 30 hit points
(Dm I casted warding bond on him near the beginning of page 397 it is on Sam’s spell sheet in the second level slots if you needed to take a look)
Sam waits for whoever wanted to come out next, hearing Trev voice something sound definitely off with him and wonders if he disappeared just like he did in Thay and what possible horrors that the far realm he has now seen
<new MM has stat block conversion for orcs. "Tough". I'm using this now.>
The orc takes a shot to the chest, almost knocking him over, "A lesson I will teeach thee, ehich your maesters have missed in your studies thus far: Meddle not in the affairs of others where it profits thee naught." the orc expounds as he hurls an axe at the wizard.
(Due to Sam's spell I have resistance to all damage?)
I see. Well, technically I think you had to be more than 60ft apart when Sam was 60ft in the air unless he got dropped right on top of you, so that would cancel it. That said, it would be an unintended consequence, so just keep it.
@Brian_Avery ^
<The other orcs are in houses. You can check them uf youbwant, but they cant approach because frightened of dragon.>
You discover another caravan wagon crashed about 40 feet across the bridge as well as the bodies of nine caravaneers, mostly drovers and armed guards riddled with black-fletched poison arrows. A gravely injured middle-aged man lies flat on his back under the wagon on the bridge, breath- ing in shallow gasps due to the wyvern poison coursing through his veins.
The Boccobite cleric who had been hiding behind the toppled statue of Zagig reflexively casts healing magic at the axe-struck Tetrevess.
Tetrevess again launches a firebolt at the orc who injured him. 29 to hit, 23 damage. "I said surrrender!". He yells.
If the orc is still standing, he uses his bonus action to telekinetic ahove (DC 20 str) the orc 5' (off the bridge, back, or ovet something, if possible)
Trisk will take a quick glance around at his only other companions, Sam and Tetrevess, and have the illusory dragon attack the wyvern and rider again if they still live (and it's another round)???
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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<Sam is blinded until the end if his tuen, having failed the cin save vs Glitterdust>
All the enemies are frightened.
Con save to maintain glitterdust 8 (DC = greater of (½ of ½ of acid damage) or 10)
The cloud of shimmering dust where Sam lands dissipates as the large scaley warrior crashes theough it, swnding a plune kf dust from the road into the air (flavor text, unless you want to use it for something, then it csn be up to heabily obscured)
<if I'm messing up the turn order and you feel like you didn't get your turn, just take it. I think Sam should have had a turn before he got dropped, but he would be in air for that turn.>
The movement of flying was determine before the grapple outcome, as part of that tuen, and either carried Sam with it ir not based on the grapple.
Dex saves vs fireball
Ulgrek 16
Wyvern 22
<I'm going to give Sam a bit to post and I'll drop the fireball area of effect on the map. Also, Kos and anyone else in the area can make their saves against it.>
Map looks like its Kos and T: DC 15 Dex saves for ½ of 25 fire damage.
The wyvern is 60ft in the air and frightened. Every enemy is frightened. Waiting on Sam here. He is blind for this turn (didn't impact the grapple check) but it ends immediately at the end of his turn.
Sam knowing he is grappled will burn a charge from the bleeding wyrm and use red wake he takes 13 damage
Wyrm and the rider if theirs one need to make a dc 20 dex save or take 32 necrotic damage
(ooc: Trisk (not Kos) rolls his DEX save:)
Trisk's DEX: 12 (failed)
Trisk takes the full 25 fire damage and has to make a concentration check on his Illusory Dragon spell.)
Trisk's Concentration: 29
(Due to Sam's spell I have resistance to all damage?)
(ooc: I'll just take off 12 for now and adjust it later if needed for more or less.)
<Sorry, i think im mossing something. Can you point to where that was?>
As the wyvern releases Sam from its clutches, the Fang of the Worl Serpent calls upon the blood of the ancients to swell from.witjon his armor, exploding bilious humours skyward like a fountain. A dark red firework in the sky blasting both wyvern and rider with necrotic blood, soaking the pair and causing spasms of pain as they writhe in the air, for a momemt before falling to the ground amid a torrent of blood rain, whixh falls upon the orc corpses and the brokwn wagon stranded on the river road. The wyvern crashes to the ground hard near Sam, who lands prone beside it. The rider hits the ground with a splat, a clang and a crash, as teo potio. Viles smash to bits, their contents soaking into the ground, while his well crafted sickle clatters about, undamaged from the impact, finally coming to rest beside the rider.
<theyre dead. that was a lot of damage.>
The orcs, afraid to draw near, bjt still spoiling fir a fight retreat to the sides of the road, some entering houses, others finding cover from the illusory dragon summoned by Trisk.
Amid the relative calm, you still hear the screaming of thiae whondwell in the houses bybtbe bridge. A commotion arises likewise from behind the fallen statue beside the plinth where the wyvern stood before taking flight. "Aha!" an orc shouts, "thought yoi coukd hide, did ye?" "No, no." Comes tbe shout of an older man as he runs out from cover toward the cart at the intersection, but freezes as he sees the illusory dragon and the giry scene of everything beside it covered in blood.
<Players are up>
"You Orcs will surrrender to us, or die. Do not trouble the townsfolk!". Tetrevess shouts. His voice is quaking a bit, clearly angry, not an emotion the group remembers from him before. Something about this really bothers him. He advances towards the orc threatening the old man and a bolt of white- hot fire shoots from his hand into the orc's chest. (26 to hit, 16 damage)
Sam moves up as he does he casts cure wounds on himself at 3rd level regaining 30 hit points
(Dm I casted warding bond on him near the beginning of page 397 it is on Sam’s spell sheet in the second level slots if you needed to take a look)
Sam waits for whoever wanted to come out next, hearing Trev voice something sound definitely off with him and wonders if he disappeared just like he did in Thay and what possible horrors that the far realm he has now seen
<new MM has stat block conversion for orcs. "Tough". I'm using this now.>
The orc takes a shot to the chest, almost knocking him over, "A lesson I will teeach thee, ehich your maesters have missed in your studies thus far: Meddle not in the affairs of others where it profits thee naught." the orc expounds as he hurls an axe at the wizard.
27 for 11 slashing
Put your spoiler here.
I see. Well, technically I think you had to be more than 60ft apart when Sam was 60ft in the air unless he got dropped right on top of you, so that would cancel it. That said, it would be an unintended consequence, so just keep it.
@Brian_Avery ^
<The other orcs are in houses. You can check them uf youbwant, but they cant approach because frightened of dragon.>
You discover another caravan wagon crashed about 40 feet across the bridge as well as the bodies of nine caravaneers, mostly drovers and armed guards riddled with black-fletched poison arrows. A gravely injured middle-aged man lies flat on his back under the wagon on the bridge, breath- ing in shallow gasps due to the wyvern poison coursing through his veins.
The Boccobite cleric who had been hiding behind the toppled statue of Zagig reflexively casts healing magic at the axe-struck Tetrevess.
cure wounds for 11 hp
<Edited>
"Thank you for the healing... These Orcs are tougher than most..". Tetrevess looks at the axe blankly, and starts another spell..
Players are still up.
<I thought i replied about the warding bond. I saod it shoukd have ended b_c >60ft apart, but ignore that and keep it.>
The orcs are attacking, just not you. Tbeyre in the houses excwpt the ine who just acted, so.. plauers are up.
Tetrevess again launches a firebolt at the orc who injured him. 29 to hit, 23 damage. "I said surrrender!". He yells.
If the orc is still standing, he uses his bonus action to telekinetic ahove (DC 20 str) the orc 5' (off the bridge, back, or ovet something, if possible)
Trisk will take a quick glance around at his only other companions, Sam and Tetrevess, and have the illusory dragon attack the wyvern and rider again if they still live (and it's another round)???