The passageway continues to curve inward, and if you have your bearings correct, you encounter a door on the outer wall that seems to correspond to the entrance guarded by the sphinx. There are no other obvious exits, and the passageway continues to the northwest.
Akyan, Mina and Kyrsa follow the corridor around to the northwest, where it ends at a closed double door. You hear voices and sounds of combat from within. Some of the voices seem familiar to you. (If you enter, go ahead and roll initiative)
Round 2
The grappled guard, a little addled from the two blunted arrow strikes to his noggin, tries to headbutt and then kick his captor (Tamryn).
Jhaartael- maintains his mesmerism on the guard.
Tamryn-bot continues to grapple the guard, and stabs him under the ribs with his dagger for 7 hp damage (game log) and 8 sneak attack due to Lyndaran's distracting presence. The guard sinks into unconsciousness.
Lyndaran- there is a sleeping guard and another currently enthralled by Jhaartael's ravishingly good looks. What would you like to do?
The two remaining guards are quickly restrained, and the two halves of the party reunite in the northern guard room. The door on the south of this room is the only remaining unexplored interior path, so your party listens, and hearing nothing, passes through this portal. You find yourselves with another choice: you are in a passage that leads both east and west.
Before leaving the guardroom, you think to search them, and you discover a slip of paper, upon which is written the "password of the day". You all speak Common fluently, but there are a few human words that are so foreign that they don't translate properly into Elvish. Not that you don't understand them, but the concepts are so foreign or so repulsive, that they were never even conceived in the minds of the Elder Race until contact was made with your less... civilized cousins. Upon gazing at the POTD, you are filled with a mix of wonder and loathing, like one of those gruesome carriage collisions that you just can't look away from. It's just so... wrong. Breezy truly has a heart of darkness....
POTD "Mullet" (not the fish)- The business in the front is definitely shady, and the party in the back should really be invitation-only.
{Sorry for being away for a while. My kids have been visiting me and things have been hectic. Also, I can't complain because I had to be botted, but Tamryn wouldn't have stabbed the dude if I was around. Oh well...)
Tamryn ties his man up, gags him, and then asks if anyone could heal him. He has no desire to kill anyone. "Let's stick together this time," he suggests, pointing to the western passage. He begins to stealth in that direction.
(Ah, I forgot to remind you, during these simulations, all humanoids are teleported out and healed outside the demiplane. There shouldn't be any fatalities, except to actual monsters.)
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(Glad someone isn’t blind!)
North Room:
Guard Athletics check vs. Tamryn grapple: 20
North Room
Round 1
Guards- One is asleep, the others attacked. Another is now hypnotized by Jhaartael, and the last is grappled by Tamryn.
Lyndaran's action for round 1 pending.
South room:
(Are you going through the door to the east, or back the way you came, to the west?)
The eastward door opens into another corridor that curves around the inside of the tower's outer wall.
(Continuing on through the East)
Moving silently and quickly Mina keeps her eyes open for any other traps.
Steath 13
Perception 13
The passageway continues to curve inward, and if you have your bearings correct, you encounter a door on the outer wall that seems to correspond to the entrance guarded by the sphinx. There are no other obvious exits, and the passageway continues to the northwest.
(Ack! I still have Akyan on there twice... I will fix on the next map. The Akyan token in the north room should be Lyndaran.)
Lyndaran-bot will use his Dread Ambusher skills to shoot a blunted arrow at the grappled guard, followed by a second.
First shortbow Attack: 21 Damage: 9 + 6 Ambusher + 4 sneak attack
Second shortbow Attack: 29 Damage: 11 + 3 sneak attack
Round 2
The grappled guard, a little addled from the two blunted arrow strikes to his noggin, tries to headbutt and then kick his captor (Tamryn).
Attack: 6 Damage: 4
Attack: 24 Damage: 8
Jhaartael- pending
Tamryn- pending.
Akyan also continues onward.
Kyrsa follows Mina, also on the lookout for traps or other obstacles.
Stealth: 20
Perception: 16
Jhaartael maintains the hypnotic lock on his guard. "Bind him when you have a chance."
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Mina notes the door to the exterior, then moves on down the corridor.
Stealth 19
(Sorry for big delay.)
Akyan, Mina and Kyrsa follow the corridor around to the northwest, where it ends at a closed double door. You hear voices and sounds of combat from within. Some of the voices seem familiar to you. (If you enter, go ahead and roll initiative)
Round 2
The grappled guard, a little addled from the two blunted arrow strikes to his noggin, tries to headbutt and then kick his captor (Tamryn).
Jhaartael- maintains his mesmerism on the guard.
Tamryn-bot continues to grapple the guard, and stabs him under the ribs with his dagger for 7 hp damage (game log) and 8 sneak attack due to Lyndaran's distracting presence. The guard sinks into unconsciousness.
Lyndaran- there is a sleeping guard and another currently enthralled by Jhaartael's ravishingly good looks. What would you like to do?
"Hey! It sounds like our friends are in combat on the other side, c'mon" Mina throws open the double doors and enters, drawing her bow.
Initiative 9
Summoning a psychic blade, Akyan dashes in after Mina. Of course things had to go poorly for both groups.
Initiative: 6 (wow, Akyan and Mina are rolling really badly lol)
Kyrsa draws her swords, gritting her teeth. We were supposed to AVOID combat! She thinks, but pushes that aside as she rushes forward.
Initiative: 21
The two remaining guards are quickly restrained, and the two halves of the party reunite in the northern guard room. The door on the south of this room is the only remaining unexplored interior path, so your party listens, and hearing nothing, passes through this portal. You find yourselves with another choice: you are in a passage that leads both east and west.
Before leaving the guardroom, you think to search them, and you discover a slip of paper, upon which is written the "password of the day". You all speak Common fluently, but there are a few human words that are so foreign that they don't translate properly into Elvish. Not that you don't understand them, but the concepts are so foreign or so repulsive, that they were never even conceived in the minds of the Elder Race until contact was made with your less... civilized cousins. Upon gazing at the POTD, you are filled with a mix of wonder and loathing, like one of those gruesome carriage collisions that you just can't look away from. It's just so... wrong. Breezy truly has a heart of darkness....
POTD "Mullet" (not the fish)- The business in the front is definitely shady, and the party in the back should really be invitation-only.
Elapsed time: 20 minutes
Time remaining: 70 minutes
{Sorry for being away for a while. My kids have been visiting me and things have been hectic. Also, I can't complain because I had to be botted, but Tamryn wouldn't have stabbed the dude if I was around. Oh well...)
Tamryn ties his man up, gags him, and then asks if anyone could heal him. He has no desire to kill anyone. "Let's stick together this time," he suggests, pointing to the western passage. He begins to stealth in that direction.
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
(Ah, I forgot to remind you, during these simulations, all humanoids are teleported out and healed outside the demiplane. There shouldn't be any fatalities, except to actual monsters.)