"Wow, Xan! What a find!" Ban elates, taking one in her hands and holding it up into the light. "Hey guys," she says and turns. As if Maron's words were just now uttered, it occurs to Ban that the win wasn't without a cost. Taken aback by the stark contrast, she puts back the bar and adds, "It appears we all weren't so lucky, but we'll make sure they'll get something from their efforts. I'll check with the Cap and see what we can do for 'em."
Og says to Milo, "Uhh OG EAT! Sometime Og eat what Og smash!" he thumps his chest. He sees Raphael sketching him and says, "You funney!" and gives him a friendly, yet slightly hard pat in the center of his back.
Mozu shakes his head at Og.
The human female speaks up, "ahem...My name is Rosie. As I said, I used to be a citizen of Dernholm. Og here is harmless, he's just too dumb to care much about anything, but he's certainly ferocious in a fight. The orcs picked him up from somewhere a couple months ago, but I have no idea other than that. He wasn't considered a prisoner though, probably out of fear. Mozu, I believe was a mutineer on another orc pirate ship at some point, but he's been pretty closed mouthed about it. From what I understand anyway... If you're satisfied, can you please remove these collars since they have not? We mean no harm and we're pretty much trapped on your ship anyway. I've unfortunately been at sea for a while and can probably be of use if you have questions about locations or the politics of the area if you don't trust me."
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
Ban, you go to Sick Bay and see Quint is sedated and missing the lower half of his left leg. Malon says, "Capt Quint is going to be out for several days at least. Looks like you're in charge until he's able. No one objected, so I've already made prepations for the crew to be buried at sea. We can put them to rest and get moving to the island or wherever you wish to go when you're ready."
A couple sailors with the help of Brody are putting the two bodies into their own weighted wooden coffins. Brody says, "Just say a few words and we'll put them to rest. Short and sweet-like. That'll be enough. If you want I can do it. Just let us know." You can see several other sailors are sticking their heads around the door frame in anticipation. One of them says, "We can get going once we're done with it. Should only take a couple minutes."The couple sailors finish boxing them up and the rest help them carry them up to the starboard side of the main deck. It appears you don't really have much choice since the crew obviously knows it could be them in a box next time.
For everyone else on deck, you see a group of sailors carrying two simple boxes about 2 meters in length to the starboard side deck. The rest of the crew falls in behind them and stands quietly as if they're waiting for someone.
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
Xander you summize these bars were made by dwarves at some point. You believe you heard of a similar symbol representing dwarves who live in the Shrouded Hills, but you aren't certain.
Rosie says, "I don't know who made those bars, but I know Dernholm used to have a stockpile of currency with that same symbol when I was younger. Those were likely stolen at some point a long time ago. The container certainly looks old."
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
Ban, you go to Sick Bay and see Quint is sedated and missing the lower half of his left leg. Malon says, "Capt Quint is going to be out for several days at least. Looks like you're in charge until he's able. No one objected, so I've already made prepations for the crew to be buried at sea. We can put them to rest and get moving to the island or wherever you wish to go when you're ready."
A couple sailors with the help of Brody are putting the two bodies into their own weighted wooden coffins. Brody says, "Just say a few words and we'll put them to rest. Short and sweet-like. That'll be enough. If you want I can do it. Just let us know." You can see several other sailors are sticking their heads around the door frame in anticipation. One of them says, "We can get going once we're done with it. Should only take a couple minutes."The couple sailors finish boxing them up and the rest help them carry them up to the starboard side of the main deck. It appears you don't really have much choice since the crew obviously knows it could be them in a box next time.
For everyone else on deck, you see a group of sailors carrying two simple boxes about 2 meters in length to the starboard side deck. The rest of the crew falls in behind them and stands quietly as if they're waiting for someone.
Visiting the captain, she'll be respectful and quiet. To both, even if Cap is unconscious, "Let's put them to rest with honour. They deserve it, if nothing else. I feel as if lying those to rest shouldn't be something not to be reflected on but never feared. After their rites, it's probably best if we get moving and move forward." With a reassuring look, Ban will turn and head back up to the group.
When the procession starts, and everyone is present, Ban will take to a step up. "These men died in the revelry we know as life. To take up arms can mean a great many things; from defending a loved one to rebuking in malice. It's implicit that we all live dangerous lives, but that's the mortal condition. My people take great solace in death. To live a rich full life and end it in passion seems to me like a good thing. To honour and remember those departed is a duty of the living. May those that wish to speak do so. Krunch, any words of wisdom?" All the while scanning the crowd, a face set with a strange seriousness.
Upon completion, Ban folds her hands behind her back and steps down. Taking a few paces, but then returning quickly to her original spot on deck with a more typical expression. "They gave the pirates more than they bargained for;" Punctuating with a fist straight in the air, "kicked their asses!" Upon realising the moment again, she steps back a bit embarrassed.
Ban, the crew all stand in silence as you speak. They give you nods and looks of strong approval, most are stoic and silent, one or two shed a quiet tear, but the atmosphere is quite serious and respectful. When you're finished with the first bit you hear murmurs of agreement and approval. One older crewman speaks up, "A fine speech Boss. True words," as others approve. You all also hear from random sailors, "They were good lads," "The sea called for them," "We'll remember 'ye," and a few other individual phrases to say farewell.
Krunchy is openly crying on the fringes of the procession, "Two fewer souls to cook for!" as he wipes his eyes and walks forward to place a fork on their boxes. A few crewmen crack a half smile as if they knew something more. (Ban and Xander would know exactly what...questionable cooking methods).
When you return to your spot and exclaim the last bit, the crew erupts with "AYE!" and laughter. They all begin cheering and laughing while all clapping their hands. Apparently you got through to them.
If anyone wishes to say anything for the procession, feel free as the crew is looking to see if any of you wish to say something as well, otherwise a few crewmen are standing by to lower the occupied boxes into the water with ropes.
Brody says, "Anyone else wish to say anything?"His eyes stop on Milo.
This post has potentially manipulated dice roll results.
Milo stands up and goes to where ban was.
"Everyone who knows me knows that I have a lot to tell. I love stories and try to use them as inspiration. These people have passed away far too soon. But they helped to make this sea a little safer! Their sacrifice will not be forgotten. The great lady has already said everything that had to be said and I will hold back today, because sometimes even the most beautiful stories don't help, but with music you can say what can't be said with words. I will therefore pay tribute to the dead by letting my music speak."
Milo begins to play a song with his violin. The melody is quiet and is supposed to help the crew deal with the death of their friends. A touch of melancholy can be heard and at the end it turns into a somewhat personal melody to take the pain away from the crew.
After the burial Xander will head to his quarters placing the brief case in his chest. Afterwards he will head to the sick bay and sit next to the captain, sitting there Xander thinks about what the Captain said about his son and he thinks about his sister he will sit next to him silently. Thinking heavily Xander will suddenly get up "Malon... Can you call the group up to the navigator's room for me!" Xander gets up and heads to the navigator's room and starts drawing up plans to slaver island. As the main officers and the group begins to show up Xander will explain "I have called you here for two things, One is about the treasure at the island and the other is about the Captain's sudden return out of retirement..." Xander continues to work as he's speaking.
"Seeing as how great Ban was leading I think we should post pone the treasure hunting as we just got those platinum bars. The Captain suffered a heavy lost... His son as well as my sister were taken to the Isle of Despair. He ask me to keep this to myself but I think we should head there and put an end to those scum, he was worried about the crew not getting paid enough but seeing how close we were during the burial I don't think that's the case.." Xander stops and directs the group to the table, there is a drawn out plan"If we send just a few and have the ship station off we don't have to risk the ship as a whole. If we take out their ships before our ship come into range we can decimate the rest.. If and this is a big IF, we are successful we not only finally get rid of these damn slaver pirates we get a new base for Tarrant... So who's in?"
The brown arrow is Truth's Tenacity with its direction. You move 3 spaces per day.
The red X is your current destination. Unmarked areas are places you don't know about yet. There are also other islands, but they are either too small to be of significance or are undiscovered.
Everything else should be self-explanatory. I apologise for the crude nature of the map, but that's about the best I can do on mobile.
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
"Oh, you know I'm all in!" Reaching down and unclasping a serrated dagger, Ban will pin it dead center of the Isle of Despair. With the energy dialing back a bit to a flat expression, "You can't ever have enough coin though."
I should also clarify this is basically a section of the world. If you go off the map in any direction more will have to be filled in. The ocean probably keeps going further to the west and south.
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
Milo as you finish speaking, they wait in anticipation. Everyone remains silent and those with caps takes them in hand and holds them to their chest. They don't give any physical indication if they approve or not while playing, but you can see in their eyes that they appreciate it. When you finish they all clap and you hear, "Good show ol' chap," "Nicely done master hobbit," and a few other statements of praise.
Brody says, "We commit their bodies to the sea. May their souls safely sail on to the afterlife." He gives a nod and both boxes are quietly lowered into the water then begin slowly sinking. Everyone remains silent until they disappear into the water.
A few moments later he says with more exuberance, "And now tonight we have three reasons to celebrate—to fallen comrades, victory, and great news lads, we also found a nice payday!"Everyone throws their arms in the air and cheers as they all shake hands with high spirits.
Milo, Hooper comes up to you and asks, "When did learn to play the violin?"
------------------------------------
Xander, Malon says to you, "C-Certainly." She walks to the bottom deck and informs the crew. The ones in the mid deck heard you and follow you up, so everyone is huddled around the Navigation room awaiting what you have to say. Hooper and Brody also join while Malon keeps attending to Quint in Sick Bay.
After hearing your piece, Brody says, "It's true that we got a nice hail from that ship and it does make our first outing profitable, but I wish the Captain just told us as we would have gladly gone there... probably wanted to avoid endangering us further, but to hell with those slavers. If you say you have family there, then all the more reason to go and wipe them out. We're just members of the crew so we go where you all wish with whatever plan you use, it's our job to make that happen. And don't be worrying about Captain Quint, he's a tough old man so I'm sure he'll be barking out orders again in no time."The crew murmurs in agreement.
Brody continues, "However, tonight we drink! It's seafaring custom to celebrate after a funeral as well as a victory!"
Without waiting for permission the crew goes below deck very happily with Krunchy, who is now cheered up a bit at the prospect of whipping up a meal for the evening. Other crewmen finish cleaning up the deck from the battle and resetting all the cannons. A few others lower the main sail and replace it with the spare.
Hooper says, "If anyone is able, these tears need to be mended. It's not in bad shape, just needs patching up." He leaves it on the main deck and continues with his duties. The sail has two rips going horizontally down the middle of it. If anyone wishes to repair it, let's say a Survival check to improvise something. If you're using magical means, then explain how. There are two holes, so two may help. If it's fixed, it will function as a new sail if used, but probably won't absorb anymore damage to it.
To put the new sail up, give either an Athletics or Acrobatics check.
If you intend to bypass the unknown island then a new course will need to be plotted to the Isle of Despair if you want to get there as efficiently as possible either with Insight or a straight INT check.
Grol I will assume you take your place at the helm so just give an Athetics check to turn the wheel. Remember, you lashed it to the deck during the pirate encounter so that needs to be removed otherwise it might break.
Raphael stands by to assist where directed.
In the distance you all see a small figure of Armyl swimming away over the horizon from Krunchy accidentally knocking him overboard earlier.
The rest of the day is uneventful other than a few isolated dark clouds passing by, but you sail through the day and it's now night. Innumerable stars twinkle in the clear night sky as the sound the wind and smell of sea air truly shows this is one of the unspoken benefits of being away from the hustle and bustle of towns. A half crescent moon is in the sky as whisps of cloud slowly hover past it, creating a carpet of sparkles upon the water leading off to the horizon. A few sailors are leaning quietly against the mast, rails, or just sitting with their feet over the side with a mug of grog in hand, taking in the sight in peace while avoiding the revelry in the galley.
In the galley, Krunchy has broke out a barrel of rum and mixed them with a little water to make some grog. There is also ale from Leodel from the Sour Barnacle. Most of the crew, already drunk are sitting in various places all over the ship having a festive time drinking their drinks and eating food that Krunchy prepared—some eat rations and hardtac. Krunchy has set out some smoked fish, cheese, sourdough bread with butter, and some fruits to eat before they start spoiling within a few days. Overall, everything looks nice since very little preparation went into it.
Og eyes the food and drools, while Mozu and Rosie sit quietly outside the galley.
Rosie says to no one in particular, "Your half-orc companion said we would be freed after the funeral earlier—a nice tough by the way, certainly better than what I've seen. Anyway, can we take these damn collars off now and maybe have a meal?"
This post has potentially manipulated dice roll results.
Xander sigh in relief as the others agree to his plan, he enjoys a drink with the others before heading to the room and finishing up drawing the plan to the Isle.
Insight: 7
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
"Any lads be willing to fix a sail? I'm not much a seamstress, I'm 'fraid," Ban says with a shrug and an attempt to charm, "but, I can hoist it up once it's all done well enough. If any of those who can feel the magical weave could do so via the arcane arts, that would probably be the fastest and easiest way."
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Raphael sketches the logo on the platinum bar before bagging it, and also Og as he begins to talk.
"CoS" Rumble- Tabaxi Shadow Monk
"Wow, Xan! What a find!" Ban elates, taking one in her hands and holding it up into the light. "Hey guys," she says and turns. As if Maron's words were just now uttered, it occurs to Ban that the win wasn't without a cost. Taken aback by the stark contrast, she puts back the bar and adds, "It appears we all weren't so lucky, but we'll make sure they'll get something from their efforts. I'll check with the Cap and see what we can do for 'em."
Og says to Milo, "Uhh OG EAT! Sometime Og eat what Og smash!" he thumps his chest. He sees Raphael sketching him and says, "You funney!" and gives him a friendly, yet slightly hard pat in the center of his back.
Mozu shakes his head at Og.
The human female speaks up, "ahem...My name is Rosie. As I said, I used to be a citizen of Dernholm. Og here is harmless, he's just too dumb to care much about anything, but he's certainly ferocious in a fight. The orcs picked him up from somewhere a couple months ago, but I have no idea other than that. He wasn't considered a prisoner though, probably out of fear. Mozu, I believe was a mutineer on another orc pirate ship at some point, but he's been pretty closed mouthed about it. From what I understand anyway... If you're satisfied, can you please remove these collars since they have not? We mean no harm and we're pretty much trapped on your ship anyway. I've unfortunately been at sea for a while and can probably be of use if you have questions about locations or the politics of the area if you don't trust me."
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Ban, you go to Sick Bay and see Quint is sedated and missing the lower half of his left leg. Malon says, "Capt Quint is going to be out for several days at least. Looks like you're in charge until he's able. No one objected, so I've already made prepations for the crew to be buried at sea. We can put them to rest and get moving to the island or wherever you wish to go when you're ready."
A couple sailors with the help of Brody are putting the two bodies into their own weighted wooden coffins. Brody says, "Just say a few words and we'll put them to rest. Short and sweet-like. That'll be enough. If you want I can do it. Just let us know." You can see several other sailors are sticking their heads around the door frame in anticipation. One of them says, "We can get going once we're done with it. Should only take a couple minutes." The couple sailors finish boxing them up and the rest help them carry them up to the starboard side of the main deck. It appears you don't really have much choice since the crew obviously knows it could be them in a box next time.
For everyone else on deck, you see a group of sailors carrying two simple boxes about 2 meters in length to the starboard side deck. The rest of the crew falls in behind them and stands quietly as if they're waiting for someone.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Grol says to Rosie "We'll get you out of those once we've sent our fallen to their ancestors." Then he takes his place alongside the other sailors.
Xander you summize these bars were made by dwarves at some point. You believe you heard of a similar symbol representing dwarves who live in the Shrouded Hills, but you aren't certain.
Rosie says, "I don't know who made those bars, but I know Dernholm used to have a stockpile of currency with that same symbol when I was younger. Those were likely stolen at some point a long time ago. The container certainly looks old."
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Rosie says to Grol, "Of course. I understand."
Ban, the crew all stand in silence as you speak. They give you nods and looks of strong approval, most are stoic and silent, one or two shed a quiet tear, but the atmosphere is quite serious and respectful. When you're finished with the first bit you hear murmurs of agreement and approval. One older crewman speaks up, "A fine speech Boss. True words," as others approve. You all also hear from random sailors, "They were good lads," "The sea called for them," "We'll remember 'ye," and a few other individual phrases to say farewell.
Krunchy is openly crying on the fringes of the procession, "Two fewer souls to cook for!" as he wipes his eyes and walks forward to place a fork on their boxes. A few crewmen crack a half smile as if they knew something more. (Ban and Xander would know exactly what...questionable cooking methods).
When you return to your spot and exclaim the last bit, the crew erupts with "AYE!" and laughter. They all begin cheering and laughing while all clapping their hands. Apparently you got through to them.
If anyone wishes to say anything for the procession, feel free as the crew is looking to see if any of you wish to say something as well, otherwise a few crewmen are standing by to lower the occupied boxes into the water with ropes.
Brody says, "Anyone else wish to say anything?" His eyes stop on Milo.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Milo stands up and goes to where ban was.
"Everyone who knows me knows that I have a lot to tell. I love stories and try to use them as inspiration. These people have passed away far too soon. But they helped to make this sea a little safer! Their sacrifice will not be forgotten. The great lady has already said everything that had to be said and I will hold back today, because sometimes even the most beautiful stories don't help, but with music you can say what can't be said with words. I will therefore pay tribute to the dead by letting my music speak."
Milo begins to play a song with his violin. The melody is quiet and is supposed to help the crew deal with the death of their friends. A touch of melancholy can be heard and at the end it turns into a somewhat personal melody to take the pain away from the crew.
Performance: 18
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
After the burial Xander will head to his quarters placing the brief case in his chest. Afterwards he will head to the sick bay and sit next to the captain, sitting there Xander thinks about what the Captain said about his son and he thinks about his sister he will sit next to him silently. Thinking heavily Xander will suddenly get up "Malon... Can you call the group up to the navigator's room for me!" Xander gets up and heads to the navigator's room and starts drawing up plans to slaver island. As the main officers and the group begins to show up Xander will explain "I have called you here for two things, One is about the treasure at the island and the other is about the Captain's sudden return out of retirement..." Xander continues to work as he's speaking.
"Seeing as how great Ban was leading I think we should post pone the treasure hunting as we just got those platinum bars. The Captain suffered a heavy lost... His son as well as my sister were taken to the Isle of Despair. He ask me to keep this to myself but I think we should head there and put an end to those scum, he was worried about the crew not getting paid enough but seeing how close we were during the burial I don't think that's the case.." Xander stops and directs the group to the table, there is a drawn out plan "If we send just a few and have the ship station off we don't have to risk the ship as a whole. If we take out their ships before our ship come into range we can decimate the rest.. If and this is a big IF, we are successful we not only finally get rid of these damn slaver pirates we get a new base for Tarrant... So who's in?"
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA“I glide wherever the wind takes me.” Raphael says with a wink.
"CoS" Rumble- Tabaxi Shadow Monk
Crude map of the general world:
The brown arrow is Truth's Tenacity with its direction. You move 3 spaces per day.
The red X is your current destination. Unmarked areas are places you don't know about yet. There are also other islands, but they are either too small to be of significance or are undiscovered.
Everything else should be self-explanatory. I apologise for the crude nature of the map, but that's about the best I can do on mobile.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
"Oh, you know I'm all in!" Reaching down and unclasping a serrated dagger, Ban will pin it dead center of the Isle of Despair. With the energy dialing back a bit to a flat expression, "You can't ever have enough coin though."
I should also clarify this is basically a section of the world. If you go off the map in any direction more will have to be filled in. The ocean probably keeps going further to the west and south.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Milo as you finish speaking, they wait in anticipation. Everyone remains silent and those with caps takes them in hand and holds them to their chest. They don't give any physical indication if they approve or not while playing, but you can see in their eyes that they appreciate it. When you finish they all clap and you hear, "Good show ol' chap," "Nicely done master hobbit," and a few other statements of praise.
Brody says, "We commit their bodies to the sea. May their souls safely sail on to the afterlife." He gives a nod and both boxes are quietly lowered into the water then begin slowly sinking. Everyone remains silent until they disappear into the water.
A few moments later he says with more exuberance, "And now tonight we have three reasons to celebrate—to fallen comrades, victory, and great news lads, we also found a nice payday!" Everyone throws their arms in the air and cheers as they all shake hands with high spirits.
Milo, Hooper comes up to you and asks, "When did learn to play the violin?"
------------------------------------
Xander, Malon says to you, "C-Certainly." She walks to the bottom deck and informs the crew. The ones in the mid deck heard you and follow you up, so everyone is huddled around the Navigation room awaiting what you have to say. Hooper and Brody also join while Malon keeps attending to Quint in Sick Bay.
After hearing your piece, Brody says, "It's true that we got a nice hail from that ship and it does make our first outing profitable, but I wish the Captain just told us as we would have gladly gone there... probably wanted to avoid endangering us further, but to hell with those slavers. If you say you have family there, then all the more reason to go and wipe them out. We're just members of the crew so we go where you all wish with whatever plan you use, it's our job to make that happen. And don't be worrying about Captain Quint, he's a tough old man so I'm sure he'll be barking out orders again in no time." The crew murmurs in agreement.
Brody continues, "However, tonight we drink! It's seafaring custom to celebrate after a funeral as well as a victory!"
Without waiting for permission the crew goes below deck very happily with Krunchy, who is now cheered up a bit at the prospect of whipping up a meal for the evening. Other crewmen finish cleaning up the deck from the battle and resetting all the cannons. A few others lower the main sail and replace it with the spare.
Hooper says, "If anyone is able, these tears need to be mended. It's not in bad shape, just needs patching up." He leaves it on the main deck and continues with his duties. The sail has two rips going horizontally down the middle of it. If anyone wishes to repair it, let's say a Survival check to improvise something. If you're using magical means, then explain how. There are two holes, so two may help. If it's fixed, it will function as a new sail if used, but probably won't absorb anymore damage to it.
To put the new sail up, give either an Athletics or Acrobatics check.
If you intend to bypass the unknown island then a new course will need to be plotted to the Isle of Despair if you want to get there as efficiently as possible either with Insight or a straight INT check.
Grol I will assume you take your place at the helm so just give an Athetics check to turn the wheel. Remember, you lashed it to the deck during the pirate encounter so that needs to be removed otherwise it might break.
Raphael stands by to assist where directed.
In the distance you all see a small figure of Armyl swimming away over the horizon from Krunchy accidentally knocking him overboard earlier.
The rest of the day is uneventful other than a few isolated dark clouds passing by, but you sail through the day and it's now night. Innumerable stars twinkle in the clear night sky as the sound the wind and smell of sea air truly shows this is one of the unspoken benefits of being away from the hustle and bustle of towns. A half crescent moon is in the sky as whisps of cloud slowly hover past it, creating a carpet of sparkles upon the water leading off to the horizon. A few sailors are leaning quietly against the mast, rails, or just sitting with their feet over the side with a mug of grog in hand, taking in the sight in peace while avoiding the revelry in the galley.
In the galley, Krunchy has broke out a barrel of rum and mixed them with a little water to make some grog. There is also ale from Leodel from the Sour Barnacle. Most of the crew, already drunk are sitting in various places all over the ship having a festive time drinking their drinks and eating food that Krunchy prepared—some eat rations and hardtac. Krunchy has set out some smoked fish, cheese, sourdough bread with butter, and some fruits to eat before they start spoiling within a few days. Overall, everything looks nice since very little preparation went into it.
Og eyes the food and drools, while Mozu and Rosie sit quietly outside the galley.
Rosie says to no one in particular, "Your half-orc companion said we would be freed after the funeral earlier—a nice tough by the way, certainly better than what I've seen. Anyway, can we take these damn collars off now and maybe have a meal?"
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Grol returns to Rosie.
“Let’s see if we can get these things off.”
Grol would like to try and get the shackles off Rosie.
Grol you break her shackles with no problem.
Rosie says to you, "Ah thank you. I hate having those things on. So how did you manage to get stationed on this ship? You all not from Dernholm."
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Xander sigh in relief as the others agree to his plan, he enjoys a drink with the others before heading to the room and finishing up drawing the plan to the Isle.
Insight: 7
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAYou know where the island is from the map and you successfully plot an efficient course and keep your heading correct.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
"Any lads be willing to fix a sail? I'm not much a seamstress, I'm 'fraid," Ban says with a shrug and an attempt to charm, "but, I can hoist it up once it's all done well enough. If any of those who can feel the magical weave could do so via the arcane arts, that would probably be the fastest and easiest way."