That succeeds so you deal 6 damage to these guards and then they draw their short swords, guard A attacks rolling a 6 and then guard B attacks rolling a 9, both missing. Also Art runs over and joins the battle, he casts chill touch on guard A and deals 6 necrotic damage on him, your turn.
Nathanael enters the office and opens the door to leave the office
outside the office is the restricted area, make a stealth check.
4 and 2
The same librarian notices you and runs towards you while angrily yelling at you and pulling out his wand.
Is there a way to knock him out without hurting him?
Well knocking him out physically is hurting him, unless you used a spell then no.
Warhammer it is... Attack roll 10, im going to assume that misses
Yes and he casts cloud of daggers on you, take 11 damage.
Nathanael Doesn't care if he hurts him or not anymore, Warhammer...24 to hit damage... 10 damage
the librarian falls to the ground unconscious, you can hear the two guards walking over to your location to find out what happened.
Which way does the door open, to me or away?
to you.
Where are you leading with this?
Well that doesnt help unless... I pop its hinges off with the warhammer, and carry the door and ram into them
Okay, make an athletics check and then roll a 1d6 for damage if you succeed the athletics check.
18 if that succeeds 6
That succeeds so you deal 6 damage to these guards and then they draw their short swords, guard A attacks rolling a 6 and then guard B attacks rolling a 9, both missing. Also Art runs over and joins the battle, he casts chill touch on guard A and deals 6 necrotic damage on him, your turn.
Light on myself
Okay, you are now a glowing Aasimar. Is that your entire action or will you move or something?
Yes i will move directly into them in an attempt to blind them