"Yes they seem to be high powered ones, which is useful for our attack. The moss and mushrooms I had been collecting, I sent to hog to see what he could make of it. Well he mad this bag out of it where I can throw the spores like the bag of animals Elthana has, but the effects are well....I don't know until I throw them....I suppose it could be bad or good. That's good news the Kosha will join the fight although I understand it is a fight for the realm, I do wonder how the Djinn will react....Hopefully apologetic."
Elthana reads the note that Muir gives her, "Looks like the meeting with the clerics in Trundlestead will occur in three days their time, which makes it what, 12 days for us?" she then puts the note away and looks towards the door, "Well, should we get going? And where are we headed, meeting with the djinns? I feel we have spent more than enough time here."
Vin nods to Elthana. "Happy to make a move. I guess we will have to rely on Ingram with regards which Djinn we are best to return to in order to set up a face to face meeting. I am guessing we will head to Ginro, so we can teleport to where we need to go, but Gojiin would be closest to the Shattered Isles and therefore easiest for Kohso and her people to get to".
He looks across to Ingram, seeing if he overheard or if he has to explicitly ask him.
"we have no teleport from here, and Duun is still the closest isle. We should chat with him and organise from there, did you guys want Daudi there too, I'm not sure if a decision was reached there." Ingram asks pulling his riding goggles into position and getting ready to mount his griffon.
The giants have since ceased playing with the rocs and started to wander over. Ömertyr enlarges and shoulders his pack.
"To Duun it is then. Daudi has information that the Djinn should hear. Well, she told Gojiin some time ago, but the others need to hear, I think", Vin replies to Ingram.
He calls on Bry'ze and makes his way up to the doorway of Ö's pack, followed by Neferox.
"I am ready to go. I assume leaving will be simpler that entering", he adds, looking across to Daudi.
Elthana nods and says her goodbye to Morris. As she heads out, she waits to see if she is going to ride a Roc again with Muir or head to the pack.. she's good either way as she feels very introspective at the moment and well.. a little drunk.
Daudi gives a nod at the group's intention of having her present at the meeting, and she mounts one of the armoured rocs, "you'll see just how easy it is to get out" she smiles to vin as he asks his questions. As Muir stomps his staff on the ground catching the Rocs attention there is another amused giggle as before emanating from his staff, this time in veiw of the whole group something falls from the bottom of his staff, a tiny creature which does a front roll as it lands and then cartwheels back to the staff where it's body phases back into the wooden object. Everyone but the giants and the rocs recognise a chwinga when they see one, the tiny thing must have stowed away when the group was in Ginro's bio lab.
With Daudi on one Roc and Muir on the other, Wrapped up as warm as he can be, Ingram has his griffon and there is plenty of room in the pack for Elthana to join Vin, Nef, Gewyn, and Spyro if she pleases... the swirling sphere of magical darkness and tentacled pain that surrounds Daudi's home of isolation merely moves around you all as you exit, swaying here and there as if buffetd from your area by a slight breeze, it is tense regardless but Daudi laughs it off as she sees the group wince expecting the worst.
The journey back to Duun takes several hours longer than the journey from Duun to Daudi's isle, the constant state of change in distance between the several falling isles of this realm.
"Yes they seem to be high powered ones, which is useful for our attack. The moss and mushrooms I had been collecting, I sent to hog to see what he could make of it. Well he mad this bag out of it where I can throw the spores like the bag of animals Elthana has, but the effects are well....I don't know until I throw them....I suppose it could be bad or good. That's good news the Kosha will join the fight although I understand it is a fight for the realm, I do wonder how the Djinn will react....Hopefully apologetic."
Elthana reads the note that Muir gives her, "Looks like the meeting with the clerics in Trundlestead will occur in three days their time, which makes it what, 12 days for us?" she then puts the note away and looks towards the door, "Well, should we get going? And where are we headed, meeting with the djinns? I feel we have spent more than enough time here."
Vin nods to Elthana. "Happy to make a move. I guess we will have to rely on Ingram with regards which Djinn we are best to return to in order to set up a face to face meeting. I am guessing we will head to Ginro, so we can teleport to where we need to go, but Gojiin would be closest to the Shattered Isles and therefore easiest for Kohso and her people to get to".
He looks across to Ingram, seeing if he overheard or if he has to explicitly ask him.
"we have no teleport from here, and Duun is still the closest isle. We should chat with him and organise from there, did you guys want Daudi there too, I'm not sure if a decision was reached there." Ingram asks pulling his riding goggles into position and getting ready to mount his griffon.
The giants have since ceased playing with the rocs and started to wander over. Ömertyr enlarges and shoulders his pack.
"To Duun it is then. Daudi has information that the Djinn should hear. Well, she told Gojiin some time ago, but the others need to hear, I think", Vin replies to Ingram.
He calls on Bry'ze and makes his way up to the doorway of Ö's pack, followed by Neferox.
"I am ready to go. I assume leaving will be simpler that entering", he adds, looking across to Daudi.
Elthana nods and says her goodbye to Morris. As she heads out, she waits to see if she is going to ride a Roc again with Muir or head to the pack.. she's good either way as she feels very introspective at the moment and well.. a little drunk.
Muir nods as well and approaches the Rocs, stomping the butt of his staff into the ground so he can speak with them.
“Hello friends. Thank you for waiting. I am sorry it took longer than expected. Are you ready to go?”
Daudi gives a nod at the group's intention of having her present at the meeting, and she mounts one of the armoured rocs, "you'll see just how easy it is to get out" she smiles to vin as he asks his questions.
As Muir stomps his staff on the ground catching the Rocs attention there is another amused giggle as before emanating from his staff, this time in veiw of the whole group something falls from the bottom of his staff, a tiny creature which does a front roll as it lands and then cartwheels back to the staff where it's body phases back into the wooden object. Everyone but the giants and the rocs recognise a chwinga when they see one, the tiny thing must have stowed away when the group was in Ginro's bio lab.
With Daudi on one Roc and Muir on the other, Wrapped up as warm as he can be, Ingram has his griffon and there is plenty of room in the pack for Elthana to join Vin, Nef, Gewyn, and Spyro if she pleases... the swirling sphere of magical darkness and tentacled pain that surrounds Daudi's home of isolation merely moves around you all as you exit, swaying here and there as if buffetd from your area by a slight breeze, it is tense regardless but Daudi laughs it off as she sees the group wince expecting the worst.
The journey back to Duun takes several hours longer than the journey from Duun to Daudi's isle, the constant state of change in distance between the several falling isles of this realm.