(( I thought that they came from the path we were trying to withdraw. That’s better! In that case Ayrlin will move towards the exit... next round he will use the bonus action to dash... ;) ))
Kasandra sheathes her sword and picks up the object she noticed earlier thinking it of some importance. She then put herself and her shield between the party and the closest corpse candle, waiting for their counterattack.
I'm assuming I used my action to pick up that object since I already interacted with an object by sheathing her sword. If that's not the case, she'll also use Dodge.
This post has potentially manipulated dice roll results.
The ghostly ball of light to the north moves in towards the clearing, as it does a skeletal hand tries to grad it, and passes through the icy withe light of its form. You hear the whispering voices hiss in pain and anger.
Ayrlin's hand flies out and a blade streaks through the fire-lit darkness. It fails to find the mark and hits a trunk further out in the darkness. The agile rogue tries to find cover in the moving shadows.
Xorin also extends his arm and a ray of cold blue energy flies off to the ball of light to the east missing.
Braddik and Kasandra move forward together towards the exit to the north west. The Closest Corpse Candle [the one to the North] intercepts them and Braddik takes a swing. His sword swishes through the creature and leaves eddies of ice in its wake. The blade goes deathly cold in his hand. The ball of light hisses again!
Kasandra makes a hasty inspection of the pouch she found in the leaves, it contains four small vials of a red liquid that seems to shimmer in the dark as she moves them.
Corvus moves up to press the creature on its right flank, he raises his shield and calls down the wrath of Torm.
Sacred Flame Corpse Candle Dex Sv DC 13 17 Damage if hits 4 a miss!
The balls of light to the east and west move in towards the group.
The one facing the Group attacks!
An arc of cold blue lighting lashes out at Braddik 23 it streaks over his head and grounds out to the burning branches of the Oak overhead.
The Wicked voice laughs again, "Oh, that was close. Try harder my pets!"
Without stop moving towards the exit, Ayrlin takes his crossbow and tries to pierce the light that was closing the exit and that Kassandra and Xorin were fighting. The fact that he keeps quiet should worry the others of the true dire straits they are.
Attack: 16 Damage: 9
In case that Sneak Attack applies: 1
Movement: He will keep the distance with the lights but will try to approach as much as possible to the exit. If hit he will use Unncany Dodge.
Xorin grumbles about this near miss and tries again, same ball of death, same spell. Thinking of making sure they at least have a path to retreat through if necessary.
Looks like I missed my posting window, my bad, was deep in a Roll20 campaign when Xorin posted. This turn should be right after Xorin and before Grigor.
Looks like I missed my posting window, my bad, was deep in a Roll20 campaign when Xorin posted. This turn should be right after Xorin and before Grigor.
OOC: dont worry....if i get it right we are playing this fight like the one before. In our initiative we can post in any order :) You dont have to be before or after someone
Rollback Post to RevisionRollBack
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Looks like I missed my posting window, my bad, was deep in a Roll20 campaign when Xorin posted. This turn should be right after Xorin and before Grigor.
OOC: dont worry....if i get it right we are playing this fight like the one before. In our initiative we can post in any order :) You dont have to be before or after someone
OOC: Initiative
Sorry for the confusion, but, including this fight and going forward we are using Dex based initiative for the party, and in the case of a tie I have weighted the classes to fix. Check the OCC mailing list for further info.
So when the party acts the order, unless circumstances require other wise is;
"Lets see how this fluff ball likes some strategy and faith." Corvus moves into a flanking postilion and casts Bless on himself, Kasandra, and Braddik.
OOC:
Apologies for my slow reply, we have had internet issues over the last 48 hours. Australian internet really, really sucks.
Seeing that he, at the very least, managed to anger the light-ball, Braddik gives another swing.
Attack .vs. AC: 15 + 3, 11 Slashing damage.
Question for the DM:
Clearly Braddik is doing something to this creature, but does it look like his attacks are being effective? Like, does it seem like this sort of monster is less inclined to care about physical weapons?
Rollback Post to RevisionRollBack
"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
Braddik F1: Does it look like his attacks are being effective? Like, does it seem like this sort of monster is less inclined to care about physical weapons?
Your weapon does seem to be hurting the creature, though its effects are somewhat less effective than you would expect. You suspect that the creatures incorporeal nature renders many kinds of damage less effective.
Ayrlin raises his crossbow and the bolt flies and strikes true. He then pivots and disappears into the darkness.
Another stream of icy blue rays leaves Xorin's palm, but he creature to the east moves with supernatural speed and grace avoiding it at the last moment.
With feral light in her eyes Kasandra lashes out at the ghostly light and her claws rend it tearing more wisps of mist and ice from it.
Grigor summons another spectral hand. It claws at the creature of cold light and misses its mark.
Corvus calls to his god and he and his front-line companions feel light and strength flow into them.
Braddik swings his blade and hits the creature with a strong blow. It utters a long drawn out howl and, flickers and disappears in a burst of light and static. As the small blast hits those around it they feel the energy clawing at their essence.
[Kasandra, Braddik, and Corvus please make a Con save TN 10 or the creatures icy death-knell will take it's toll on your vigour! 3 damage!].
A small dark cold core of ice falls lifeless to the ground.
"Well done brave heroes, three become two. I can see I make this too easy for you." The laughter in the dark trees takes on an angry tone losing all of it's mirth.
The Corpse Candles to the east and west move in, they will both be in striking range next round!
OOC: Did you forget to tell what happened with Grigor attack? ;) Well...i probably miss my attack
OOC:
Indeed I did. My apologies, was early in the morning when I made the post :) I will edit the post now to add Grigor. He did miss unfortunately :( These Candles are quite fast!
Can Ayrlin use his movement and bonus action and hold his action until one of his allies get closer to one candle?
I’m thinking on move closer to the exit if no creature is nearby, then use the bonus action to hide and once they are closer try to use the crossbow again with sneak attack bonus. If not he will change the order of actions; attack, hide and move.
Can Ayrlin use his movement and bonus action and hold his action until one of his allies get closer to one candle?
I’m thinking on move closer to the exit if no creature is nearby, then use the bonus action to hide and once they are closer try to use the crossbow again with sneak attack bonus. If not he will change the order of actions; attack, hide and move.
Attack: 22 Damage: 4
Sneak: 3
Hide: 13
Sure you can hold your action till you have an ally within 5 ft. You don't need to roll for sneakyness as your last roll aced that till you attack next. So I will give you sneak attack bonus on that next shot :)
This post has potentially manipulated dice roll results.
Xorin didn't really want to blow his last full spell but these little bastards are so hard to hit. He moves his hand quickly and upon uttering a few words, three glowing darts streak out toward the target to the east.
((Nope, I think I'm all caught up now.))
Braddik moves in to close with Kassandra and takes a swing at one of the wisps.
Longsword vs. AC: 20, 4 Slashing damage
(( I thought that they came from the path we were trying to withdraw. That’s better! In that case Ayrlin will move towards the exit... next round he will use the bonus action to dash... ;) ))
PbP Character: A few ;)
Kasandra sheathes her sword and picks up the object she noticed earlier thinking it of some importance. She then put herself and her shield between the party and the closest corpse candle, waiting for their counterattack.
I'm assuming I used my action to pick up that object since I already interacted with an object by sheathing her sword. If that's not the case, she'll also use Dodge.
The ghostly ball of light to the north moves in towards the clearing, as it does a skeletal hand tries to grad it, and passes through the icy withe light of its form. You hear the whispering voices hiss in pain and anger.
Ayrlin's hand flies out and a blade streaks through the fire-lit darkness. It fails to find the mark and hits a trunk further out in the darkness. The agile rogue tries to find cover in the moving shadows.
Xorin also extends his arm and a ray of cold blue energy flies off to the ball of light to the east missing.
Braddik and Kasandra move forward together towards the exit to the north west. The Closest Corpse Candle [the one to the North] intercepts them and Braddik takes a swing. His sword swishes through the creature and leaves eddies of ice in its wake. The blade goes deathly cold in his hand. The ball of light hisses again!
Kasandra makes a hasty inspection of the pouch she found in the leaves, it contains four small vials of a red liquid that seems to shimmer in the dark as she moves them.
Corvus moves up to press the creature on its right flank, he raises his shield and calls down the wrath of Torm.
Sacred Flame Corpse Candle Dex Sv DC 13 17 Damage if hits 4 a miss!
The balls of light to the east and west move in towards the group.
The one facing the Group attacks!
An arc of cold blue lighting lashes out at Braddik 23 it streaks over his head and grounds out to the burning branches of the Oak overhead.
The Wicked voice laughs again, "Oh, that was close. Try harder my pets!"
OOC: Your move adventurers!
Without stop moving towards the exit, Ayrlin takes his crossbow and tries to pierce the light that was closing the exit and that Kassandra and Xorin were fighting. The fact that he keeps quiet should worry the others of the true dire straits they are.
Attack: 16 Damage: 9
In case that Sneak Attack applies: 1
Movement: He will keep the distance with the lights but will try to approach as much as possible to the exit. If hit he will use Unncany Dodge.
Bonus action trying to Hide again: 20
PbP Character: A few ;)
Xorin grumbles about this near miss and tries again, same ball of death, same spell. Thinking of making sure they at least have a path to retreat through if necessary.
Ray of Frost Attack: 10 Cold Damage: 8
Oh come on!
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
"Well, lets give it another try". Grigor makes again his grabbing move and the skeleton Hand appears. Chill Touch
Attack: 12 Damage: 6
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Kasandra pockets the vials and charges the candle attacking Braddik, tearing into with the newly manifested claws of her free hand
Primal Savagery
Attack: 16 Damage: 10 (Acid damage)
Looks like I missed my posting window, my bad, was deep in a Roll20 campaign when Xorin posted. This turn should be right after Xorin and before Grigor.
OOC: dont worry....if i get it right we are playing this fight like the one before. In our initiative we can post in any order :) You dont have to be before or after someone
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Double post :(
"Lets see how this fluff ball likes some strategy and faith." Corvus moves into a flanking postilion and casts Bless on himself, Kasandra, and Braddik.
OOC:
Apologies for my slow reply, we have had internet issues over the last 48 hours. Australian internet really, really sucks.
Seeing that he, at the very least, managed to anger the light-ball, Braddik gives another swing.
Attack .vs. AC: 15 + 3, 11 Slashing damage.
Question for the DM:
Clearly Braddik is doing something to this creature, but does it look like his attacks are being effective? Like, does it seem like this sort of monster is less inclined to care about physical weapons?
Q's for the GM:
Braddik F1: Does it look like his attacks are being effective? Like, does it seem like this sort of monster is less inclined to care about physical weapons?
Your weapon does seem to be hurting the creature, though its effects are somewhat less effective than you would expect. You suspect that the creatures incorporeal nature renders many kinds of damage less effective.
Ayrlin raises his crossbow and the bolt flies and strikes true. He then pivots and disappears into the darkness.
Another stream of icy blue rays leaves Xorin's palm, but he creature to the east moves with supernatural speed and grace avoiding it at the last moment.
With feral light in her eyes Kasandra lashes out at the ghostly light and her claws rend it tearing more wisps of mist and ice from it.
Grigor summons another spectral hand. It claws at the creature of cold light and misses its mark.
Corvus calls to his god and he and his front-line companions feel light and strength flow into them.
Braddik swings his blade and hits the creature with a strong blow. It utters a long drawn out howl and, flickers and disappears in a burst of light and static. As the small blast hits those around it they feel the energy clawing at their essence.
[Kasandra, Braddik, and Corvus please make a Con save TN 10 or the creatures icy death-knell will take it's toll on your vigour! 3 damage!].
A small dark cold core of ice falls lifeless to the ground.
"Well done brave heroes, three become two. I can see I make this too easy for you." The laughter in the dark trees takes on an angry tone losing all of it's mirth.
The Corpse Candles to the east and west move in, they will both be in striking range next round!
OOC: Did you forget to tell what happened with Grigor attack? ;) Well...i probably miss my attack
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Indeed I did. My apologies, was early in the morning when I made the post :) I will edit the post now to add Grigor. He did miss unfortunately :( These Candles are quite fast!
Can Ayrlin use his movement and bonus action and hold his action until one of his allies get closer to one candle?
I’m thinking on move closer to the exit if no creature is nearby, then use the bonus action to hide and once they are closer try to use the crossbow again with sneak attack bonus. If not he will change the order of actions; attack, hide and move.
Attack: 22 Damage: 4
Sneak: 3
Hide: 13
PbP Character: A few ;)
Sure you can hold your action till you have an ally within 5 ft. You don't need to roll for sneakyness as your last roll aced that till you attack next. So I will give you sneak attack bonus on that next shot :)
Xorin didn't really want to blow his last full spell but these little bastards are so hard to hit. He moves his hand quickly and upon uttering a few words, three glowing darts streak out toward the target to the east.
Magic Missile : 10 force damage
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Kasandra follows behind Xorin's arcane barrage with another swipe of primal fury!
Primal Savagery
Attack: 13 Damage: 7
That should trigger Ayrlin's attack.