Those who saw the shadows move in to attack those shadows Tail Feathers swings at one but misses The shadows seeing that they have been seen and are being attacked move away in an attempt to escape. They are no longer sneaking but rise up and flee. You can clearly see them now as being goblins. They do not attack thus everyone can attack them as the first round is over You will have to attack with a ranged weapon this next round. The result of this first round was two were killed and one injured. IT is limping away after taking 4 damage from J,nah. Millwater stands up from the one he attacked and killed while the shot from Festoon took the life from another.
Since they are retreating and not fighting back at this time everyone can attack with advantage. Those who did not see them can not clearly see some goblins trying to flee from the village.
Shaking his head as the goblins flee, Mouser pulls out his shortbow and launches a strategically placed shot into the fleeing form. He then moves after the raiders.
Attack: 23 Damage: 8
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Everyone now seeing the fleeing forms take action to stop them. Tail Feathers takes out her dagger and attacks the one that has turned around before her striking it and wounding it. Millwater is able to bound from the one he just put down to another killing him while Festoon tries to wound another but it turns at the last instant and takes a arrow in the head killing it. Both Sorrow and Veeshal are each able to wound a couple more. Now you have four wounded goblins as the rest other than the wounded and dead are fleeing. I will need a investigation roll from everyone.
After killing the last goblin, Millwater corrals the injured goblins together. Using his speed and a sharp nip with his teeth the moment a goblin get testy about leaving their place on the earth. "Why did they not attack us when they had the numbers?" He muses, and looks up and then around.
Taking the one he merely knocked unconscious to the group, Festoon wonders out loud "These weren't likely anything to do with the stealing of children. They aren't clever enough, and their goals were all over the town. What do you think they were up to?"
Investigation: 3
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Veeshal shakes his head. ‘No, we were interrupted before we got too far away from the group. Do we pursue the rats or grab up the injured ones for one of your ‘chats’?’ His eyes following the runners tells which way he’s leaning.
She’s makes a split second decision. ‘Go. Take Mill and J’han with you and see to it the rest of the rats scurry completely away. I wouldn’t be upset if you managed to bring me a healthier specimen to chat with though, just don’t endanger yourselves to do it. Tail-can you fetch Danart? He needs to see the rats have come crawling into his town so that he and v the hunters can deal with them.’ She then gathers the wounded gobs together, gagging any that are whining screaming etc.
As the goblins flee you quickly gather uip the four wounded goblins making sure they are gagged to stop their cries of pain. With four others dead how will you deal with their bodies. Veeshal, Millwater and J'han set off towards those fleeing. The question is which direction do they decide to go or will they each pursue a separate goblin? Tailfeathers heads towards Danarts house to bring him to the latest issue effecting this village.
Need combat rolls for Millwater, Veeshal and J'han Plus which direction they are going. North, South, East, West, Southwest, Northeast, Northwest or Southeast?
After a moments pause to hear Sorrow's instructions, Millwater leaps from his latest prey and heads northwest! With the mill's wind sails in view, he thinks (I best stay in the shadows.) As he gets closer, the leaps and bounds turn into stalking movements, he tries to close in without being seen.
Closer, and he ducks and weaves thro foliage closer to the ground, darting thro shadows when he can. Hiding when he senses the goblin turning around to check it's back. Heart pounding in head, Millwater feels LIFE! The thrill of the chase! Those seeing the kit's face, see a wide grin as he looks back to see where they are.
Sorrow stands guard, watching the area for any signs of others showing interest in what’s happening. She’s plans to leave the dead where they’re at until Danart sees the ‘mess’ and can assess the damages.
Rollback Post to RevisionRollBack
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Seeing an opportunity, Millwater slashes downwards with his claws.
6 +4 Damage Claws
Millwater Male Tabaxi Monk 2 I 13hp
Those who saw the shadows move in to attack those shadows Tail Feathers swings at one but misses The shadows seeing that they have been seen and are being attacked move away in an attempt to escape. They are no longer sneaking but rise up and flee. You can clearly see them now as being goblins. They do not attack thus everyone can attack them as the first round is over You will have to attack with a ranged weapon this next round. The result of this first round was two were killed and one injured. IT is limping away after taking 4 damage from J,nah. Millwater stands up from the one he attacked and killed while the shot from Festoon took the life from another.
Since they are retreating and not fighting back at this time everyone can attack with advantage. Those who did not see them can not clearly see some goblins trying to flee from the village.
Blooded from the slain goblin, "mmEEEmr"growls the munchkin as he hops onto the back of a fleeing goblin with claws extended.
attack 15 (18 A/D) +6 Damage 2 +4 (+4 if Crit)
The moment the kit's foot touches the ground, he springs high unto the air, scissoring his legs to rake down the goblins back.
Unarmed Strike 17 (15 A/D) +6 Damage 5 +4 (+5 if Crit)
"I counted 14" Millwater shouts to his companions and mutters "I'm really bad at maths"
Millwater Male Tabaxi Monk 2 I 13hp
Shaking his head as the goblins flee, Mouser pulls out his shortbow and launches a strategically placed shot into the fleeing form. He then moves after the raiders.
Attack: 23 Damage: 8
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Silently cursing at her lack of attention to her surroundings, Sorrow lets fly with a javelin at one of the fleeing goblins.
Attack: 21
Damage: 4
Vee slips his Xbow from his back, clicks off the safety, aims and fires at a goblin back.
Attack: 23
Damage: 8
Glancing down, Tail goes for her dagger. “May you hit your mark”
Attack: 9 Damage: 4
Everyone now seeing the fleeing forms take action to stop them. Tail Feathers takes out her dagger and attacks the one that has turned around before her striking it and wounding it. Millwater is able to bound from the one he just put down to another killing him while Festoon tries to wound another but it turns at the last instant and takes a arrow in the head killing it. Both Sorrow and Veeshal are each able to wound a couple more. Now you have four wounded goblins as the rest other than the wounded and dead are fleeing. I will need a investigation roll from everyone.
Sorrow Init: 11
Investigate: 6
Veeshal Init: 2
Investigate: 12
After killing the last goblin, Millwater corrals the injured goblins together. Using his speed and a sharp nip with his teeth the moment a goblin get testy about leaving their place on the earth. "Why did they not attack us when they had the numbers?" He muses, and looks up and then around.
Initiative 14 (10 A/D) +4 ability
investigation 10 (12 A/D) -1 skill
Millwater Male Tabaxi Monk 2 I 13hp
Taking the one he merely knocked unconscious to the group, Festoon wonders out loud "These weren't likely anything to do with the stealing of children. They aren't clever enough, and their goals were all over the town. What do you think they were up to?"
Investigation: 3
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Investigation for J'nah 13
Sorrow narrows her eyes. ‘Diversion. Vee-you never made it to the chandlers, and now horseman knows we’re nearby.’
Investigation 14
Veeshal shakes his head. ‘No, we were interrupted before we got too far away from the group. Do we pursue the rats or grab up the injured ones for one of your ‘chats’?’ His eyes following the runners tells which way he’s leaning.
She’s makes a split second decision. ‘Go. Take Mill and J’han with you and see to it the rest of the rats scurry completely away. I wouldn’t be upset if you managed to bring me a healthier specimen to chat with though, just don’t endanger yourselves to do it. Tail-can you fetch Danart? He needs to see the rats have come crawling into his town so that he and v the hunters can deal with them.’ She then gathers the wounded gobs together, gagging any that are whining screaming etc.
As the goblins flee you quickly gather uip the four wounded goblins making sure they are gagged to stop their cries of pain. With four others dead how will you deal with their bodies. Veeshal, Millwater and J'han set off towards those fleeing. The question is which direction do they decide to go or will they each pursue a separate goblin? Tailfeathers heads towards Danarts house to bring him to the latest issue effecting this village.
Need combat rolls for Millwater, Veeshal and J'han Plus which direction they are going. North, South, East, West, Southwest, Northeast, Northwest or Southeast?
After a moments pause to hear Sorrow's instructions, Millwater leaps from his latest prey and heads northwest! With the mill's wind sails in view, he thinks (I best stay in the shadows.) As he gets closer, the leaps and bounds turn into stalking movements, he tries to close in without being seen.
Closer, and he ducks and weaves thro foliage closer to the ground, darting thro shadows when he can. Hiding when he senses the goblin turning around to check it's back. Heart pounding in head, Millwater feels LIFE! The thrill of the chase! Those seeing the kit's face, see a wide grin as he looks back to see where they are.
Millwater Male Tabaxi Monk 2 I 13hp
Sorrow stands guard, watching the area for any signs of others showing interest in what’s happening. She’s plans to leave the dead where they’re at until Danart sees the ‘mess’ and can assess the damages.