Zaius's scimitar clangs against the creature, scoring a tear in its metal plating but not penetrating far into its mechanisms. [Solid hit, unfortunately low damage roll]
This post has potentially manipulated dice roll results.
A large chunk of a pile of mechanical detritus starts to faintly glow, as does one of the creatures. [Attacks against horror #3 have advantage]
Gloix immediately takes advantage of Roy's spell, fitting a stone into his sling and flinging it at the rim-lit creature. [Sling: 14 for 3 bludgeoning damage]
he first creature skitters back and several feet up the wall behind it, then extends its forelimbs toward Gloix and Roy. Electric energy crackles around them, then fires in a beam of lightning towards the pair! [Lightning Jolt vs Gloix: [Attack: 13 for 4 lightning damage Lightning Jolt vs Roy: [Attack: 12 for 6 lightning damage]
The second advances toward the group, biting with razor-sharp mandibles at Erma, then slashing with its saw-tipped arms at both her and Rel. [Bite vs Erma: 24 for 11 piercing damage Rotating Saw vs Erma: 14 for 3 slashing damage Rotating Saw vs Rel: 7 for 4 slashing damage]
The third, softly glowing, holds its ground, directing its melee attacks against Zaius. [Bite vs Zaius: 19 for 9 piercing damage Rotating Saw vs Zaius: 24 for 7 slashing damage Rotating Saw vs Zaius: 24 for 8 slashing damage]
This post has potentially manipulated dice roll results.
Zaius ducks and dodges from the mechanical creature’s attacks, but takes a glancing blow from a saw blade across his thigh. He redoubles his attacks on the creature, swinging his scimitar twice hoping the glow helps guide his blade. (Attacking #3 with action surge)
This post has potentially manipulated dice roll results.
[I am on a training course for work this week, posting rate will be lower than normal; apologies]
Rel drops back to heal Roy; the creature takes a swipe with one of its saw blades as he does so. [AoO Rotating Saw vs Rel: 21 for 5]
Meanwhile Zaius's scimitar again finds its mark, chipping away at its plating some more.
[Erma's and Roy's turn (Roy having been brought back up by Rel earlier in the initiative order. Also, it hasn't mattered yet, but don't forget your bless die on attacks and saving throws.]
Roy launches one of the stones he picked up at one creature, while Erma strikes the other; both attacks score solid hits, putting nasty cracks in the respective creatures' armor.
Gloix tries to follow Roy's stone with one of his own. [Sling vs #3: 15 for 6 bludgeoning damage] [bless 1]
The clockwork horror on the wall shoots lightning at Gloix and Rel. [Lightning Jolt vs Gloix: [Attack: 22 for 12 lightning damage Lightning Jolt vs Rel: [Attack: 8 for 8 lightning damage]
The second bites and slashes at Erma again, then shifts slightly to take a slash at Gloix with its sawblade. [Bite vs Erma: 16 for 3 piercing damage Rotating Saw vs Erma: 15 for 6 slashing damage Rotating Saw vs Gloix: 18 for 3 slashing damage]
Meanwhile the third keeps its focus on the hadozee in front of it. [Bite vs Zaius: 10 for 10 piercing damage Rotating Saw vs Zaius: 19 for 5 slashing damage Rotating Saw vs Zaius: 23 for 5 slashing damage]
Zaius uses his reaction to dodge away from the creatures blades (reducing damage by 8 ) and spares a glance back at Erma in appreciation as he feels reinforced by her magic. He quickly turns his attention back to the horror to his front, anger rising as his blows fail to break through the creatures thick plating. He continues to press the attack, again using the glow surrounding the creature to guide his strike.
Erma puts another deep dent into the creature's plating, fracture lines beginning to visibly spread across its metallic shell. Zaius dodges and takes only a grazing blow from the other horror's sawblade, ducking between the creature's limbs and slashing his scimitar across the thing's midsection, opening a deep gouge that begins spurting some kind of lubricant or hydraulic fluid.
This post has potentially manipulated dice roll results.
(Sorry! Out of town for a few days, back now!)
Rel will use his blade to attack Horror #2
Action: Shortsword Attack: 18 Damage: 5piercing
Bonus Action: Rel begins to sing an inspiring martial melody for his comrades. His face begins to shine with an inner light, and you can almost see the musical notes hanging in the air. (everyone gets 5 temp hp)
Mantle of Inspiration-
When you join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed.
As a bonus action, you can expend one use of your Bardic Inspiration to grant yourself a wondrous appearance. When you do so, choose a number of creatures you can see and that can see you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks.
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Zaius's scimitar clangs against the creature, scoring a tear in its metal plating but not penetrating far into its mechanisms. [Solid hit, unfortunately low damage roll]
[Erma and Roy are up]
Erma steps backwards and casts Bless (2nd level) on everyone but herself.
Roy casts Faerie Fire centered on the square to the right of Horror #1.
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
[Dex saves: 1: 6 2: 13 3: 14]
A large chunk of a pile of mechanical detritus starts to faintly glow, as does one of the creatures. [Attacks against horror #3 have advantage]
Gloix immediately takes advantage of Roy's spell, fitting a stone into his sling and flinging it at the rim-lit creature.
[Sling: 14 for 3 bludgeoning damage]
he first creature skitters back and several feet up the wall behind it, then extends its forelimbs toward Gloix and Roy. Electric energy crackles around them, then fires in a beam of lightning towards the pair!
[Lightning Jolt vs Gloix: [Attack: 13 for 4 lightning damage
Lightning Jolt vs Roy: [Attack: 12 for 6 lightning damage]
The second advances toward the group, biting with razor-sharp mandibles at Erma, then slashing with its saw-tipped arms at both her and Rel.
[Bite vs Erma: 24 for 11 piercing damage
Rotating Saw vs Erma: 14 for 3 slashing damage
Rotating Saw vs Rel: 7 for 4 slashing damage]
The third, softly glowing, holds its ground, directing its melee attacks against Zaius.
[Bite vs Zaius: 19 for 9 piercing damage
Rotating Saw vs Zaius: 24 for 7 slashing damage
Rotating Saw vs Zaius: 24 for 8 slashing damage]
[Rel, Erma, Roy then Zaius]
Roy collapses to the ground in a quivering, smoking heap..... (HP down to 0)
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
Rel yelps, and moves Roy's side (taking AoA if necessary) to lay a hand on his while singing a soothing melody.
cure wounds for 12 hp
Zaius ducks and dodges from the mechanical creature’s attacks, but takes a glancing blow from a saw blade across his thigh. He redoubles his attacks on the creature, swinging his scimitar twice hoping the glow helps guide his blade. (Attacking #3 with action surge)
Attack: 19 Damage: 4.
Action Surge Attack: 23 Damage: 8.
.
[I am on a training course for work this week, posting rate will be lower than normal; apologies]
Rel drops back to heal Roy; the creature takes a swipe with one of its saw blades as he does so. [AoO Rotating Saw vs Rel: 21 for 5]
Meanwhile Zaius's scimitar again finds its mark, chipping away at its plating some more.
[Erma's and Roy's turn (Roy having been brought back up by Rel earlier in the initiative order. Also, it hasn't mattered yet, but don't forget your bless die on attacks and saving throws.]
Roy targets Horror #3 with Catapult
Attack: 6 Damage: 8
Bless roll: 4
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
Erma bashes the thing that tried to hit her (#2): Attack: 23 Damage: 6
Roy launches one of the stones he picked up at one creature, while Erma strikes the other; both attacks score solid hits, putting nasty cracks in the respective creatures' armor.
Gloix tries to follow Roy's stone with one of his own.
[Sling vs #3: 15 for 6 bludgeoning damage]
[bless 1]
The clockwork horror on the wall shoots lightning at Gloix and Rel.
[Lightning Jolt vs Gloix: [Attack: 22 for 12 lightning damage
Lightning Jolt vs Rel: [Attack: 8 for 8 lightning damage]
The second bites and slashes at Erma again, then shifts slightly to take a slash at Gloix with its sawblade.
[Bite vs Erma: 16 for 3 piercing damage
Rotating Saw vs Erma: 15 for 6 slashing damage
Rotating Saw vs Gloix: 18 for 3 slashing damage]
Meanwhile the third keeps its focus on the hadozee in front of it.
[Bite vs Zaius: 10 for 10 piercing damage
Rotating Saw vs Zaius: 19 for 5 slashing damage
Rotating Saw vs Zaius: 23 for 5 slashing damage]
[Back to the top of order: Rel, Erma, Roy, Zaius]
Erma hits #2 again: Attack: 6 Damage: 5
She will cast healing word for 9 on Zaius.
Zaius uses his reaction to dodge away from the creatures blades (reducing damage by 8 ) and spares a glance back at Erma in appreciation as he feels reinforced by her magic. He quickly turns his attention back to the horror to his front, anger rising as his blows fail to break through the creatures thick plating. He continues to press the attack, again using the glow surrounding the creature to guide his strike.
Attack against #3: 18 Damage: 9 plus 1 for bless.
Erma puts another deep dent into the creature's plating, fracture lines beginning to visibly spread across its metallic shell. Zaius dodges and takes only a grazing blow from the other horror's sawblade, ducking between the creature's limbs and slashing his scimitar across the thing's midsection, opening a deep gouge that begins spurting some kind of lubricant or hydraulic fluid.
[Rel and Roy are up!]
Roy uses Catapult on Horror #3 again.
Damage on a failed save: 12
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
[Dex save: 8]
The horror twists out of the way of Roy's stone, which sails past and leaves a divot in the wall behind it.
[Rel's turn]
(Sorry! Out of town for a few days, back now!)
Rel will use his blade to attack Horror #2
Action: Shortsword Attack: 18 Damage: 5 piercing
Bonus Action: Rel begins to sing an inspiring martial melody for his comrades. His face begins to shine with an inner light, and you can almost see the musical notes hanging in the air. (everyone gets 5 temp hp)
Mantle of Inspiration-
When you join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed.
As a bonus action, you can expend one use of your Bardic Inspiration to grant yourself a wondrous appearance. When you do so, choose a number of creatures you can see and that can see you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks.