Okay. You walk through the woods heading towards the fort with Orion in the lead. After a while, you find the trail leading to the entrance. Orion puts on the hobgoblin mask, and I suppose the rest of you act like his prisoners. At the gate are two hobgoblins armed with longswords who stop and question you as to your business at the fort. Orion, you notice two other hobgoblins with longbows up on the wall and hear what sounds like a whole mess of goblins within the gate.
Orion says, in Goblin, "We captured these miscreants not far from the Fort. I have strict orders to bring them to the Commander, alive, for interrogation."
"Bring them in," One of the guards grunts as they open the gate for you.
"Some of these look familiar," the other guard says as you pass through the gate. "You must have captured the escaped prisoners and their rescuers."
Inside the gate, you see a circular courtyard with a small well at the center. Several goblins are relaxing against the wall while others lounge around the well. Two goblins are pulling on a rope they have lowered into the well.
"Hey, Grunkus," the first guard calls out to a hobgoblin watching the goblins. "Escort these prisoners to the Commander."
With a nod, the one called Grunkus follows orders. "Follow me," he says as he begins walking toward and then through the wall on the right side of the courtyard. You notice a door on the left side of the wall is charred and broken.
As you pass through the courtyard, one of the goblins jumps up and points at Bolin. "Hey, that guy still has his weapons!" it shouts.
"Hey!" Bolin exclaims as you grab his axe. Then, he quickly follows the others through the wall. He emerges from the wall just in time to see the others following the lead hobgoblin as he goes through the wall onthe far side of the open passageway.
As you go through the second illusory wall, you enter a triangular shaped courtyard filled with large wolf-like creatures and several goblin handlers. The creatures bark and howl as you enter their den. You notice bones scattered everywhere and piles of dirt where the creatures have been digging. The goblins try to hold the creatures back away from you as you pass through to the far side of the den.
Orion, you hear one of the creatures talking back to its goblin handler in the goblin language. A couple of others seem to be sizing you all up for a meal. They are also speaking goblin.
The lead hobgoblin tells the creatures to "Get back!" as he directs you to a set of double doors in the left of the far wall.
(OOC: Sorry - I've been moving the past couple weeks - been trying to keep up with posts but it's been tough - just want you to know that I'm still here!)
Taxidea will be acting like a prisoner but keeping ready to light things up if needed. His only physical weapons were a pair of daggers but he'd have no problem giving them to Orion since he rarely uses them.
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Prim will continue acting like a prisoner. She'll hope they don't recognize her umbrella as a weapon, but will have sand in her pouch (& hopefully a couple of twisted weathered vines) just in case.
She also suspects the "dogs" are telling their handlers that Orion doesn't smell like a hobgoblin & is paying attention to the doors behind them using peripheral vision.
Orion hurries the group through the set of double doors on the left. He can hear what the wolf-like creatures are saying, and disdainfully tells the handlers to control their beasts - "these are valuable prisoners needed for interrogation."
As you hurry through the doors, you enter a large square chamber in which several hobgoblin guards are relaxing and sharpening their weapons. A few hobgoblins are gathered in the corner apparently playing a game of dice. Two large hobgoblins stand on each side of an entryway to the left. "Well, what do you want?" one of them asks Grunkus as the other picks his nose and flicks a booger at Orion.
"This guy wants to see the commander," Grunkus replies, pointing to Orion over his shoulder. "Seems he captured the escaped prisoners and a few others."
The chamber is a forty foot by sixty foot (40'x60') room. The door you entered is in a sixty foot (60') wall. The other double door where the two hobgoblins are standing is in the forty foot (40') wall to the left. Four hobgoblins are in the far-right corner playing dice while two others are sitting in small wooden chairs against the far wall sharpening their weapons. A third hobgoblin leans against the wall whittling a piece of wood with a dagger while talking with the two sharpening their swords.
"Yeah," the booger flicker says to Orion. "You look kind of scrawny for a hobgoblin. You look kind of familiar, too." His eyes go wide as realization sets in. "That mole on your cheek! That's Dunder's face but not his body." He looks Orion up and down. "Hey, Grunkus, whatever happened to that cousin of yours?" The hobgoblin draws his sword.
"He was killed when these prisoners escaped," Grunkus says, squinting at Orion. "You do look a little like him."
Everything goes suddenly quiet as the other hobgoblins look to see what is going on. You hear and see other weapons being drawn. One of the dice players picks up a longbow leaning against the right wall. The two sharpening their weapons stop and get ready for a fight. The one with the dagger stops his whittling and drops the piece of wood to the ground, pulling out another dagger from his belt.
"That's a pretty mask you're wearing," the booger flicker says, pointing his sword at Orion. "Why don't you take it off and let us see who you really are before we take you to the commander?"
"Oh hell yeah, it's go time!" Taxidea whispers to no one in particular.
Initiative: 7
Rollback Post to RevisionRollBack
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Okay. You walk through the woods heading towards the fort with Orion in the lead. After a while, you find the trail leading to the entrance. Orion puts on the hobgoblin mask, and I suppose the rest of you act like his prisoners. At the gate are two hobgoblins armed with longswords who stop and question you as to your business at the fort. Orion, you notice two other hobgoblins with longbows up on the wall and hear what sounds like a whole mess of goblins within the gate.
Prim looks down, like a defeated prisoner.
Orion says, in Goblin, "We captured these miscreants not far from the Fort. I have strict orders to bring them to the Commander, alive, for interrogation."
"Bring them in," One of the guards grunts as they open the gate for you.
"Some of these look familiar," the other guard says as you pass through the gate. "You must have captured the escaped prisoners and their rescuers."
Inside the gate, you see a circular courtyard with a small well at the center. Several goblins are relaxing against the wall while others lounge around the well. Two goblins are pulling on a rope they have lowered into the well.
"Hey, Grunkus," the first guard calls out to a hobgoblin watching the goblins. "Escort these prisoners to the Commander."
With a nod, the one called Grunkus follows orders. "Follow me," he says as he begins walking toward and then through the wall on the right side of the courtyard. You notice a door on the left side of the wall is charred and broken.
As you pass through the courtyard, one of the goblins jumps up and points at Bolin. "Hey, that guy still has his weapons!" it shouts.
Orion herds the others along.
Orion grabs Bolin's axe, and hstily stows it in his own backback. "This one's harmless, believe me."
"Hey!" Bolin exclaims as you grab his axe. Then, he quickly follows the others through the wall. He emerges from the wall just in time to see the others following the lead hobgoblin as he goes through the wall onthe far side of the open passageway.
Orion growls at Bolin, telling him to hurry up.
As you go through the second illusory wall, you enter a triangular shaped courtyard filled with large wolf-like creatures and several goblin handlers. The creatures bark and howl as you enter their den. You notice bones scattered everywhere and piles of dirt where the creatures have been digging. The goblins try to hold the creatures back away from you as you pass through to the far side of the den.
Orion, you hear one of the creatures talking back to its goblin handler in the goblin language. A couple of others seem to be sizing you all up for a meal. They are also speaking goblin.
The lead hobgoblin tells the creatures to "Get back!" as he directs you to a set of double doors in the left of the far wall.
(OOC: Sorry - I've been moving the past couple weeks - been trying to keep up with posts but it's been tough - just want you to know that I'm still here!)
Taxidea will be acting like a prisoner but keeping ready to light things up if needed. His only physical weapons were a pair of daggers but he'd have no problem giving them to Orion since he rarely uses them.
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Prim will continue acting like a prisoner. She'll hope they don't recognize her umbrella as a weapon, but will have sand in her pouch (& hopefully a couple of twisted weathered vines) just in case.
She also suspects the "dogs" are telling their handlers that Orion doesn't smell like a hobgoblin & is paying attention to the doors behind them using peripheral vision.
Orion hurries the group through the set of double doors on the left. He can hear what the wolf-like creatures are saying, and disdainfully tells the handlers to control their beasts - "these are valuable prisoners needed for interrogation."
As you hurry through the doors, you enter a large square chamber in which several hobgoblin guards are relaxing and sharpening their weapons. A few hobgoblins are gathered in the corner apparently playing a game of dice. Two large hobgoblins stand on each side of an entryway to the left. "Well, what do you want?" one of them asks Grunkus as the other picks his nose and flicks a booger at Orion.
"This guy wants to see the commander," Grunkus replies, pointing to Orion over his shoulder. "Seems he captured the escaped prisoners and a few others."
Orion disdainfully looks at the hobgoblin who flicked the bugger, and says, "I have more important things to do than deal with the likes of you."
He looks around to see that the doors they passed through are closed, and closes them himself if they aren't.
"We're here to see the commander."
Prim keeps looking down like a beaten prisoner.
But uses peripheral vision to estimate distance & area for spell effects. 2 Hobs by side door, some (3?) playing dice, some (3?) sharpening weapons.
How many within 60 ft of Prim & 20 ft of each other?
Any by the door they came through (2 outside)?
Did she get to keep her umbrella?
The chamber is a forty foot by sixty foot (40'x60') room. The door you entered is in a sixty foot (60') wall. The other double door where the two hobgoblins are standing is in the forty foot (40') wall to the left. Four hobgoblins are in the far-right corner playing dice while two others are sitting in small wooden chairs against the far wall sharpening their weapons. A third hobgoblin leans against the wall whittling a piece of wood with a dagger while talking with the two sharpening their swords.
"Yeah," the booger flicker says to Orion. "You look kind of scrawny for a hobgoblin. You look kind of familiar, too." His eyes go wide as realization sets in. "That mole on your cheek! That's Dunder's face but not his body." He looks Orion up and down. "Hey, Grunkus, whatever happened to that cousin of yours?" The hobgoblin draws his sword.
"He was killed when these prisoners escaped," Grunkus says, squinting at Orion. "You do look a little like him."
Everything goes suddenly quiet as the other hobgoblins look to see what is going on. You hear and see other weapons being drawn. One of the dice players picks up a longbow leaning against the right wall. The two sharpening their weapons stop and get ready for a fight. The one with the dagger stops his whittling and drops the piece of wood to the ground, pulling out another dagger from his belt.
"That's a pretty mask you're wearing," the booger flicker says, pointing his sword at Orion. "Why don't you take it off and let us see who you really are before we take you to the commander?"
Roll initiative.
Initiative 7
15 initiative
"Oh hell yeah, it's go time!" Taxidea whispers to no one in particular.
Initiative: 7
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Initiative order: ??, hobgoblins, Orion, Deragor, ???, Taxidea, Prim, Bolin.
The first guard at the door swings at Orion and misses.
The booger flicker swings at Orion and comes close but misses.
Not knowing who to hit, the hobgoblin with the longbow shoots wide and misses.
The whittler throws a dagger and nearly cuts off one of the ears on Orion's mask.
The first sharpener leaps up and at Orion. Brandishing his longsword in both hands, he hits for 11 points slashing damage.
The other sharpener attempts a similar move but misses.
Grunkus fumbles around trying to unsheathe his sword and get out of the way of the others.
The two other hobgoblins appear to be unarmed and rush to open the front entry door.
Orion, then Deragor.