This post has potentially manipulated dice roll results.
Sen'ra alerts everyone on the campsite with the unknown threat. He tries to locate them but cannot determine where they are.
(Others can join after a round is completed. Then new initiative will be rolled. Note that the environment is covered in darkness and is currently heavily obscured.)
Sen'ra's Initiative: 2
Unknown Threat's Initiative: 13
As Sen'ra shouts, he felt something large hold him tightly behind and tries to grapple him in the darkness.
This post has potentially manipulated dice roll results.
I assume I must make an athletics save now.
12
Rollback Post to RevisionRollBack
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
¥¥-Forest (Heavily obscured), ¤¤-Affected by Darkness
Sen'ra repelled the attacker's grapple successfully. The rest of the party is currently on the pit without any source of light.( Pit is 5 ft deep. Can be easily climbed but still takes an extra feet to move through the edges). Environment is in the cover of natural darkness. Before attacking someone on the dark, pick a cell on which you would land your attack.
Logum wakes with a start, stands up and moves to Alton and Rinc. "What's going on, where's Sen'ra?" He then sings out a battle cry and touches Alton and Rinc imbuing them with heroism (level 2, 3 temp hp at the start of each turn).
(OOC: I forgot we were rolling group initiative, I deleted my initiative post)
Seeing that they are in total darkness, Alton will fumble around until he mqnages to put one of his daggers away and draw his short sword, hoping that the light from it will hekp grant them a source of light. If he can see he will attempt to find his way out so that he can try to see what has come upon them.
Sen'ra will move to the left of Logum and use his rage.
(Did we get to use a long rest before this happened?)
Rollback Post to RevisionRollBack
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
This post has potentially manipulated dice roll results.
Alron will move as far as he can to attempt to get out of the pit. If he is able and can see one of the oni he will bring his dagger up and throw it. He will then end his turn by drawing another of his daggers.
Sandral will move forward, aware of Darkness spells, stepping out until he can see (HH-18). He looks forward to the oni ahead of him. "Persistent monsters." He utters before three motes of flame are fired at the creature.
(Attacking Oni in EE-17 with Scorching Ray. Crossed off my spell slot already.)
Attack #1:24 vs. AC, Hit:7 fire damage. Attack #2:14 vs. AC, Hit:10 fire damage. Attack #3:12 vs. AC, Hit:4 fire damage.
This post has potentially manipulated dice roll results.
Sen'ra's blade driven with his fury drives deep into the blue oni's skin.
Rage and Frenzy each uses a bonus action. You can use Frenzy next turn but you have to roll a new one.
Edit: Rage slot haven't been used, duration will be changed to 1st round and damage from Frenzy is counted.
Alton manages to get out of the pit but his exhaustion prevented him from moving too far as he reaches the end of the dark sphere.
Rinc pulls himself as he runs as close as he can to the enemy.
Sandral unleashes his spell as soon as he saw the green oni outside the dark sphere and succesfully lands one of his rays. The oni tries to maintain its concentration.
DC 10 Constitution Saving Throw: 18
The sphere maintains its shape as the oni endures the hit.
Logum unleashes a string of insult at their current enemy.
DC 13 Wisdom Saving Throw: 20
The oni laughs at his paltry tricks on getting him angry.
Sen'ra alerts everyone on the campsite with the unknown threat. He tries to locate them but cannot determine where they are.
(Others can join after a round is completed. Then new initiative will be rolled. Note that the environment is covered in darkness and is currently heavily obscured.)
Sen'ra's Initiative: 2
Unknown Threat's Initiative: 13
As Sen'ra shouts, he felt something large hold him tightly behind and tries to grapple him in the darkness.
Athletics 5
Rinc grabs his sword and shield and tries to listen where the enemy may be...
Did Rinc manage to remove a level of exhaustion?
Not yet, since his long rest wasn't completed yet.
I assume I must make an athletics save now.
12
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
00-01-02-03-04-05-06-07-08-09-10-11-12-13-14-15-16-17-18-19-20
AA-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
BB-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
CC-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
DD-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
EE-__-__-__-__-__-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__-__
FF-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__
GG-__-__-__-¤¤-¤¤-¤¤-Se-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__
HH-__-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__
II-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__
JJ-__-__-__-__-__-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__-__
KK-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
LL-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
MM-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-Ri-¢¢-¢¢-Sa
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OO-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
PP-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-Gu-¢¢-¢¢-Ki-¢¢
QQ-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
RR-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
¥¥-Forest (Heavily obscured), ¤¤-Affected by Darkness
Sen'ra repelled the attacker's grapple successfully. The rest of the party is currently on the pit without any source of light.( Pit is 5 ft deep. Can be easily climbed but still takes an extra feet to move through the edges). Environment is in the cover of natural darkness. Before attacking someone on the dark, pick a cell on which you would land your attack.
Initiative: 21
Unknown Threat's Initiative 14
Your group's turn
Logum wakes with a start, stands up and moves to Alton and Rinc. "What's going on, where's Sen'ra?" He then sings out a battle cry and touches Alton and Rinc imbuing them with heroism (level 2, 3 temp hp at the start of each turn).
(OOC: I forgot we were rolling group initiative, I deleted my initiative post)
Seeing that they are in total darkness, Alton will fumble around until he mqnages to put one of his daggers away and draw his short sword, hoping that the light from it will hekp grant them a source of light. If he can see he will attempt to find his way out so that he can try to see what has come upon them.
Rinc will move as fast as he can towards where he heard Sen'ra yell from. "Sen'ra, run towards my voice...we aren't covered by the darkness"
3 level exhaustion, move of 15, so he climbs out of pit for 10 movement, and makes it to LL16.....
Sandral will attempt to get up from where he was resting. "What's happening?" He asks, reaching for his arcane focus while looking around.
Initiative: 11
Logum walks between his fellow members and places his spell, giving Rinc and Alton the bravery they needed for this bleak situation.
Rinc immediately climbs toward Sen'ra's voice and shouts a suggestion.
Alton unsheathes his shortsword, fully illuminating but unable to reach outside the pit.
(Sandral and Sen'ra still has their turn.)
00-01-02-03-04-05-06-07-08-09-10-11-12-13-14-15-16-17-18-19-20
AA-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
BB-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
CC-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
DD-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
EE-__-__-__-__-__-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__-__
FF-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__
GG-__-__-__-¤¤-¤¤-¤¤-Se-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__
HH-__-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__
II-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__
JJ-__-__-__-__-__-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__-__
KK-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
LL-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-Ri-__-__-__-__
MM-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-Sa
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OO-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
PP-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-Gu-¢¢-¢¢-Ki-¢¢
QQ-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
RR-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
Sandral will climb out of the hole (Move to JJ-18) and search around to see what is going on (beside the obvious darkness blot)
Perception: 8
(great dice roll to come back to :-p )
Sen'ra will move to the left of Logum and use his rage.
(Did we get to use a long rest before this happened?)
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Sandral moves closer to the sphere of darkness while Sen'ra ragingly tries to escape from it. He then calms down as soon as he reach his destination.
Long rest was interrupted before the group finished it.
00-01-02-03-04-05-06-07-08-09-10-11-12-13-14-15-16-17-18-19-20
AA-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
BB-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
CC-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
DD-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
EE-__-__-__-__-__-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__-__
FF-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__
GG-__-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__
HH-__-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__
II-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-__-__
JJ-__-__-__-__-__-¤¤-¤¤-__-__-__-__-__-__-__-__-__-__-Sa-__-__
KK-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
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Unknown Threat's turn
Sandral and Sen'ra sees from the forest a green skinned oni. It seems a size smaller compared to what they saw inside the cave.
"I already finished my target, better pick up your slack brother."
The sphere of darkness this time covers both Rinc and Sandral's vision.
From the place where the sphere was formerly located, a blue skinned emerges.
"You only pick those that are easy to kill. I pick someone who looks like someone that can give a fight."
Sen'ra sees the oni holding a massive glaive, licking the blade.
"Let us see if you can give me the satisfaction I want."
It runs near enough to Sen'ra and brandishes his weapon twice at his body.
Attack: 8 Damage: 9 Magical Slashing Damage.
Attack: 20 Damage: 9 Magical Slashing Damage.
00-01-02-03-04-05-06-07-08-09-10-11-12-13-14-15-16-17-18-19-20
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BB-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
CC-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
DD-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
EE-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-On-__-__-__
FF-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
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HH-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-¤¤-__-__-__
II-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__
JJ-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-¤¤-¤¤-¤¤-Sa-¤¤-__
KK-__-__-__-__-__-__-__-__-__-__-On-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__
LL-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-Ri-¤¤-¤¤-__-__
MM-__-__-__-__-__-__-__-__-__-__-__-__-Se-__-¢¢-¤¤-¤¤-¢¢-¢¢-¢¢
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RR-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
Spell source: Logum (Lvl 2 Heroism 1st round)
Spell placed: Rinc & Alton (Logum)
Your group's turn (2nd round)
Sen'ra curses as he looks at the Oni's
He will then slash at one while using his rage.
Att: 23
Dmg: 7
He will then use his Frenzy to make another attack
Att: 23
Dmg: 13
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Alron will move as far as he can to attempt to get out of the pit. If he is able and can see one of the oni he will bring his dagger up and throw it. He will then end his turn by drawing another of his daggers.
Dagger: Attack: 11 Damage: 6
Rinc moves as close as he can to the nearest oni...."Ok Blue....let's have at it...I'm sick of the both of you"
level 3 exhaustion....max move of 3 squares will get to LL13.
Sandral will move forward, aware of Darkness spells, stepping out until he can see (HH-18). He looks forward to the oni ahead of him. "Persistent monsters." He utters before three motes of flame are fired at the creature.
(Attacking Oni in EE-17 with Scorching Ray. Crossed off my spell slot already.)
Attack #1: 24 vs. AC, Hit: 7 fire damage.
Attack #2: 14 vs. AC, Hit: 10 fire damage.
Attack #3: 12 vs. AC, Hit: 4 fire damage.
Logum will step out to NN13. He cries out to the oni he can see. "You look a little blue there bub, why don't you run along home."
He casts vicious mockery: damage 1
Sen'ra's blade driven with his fury drives deep into the blue oni's skin.
Rage and Frenzy each uses a bonus action. You can use Frenzy next turn but you have to roll a new one.
Edit: Rage slot haven't been used, duration will be changed to 1st round and damage from Frenzy is counted.
Alton manages to get out of the pit but his exhaustion prevented him from moving too far as he reaches the end of the dark sphere.
Rinc pulls himself as he runs as close as he can to the enemy.
Sandral unleashes his spell as soon as he saw the green oni outside the dark sphere and succesfully lands one of his rays. The oni tries to maintain its concentration.
DC 10 Constitution Saving Throw: 18
The sphere maintains its shape as the oni endures the hit.
Logum unleashes a string of insult at their current enemy.
DC 13 Wisdom Saving Throw: 20
The oni laughs at his paltry tricks on getting him angry.
00-01-02-03-04-05-06-07-08-09-10-11-12-13-14-15-16-17-18-19-20
AA-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
BB-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥-¥¥
CC-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
DD-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
EE-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-On-__-__-__
FF-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
GG-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__
HH-__-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-¤¤-Sa-__-__
II-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-¤¤-¤¤-¤¤-__-__
JJ-__-__-__-__-__-__-__-__-__-__-__-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__
KK-__-__-__-__-__-__-__-__-__-__-On-__-__-¤¤-¤¤-¤¤-¤¤-¤¤-¤¤-__
LL-__-__-__-__-__-__-__-__-__-__-__-Se-Ri-__-¤¤-¤¤-¤¤-¤¤-__-Al
MM-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¤¤-¤¤-¢¢-¢¢-¢¢
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RR-__-__-__-__-__-__-__-__-__-__-__-__-__-__-¢¢-¢¢-¢¢-¢¢-¢¢-¢¢
Spell source: Logum (Lvl 2 Heroism 1st round), Sen'ra (Rage 1st round)
Spell placed: Rinc & Alton (Logum)