Bregnoul gives Kelsin a sideglance with quirked brows. "Urzad is little more than a beast. We're lucky he understands Common enough to follow simple instructions. He's good for lifting heavy things, and not half bad in a skirmish, but he's also got an unruly temper, and sometimes needs to be reminded who's in charge. If his presents offends, I can have him go back down into the dungeons to his pen?" Bregnoul doesn't wait for an answer he nods his head barely perceptibly at Stervan, and the stocky man gets up from his food to unlock Urzad's chains from the wall and lead him out the door to the right. "There now, much better, eh. I guess, since Urzad's gone though, we'll be needing someone else to feed and stoke the fire when it dwindles." The look Bregnoul gives Kelsin seems to indicate that he thinks it's going to be her job to do that, since it was her voice that got Urzad taken away.
"Easy Kelsin," Strix says calmly. "We may not agree with they're treatment of Urzad, and while this is a dwarven keep, we're still Bregnoul's guests for the night. Perhaps ye' could negotiate with Mr. Bonlam for Urzad's freedom if ye've concern for his condition. We could always use someone to help with heavy lifting."
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
After dinner, drinks, and some lively games of dice and cards. Bregnoul's group started to head off into the keep to find their bed chambers. Before he left Bregnoul invited the party to set up their bedrolls here in the great room. "Feel free to sleep here in the great room. Keep the fire stoked as high as you'd like. In the morning you can do your rounds and write your reports on Hemsedal's status. Good night my new friends! May the Light keep you till it dawns again."
Kelsin sits down against a wall with her hand on the hilt of her dagger. She falls uneasily into slumber occasionally tossing and turn, though comforted by her dagger.
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Strix will also use the sending stone to report their current status and occupation of the keep.
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Strix message to Gryld through her Sending Stone is returned with a rather gruff and upset sounding tone of voice. "Occupied?! Dark! Make sure they haven't found the secret storage room in the dungeons!"
"I don't know the location of this hidden room, just that it's somewhere in the Dungeon. I would assume it's magically protected with a password much like the one we found at Furuflaten. I think it's less important to know it's location than to ensure that its location, and its very existence, remains unknown to the current occupants."
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Well that is true Strix, but how can we verify it. The only way I know is to check if the entrance is still is locked. The other option is to kick out these people while revealing nothing of our motives" says Kelsin
"Well.... I guess I was hoping that if they had found it, it would be obvious - a large amount of dwarven weapons laying about and such like we found before. Plus I doubt this lot guessed the password so they would have needed to brute-force their way in. We may just need to check it out and hope for the best."
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"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"The weapon we have seen so far don't seem to be dwarven made." she then stands and shoulders her pack. "Alright lets give ourselves a tour of this keep and see if their is anything amiss"
Bregnoul gives Kelsin a sideglance with quirked brows. "Urzad is little more than a beast. We're lucky he understands Common enough to follow simple instructions. He's good for lifting heavy things, and not half bad in a skirmish, but he's also got an unruly temper, and sometimes needs to be reminded who's in charge. If his presents offends, I can have him go back down into the dungeons to his pen?" Bregnoul doesn't wait for an answer he nods his head barely perceptibly at Stervan, and the stocky man gets up from his food to unlock Urzad's chains from the wall and lead him out the door to the right. "There now, much better, eh. I guess, since Urzad's gone though, we'll be needing someone else to feed and stoke the fire when it dwindles." The look Bregnoul gives Kelsin seems to indicate that he thinks it's going to be her job to do that, since it was her voice that got Urzad taken away.
"Are your arms broken or too lazy to tend to your own fire. I have camped among the snow. A dwindling fire does not bother me" says Kelsin.
"Easy Kelsin," Strix says calmly. "We may not agree with they're treatment of Urzad, and while this is a dwarven keep, we're still Bregnoul's guests for the night. Perhaps ye' could negotiate with Mr. Bonlam for Urzad's freedom if ye've concern for his condition. We could always use someone to help with heavy lifting."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Kelsin grumbles, but gives in. "Alright I'll do as you say Strix"
After dinner, drinks, and some lively games of dice and cards. Bregnoul's group started to head off into the keep to find their bed chambers. Before he left Bregnoul invited the party to set up their bedrolls here in the great room. "Feel free to sleep here in the great room. Keep the fire stoked as high as you'd like. In the morning you can do your rounds and write your reports on Hemsedal's status. Good night my new friends! May the Light keep you till it dawns again."
Kelsin sits down against a wall with her hand on the hilt of her dagger. She falls uneasily into slumber occasionally tossing and turn, though comforted by her dagger.
“Harbeck, I’m not sure we should totally relax our vigilance. I’ll take first watch.”
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Strix will also use the sending stone to report their current status and occupation of the keep.
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
Strix message to Gryld through her Sending Stone is returned with a rather gruff and upset sounding tone of voice. "Occupied?! Dark! Make sure they haven't found the secret storage room in the dungeons!"
Kelsin wipes the sleep from her eyes. "That is news. A dungeon down here. Strix do you know where the hidden entrance can be found?"
"I don't know the location of this hidden room, just that it's somewhere in the Dungeon. I would assume it's magically protected with a password much like the one we found at Furuflaten. I think it's less important to know it's location than to ensure that its location, and its very existence, remains unknown to the current occupants."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"Well that is true Strix, but how can we verify it. The only way I know is to check if the entrance is still is locked. The other option is to kick out these people while revealing nothing of our motives" says Kelsin
"Well.... I guess I was hoping that if they had found it, it would be obvious - a large amount of dwarven weapons laying about and such like we found before. Plus I doubt this lot guessed the password so they would have needed to brute-force their way in. We may just need to check it out and hope for the best."
"...at worst if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat."
"The weapon we have seen so far don't seem to be dwarven made." she then stands and shoulders her pack. "Alright lets give ourselves a tour of this keep and see if their is anything amiss"
Kelsin starts touring around the keep as she investigates for any sign of the dungeon or dwarven weapons.
Perception
7 in game log