Alan, feeling slightly more at ease after deciding he would only go for non-lethal attacks against the bandits, followed a ways behind the group. He was determined to stay behind and provide ranged support, not get tangled up in some melee. He was a hunter, after all. Not some thug.
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Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
As you all head towards the road you attempt to be silent as you move but a small herd of Elephants might be quieter. As you get closer to the road you can hear a number of deep, guttural voices calling out in alarm. as you get closer you see a small band of 4 Orc's getting into a battle formation while facing the woods where you are coming from.
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"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Peeking out from behind the trees, Alan spots the orcs.
"Huh. Orcs. I don't think we can pass as orcs, guys. They're orcs, though. Bigger targets. Dibs on the one on the right!" Alan said to his companions from his spot behind a tree.
Silently praying she's got a good enough distance from the group to hopefully not be lumped in with them, Avery hopes that the noise the others are making will disguise her own attempt at stealth and readies her bow.
This post has potentially manipulated dice roll results.
Solastor draws his mace as he sees them in formation. "If this keeps up we should give up and stealth. A blind rush forward seems to work just fine eh Fargrim?"
"Aye. Sounds like a plan. Let's keep the shield wall to the fore this battle, though." Fargrim agrees heartily despite remembering being left in the others dust during the last combat. Raising his axe above his head, and gesturing to his comrades, he yelling a battle prayer to Clangeddin as he rushes forward towards the Orcs.
Arynn, you are up first. They are on the road about 50 feet away. The tree line is 20 feet from the road affording partial cover to you and to them if you were to fire a ranged attack from here.
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"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn, flinching at the battle cry and how it may alert the camp nearby, decides this needs to be dealt with quickly. He moves forward, to the edge of the treeline, then pulls a dart from his belt. He aims at the first orc, and launches the small projectile at them, before moving to the cover of the treeline again.
This post has potentially manipulated dice roll results.
Seeing the injury taken to his shield mate Orc 4 pulls out a Javelin and throws it at Arynn in response to his attack while letting out a loud battle cry in response to Fargrim's battle cry.
Attack: 13 Damage: 8
He throws it with incredible force and the Javelin strikes Arynn through the chest creating a bleeding wound.
With a flourish of his wand, a single shard of ice drips from the end; as Teller casts Frostbite. Orc 4 will need to make a Constitution saving throw, DC 14 as frost forms around him. He takes 2 cold damage if he fails.
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It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
This post has potentially manipulated dice roll results.
Constitution save: 4
Frost forms around Orc 4 and his ears begin to grow blue and he lets put a small whimper of pain. Then Orc 2 rushes forward and swings his axe at the dwarven figure running at Fargrim with a returning battle cry. Attack: 7 Damage: 7
Orc 3 then runs up to the cat like figure and swings at teller with his axe. Attack: 24 Damage: 12
Alan sees the carnage unfolding and runs to the cover near Arynn, checking on the poor guy with a spear in his chest before firing off two rapid bolts at Orc 1.
"That did not go as planned." Alan muttered to himself.
Stealth: 12
Alan, feeling slightly more at ease after deciding he would only go for non-lethal attacks against the bandits, followed a ways behind the group. He was determined to stay behind and provide ranged support, not get tangled up in some melee. He was a hunter, after all. Not some thug.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
As you all head towards the road you attempt to be silent as you move but a small herd of Elephants might be quieter. As you get closer to the road you can hear a number of deep, guttural voices calling out in alarm. as you get closer you see a small band of 4 Orc's getting into a battle formation while facing the woods where you are coming from.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Teller, seeing the orcs, has a brief moment of panic and casts Mage Armor on himself. "Well s@$t."
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
Peeking out from behind the trees, Alan spots the orcs.
"Huh. Orcs. I don't think we can pass as orcs, guys. They're orcs, though. Bigger targets. Dibs on the one on the right!" Alan said to his companions from his spot behind a tree.
(If I initiative is required, 13 )
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Silently praying she's got a good enough distance from the group to hopefully not be lumped in with them, Avery hopes that the noise the others are making will disguise her own attempt at stealth and readies her bow.
"Filthy orcs." Arynn grunts, drawing his blade.
Initiative: 23
Initiative: 9
Initiative 17
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
Solastor draws his mace as he sees them in formation. "If this keeps up we should give up and stealth. A blind rush forward seems to work just fine eh Fargrim?"
Initiative: 3
"Aye. Sounds like a plan. Let's keep the shield wall to the fore this battle, though." Fargrim agrees heartily despite remembering being left in the others dust during the last combat. Raising his axe above his head, and gesturing to his comrades, he yelling a battle prayer to Clangeddin as he rushes forward towards the Orcs.
"For the glory of Silverbeard!"
Initiative: 11
Orc 1: 7
Orc 2: 15
Orc 3: 16
Orc 4: 20
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Initiative Order: Arynn, Orc 4, Teller, Orc 3, Orc 2, Solastor, Alan, Fargrim, Avery, Orc 1
Arynn, you are up first. They are on the road about 50 feet away. The tree line is 20 feet from the road affording partial cover to you and to them if you were to fire a ranged attack from here.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn, flinching at the battle cry and how it may alert the camp nearby, decides this needs to be dealt with quickly. He moves forward, to the edge of the treeline, then pulls a dart from his belt. He aims at the first orc, and launches the small projectile at them, before moving to the cover of the treeline again.
Dart vs. Orc 1: 21 vs. AC. Hit: 6 piercing damage.
Seeing the injury taken to his shield mate Orc 4 pulls out a Javelin and throws it at Arynn in response to his attack while letting out a loud battle cry in response to Fargrim's battle cry.
Attack: 13 Damage: 8
He throws it with incredible force and the Javelin strikes Arynn through the chest creating a bleeding wound.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Initiative Order: Arynn, Orc 4, Teller, Orc 3, Orc 2, Solastor, Alan, Fargrim, Avery, Orc 1
Teller, you are up.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
With a flourish of his wand, a single shard of ice drips from the end; as Teller casts Frostbite. Orc 4 will need to make a Constitution saving throw, DC 14 as frost forms around him. He takes 2 cold damage if he fails.
It's never a bad idea to learn something.
Legends: The Next Generation; DM
League of Improbable Adventurers: Many Stories (Teller) Storm Sorcerer LvL 3
(Knew I should've taken a bonus action dodge for Ki...)
Arynn: 11/24 HP
Constitution save: 4
Frost forms around Orc 4 and his ears begin to grow blue and he lets put a small whimper of pain. Then Orc 2 rushes forward and swings his axe at the dwarven figure running at Fargrim with a returning battle cry. Attack: 7 Damage: 7
Orc 3 then runs up to the cat like figure and swings at teller with his axe. Attack: 24 Damage: 12
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Apparently these orcs are not playing around. Initiative Order: Arynn, Orc 4, Teller, Orc 3, Orc 2, Solastor, Alan, Fargrim, Avery, Orc 1
Solastor, Alan, Fargrim, Avery.... you are up.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Alan sees the carnage unfolding and runs to the cover near Arynn, checking on the poor guy with a spear in his chest before firing off two rapid bolts at Orc 1.
"That did not go as planned." Alan muttered to himself.
Attack: 8 Damage: 4
Attack: 18 Damage: 4
Without even looking to see if the bolts hit, Alan pulled himself back behind the tree for cover.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)