Taman hides behind a small pebble making his big toe to be completely hidden from the goblin's sight. The goblin that ran inside does not come back at this point but you are sure there is a reason it ran away.
The goblin that has remained outside sees the approaching figures and fires an arrow at the not so stealthy Taman. Attack: 18 Damage: 8 Second roll for disadvantage: Attack: 23 Damage: 7And the arrow flies true striking Taman in the thigh with a loud *THUNK*
(Just checking if the goblins are at long range at the moment. If so, it'd be disadvantage on the attack roll, assuming they don't have something to counteract it, like the sharpshooter feat)
This post has potentially manipulated dice roll results.
Seeing the arrow his Taman, Fargrim let's out a battle cry once more ("For Clangedin!") and dash directly at the goblin (for real this time). He holds his battleaxe above his head, trying to look like the most threatening speck in the distance as he yells "Chaaaaaaarge" at the top of his lungs.
Trying to draw the goblins fire towards himself. If applicable: Intimidation: 13
Alan continued his leisurely pace forward, though he was a bit more cautious after seeing Taman get hit by an arrow. He took out his shield to protect him from any incoming missiles.
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Arynn is continuing to dash forward ahead of the group, he puts his hand on the pommel of his blade, ready to draw it once he gets close enough. (Another 80 feet of movement)
Taman grunts in pain as the arrow hits his thigh but luckily it is just a flesh wound. He keeps dashing towards the goblins (60ft). Importantly he is looking to take cover on the way (even if that means going a few less feet forward that round).
(I guess Taman is now 200ft away, behind Arynn - who has also dashed twice but is faster so he is 160ft away?)
Rollback Post to RevisionRollBack
Taman Bharr - Human Bard - League of Improbable Adventurers
The other goblin has still not returned but you can start to hear sounds coming from inside the cave. It sounds like reinforcements may have been called.
Redmond will being running behind his companions (for the sake of brevity, he'll keep using the dash action until he's within 120ft of one of the goblins)
This post has potentially manipulated dice roll results.
The goblin fires at the dashing Arryn attempting to slow him down. Attack: 15 Damage: 5 but in it's haste it fires over his head and the arrow glances harmlessly off the rock wall and shatters. He then ducks into the cave and disappears into the shadows
Alan gets as close to the cave's entrance as he can before the reinforcements exit. He attempts to take cover behind the large boulder that the goblin was behind, only on the opposite side. He stows his shield and focuses his attention on aiming and firing his hand crossbow at the approaching goblins.
Alright little guys... give me a target...
(OOC: I don't know if he got to the cave mouth before the goblins did, but that's what he does if he did. If not, I'll write something else.)
(Keeping the occasional glance at the rocks; they could easily be triggered to fall down as traps.)
Taman uses cover wherever he can and attempts to move dash without being seen until he is within 120ft of the goblins.
(That may take a few rounds!)
Stealth: 8
Taman Bharr - Human Bard - League of Improbable Adventurers
Taman hides behind a small pebble making his big toe to be completely hidden from the goblin's sight. The goblin that ran inside does not come back at this point but you are sure there is a reason it ran away.
(Redmond- you are up)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Redmond patiently makes his way forwards towards the goblins, shield raised in anticipation of a barrage of arrows.
(Full movement forward, dodge action)
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
The goblin that has remained outside sees the approaching figures and fires an arrow at the not so stealthy Taman. Attack: 18 Damage: 8 Second roll for disadvantage: Attack: 23 Damage: 7And the arrow flies true striking Taman in the thigh with a loud *THUNK*
(Fargrim and Solastor you are up)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(Just checking if the goblins are at long range at the moment. If so, it'd be disadvantage on the attack roll, assuming they don't have something to counteract it, like the sharpshooter feat)
(yeah, it hits anyway)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(I'm guessing they're 320 ft away still)
Solastor keeps his shield up and dashes forward trying to cover the distance to the attacking goblin.
(he had dashed so more like 260, but still a distance)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Seeing the arrow his Taman, Fargrim let's out a battle cry once more ("For Clangedin!") and dash directly at the goblin (for real this time). He holds his battleaxe above his head, trying to look like the most threatening speck in the distance as he yells "Chaaaaaaarge" at the top of his lungs.
Trying to draw the goblins fire towards himself. If applicable: Intimidation: 13
Alan continued his leisurely pace forward, though he was a bit more cautious after seeing Taman get hit by an arrow. He took out his shield to protect him from any incoming missiles.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
Initiative order: Arynn, Taman, Alan, goblin inside, Redmond, Goblin outside, Solastor, Fargrim
Arynn and Taman are up
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Arynn is continuing to dash forward ahead of the group, he puts his hand on the pommel of his blade, ready to draw it once he gets close enough. (Another 80 feet of movement)
Taman grunts in pain as the arrow hits his thigh but luckily it is just a flesh wound. He keeps dashing towards the goblins (60ft). Importantly he is looking to take cover on the way (even if that means going a few less feet forward that round).
(I guess Taman is now 200ft away, behind Arynn - who has also dashed twice but is faster so he is 160ft away?)
Taman Bharr - Human Bard - League of Improbable Adventurers
(That is correct)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
The other goblin has still not returned but you can start to hear sounds coming from inside the cave. It sounds like reinforcements may have been called.
Redmond is up
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Redmond will being running behind his companions (for the sake of brevity, he'll keep using the dash action until he's within 120ft of one of the goblins)
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
The goblin fires at the dashing Arryn attempting to slow him down. Attack: 15 Damage: 5 but in it's haste it fires over his head and the arrow glances harmlessly off the rock wall and shatters. He then ducks into the cave and disappears into the shadows
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Alan gets as close to the cave's entrance as he can before the reinforcements exit. He attempts to take cover behind the large boulder that the goblin was behind, only on the opposite side. He stows his shield and focuses his attention on aiming and firing his hand crossbow at the approaching goblins.
Alright little guys... give me a target...
(OOC: I don't know if he got to the cave mouth before the goblins did, but that's what he does if he did. If not, I'll write something else.)
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
(The one outside ran in. None have come out.)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane