Sam you hit Bon Bon in the face his head snaps back. But unlike before he does not snap out of his rage. You see in his eyes the Bon Bon you met yesterday is lost to the corruption
DM: (He got a power up after the madness got him mu ha ha ha, got got some stuff for the encounter)
Bon Bon got a 22 on his dex to contest your grapple. Crunchface you go to grab Bon Bon and he springs up jumps ogg your head loonytoons style and lands at your side
DM(You can use your held action here Maz before the following happens)
Bon Bon then evokes his warrior sprit and slashes at Crunchface
I will cast Silvery Barbs to try and negate the crit.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll. You can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
Crunchface will give the advantage to Marley and cast Color Spray at Bon bon. 25. If it’s more than runny babbit’s current HP he’s blinded until my next turn.
This post has potentially manipulated dice roll results.
(I’m assuming I cannot use that action as it appears we’ve moved on, but perhaps I can put the little guy to sleep!)
Maz tries to remain calm and removes his flute. He looks to the others and signals for them to plug their ears so he doesn’t accidentally put them to sleep as well. Then he begins to play a slow soothing melody.
sleep: 13
”please sleep Bon Bon. We don’t want to hurt you.” He pleas quietly after he finishes playing.
After a few more minutes the party approaches a wall of fog. As you approach Bon Bon slows and stumbles a bit.
Wis save 2
DM: nooo I liked Bon Bon.
He stumbles and falls.
No no no NOOOOOOO his whimper turns into a roar.
He stands and turns towards the party and draws his dagger before charging Sam the cloestes to him
Bon Bon attacks Sam with unknown fury.
Attack 1: 10 miss
Attack 2 8 miss
Attack 3 19 9 damage
Attack 4 24 8 damage
Yall are up post in any order.
(4 attacks?? OUCH)
Sam's had enough and punches Bon Bon in the face: Attack: 17 Damage: 4
And also says Bon Bon, you've got to stop this.
D&D since 1984
BA He uses Second Wind to heal: 13
D&D since 1984
Crunchface tries to grab the rabbit with athletics 10
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Marley fishes the club from the magical holding bag and moves up towards Bon Bon ready to try to knock him unconscious if needed.
Sam you hit Bon Bon in the face his head snaps back. But unlike before he does not snap out of his rage. You see in his eyes the Bon Bon you met yesterday is lost to the corruption
DM: (He got a power up after the madness got him mu ha ha ha, got got some stuff for the encounter)
Bon Bon got a 22 on his dex to contest your grapple. Crunchface you go to grab Bon Bon and he springs up jumps ogg your head loonytoons style and lands at your side
DM(You can use your held action here Maz before the following happens)
Bon Bon then evokes his warrior sprit and slashes at Crunchface
Attack 1: nat 20 for 14 damage
Attack 2: 18 for 7 damage.
Yall are up
I will cast Silvery Barbs to try and negate the crit.
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature.
The triggering creature must reroll the d20 and use the lower roll.
You can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute.
A creature can be empowered by only one use of this spell at a time.
Crunchface will give the advantage to Marley and cast Color Spray at Bon bon. 25. If it’s more than runny babbit’s current HP he’s blinded until my next turn.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The reroll is a 13 for 4 damage and color spray is not effective.
Sam says “oh boy, here we go again.”
D&D since 1984
Better than 14 damage
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Sam will aim to knock out and not kill.
Attack: 19 Damage: 12
BA: Attack: 25 Damage: 6
D&D since 1984
Marley attempts to subdue Bon Bon, attacking with the pommel of his sword and the club in his offhand.
Shortsword: Attack: 12 Damage: 7
Club: Attack: 24 Damage: 4
Sam you miss but hit with your back swing.
Marley it looks like your going to hit but at the last second Bon Bon does a perry noxking aside your sword but he leaves an opening fir your club
**of note I don't think you can grapple and dual weild I'll look it up later
Note, I don’t have a sword!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Lol Your right. My bad for all the little errors lately been a constant sort of month.
(Tis fine)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(I’m assuming I cannot use that action as it appears we’ve moved on, but perhaps I can put the little guy to sleep!)
Maz tries to remain calm and removes his flute. He looks to the others and signals for them to plug their ears so he doesn’t accidentally put them to sleep as well. Then he begins to play a slow soothing melody.
sleep: 13
”please sleep Bon Bon. We don’t want to hurt you.” He pleas quietly after he finishes playing.
Sleep does not seem to take hold.