After dodging the first arrow aimed at him, kres flies over to help Realgâr, taking aim at Goblin 2, swinging his quarterstaff into its side, follwing up with a kick to the face.
Kres charges towards the open goblin, striking a good blow into the shoulder of the creature with a *CRACK*. The goblin yells in pain as Kres follows up with a talon to the vitals, but its shield manages to get in the way.
OOC: This is for Round 2, assuming no one else acted first to help Realgar.
IC: Randaler, seeing that Realgar takes the brunt of the goblin attacks and falls to the ground from his wounds, rushes to Realgar's aid. Ignoring any remaining danger, he goes to work on his wounds.
Realgâr lies bleeding out from the goblin's double team.
Chad yells to take the goblin alive, then rushes forward to attack with his quarterstaff. Unfortunately his blow is evaded by the nimble creature as Chad stands atop where Realgâr has fallen unconscious.
Randaler rushes to Realgâr's aid and stabilises him.
Goblin 2 screeches as it disengages and attempts to run away up the passageway, shouting in goblin
Kres leaps forward down the path after the goblin. He uses a swift kick to the side of the neck of the goblin, causing it to flail before falling unconscious from the strong blow to its nerves. From the edge of his torchlight, Kres can see ahead of him an opening in the cave, which the goblin seems to have tried to retreat to. Though he cannot see the full area, across from him he can see what appear to be some drained rock pools; the possible source of the floor earlier. He can hear from perhaps another exit to the chamber some goblinoid grunting, a lower gruffer tone angrily speaking, as well as a wolf growl.
Mary will rush over to her unconscious companion and attempt to heal him with a Healing Word
Haize looks over the goblins. They don't seem to have any money pouches, but the one being checked over has a scimitar, a shield, and a suit of leather armour for a small creature. It would take a couple of minutes to take the armour off of the goblin.
Realgâr stands up after being stabilized and healed, saying, "A near death experience already?! I need to start gettin' serious it seems! Thank you for the help lads!"
Attack: 18 Damage: 9
Attack off hand: 16 Damage: 1
(I forgot gob2 was knocked out)
Can Realgâr coup de gras the unconscious goblin 2 and Lay On Hands himself afterwards? I'm not metagaming that he heard the take it alive suggestion. If not I'll just lay on hands for 4hp.
(A coup de grace would be an attack on the helpless goblin. It'd be an action, which is the same action economy as using Lay on Hands. It'd be either or in a round)
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
In Goblin:
"Gonna kill you. Kill you dead for Boss Klarg!"
After dodging the first arrow aimed at him, kres flies over to help Realgâr, taking aim at Goblin 2, swinging his quarterstaff into its side, follwing up with a kick to the face.
Quarterstaff. Attack: 10 Damage: 5
Unarmed Talon. Attack: 11 Damage: 4
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver
Kres charges towards the open goblin, striking a good blow into the shoulder of the creature with a *CRACK*. The goblin yells in pain as Kres follows up with a talon to the vitals, but its shield manages to get in the way.
(Goblin 1: 4 damage taken)
(Goblin 2: 4 damage taken)
STILL TO GO
Haize
Mary
Realgâr takes both hits and falls to the ground, unconscious. (Took 3 dmg from the water earlier)
OOC: Poke I also freed up a character slot, so I have Realgâr in the campaign now
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
OOC: This is for Round 2, assuming no one else acted first to help Realgar.
IC: Randaler, seeing that Realgar takes the brunt of the goblin attacks and falls to the ground from his wounds, rushes to Realgar's aid. Ignoring any remaining danger, he goes to work on his wounds.
Medicine Check: 17 to stabilize Realgar.
[ Insert Favorite Saying Here ] ... ;-)
Chad
Round 2
I yell to the others, “take that one alive!” I draw my quarter staff and hold it with both hands. I rush goblin 1 trying to knock it out.
Attack: 13 - Damage: 2
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
(Just going to give it a little longer for Haize/Mary's turns. If they don't respond in the next few hours, I'll take a turn for them)
(Given Haize and Mary a couple of days to respond. Will take their actions for this round)
Haize rushes closer and unleashes a combo of punches and kicks at goblin 1.
Unarmed Strike: 8 Damage: 7
Unarmed Strike: 25 Damage: 7
Mary steps forward with her rapier drawn and attempts to pierce the tip into the goblin 2's heart.
Rapier: 9 Damage: 10 piercing.
Goblin 1 takes the strikes from Haize, falling to the ground in a broken mess. (Goblin 1 defeated)
Goblin 2 manages to get its buckler in the way of the rapier.
INITIATIVE: ROUND 2
Realgâr (dying at start of combat, requires death saving throw)
Chad
Randaler
Goblins (Goblin 1 defeated, Goblin 2 = 4 damage, Goblin 3 defeated)
Haize
Kres
Mary
(Retroactive from above checks)
Realgâr lies bleeding out from the goblin's double team.
Chad yells to take the goblin alive, then rushes forward to attack with his quarterstaff. Unfortunately his blow is evaded by the nimble creature as Chad stands atop where Realgâr has fallen unconscious.
Randaler rushes to Realgâr's aid and stabilises him.
Goblin 2 screeches as it disengages and attempts to run away up the passageway, shouting in goblin
"Boss! Boss! They're killing us!"
NEXT IN INITIATIVE
Haize
Kres
Mary
Kres sees the goblin run of and will fly after it trying to knock it out.
Knock out blow Attack: 18 Damage: 9
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver
Kres leaps forward down the path after the goblin. He uses a swift kick to the side of the neck of the goblin, causing it to flail before falling unconscious from the strong blow to its nerves. From the edge of his torchlight, Kres can see ahead of him an opening in the cave, which the goblin seems to have tried to retreat to. Though he cannot see the full area, across from him he can see what appear to be some drained rock pools; the possible source of the floor earlier. He can hear from perhaps another exit to the chamber some goblinoid grunting, a lower gruffer tone angrily speaking, as well as a wolf growl.
Mary will rush over to her unconscious companion and attempt to heal him with a Healing Word
Healing Word: Realgâr regains 7 hit points.
Haize will keep with the group for now. We'll keep in initiative rounds for the time being.
INITIATIVE: ROUND 3
Realgâr (now healed 7 HP)
Chad
Randaler
Goblins (Goblin 1 defeated, Goblin 2 = unconscious, Goblin 3 defeated)
Haize
Kres
Mary
"Got anything ion you?"
Haize will loot Goblin 1see if there is any gold.
Haize looks over the goblins. They don't seem to have any money pouches, but the one being checked over has a scimitar, a shield, and a suit of leather armour for a small creature. It would take a couple of minutes to take the armour off of the goblin.
Realgâr stands up after being stabilized and healed, saying, "A near death experience already?! I need to start gettin' serious it seems! Thank you for the help lads!"
Attack: 18 Damage: 9Attack off hand: 16 Damage: 1(I forgot gob2 was knocked out)
Can Realgâr coup de gras the unconscious goblin 2 and Lay On Hands himself afterwards? I'm not metagaming that he heard the take it alive suggestion. If not I'll just lay on hands for 4hp.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Kres will back up to the group.
"I think there are more down there, including a wolf and what sounds like a bigger goblin."
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver
Chad
”well Kres, I think this goblin (2) here can tell us anything we need to know. Wake him up! I’ve some questions for that little bastard.”
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
(A coup de grace would be an attack on the helpless goblin. It'd be an action, which is the same action economy as using Lay on Hands. It'd be either or in a round)
"I think it will require some healing to wake up, i hit it pretty hard."
Kres - Aarakocra Monk - Level 1 - Lost Mines of Phandelver