This post has potentially manipulated dice roll results.
The guards see the gigantic worm and panic, the majority of them fleeing as quickly as they came. All but one. A gruff looking dark-haired human sets her halberd and charges!
This post has potentially manipulated dice roll results.
Vanja yells "Woohoo! Let's go!" and looses two arrows at the worm. She then closes her eyes and draws a deep breath, taking an Action Surge to shoot two more arrows at the worm.
Guile sends his flaming sphere into the worm. DC 16 Dex or 9fire
Guile shouts to the guards, "Release some animals to distract it." Soon I'll unlock the grimoire to call upon the servents of Abyss he thinks.
The hobgoblin tactician moves towards any nearby animals, while keeping 80' from the worm. He positions himself for his subsequent action, while drawing forth and hurling a Gelugon frost orb at the giant worm.
MOVE:Aegnor moves to place distance between him and the worm while still being able to attack it up to 30 ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Commands Skelly and Shadow to attack with advantage from Pack tactics: ACTION: Cast Eldritch Blast, Eldritch #1 Attack the Worm:12! Damage: 11Eldritch #2 Attack the worm or next available target:19! Damage: 8
Shadow’s pact tactics moves up to 50ft Attack the Worm:13! Damage: 11 :Roll DC 13 STR or be knocked prone
Aegnor has Skelly attack.
Skelly Atk: 5; Dmg 8
End of turn!
Reaction: Opportunity attack if it presents itself or spells
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Guile's sphere burns the Giant Worm then the spell freezes it!
Aegnor attacks bounce of the worm's hide. (I'm ruling that it is too big to knock down, 2 sizes larger or greater is immune to that type of prone inducing attack ).
This post has potentially manipulated dice roll results.
Vanja yells "This one is tough!" and prepares to shoot.
Attack1: 11 Damage: 7
Attack2: 11 Damage: 10
If one hits, she will make a Goading Attack - add 4 damage
(the target must make a WIS saving throw (DC 15). On failure, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn)
The guards see the gigantic worm and panic, the majority of them fleeing as quickly as they came. All but one. A gruff looking dark-haired human sets her halberd and charges!
Attack : 11 Damage : 10 (or 10)
Bonus Attack: 11 Damage 6 (or 3)
Cats go Moo!
The Guard hits both times.
Cats go Moo!
Vanja yells "Woohoo! Let's go!" and looses two arrows at the worm. She then closes her eyes and draws a deep breath, taking an Action Surge to shoot two more arrows at the worm.
Attack1 : 19 Damage: 11
Attack2: 9 Damage: 8
Attack3: 20 Damage: 8
Attack4: 15 Damage: 12
Past characters:
Cariadne - Forest of Celador
Daphyra Fuffletail - The City of Cats
DM - Geek Legends - Wild beyond the Witchlight
Leela Steadystone - Adventures in the Sands
Mirri Goldenhorn - Journeys through the Radiant Citadel
Lola Smythe-Whyte - Larkin Expedition
Daphyra - Deathworld: Lost Mine of Phandelver
Vanja - Binder's Hold and the Problem with the Mine
Vanja learns the creature has an 18 AC. She has hit it for 5 & 11 hp of damage.
Ravager is next up then the worm.
Cats go Moo!
Ravage casts Vampiric Touch.
26 to hit
15 if she hits
She recovers 7 hp
1-3 The guardsman, 4-6 Ravager (1d6): 5
Cats go Moo!
The worm tries to eat Ravager! Attack 27 Damage: 34
Cats go Moo!
Ravager is mauled badly but not swallowed.
Guile and Aegnor are up next.
Arnel shoots twice at the worm.
1st shot: 22 Damage: 13
2nd shot: 31 Damage: 10
The elf then moves up to Ravager's prone body and starts pulling her away (he has a haste spell on him.)
Cats go Moo!
posted in OOC
Guile sends his flaming sphere into the worm. DC 16 Dex or 9 fire
Guile shouts to the guards, "Release some animals to distract it." Soon I'll unlock the grimoire to call upon the servents of Abyss he thinks.
The hobgoblin tactician moves towards any nearby animals, while keeping 80' from the worm. He positions himself for his subsequent action, while drawing forth and hurling a Gelugon frost orb at the giant worm.
Attack: 24 Damage: 17 cold
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Aegnor
MOVE: Aegnor moves to place distance between him and the worm while still being able to attack it up to 30 ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Commands Skelly and Shadow to attack with advantage from Pack tactics:
ACTION: Cast Eldritch Blast, Eldritch #1 Attack the Worm: 12! Damage: 11 Eldritch #2 Attack the worm or next available target: 19! Damage: 8
Shadow’s pact tactics moves up to 50ft Attack the Worm: 13! Damage: 11 :Roll DC 13 STR or be knocked prone
Aegnor has Skelly attack.
Skelly Atk: 5; Dmg 8
End of turn!
Reaction: Opportunity attack if it presents itself or spells
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Worm's dex save: 7 vs flaming sphere
Cats go Moo!
Guile's sphere burns the Giant Worm then the spell freezes it!
Aegnor attacks bounce of the worm's hide. (I'm ruling that it is too big to knock down, 2 sizes larger or greater is immune to that type of prone inducing attack ).
Cats go Moo!
Guard 20
Vanja 14
Ravager 13
Worm 13
Guile 9
Arnel 8
Aegnor 7
Cats go Moo!
The guard strikes again!
9 damage: 9 halberd
25 damage: 4 other end.
Cats go Moo!
Vanja is up next
Cats go Moo!
Vanja yells "This one is tough!" and prepares to shoot.
Attack1: 11 Damage: 7
Attack2: 11 Damage: 10
If one hits, she will make a Goading Attack - add 4 damage
(the target must make a WIS saving throw (DC 15). On failure, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn)
Past characters:
Cariadne - Forest of Celador
Daphyra Fuffletail - The City of Cats
DM - Geek Legends - Wild beyond the Witchlight
Leela Steadystone - Adventures in the Sands
Mirri Goldenhorn - Journeys through the Radiant Citadel
Lola Smythe-Whyte - Larkin Expedition
Daphyra - Deathworld: Lost Mine of Phandelver
Vanja - Binder's Hold and the Problem with the Mine
The worm attacks the Guard! 15 Damage: 26
Cats go Moo!
The guard staggers from the crushing blow, sprawls unconscious upon the ground.
Cats go Moo!