Alright did my final posting for tonight (Vanja's Encounter). Will rectify Fenrir's predicament tomorrow, everyone's actions before you all meet at the entrance to the mine.
Kumiko/9TailedLover - re Kumiko's comment about not knowing each other: was that serious or just K being nasty? The start of the RP thread talked about us being banded together under a leader before we came here. Was Kumiko not part of that group and only joined us "today"?
Kumiko/9TailedLover - re Kumiko's comment about not knowing each other: was that serious or just K being nasty? The start of the RP thread talked about us being banded together under a leader before we came here. Was Kumiko not part of that group and only joined us "today"?
Yeah I wanted to clarify: Although she was part of the group for a while she hasn't gotten the chance to ask for their names, since she' more interested in finding enemies to target with them rather than socializing with them outside of battle. And even if she did get their names beforehand, she'd probably forget them after a while. She's generally not a nasty shapeshifter unless you mock her otherwise; and even so she'd most likely befriend someone who shares her killing instincts.
Heh - yeah I assumed it was the "self-focus not worrying about anyone/anything else until it directly affected her" kind of thing, which is why Vanja did the Look in reply.
I noticed the healing topic has gotten a bit out of control; Is Fenrir inflicted by some kind of poison or disease? Cause if that's so then lay on hands might be able to neutralize it or some sort.
Rollback Post to RevisionRollBack
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
It was a Scimitar of Wounding, healing doesn't stop the ongoing damage each round per wound, (though it does heal you), you need to save against each wound each time or you need is ONE successful medicine check to end ALL current ongoing damage. Kumiko got her medicine check, so it's all good now.
Authurpodd, where did you read that a Pact Weapon can't be two handed? Looking it over it looks like the only requirement is that it be a MELEE weapon. And improved pact of the Balde allows you to add a few missile weapons.
Or are you saying two handed when you mean two weapon?
Ah, found it specifically under the HEXBLADE... I see it's different from the standard Pact weapon warlocks can get, since you can choose a different stat for bonuses. Yeah, they didn't mention versatile, so RAW, they are allowed.
This post has potentially manipulated dice roll results.
Oops, so much for the suggestion. Though I guess we learned the two groups aren't necessarily working together. Did the creature light the fuse or he fled before?
Ah, found it specifically under the HEXBLADE... I see it's different from the standard Pact weapon warlocks can get, since you can choose a different stat for bonuses. Yeah, they didn't mention versatile, so RAW, they are allowed.
Pact weapon also gets 2 attacks/round at 5th level with +Cha bonus to hit & damage.
Alright did my final posting for tonight (Vanja's Encounter). Will rectify Fenrir's predicament tomorrow, everyone's actions before you all meet at the entrance to the mine.
Cats go Moo!
Kumiko/9TailedLover - re Kumiko's comment about not knowing each other: was that serious or just K being nasty? The start of the RP thread talked about us being banded together under a leader before we came here. Was Kumiko not part of that group and only joined us "today"?
Past characters:
Cariadne - Forest of Celador
Daphyra Fuffletail - The City of Cats
DM - Geek Legends - Wild beyond the Witchlight
Leela Steadystone - Adventures in the Sands
Mirri Goldenhorn - Journeys through the Radiant Citadel
Lola Smythe-Whyte - Larkin Expedition
Daphyra - Deathworld: Lost Mine of Phandelver
Vanja - Binder's Hold and the Problem with the Mine
Yeah I wanted to clarify: Although she was part of the group for a while she hasn't gotten the chance to ask for their names, since she' more interested in finding enemies to target with them rather than socializing with them outside of battle. And even if she did get their names beforehand, she'd probably forget them after a while. She's generally not a nasty shapeshifter unless you mock her otherwise; and even so she'd most likely befriend someone who shares her killing instincts.
Heh - yeah I assumed it was the "self-focus not worrying about anyone/anything else until it directly affected her" kind of thing, which is why Vanja did the Look in reply.
Past characters:
Cariadne - Forest of Celador
Daphyra Fuffletail - The City of Cats
DM - Geek Legends - Wild beyond the Witchlight
Leela Steadystone - Adventures in the Sands
Mirri Goldenhorn - Journeys through the Radiant Citadel
Lola Smythe-Whyte - Larkin Expedition
Daphyra - Deathworld: Lost Mine of Phandelver
Vanja - Binder's Hold and the Problem with the Mine
Faux_beau (Guile) private message has been sent to you on what Guile sees/Hears in the mine.
Mister_whisker (Bridgette) private message on what you see.
Cats go Moo!
I noticed the healing topic has gotten a bit out of control; Is Fenrir inflicted by some kind of poison or disease? Cause if that's so then lay on hands might be able to neutralize it or some sort.
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
It was a Scimitar of Wounding, healing doesn't stop the ongoing damage each round per wound, (though it does heal you), you need to save against each wound each time or you need is ONE successful medicine check to end ALL current ongoing damage. Kumiko got her medicine check, so it's all good now.
Cats go Moo!
I just had a thought, since I'm using different colored text, dies anyone have a color blindness problem? Is there any color I should avoid using?
Cats go Moo!
I'm okay if Gema gets a little backlash in going in without invisibility. But I think, she thinks, this is a brilliant plan
A pact weapon can't be 2-handed. But can it be versatile?
The ability only bars the two-handed property. So versatile should work yes
Authurpodd, where did you read that a Pact Weapon can't be two handed? Looking it over it looks like the only requirement is that it be a MELEE weapon. And improved pact of the Balde allows you to add a few missile weapons.
Or are you saying two handed when you mean two weapon?
Cats go Moo!
The Hexblade ability that let's you choose a magical weapon can't be two handed
Ah, found it specifically under the HEXBLADE... I see it's different from the standard Pact weapon warlocks can get, since you can choose a different stat for bonuses. Yeah, they didn't mention versatile, so RAW, they are allowed.
Cats go Moo!
Oops, so much for the suggestion. Though I guess we learned the two groups aren't necessarily working together. Did the creature light the fuse or he fled before?
Guile init: 14
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
That was awesome! First time in 5e I've had something fail a save vs suggestion, and yes, we learned from it
The information might have been more important.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Pact weapon also gets 2 attacks/round at 5th level with +Cha bonus to hit & damage.
Guile: Gema prevented the lizard man from lighting the fuses.
Initiative so far:
Bridgtte 18
Ravager 16
Lizardmen in halfling sized tunnel : 16
Aegnor 12 (Dex 17)
Guile 12 (Dex 16)
Gema 7
Lizardman (outside) 6
Waiting for Kumiko's, Rog's, Vanja's and Zelgius' Initiatives.
Cats go Moo!
Zelgius 14
Vanja 13
Kumiko 12
Alright waiting on Rog's initiative
Cats go Moo!