Val shoots but the arrow sticks to the throne. Jerrick rolls out of cover, moving 15ft diagonally (P7), getting a clear shot at everyone in the party. He waves his hand and 4 rays of scorching heat shoot out at everyone. Gendan raises her shield and blocks the Ray. Val quickly jumps back, the ray only manages to burn a bit of his arm. Deva's ray hits him in the shoulder and burns him, leaving a blackened hole in the armor. Runt takes the hit directly on the chest, burning her skin and revealing sizzling pink muscle beneath the olive green orc skin.
Jerrick then rolls back behind cover (Behind the throne again) and raises his amulet, summoning not 1, not 2 but 4 puppets in chain mail. They rush each member of the party. Gendan, Runt and Deva all manage to avoid the attacks but Val's puppet catches him between the pillar and itself, leaving no room to dodge. Val gets badly punched in the gut.
At the risk of taking less literal fire in the passing, Devarus presses forward and further into the room, opening his back to attack. In spite of the burns and whatever new injuries the manuever might cost him, a determined, old half-drow shouts guttural language of all hard consonants and harsh syllables before thrusting a hand out. As if drawn from the ambient light of the room, glowing and eiree scripts in four distinct but tight masses appear, filling in the space between them with ghostly motes of floating green flames that seek to dive into the ground and any being, living or dead, within the boundaries of the four 'pillars' of magic.
As the four pillars waver and disappear, their summoned flames having found what they sought, Devarus lines up Scattershot for another tight volley into the Jerrick cluster in surge of Adrenaline and Ki. "Lady Runt! On my mark."He fires the volley. "So long as I draw breathe, Jerrick, you will know no peace. So, surrender... while there's still time." He threatens, the word carrying more weight as any bolt that wounded Jerrick flares with an unabiding pain. One that only eases as Jerrick's focus is on Devarus.
Whether the shot succeeds or not, he shouts a "Now!" to Runt to capitalize on the moment.
Movement: 9-P.
Action:Faerie Fire angled to get the the chair, Puppet3, and Jerrick, but noone else. Dex Save - DC 12 (By cube corners:{K-7,N-7/K-4, N-4}?)
Adrenaline Surge!!(Action Surge)
Bonus Action: Committing 2nd Attack from Extra Attack for Commander's Strike maneuver. Runt may use her reaction to immediately make a weapon attack on Jerrick, adding an additional d8 to damage roll.
Action: Attack Action w/ Scatter Shot!: Initial Target: Scattershot - To Hit: 7 For: 5 non-magical piercing damage. (Jerrick) (If at advantage from the spell: 26)
(If hit, spending one die for Goading Strike Maneuver, dealing an additional: 4 points of non-magical piercing damage. Target must make a DC 12 Wisdom save or , the target has disadvantage on all attack rolls against targets other than you until the end of your next turn..)
(Talk about feast or famine. Really hope this guy isn't to dexterous. And here's the crit damage if he isn't: 8.)
Turning their back on the puppets to focus on the puppet-master, Jerrick may have been a good idea but it gives the puppets to lunge forward. Val's armor blocks the hit but Deva is hit in the back. Deva grits through the pain and tells Jerrick to surrender while he chants the Arcanoscript commands taught to him by his mother.Jerrick quickly rolls to avoid the spell, the puppet closest to him is the only one that lights up. Jerrick says, "Fool! You are speaking to the ruler of the world. Why would I surrender to mere pawns like you? You are nothing to me." And then, his delusions are cut short by Val's arrow flying true and looks like it will hit Jerrick, the real Jerrick. However, he raises his hand and a magic Shield appears to stop the arrow. Deva fires a shot but he can't get past the throne. (Which is sad because I don't think the Scatter Shot is a weak weapon. However, with your rolls, it might as well be a more expensive short bow) Runt gets an opportunity to attack should she so choose
Runt may attack Jerrick as a reaction thanks to Commander's Strike.
Wall (=); Debris - Difficult Terrain: 5ft extra movement ("); Broken Glass - Damage if prone (^); Stairs (/); Throne -3/4 Cover (U); Golden Candelabra (|); Knocked Over Golden Candelabra (__); Floor (0); Door (%); Outside (!); WARNING: When I say outside, it means there is no floor there. moving on to a (!) means you fall from the 2nd floor of the castle all the way down to the ground. You will take falling damage and be put out of combat.
Special Effects: Mirror Image (2) on Jerrick.
Paralyzed: Runt, Deva and Val (Until the end of their next turn)
Runts Axe cleaves through the Magic Shield and strike Jerrick in the chest. He screams in pain and clutches his wound. He looks and sees the blood pouring out of his body. He looks at this own blood stained hand and says, "Blood... Is this... my blood?" The amulet glows and he stands back straight. "I am a god. I cannot be killed." It seems his delusions are getting worse by the minute. He raises the amulet and dark red tendrils pop from the ground and pierce through everyone's body. The Tendrils themselves don't cause serious pain or bodily harm but this is a deadly spell that targets the soul directly. Val, Runt and Deva feel their bodies are being poked by needles from the inside. Their mind clouds and they are unable to move their bodies.
Two puppets take this chance to gang up and begin to pummel Deva to the ground. Another puppet rushes to bite Val's head off but he can't make it in time to attack, ending 5ft away from Val. Zombie3 heads for Runt but Gendan's spell triggers and it is blown to bits as it crosses the throne.
Gendan's turn.
Val, Deva and Runt's turns are wasted coming out of paralysis.
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"You got it!" replies Val to Devarus and fire his bow again
Attack: 12 Damage: 15
(Edit: Roll with advantage... typical ;) )
PbP Character: A few ;)
Jerrick summons 4 zombies.
Jerrick 6
Jerrick Scorching Ray (3rd Level) Vs full party.
Gendan: 22 Dmg: 11 Fire
Val: 17 Dmg: 5 Fire
Runt: 24 Dmg: 10 Fire
Deva: 26 Dmg: 4 Fire
Zombie 3 VS Gendan: 20 Dmg: 4
Zombie 2 VS Val: 12 Dmg: 5
Zombie 5 VS Deva: 10 Dmg: 6
Zombie 4 VS Runt: 9 Dmg: 2
Forgot Mirror Image Roll: 13
Val shoots but the arrow sticks to the throne. Jerrick rolls out of cover, moving 15ft diagonally (P7), getting a clear shot at everyone in the party. He waves his hand and 4 rays of scorching heat shoot out at everyone. Gendan raises her shield and blocks the Ray. Val quickly jumps back, the ray only manages to burn a bit of his arm. Deva's ray hits him in the shoulder and burns him, leaving a blackened hole in the armor. Runt takes the hit directly on the chest, burning her skin and revealing sizzling pink muscle beneath the olive green orc skin.
Jerrick then rolls back behind cover (Behind the throne again) and raises his amulet, summoning not 1, not 2 but 4 puppets in chain mail. They rush each member of the party. Gendan, Runt and Deva all manage to avoid the attacks but Val's puppet catches him between the pillar and itself, leaving no room to dodge. Val gets badly punched in the gut.
Everyone's turn.
How many puppets will Val take on a Thunderwave?
PbP Character: A few ;)
The puppets are spread out so only one.
Runt will disengage from the puppets to avoid any opportunity to allow them to attack and move as close to Jerrick as she can get.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Runt jabs the puppet with the bottom of her axe to keep it from attacking. She runs straight and ends up within chopping distance of Jerrick.
Deva, Val and Gendan's turn.
Gendan swings a Booming Blade at the zombie before her. Then moves around the foe to M6 (M5 if the zombie falls)
Attack 22 for 9 magical slashing, 7 thunder. Take 15 thunder if target willingly moves before my next turn.
Check out my Extended Signature here
Actually, Gendan will continue to M5, even if it provokes an opportunity attack from the Zombie.
Check out my Extended Signature here
Zombie AoO: 13 Dmg: 6
Gendan slashes the puppet to move in on Jerrick but the puppet bites her face as she moves.
Deva and Val's turn.
Val moves away as far as he can from the zombie and towards Jerry, firing again against him.
( He will move even provoking an AoO
Attack: 18 Damage: 5 )
PbP Character: A few ;)
At the risk of taking less literal fire in the passing, Devarus presses forward and further into the room, opening his back to attack. In spite of the burns and whatever new injuries the manuever might cost him, a determined, old half-drow shouts guttural language of all hard consonants and harsh syllables before thrusting a hand out. As if drawn from the ambient light of the room, glowing and eiree scripts in four distinct but tight masses appear, filling in the space between them with ghostly motes of floating green flames that seek to dive into the ground and any being, living or dead, within the boundaries of the four 'pillars' of magic.
As the four pillars waver and disappear, their summoned flames having found what they sought, Devarus lines up Scattershot for another tight volley into the Jerrick cluster in surge of Adrenaline and Ki. "Lady Runt! On my mark." He fires the volley. "So long as I draw breathe, Jerrick, you will know no peace. So, surrender... while there's still time." He threatens, the word carrying more weight as any bolt that wounded Jerrick flares with an unabiding pain. One that only eases as Jerrick's focus is on Devarus.
Whether the shot succeeds or not, he shouts a "Now!" to Runt to capitalize on the moment.
Movement: 9-P.
Action: Faerie Fire angled to get the the chair, Puppet3, and Jerrick, but noone else. Dex Save - DC 12 (By cube corners:{K-7,N-7/K-4, N-4}?)
Adrenaline Surge!!(Action Surge)
Bonus Action: Committing 2nd Attack from Extra Attack for Commander's Strike maneuver. Runt may use her reaction to immediately make a weapon attack on Jerrick, adding an additional d8 to damage roll.
Action: Attack Action w/ Scatter Shot!:
Initial Target: Scattershot - To Hit: 7 For: 5 non-magical piercing damage. (Jerrick)
(If at advantage from the spell: 26)
(If hit, spending one die for Goading Strike Maneuver, dealing an additional: 4 points of non-magical piercing damage. Target must make a DC 12 Wisdom save or , the target has disadvantage on all attack rolls against targets other than you until the end of your next turn..)
(Talk about feast or famine. Really hope this guy isn't to dexterous. And here's the crit damage if he isn't: 8.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Zombie AoO Vs Val: 4 Dmg:3
Zombie AoO Vs Deva: 16 Dmg:3
Zombie AoO Vs Deva: 9 Dmg:5
Vs Val, Mirror Image Roll: 19
Jerrick DEX: 22 (Vs Faerie Fire) [That's some bad luck right there mate. Jerrick isn't very dexterous. He just rolled well :P]
Zombie DEX: 15
Turning their back on the puppets to focus on the puppet-master, Jerrick may have been a good idea but it gives the puppets to lunge forward. Val's armor blocks the hit but Deva is hit in the back. Deva grits through the pain and tells Jerrick to surrender while he chants the Arcanoscript commands taught to him by his mother.Jerrick quickly rolls to avoid the spell, the puppet closest to him is the only one that lights up. Jerrick says, "Fool! You are speaking to the ruler of the world. Why would I surrender to mere pawns like you? You are nothing to me." And then, his delusions are cut short by Val's arrow flying true and looks like it will hit Jerrick, the real Jerrick. However, he raises his hand and a magic Shield appears to stop the arrow. Deva fires a shot but he can't get past the throne. (Which is sad because I don't think the Scatter Shot is a weak weapon. However, with your rolls, it might as well be a more expensive short bow) Runt gets an opportunity to attack should she so choose
Runt may attack Jerrick as a reaction thanks to Commander's Strike.
Runt attacks
Attack: 19 Damage: 8
And I haven't hit anything this turn so extra thunder damage 5
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Mirror Image: 12
Map-Repost
Initiative:
Jerrick: 21
Summoned Puppets: 18
Runt: 17
Deva: 15
Val 14
Gendan: 12
MAP:
Jerrick: 2
Aura Action: Soul Bind DC12
Deva CHA: 15
Runt CHA: 17
Val CHA: 19
Gendan CHA: 17
Zombie 4 Vs Deva: 17 (Adv: 8) Auto-crit: 9
Zombie 5 Vs Deva: 10 (Adv: 6) Auto-crit: 7
Zombie 3: 9
Runts Axe cleaves through the Magic Shield and strike Jerrick in the chest. He screams in pain and clutches his wound. He looks and sees the blood pouring out of his body. He looks at this own blood stained hand and says, "Blood... Is this... my blood?" The amulet glows and he stands back straight. "I am a god. I cannot be killed." It seems his delusions are getting worse by the minute. He raises the amulet and dark red tendrils pop from the ground and pierce through everyone's body. The Tendrils themselves don't cause serious pain or bodily harm but this is a deadly spell that targets the soul directly. Val, Runt and Deva feel their bodies are being poked by needles from the inside. Their mind clouds and they are unable to move their bodies.
Two puppets take this chance to gang up and begin to pummel Deva to the ground. Another puppet rushes to bite Val's head off but he can't make it in time to attack, ending 5ft away from Val. Zombie3 heads for Runt but Gendan's spell triggers and it is blown to bits as it crosses the throne.
Gendan's turn.
Val, Deva and Runt's turns are wasted coming out of paralysis.