Aron says, "Same strangers? No, far from it. It's different every time. I'm getting all sorts of people that want to spend a night here after their transport breaks down. I got a newly wed couple who were on their way to a honeymoon in Drynia. Once got a traveling merchant carrying a bunch of nick-nacs. Got a traveler who was just traveling for the sake of it. People going to and from Drynia who had their carriage pullers freak out. They didn't make any effort to not be remembered or act shady like. In fact, if you discount the fact they all left in the morning without saying goodbye, then all of them were just normal folks with no connection to each other. Except their carriage breaking down that is. "
Aron thinks for a bit and says, "No... I didn't repair it. But I guess someone did since the carriages were gone with them. Guess the fixed the carriages and left while I was asleep? I don't know."
If even a hint of Gendan's speculative look is shown, Devarus looks back to Aron and ask, "A few more things, then. How long ago would you say this started happening? The strangeness of pullers suddenly freaking out, that is to say. And, might we perhaps you brother than might have noticed something you missed?"
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Aron seems to wrack his brain to try and remember the details he says, "Well... I can't tell you exactly but... I guess it's been about a month of so. You can go talk to my brother. He's inside. Though he's only been here for since yesterday night so he probably can't help you. You're welcome to ask him though."
Aron turns around and enters the house again, waiting for the party to follow him in.
Devarus faintly nods to Val, then to Aron says, "On second thought, we will postpone a meeting. If we think of anything else however, we will return. If you could direct us to where this 'well' is, that'd be appreciated." He request. Once they have the entail, he bows his head slightly in thanks and says, "Until then, may the rest of you day blessed peaceful." Although not an overly religious sort, the Half-Drow forms a symbol taught by his mother with a hand before at least starting to leave.
"We'll start with the well. Then hope for the best and spread out from there." He says once the group are a fair ways from the home.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Stepping slightly away from the farmer to talk to the others, Gendan says, “It seems much of the strangeness is that folks are leaving in the middle of the night, before the farmer wakes. What if he just doesn’t remember it because he is actually possessed like our other Affectus Uti job. Perhaps we should spend one night here and keep an eye out for strange events.”
After mentally kicking himself, Devarus nods curtly in agreement. "That.... Is a fairly good point, Ms. Gendan. Good thinking, my dear. Perhaps we might avail ourselves of whatever location the others used nearby?" Devarus asked suggestively. With that much in mind, he goes back briefly to confirm with Aron a rough location, if any, that he saw the others general camped out nearby.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Aron says, "No... I don't remember seeing anyone camped out here. The other groups that have come by and left all just spent the night at my house. Don't remember anyone else being camped anywhere nearby though."
"Ah, my apologies. I seem to have gotten a few fact confused. In which case, might /we/ avail yourself of a room for the night. After having walked for so long following the loss of our own mounts, we could use the day to regroup, as it were." Devarus requests, finally allowing some of the wear of trek finally bleed into his expression.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Aron says, "I get it. So you're also gonna be one of them guys who crash at night and then leave without so much of a thank you." He laughs heartily and says, "I'm only kidding. Sure, we have room. You can stay the night here." He turns around and motions to the party to enter. The friendly man says, "Come, I'll introduce you to Bill." He turns back to the other man that Gendan saw sitting at the couch. He says, "Bill, we have guests. I told you I've been getting them for a few weeks now." He turns to the party again and says, "This is my older brother, Bill." "Nice to meet y'all." Responds Bill. Bill looks to be in his early-60s
The house... looks a bit weird though nothing too unnatural. It just looks smaller on the inside than the outside.
The old wooden double door of the house open up into the living room. The room seems to look a bit smaller than is to be expected of a house this size. In fact the room is about standard for such a room in a normal farmer's house. You enter this room from the south. On two sides of the double wooden doors that lead to the house, are large windows for letting sunlight in. These windows are dirty however and some of the panes have been replaced by wooden boards after they broke. This results in there not being enough light and the house is somewhat dark (dim light). There is an old stone shelf in the southwest corner of the room. The shelf is attached to the wooden wall, making them clash aesthetically. Closer to the center of the room is a large seat made of fur and leather (think of it like a Fantasy Sofa), that's been painted in gaudy green. It if it was moved just a few feet to the west, then it would have been north of the door. The seat is positioned in an unorthodox position, with the back facing the Northeast corner of the room. On the north side of this seat is a small table. A glass of half drunk lemon juice is on it. A big chunk of the west wall of this room has been cut out a long time ago to make a window. Beside said window is a wooden door. Looking through the window, it's clear that the the room on the other side is a kitchen and dining area (more on that in a bit). Directly north of the entrance is a wall that is under a balcony that is one continuous passage across the north wall. Because of this, the part of the wall that's under the balcony is in a dark shade at all times, to the point that you almost didn't notce black double doors on the wall below the balcony. Still on the north wall but this time on top of the balcony are a row of wooden single doors. There are a total of 3 doors there. There are two more doors on the balcony's level, one on the east wall and one would be on the west wall, with the later one presumably going to a room that's directly above the kitchen. Running along the east wall is a flight of wooden stairs that lead up to the balcony.
The kitchen and dinning area is actually one big room that is differentiated by the furniture and a counter that goes down the middle. The north half of the room is decorated with wooden cabinets and cupboards. It also has a place to cook. On the south half are shelves with silverware and fine china. In the center of the south half is a modest sized, flimsy wooden table. It can seat 6 people. The counter that divides the two rooms is made of stone. It starts from the west wall of the kitchen and extends all the way to 10ft away from the east wall of the kitchen where the window and door is.
The most curious thing about this house which makes it weird but still possible is the choice of decoration and the slight musty smell that hangs over this place. The walls have been painted in red color with lime green patterns. The color has started to fade over the years. The house has a dirty old red carpet that was clearly once very expensive but it has deteriorated over time to what is now a few steps better than a rag. A old mossy smell hangs over this house. It's almost like it's been somewhat neglected. The walls of the house are painted red with lime green patterns. The annoying color has faded over the years.
Runt continues to be silent and try to follow along. Conversation is not her specialty, but she knows this will lead to skulls needing to be cracked, which is her specialty.
Rollback Post to RevisionRollBack
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
"Nice to meet you as well, Mr. Bill. I do apologize for imposing, but thank you as well for being understanding." Devarus said, smiling just enough to be polite, and perhaps mask the once over he gives Bill for any peculiarities; such as too much clothing on for the weather, slight "distant" look to his eyes, etc.
Insight: 3. (Same bonus if Perception. Which shouldn't be affected since its only dimlight to people w/o dark vision, or so I'm assuming)
"This place has seen a few years I see. Kind of reminds me of my mother's place." He chuckles. "How long have you lived here again, Mr. Aron?" He asked as the man at least likely was giving the rough tour of the place.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
(Strangely, Aron doesn't give you a tour a place. You see only how much you explore by yourself. Which is the kitchen and the living room at this point)
Aron says, "Well, I've grown up here all my life. This place belonged to my dad who got it from granpap. It was just us three guys growin' up. Grandpap built the place so I'm not surprised it's a bit old."
Also, Bill doesn't seem out of the ordinary. He is less loud and energetic compared to Aron but it is still well within the realm of what is normal.
This post has potentially manipulated dice roll results.
Valwaryn tries to be p olite but he feels a little bit off his game in this situation. He nods and salutes Bill but doesn't speak, letting his more charismatic companions do the talk.
He, however, tries to read both men reactions to the party presence at theri place.
Aron says, "Same strangers? No, far from it. It's different every time. I'm getting all sorts of people that want to spend a night here after their transport breaks down. I got a newly wed couple who were on their way to a honeymoon in Drynia. Once got a traveling merchant carrying a bunch of nick-nacs. Got a traveler who was just traveling for the sake of it. People going to and from Drynia who had their carriage pullers freak out. They didn't make any effort to not be remembered or act shady like. In fact, if you discount the fact they all left in the morning without saying goodbye, then all of them were just normal folks with no connection to each other. Except their carriage breaking down that is. "
“Did you repair their carriages for them? Or is there a pile of broken down carriages somewhere?”
Check out my Extended Signature here
Aron thinks for a bit and says, "No... I didn't repair it. But I guess someone did since the carriages were gone with them. Guess the fixed the carriages and left while I was asleep? I don't know."
Gendan thinks this is quite suspicious. Perhaps Aron’s companion is responsible for the disappearances? She thinks to herself.
Check out my Extended Signature here
If even a hint of Gendan's speculative look is shown, Devarus looks back to Aron and ask, "A few more things, then. How long ago would you say this started happening? The strangeness of pullers suddenly freaking out, that is to say. And, might we perhaps you brother than might have noticed something you missed?"
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Aron seems to wrack his brain to try and remember the details he says, "Well... I can't tell you exactly but... I guess it's been about a month of so. You can go talk to my brother. He's inside. Though he's only been here for since yesterday night so he probably can't help you. You're welcome to ask him though."
Aron turns around and enters the house again, waiting for the party to follow him in.
Val looks to the others.
"Well it seems that he isn't going to be any help... should we look in another place?"
PbP Character: A few ;)
Devarus faintly nods to Val, then to Aron says, "On second thought, we will postpone a meeting. If we think of anything else however, we will return. If you could direct us to where this 'well' is, that'd be appreciated." He request. Once they have the entail, he bows his head slightly in thanks and says, "Until then, may the rest of you day blessed peaceful." Although not an overly religious sort, the Half-Drow forms a symbol taught by his mother with a hand before at least starting to leave.
"We'll start with the well. Then hope for the best and spread out from there." He says once the group are a fair ways from the home.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
It's going to take a few days to get to the well on foot. Are you sure you guys want to leave the strange farm?
Stepping slightly away from the farmer to talk to the others, Gendan says, “It seems much of the strangeness is that folks are leaving in the middle of the night, before the farmer wakes. What if he just doesn’t remember it because he is actually possessed like our other Affectus Uti job. Perhaps we should spend one night here and keep an eye out for strange events.”
Check out my Extended Signature here
Val nods to Gendan.
"Ok, let's spent the night and see what transpires."
PbP Character: A few ;)
After mentally kicking himself, Devarus nods curtly in agreement. "That.... Is a fairly good point, Ms. Gendan. Good thinking, my dear. Perhaps we might avail ourselves of whatever location the others used nearby?" Devarus asked suggestively. With that much in mind, he goes back briefly to confirm with Aron a rough location, if any, that he saw the others general camped out nearby.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Aron says, "No... I don't remember seeing anyone camped out here. The other groups that have come by and left all just spent the night at my house. Don't remember anyone else being camped anywhere nearby though."
"Ah, my apologies. I seem to have gotten a few fact confused. In which case, might /we/ avail yourself of a room for the night. After having walked for so long following the loss of our own mounts, we could use the day to regroup, as it were." Devarus requests, finally allowing some of the wear of trek finally bleed into his expression.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Aron says, "I get it. So you're also gonna be one of them guys who crash at night and then leave without so much of a thank you." He laughs heartily and says, "I'm only kidding. Sure, we have room. You can stay the night here." He turns around and motions to the party to enter. The friendly man says, "Come, I'll introduce you to Bill." He turns back to the other man that Gendan saw sitting at the couch. He says, "Bill, we have guests. I told you I've been getting them for a few weeks now." He turns to the party again and says, "This is my older brother, Bill." "Nice to meet y'all." Responds Bill. Bill looks to be in his early-60s
The house... looks a bit weird though nothing too unnatural. It just looks smaller on the inside than the outside.
The old wooden double door of the house open up into the living room. The room seems to look a bit smaller than is to be expected of a house this size. In fact the room is about standard for such a room in a normal farmer's house. You enter this room from the south. On two sides of the double wooden doors that lead to the house, are large windows for letting sunlight in. These windows are dirty however and some of the panes have been replaced by wooden boards after they broke. This results in there not being enough light and the house is somewhat dark (dim light). There is an old stone shelf in the southwest corner of the room. The shelf is attached to the wooden wall, making them clash aesthetically. Closer to the center of the room is a large seat made of fur and leather (think of it like a Fantasy Sofa), that's been painted in gaudy green. It if it was moved just a few feet to the west, then it would have been north of the door. The seat is positioned in an unorthodox position, with the back facing the Northeast corner of the room. On the north side of this seat is a small table. A glass of half drunk lemon juice is on it. A big chunk of the west wall of this room has been cut out a long time ago to make a window. Beside said window is a wooden door. Looking through the window, it's clear that the the room on the other side is a kitchen and dining area (more on that in a bit). Directly north of the entrance is a wall that is under a balcony that is one continuous passage across the north wall. Because of this, the part of the wall that's under the balcony is in a dark shade at all times, to the point that you almost didn't notce black double doors on the wall below the balcony. Still on the north wall but this time on top of the balcony are a row of wooden single doors. There are a total of 3 doors there. There are two more doors on the balcony's level, one on the east wall and one would be on the west wall, with the later one presumably going to a room that's directly above the kitchen. Running along the east wall is a flight of wooden stairs that lead up to the balcony.
The kitchen and dinning area is actually one big room that is differentiated by the furniture and a counter that goes down the middle. The north half of the room is decorated with wooden cabinets and cupboards. It also has a place to cook. On the south half are shelves with silverware and fine china. In the center of the south half is a modest sized, flimsy wooden table. It can seat 6 people. The counter that divides the two rooms is made of stone. It starts from the west wall of the kitchen and extends all the way to 10ft away from the east wall of the kitchen where the window and door is.
The most curious thing about this house which makes it weird but still possible is the choice of decoration and the slight musty smell that hangs over this place. The walls have been painted in red color with lime green patterns. The color has started to fade over the years. The house has a dirty old red carpet that was clearly once very expensive but it has deteriorated over time to what is now a few steps better than a rag. A old mossy smell hangs over this house. It's almost like it's been somewhat neglected. The walls of the house are painted red with lime green patterns. The annoying color has faded over the years.
Runt continues to be silent and try to follow along. Conversation is not her specialty, but she knows this will lead to skulls needing to be cracked, which is her specialty.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
"Nice to meet you as well, Mr. Bill. I do apologize for imposing, but thank you as well for being understanding." Devarus said, smiling just enough to be polite, and perhaps mask the once over he gives Bill for any peculiarities; such as too much clothing on for the weather, slight "distant" look to his eyes, etc.
Insight: 3.
(Same bonus if Perception. Which shouldn't be affected since its only dimlight to people w/o dark vision, or so I'm assuming)
"This place has seen a few years I see. Kind of reminds me of my mother's place." He chuckles. "How long have you lived here again, Mr. Aron?" He asked as the man at least likely was giving the rough tour of the place.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
(Strangely, Aron doesn't give you a tour a place. You see only how much you explore by yourself. Which is the kitchen and the living room at this point)
Aron says, "Well, I've grown up here all my life. This place belonged to my dad who got it from granpap. It was just us three guys growin' up. Grandpap built the place so I'm not surprised it's a bit old."
Also, Bill doesn't seem out of the ordinary. He is less loud and energetic compared to Aron but it is still well within the realm of what is normal.
Valwaryn tries to be p olite but he feels a little bit off his game in this situation. He nods and salutes Bill but doesn't speak, letting his more charismatic companions do the talk.
He, however, tries to read both men reactions to the party presence at theri place.
Insight: 6
PbP Character: A few ;)
They don't seem to bothered about you guys being here.
I'm going to let you keep the 20 Insight to also judge if they are lying or not when/if they answer any questions the party asks them.
That being said, does anyone have anything else that they do or should I skip to the next phase?