This post has potentially manipulated dice roll results.
"You are a tough opponent, indeed. But behold!" Bianka swings her arm, as if delivering a slap to the monster. Once more, the water contained within the armour dances, forming a powerful current that propels it towards the nearby staircase.
As Bianca's familiar pours water over the animated armor, Bianka magically turns this into a sideways blast of water that shoves the Armor quite close to the edge of the balcony overlooking the stairs. The blast of water comes out through the various gaps in the armor and is now mostly gone, trickling down the staircase (if you want to try this again, you would need a fresh bit of water) .
(The water you previously used is gone (see above). You either use the spell to animate water into a shape, or to create a flow (in this case water-blast/ shoving). So as you chose to water-blast, that water flowed out the gaps of the Armor and down the stairs.)
Alcazar, not realizing how close the armour was, had decided to stand ready to help Bianka with another shove.
Alcazar uses his waterskin and throws the water over the Armor, at which point Bianka uses her readied spell to once again try to water-blast the Armor down the stairs.
(Modifier +2 so the Armor cannot resist). Bianka manages to channel her magic and Alcazar's water into a particularly strong sideways blast of water. The animated armor is knocked over the bannister, and falls flailing down the stairwell, hitting the bottom with a mighty crash, shattering into individual lose pieces of metal plate. Whatever evil magic held together the Armor seems to have broken with the fall.
The animated armor has shattered on the lowest level of the grand staircase, having been pushed over by magically blaster water. The house once again is eerily still.
You are on the third floor of the house now. Unlike the first two floors, it looks dusty and dirty, and there are old spider webs in the corners and doorways. This part of the house looks ancient and not lived in. From the landing on which you encountered the animated armor, there are mutiple doorways leading off into different directions.
The animated armor seemingly vanquished by the long drop, Janek sheathes his longsword. He moves to try the door the south side of the room. He slowly opens the door and tries to peer inside.
The animated armor seemingly vanquished by the long drop, Janek sheathes his longsword. He moves to try the door the south side of the room. He slowly opens the door and tries to peer inside.
(Perception: 22)
The door opens into a large and well appointed bedroom. The room contains a large bed, two end tables, and a wardrobe. Mounted on the wall next to the wardrobe is a full-length mirror with an ornate wooden frame carved to look like ivy and berries..the entire room is covered in dust and cobwebs. The walls are wallpapered with a feminine flower motif that is peeling off in many places. Underneath, you can see the remnants of an earlier wallpaper, which seems to have of a friendly but simplistic animals as you might find in a child's bedroom.
Through an open door just to your right, you can see what appears to be a nursery contains a crib covered with a hanging black shroud. Further along the wall is a set of stained glass double door which open on what you assume is the balcony that is visible from the outside.
As you glance into the room, your eyes are drawn to the bed. The sheets are somewhat crumpled and the bed is unmade. No one is lying in the bed, but nonetheless there is a white spectre, like the shadow of a woman, floating just above the bed. You look at the strange shape, floating motionless just above the bed, when its head suddenly snaps around and it stares straight into your eyes. It looks straight into your eyes for a moment, and then opens its mouth to deliver a bloodcurdling scream.
It then raises itself up to a standing position turns towards you, with malice and violence in its eyes.
(Roll Initiative; unless you guys want save time and carry on in the previous initiative order)
This post has potentially manipulated dice roll results.
"Another welcome from the house," Bianka murmurs, her voice barely above a whisper. She raises her crossbow. The weapon's weight provides an anchor as she aligns its sights with the enigmatic silhouette, prepared to confront whatever malevolence lurks in the darkness.
This post has potentially manipulated dice roll results.
(In the interest of time, we'll just move down the Initiative order while waiting for Bianka. Just post when you're ready)
The Spectre charges at Janek (as he opened the door and is closest) and attacks him Attack: 14 Damage: 15 (if it hits, also roll DC 10 CON save please)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
"You are a tough opponent, indeed. But behold!" Bianka swings her arm, as if delivering a slap to the monster. Once more, the water contained within the armour dances, forming a powerful current that propels it towards the nearby staircase.
Shove ( Spell Casting Modifier) : 23
(The water you previously used is gone (see above). You either use the spell to animate water into a shape, or to create a flow (in this case water-blast/ shoving). So as you chose to water-blast, that water flowed out the gaps of the Armor and down the stairs.)
(if someone else wants to help, it would be ok to hold your action to happen once someone throws some water on/near it)
(( Alcazar is happy to help ))
Rojer drops his bow, drawing his shortsword and slashing at the armor.
To hit: Attack: 13 Damage: 9
Sneak attack damage: 4
Rojer's slashing attack hits, and slicing through one of the leather straps holding the plates together - but the Armor holds together and fights on.
(Waiting for Alcazar)
((sorry, torrid few days))
Alcazar, not realizing how close the armour was, had decided to stand ready to help Bianka with another shove.
Alcazar uses his waterskin and throws the water over the Armor, at which point Bianka uses her readied spell to once again try to water-blast the Armor down the stairs.
(Modifier +2 so the Armor cannot resist). Bianka manages to channel her magic and Alcazar's water into a particularly strong sideways blast of water. The animated armor is knocked over the bannister, and falls flailing down the stairwell, hitting the bottom with a mighty crash, shattering into individual lose pieces of metal plate. Whatever evil magic held together the Armor seems to have broken with the fall.
(Nice solution)
“Neat trick,”Rojer remarks as he watches the suit of armor fall down the stairwell.
The animated armor has shattered on the lowest level of the grand staircase, having been pushed over by magically blaster water. The house once again is eerily still.
You are on the third floor of the house now. Unlike the first two floors, it looks dusty and dirty, and there are old spider webs in the corners and doorways. This part of the house looks ancient and not lived in. From the landing on which you encountered the animated armor, there are mutiple doorways leading off into different directions.
The animated armor seemingly vanquished by the long drop, Janek sheathes his longsword. He moves to try the door the south side of the room. He slowly opens the door and tries to peer inside.
(Perception: 23)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
The door opens into a large and well appointed bedroom. The room contains a large bed, two end tables, and a wardrobe. Mounted on the wall next to the wardrobe is a full-length mirror with an ornate wooden frame carved to look like ivy and berries..the entire room is covered in dust and cobwebs. The walls are wallpapered with a feminine flower motif that is peeling off in many places. Underneath, you can see the remnants of an earlier wallpaper, which seems to have of a friendly but simplistic animals as you might find in a child's bedroom.
Through an open door just to your right, you can see what appears to be a nursery contains a crib covered with a hanging black shroud. Further along the wall is a set of stained glass double door which open on what you assume is the balcony that is visible from the outside.
As you glance into the room, your eyes are drawn to the bed. The sheets are somewhat crumpled and the bed is unmade. No one is lying in the bed, but nonetheless there is a white spectre, like the shadow of a woman, floating just above the bed. You look at the strange shape, floating motionless just above the bed, when its head suddenly snaps around and it stares straight into your eyes. It looks straight into your eyes for a moment, and then opens its mouth to deliver a bloodcurdling scream.
It then raises itself up to a standing position turns towards you, with malice and violence in its eyes.
(Roll Initiative; unless you guys want save time and carry on in the previous initiative order)
(Janek Initiative: 18; suggest that DM just roll initiative for everyone to speed things up if people agree.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Rojer retrieves his bow and follows Janek into the room. (Initiative 9)
"Another welcome from the house," Bianka murmurs, her voice barely above a whisper. She raises her crossbow. The weapon's weight provides an anchor as she aligns its sights with the enigmatic silhouette, prepared to confront whatever malevolence lurks in the darkness.
Initiative: 18
(( Alcazar Initiative: 11 (happy for DM to roll in future!) ))
Initiative (rolling for Thromlin in the interest of speeding it along)
Bianka 23
Alcazar 11
Rojor 9
Janek 6
Thromlin 11
Spectre of a woman 19
Bianka 23
Spectre of a woman 16
Thromlin 13
Alcazar 11
Rojor 9
Janek 6
Bianka is up first
(In the interest of time, we'll just move down the Initiative order while waiting for Bianka. Just post when you're ready)
The Spectre charges at Janek (as he opened the door and is closest) and attacks him Attack: 14 Damage: 15 (if it hits, also roll DC 10 CON save please)