Sylyra uses Sillelagh and readies an attack for anything that gets within striking distance. DM, please roll for me. Hurricane Idalia hit us hard. We have no electricity and it’s too hard to post on mobile.
Sylyra prepares for an assault on the raft, but the lizardfolk keep their distance, tracking the movement of the raft and following it as Hex navigates toward the shoreline. They maintain their distance, responding to Uragum's lightning and Briny's mental assault with darts from their blowguns; most plink off of the raft or into nearby water, but one strikes Briny's neck. She feels the bite of poison coursing through her veins, and her vision begins to swim as her body weakens.
Round 2 Order: Players <===== Lizardfolk
Placement: Five lizardfolk are in the water surrounding the keelboat, each 30 feet away from its center.
Hex keeps the boat moving, trying to get the party to solid land as quickly as she can. Her eyes dart across the water as she does so, hoping there aren't anymore lizardfolk hiding in the water.
Sylyra frowns and mumbles something under his breath about the lizardfolk being cowards. Cupping his palm upward, a small ball of flame appears above it, and he throws it at the nearest lizardfolk.
With them so spread out and surrounding them, it made choosing spells difficult. Still wanting to focus fire, Uragum cast his hand out to cover the lizardfolk in frost.
Cast frostbite on most hurt enemy, DC 14 con save or take 1 cold damage and has disadvantage on it's next attack roll.
OOC: Botting Briny for this round with mind sliver.
The side of the keelboat jostles the shoreline as Hex keeps pushing through the slow current with the poles. Now in reach of the land, a pair of the lizardfolk rush through the water, reaching the side of the boat under cover of darts through the others' blowguns. Uragum is struck by one as he courses cold energy through one of the approaching lizardfolk; poison from the dart slows his limbs, leaving him feeling weak next to Briny, who struggles to concentrate upon her own spells with her head swimming. Sylyra strikes an approaching lizardfolk in turn with his flame, but it presses onward.
Round 3 Order: Players <===== Lizardfolk
Placement: Five lizardfolk are in the water surrounding the keelboat. Two are 5 feet away. Three are 30 feet away.
Health: One lizardfolk is badly wounded. One lizardfolk is lightly wounded.
Briny is lightly wounded and poisoned. Uragum is lightly wounded and poisoned.
This post has potentially manipulated dice roll results.
As soon as the boat hits land, Hex jumps out of the boat and draws her bow. Her eye flashes with light momentarily as she shoots an arrow at the badly wounded lizardfolk.
Bonus Action: Hunter's Mark on the badly wounded lizardfolk
This post has potentially manipulated dice roll results.
Quickly pulling the dart from his arm, he tosses it over the edge of the boat. Then holding up his hand, Uragum electrifies it and moves to touch the nearest lizard.
Attack: 20 Damage: 6
Reaction if needed:
Arcane Deflection
When you are hit by an attack or you fail a saving throw, you can use your reaction to gain a +2 bonus to your AC against that attack or a +4 bonus to that saving throw. When you use this feature, you can’t cast spells other than cantrips until the end of your next turn.
The wounded lizardfolk clambers onto the raft but is shot dead by Hex. Its companions are more successful, however, removing the thick mesh nets from their backs and throwing them over Briny and Uragum. The spellscasters are disrupted, and in their weakened state, pulled down forcefully and restrained. As one is arriving to restrain Uragum, the other is already fleeing with Briny in tow while the remaining pair launch more darts from their blowguns. This time, it is Sylyra who feels the bite of poison weakening him, his staff beginning to feel heavy in his hands.
Round 4 Order: Players <===== Lizardfolk
Placement: One lizardfolk is engaged in melee combat with Uragum on the raft. One lizardfolk is engaged in melee combat with Briny and swimming away with her, 15 feet away. Two lizardfolk are in the water, 30 feet away from the raft.
Health: One lizardfolk is badly wounded. One lizardfolk is lightly wounded.
This post has potentially manipulated dice roll results.
Briny's yells catch Sylyra's attention. He turns to see the human being dragged off of the raft in a net. The druid extends his magicked staff toward the fleeing lizardfolk and yells a quick incantation. As motes of light rain down from the mistletoe tied to the end of his staff, motes of light bloom into view over the water, flowing toward each other in mid-air before combining and forming some kind of fish. The corporeal form drops into the water with a splash next to the lizardfolk. "Stop them!" Sylyra yells.
As Briny gets taken away from the group, Hex shouts in distress and she shoots an arrow towards the lizardfolk. Just as it's about to reaches its target, the arrow bursts into a flurry of grasping weeds and vines, blanketing the area around the lizardfolk, attempting slow it down.
Action: Entangle positioned in such a way that it doesn't actually land on the lizardfolk, Briny or the summoned beast but in front of the lizardfolk so if it wants to get away, it'll have to move into the entangled area or at the very least around it which will hopefully slow it down.
Bonus Action: Move Hunter's Mark on lizardfolk with Briny.
The net hits Uragum and it tangles up on his large form. He flails for a moment as his movement is restricted but he manages to keep his head. Looking at the lizard man looming upon him he glares at him and says, "Your sight is mine."
Action: Cast Blindness/deafness. DC 14 con save or it becomes blinded for 1 minute. Can make a new save at end of its turn.
If either move or bonus action can be used to remove net or partially remove net he will do so.
Potential reaction: Arcane deflection to boost Ac by +2 or saving throw by +4
OOC: Botting Briny again with (you guessed it) mind sliver.
The bestial spirit summoned by Sylyra splashes into the water and immediately sets upon the lizardfolk fleeing with Briny, who is still struggling to reach into its mind with her magic. The enemy finds itself suddenly distressed by a fish on one side and Hex's entangling magic on the other, but adept in the water it navigates through several of the vines and manages to keep them from grabbing hold. Suddenly, another lizardfolk has reached the boat, trying to throw its net over Sylyra. The elf dives to the other side of the deck to avoid it.
Hex's luck avoiding the poisonous darts runs out as one stings just above her kneecap. The lizardfolk who fired it approaches, blurring in Hex's poisoned vision. Uragum's attempt to nullify the vision of his own opponent fails, and the lizardfolk drags the net, with him trapped inside it, through the water.
Round 5 Order: Players <===== Lizardfolk
Placement: One lizardfolk is engaged in melee combat with Uragum and swimming away with him, 30 feet away from Hex and Sylyra. One lizardfolk is engaged in melee combat with Briny and swimming away with her, 30 feet away from Hex and Sylyra. One lizardfolk is engaged in melee combat with Sylyra on the keelboat. One lizardfolk is on the keelboat, 5 feet away from Hex and Sylyra.
This post has potentially manipulated dice roll results.
Hex starts to panic slightly as she's poisoned and now both Uragum and Briny are being dragged away by the lizardfolk. She takes a deep breath and mutters to herself, trying to calm herself down. "One at a time, one at a time..." She moves away from the approaching lizardfolk on the keelboat and shoots an arrow at the already injured one with Briny.
Movement: Away from the lizardfolk on the keelboat as much as possible.
This post has potentially manipulated dice roll results.
Frustrated that he couldn't cause his spells to be effective, he moved his hand to his belt and drew his dagger. Then, without much stealth, began to saw at the the net to cut himself a hole large enough to get out of.
This post has potentially manipulated dice roll results.
Sylyra lets out an "Oof" as he lands on his side to avoid being snared. He had been retrieving the dart from his skin, and the act had almost gotten him captured. He glares at the lizardfolk, lunges toward it, and swings his staff at the creature with what strength he has left.
Sylyra somehow notices Hex's arrow has taken down the lizardfolk dragging Briny away. As the top of the fish creature he summoned breaks the water's surface, its glistening modeled skin reflecting the setting sun, the elf yells, "Attack all of the lizardfolk!" The fish swims into action, heading straight for the closest lizardfolk in the water. It opens its mouth and bites.
Maul Attack: 10 Damage: 13 — if at advantage because of pack tactics: 8, 2
Hex finds a moment long enough to launch a well-placed arrow into the back of the skull of the lizardfolk carrying the struggling Briny away. In the process, the tiefling sacrifices her evasion of the incoming net, and she falls to the deck of the keelboat, soon feeling the shock of cold water as she is toted over the side and away, leaving Sylyra as the last one standing. His opponent's net tangles with his shillelagh for a moment as they keep each other at bay.
Briny, left unaccompanied by the dead lizardfolk floating slowly away from her, thrashes out of the net as Uragum passes by with less luck; struggling against the rushing water, he is able to fray a strand of the net with his dagger, but its tough construction prevents him from freeing himself. The water froths near him as Sylyra's summoned beast arrives. The lizardfolk wrenches its bitten arm free of the creature, kicking at it as it ignores the attack, carrying Uragum further downstream.
Round 6 Order: Players <===== Lizardfolk
Placement: One lizardfolk is engaged in melee combat with Uragum and swimming away with him, 45 feet away from Sylyra. One lizardfolk is engaged in melee combat with Hex and swimming away with her, 15 feet away from Sylyra. One lizardfolk is engaged in melee combat with Sylyra on the keelboat.
Health: The lizardfolk carrying Uragum is badly wounded.
Sylyra curses in Elvish and once again swings his magicked staff at the lizardfolk harassing him.
Attack: 14 Damage: 11
Undaunted by the lizardfolk's further movement, the summoned fish creature follows, once again attempting to stop the lizardfolk fleeing with Uragum in tow.
Attack (at advantage due to pack tactics): 18 Damage: 10
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Sylyra uses Sillelagh and readies an attack for anything that gets within striking distance. DM, please roll for me. Hurricane Idalia hit us hard. We have no electricity and it’s too hard to post on mobile.
Edit: :)
OOC: Botting Briny with mind sliver.
Sylyra prepares for an assault on the raft, but the lizardfolk keep their distance, tracking the movement of the raft and following it as Hex navigates toward the shoreline. They maintain their distance, responding to Uragum's lightning and Briny's mental assault with darts from their blowguns; most plink off of the raft or into nearby water, but one strikes Briny's neck. She feels the bite of poison coursing through her veins, and her vision begins to swim as her body weakens.
Round 2 Order:
Players <=====
Lizardfolk
Placement:
Five lizardfolk are in the water surrounding the keelboat, each 30 feet away from its center.
Health:
One lizardfolk is badly wounded.
Briny is lightly wounded and poisoned.
See my profile for all my PbP threads!
Hex keeps the boat moving, trying to get the party to solid land as quickly as she can. Her eyes dart across the water as she does so, hoping there aren't anymore lizardfolk hiding in the water.
Sylyra frowns and mumbles something under his breath about the lizardfolk being cowards. Cupping his palm upward, a small ball of flame appears above it, and he throws it at the nearest lizardfolk.
produce flame - Attack: 21 Damage: 5
With them so spread out and surrounding them, it made choosing spells difficult. Still wanting to focus fire, Uragum cast his hand out to cover the lizardfolk in frost.
Cast frostbite on most hurt enemy, DC 14 con save or take 1 cold damage and has disadvantage on it's next attack roll.
OOC: Botting Briny for this round with mind sliver.
The side of the keelboat jostles the shoreline as Hex keeps pushing through the slow current with the poles. Now in reach of the land, a pair of the lizardfolk rush through the water, reaching the side of the boat under cover of darts through the others' blowguns. Uragum is struck by one as he courses cold energy through one of the approaching lizardfolk; poison from the dart slows his limbs, leaving him feeling weak next to Briny, who struggles to concentrate upon her own spells with her head swimming. Sylyra strikes an approaching lizardfolk in turn with his flame, but it presses onward.
Round 3 Order:
Players <=====
Lizardfolk
Placement:
Five lizardfolk are in the water surrounding the keelboat. Two are 5 feet away. Three are 30 feet away.
Health:
One lizardfolk is badly wounded.
One lizardfolk is lightly wounded.
Briny is lightly wounded and poisoned.
Uragum is lightly wounded and poisoned.
See my profile for all my PbP threads!
As a lizardfolk comes within striking distance, he swings his magicked staff it its scaled head.
Shillelaghed staff Attack: 12 Damage: 6
As soon as the boat hits land, Hex jumps out of the boat and draws her bow. Her eye flashes with light momentarily as she shoots an arrow at the badly wounded lizardfolk.
Bonus Action: Hunter's Mark on the badly wounded lizardfolk
Action: Longbow Attack - 18 Damage - 8 piercing Colossus Slayer: 3 piercing Hunter's Mark: 5
Quickly pulling the dart from his arm, he tosses it over the edge of the boat. Then holding up his hand, Uragum electrifies it and moves to touch the nearest lizard.
Attack: 20 Damage: 6
Reaction if needed:
When you are hit by an attack or you fail a saving throw, you can use your reaction to gain a +2 bonus to your AC against that attack or a +4 bonus to that saving throw. When you use this feature, you can’t cast spells other than cantrips until the end of your next turn.
OOC: Botting Briny again with mind sliver.
The wounded lizardfolk clambers onto the raft but is shot dead by Hex. Its companions are more successful, however, removing the thick mesh nets from their backs and throwing them over Briny and Uragum. The spellscasters are disrupted, and in their weakened state, pulled down forcefully and restrained. As one is arriving to restrain Uragum, the other is already fleeing with Briny in tow while the remaining pair launch more darts from their blowguns. This time, it is Sylyra who feels the bite of poison weakening him, his staff beginning to feel heavy in his hands.
Round 4 Order:
Players <=====
Lizardfolk
Placement:
One lizardfolk is engaged in melee combat with Uragum on the raft.
One lizardfolk is engaged in melee combat with Briny and swimming away with her, 15 feet away.
Two lizardfolk are in the water, 30 feet away from the raft.
Health:
One lizardfolk is badly wounded.
One lizardfolk is lightly wounded.
Briny is lightly wounded, poisoned and restrained.
Sylyra is lightly wounded and poisoned.
Uragum is lightly wounded, poisoned and restrained.
See my profile for all my PbP threads!
Briny's yells catch Sylyra's attention. He turns to see the human being dragged off of the raft in a net. The druid extends his magicked staff toward the fleeing lizardfolk and yells a quick incantation. As motes of light rain down from the mistletoe tied to the end of his staff, motes of light bloom into view over the water, flowing toward each other in mid-air before combining and forming some kind of fish. The corporeal form drops into the water with a splash next to the lizardfolk. "Stop them!" Sylyra yells.
Action: summon beast: water
The strange fish opens his toothy fish mouth and attempts to bite into the lizardfolk capturing Briny.
Maul Attack: Attack: 12 Damage: 9 piercing (rolling with advantage because I'm assuming Briny is within five feet of the target)
As Briny gets taken away from the group, Hex shouts in distress and she shoots an arrow towards the lizardfolk. Just as it's about to reaches its target, the arrow bursts into a flurry of grasping weeds and vines, blanketing the area around the lizardfolk, attempting slow it down.
Action: Entangle positioned in such a way that it doesn't actually land on the lizardfolk, Briny or the summoned beast but in front of the lizardfolk so if it wants to get away, it'll have to move into the entangled area or at the very least around it which will hopefully slow it down.
Bonus Action: Move Hunter's Mark on lizardfolk with Briny.
The net hits Uragum and it tangles up on his large form. He flails for a moment as his movement is restricted but he manages to keep his head. Looking at the lizard man looming upon him he glares at him and says, "Your sight is mine."
Action: Cast Blindness/deafness. DC 14 con save or it becomes blinded for 1 minute. Can make a new save at end of its turn.
If either move or bonus action can be used to remove net or partially remove net he will do so.
Potential reaction: Arcane deflection to boost Ac by +2 or saving throw by +4
OOC: Botting Briny again with (you guessed it) mind sliver.
The bestial spirit summoned by Sylyra splashes into the water and immediately sets upon the lizardfolk fleeing with Briny, who is still struggling to reach into its mind with her magic. The enemy finds itself suddenly distressed by a fish on one side and Hex's entangling magic on the other, but adept in the water it navigates through several of the vines and manages to keep them from grabbing hold. Suddenly, another lizardfolk has reached the boat, trying to throw its net over Sylyra. The elf dives to the other side of the deck to avoid it.
Hex's luck avoiding the poisonous darts runs out as one stings just above her kneecap. The lizardfolk who fired it approaches, blurring in Hex's poisoned vision. Uragum's attempt to nullify the vision of his own opponent fails, and the lizardfolk drags the net, with him trapped inside it, through the water.
Round 5 Order:
Players <=====
Lizardfolk
Placement:
One lizardfolk is engaged in melee combat with Uragum and swimming away with him, 30 feet away from Hex and Sylyra.
One lizardfolk is engaged in melee combat with Briny and swimming away with her, 30 feet away from Hex and Sylyra.
One lizardfolk is engaged in melee combat with Sylyra on the keelboat.
One lizardfolk is on the keelboat, 5 feet away from Hex and Sylyra.
Health:
The lizardfolk carrying Briny is wounded.
Briny is lightly wounded, poisoned and restrained.
Hex is lightly wounded and poisoned.
Sylyra is lightly wounded and poisoned.
Uragum is lightly wounded, poisoned and restrained.
See my profile for all my PbP threads!
Hex starts to panic slightly as she's poisoned and now both Uragum and Briny are being dragged away by the lizardfolk. She takes a deep breath and mutters to herself, trying to calm herself down. "One at a time, one at a time..." She moves away from the approaching lizardfolk on the keelboat and shoots an arrow at the already injured one with Briny.
Movement: Away from the lizardfolk on the keelboat as much as possible.
Action: Longbow Attack - 16 Damage - 7 Colossus Slayer - 7 Hunter's Mark - 3
(Hex's attack will take down the lizardfolk dragging Briny away)
See my profile for all my PbP threads!
Frustrated that he couldn't cause his spells to be effective, he moved his hand to his belt and drew his dagger. Then, without much stealth, began to saw at the the net to cut himself a hole large enough to get out of.
Move: draw dagger
Action: cut net
Attack: 7 Damage: 6
Sylyra lets out an "Oof" as he lands on his side to avoid being snared. He had been retrieving the dart from his skin, and the act had almost gotten him captured. He glares at the lizardfolk, lunges toward it, and swings his staff at the creature with what strength he has left.
Shillelagh Attack: 14 Damage: 13
Sylyra somehow notices Hex's arrow has taken down the lizardfolk dragging Briny away. As the top of the fish creature he summoned breaks the water's surface, its glistening modeled skin reflecting the setting sun, the elf yells, "Attack all of the lizardfolk!" The fish swims into action, heading straight for the closest lizardfolk in the water. It opens its mouth and bites.
Maul Attack: 10 Damage: 13 — if at advantage because of pack tactics: 8, 2
Hex finds a moment long enough to launch a well-placed arrow into the back of the skull of the lizardfolk carrying the struggling Briny away. In the process, the tiefling sacrifices her evasion of the incoming net, and she falls to the deck of the keelboat, soon feeling the shock of cold water as she is toted over the side and away, leaving Sylyra as the last one standing. His opponent's net tangles with his shillelagh for a moment as they keep each other at bay.
Briny, left unaccompanied by the dead lizardfolk floating slowly away from her, thrashes out of the net as Uragum passes by with less luck; struggling against the rushing water, he is able to fray a strand of the net with his dagger, but its tough construction prevents him from freeing himself. The water froths near him as Sylyra's summoned beast arrives. The lizardfolk wrenches its bitten arm free of the creature, kicking at it as it ignores the attack, carrying Uragum further downstream.
Round 6 Order:
Players <=====
Lizardfolk
Placement:
One lizardfolk is engaged in melee combat with Uragum and swimming away with him, 45 feet away from Sylyra.
One lizardfolk is engaged in melee combat with Hex and swimming away with her, 15 feet away from Sylyra.
One lizardfolk is engaged in melee combat with Sylyra on the keelboat.
Health:
The lizardfolk carrying Uragum is badly wounded.
Briny is lightly wounded and poisoned.
Hex is lightly wounded, poisoned and restrained.
Sylyra is lightly wounded and poisoned.
Uragum is lightly wounded, poisoned and restrained.
See my profile for all my PbP threads!
Sylyra curses in Elvish and once again swings his magicked staff at the lizardfolk harassing him.
Attack: 14 Damage: 11
Undaunted by the lizardfolk's further movement, the summoned fish creature follows, once again attempting to stop the lizardfolk fleeing with Uragum in tow.
Attack (at advantage due to pack tactics): 18 Damage: 10