This post has potentially manipulated dice roll results.
((sorry, been busy the last couple weeks...))
Tyekanik focuses on the large demon in front of him.
Action: Attack: 27 Damage: 63 Attack: 31 Damage: 57 - Attacks made recklessly (so adv to hit him after), and with GWM -5 to hit. + 17 if a crit (due to Brutal Critical) - If any crit or he kills anyone, extra attack as BA due to GWM: Attack: 25 Damage: 60
Tyekanik focuses on the large demon in front of him.
Action: Attack: 24 Damage: 59 Attack: 21 Damage: 56 - Attacks made recklessly (so adv to hit him after), and with GWM -5 to hit. + 15 if a crit (due to Brutal Critical) - If any crit or he kills anyone, extra attack as BA due to GWM: Attack: 31 Damage: 58
All two strike true, carving chunks of flesh from the demon. Though wounded, it smiles. "A worthy foe, but you shall not win!"
This post has potentially manipulated dice roll results.
Taking the first hit, and shrugging off the second, Tyekanik chuckles and says, "Better than your minions back at the last camp. Either way you'll end up in just as many pieces."He then lifts his axe and swings away at the demon, sweat and blood dripping down his body.
Action: Attack: 26 Damage: 48 Attack: 32 Damage: 100 - Attacks made recklessly (so adv to hit him after), and with GWM -5 to hit. + 12 if a crit (due to Brutal Critical) - If any crit or he kills anyone, extra attack as BA due to GWM: Attack: 29 Damage: 61
This post has potentially manipulated dice roll results.
Clarac withstands several blows as she rides through the melee. Seeing Lord Akkron moving almost too quickly to follow and the Saintess banish one of the demons from existence, Clarac works with them to destroy the Bloodletter demons. She slashes down at the demons with her sword.
Mount Action: Dodge Mount Movement: To the nearest Bloodletter demon, receiving whatever attacks of opportunity may be triggered
Action: Attack nearest Bloodletter demons Attack: 23 Damage: 13 (Magical Slashing) + 5 (Radiant) + Unable to parse dice roll. (Radiant) = Unable to parse dice roll. Extra attack: 20 Damage: Unable to parse dice roll. (Magical Slashing) + Unable to parse dice roll. (Radiant) + Unable to parse dice roll. (Radiant) = 10
All High Elves who have not left the area of Dawn continue to be burned by the magical sunlight. Khessa tries to finish off the surviving High Elves, starting with the most injured and rushing a new one every time the previous one falls.
If the blonde arcane warrior happens to finish off all the enemies, considering that the prince, against all her expectations, has proven unaffected by the spell, she moves the cylinder of sunlight towards the man-at-arms, trying to include as many of them as possible.
The lich decides to continue doing magic stuff... though he decides to conserve spell slots a bit. He casts shocking grasp against the demon that he landed in front of after his last spell.
Attack: 34; Damage: 16 (lightning)
The bloodletter demon cannot take reactions until the start of Lord Akkron's next turn.
He then casts misty step (via Spell Mastery class feature), moving 30-ft away to join Robert and Khessa in dealing with the high-elves.
His beholderkin then blasts anything of the high elves that are still alive.
Eye beams vs. high elves: Attack: 22 Damage: 15 Attack: 35 Damage: 17 Attack: 28 Damage: 16
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Aya will continue to reach out and touch the next nearest demon 32 to hit. If successful then it is Dismissed.
Dismissal. As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.
Vrox continues to spread his 4 attacks across multiple opponents, skipping any who have fallen and moving to the next. He'll focus on opponents in this order:
Prince Markova
The Black Knight
Any surviving Bloodletters
The big winged demon
Movement: Vrox will maintain his current position as long as he has a clear line to target his opponents. If not, he'll move up to 40' to get a clear shot, heading back toward the east but trying to stay close to the treeline. Action: Two attacks with Dragon's Wrath Longbow (150/600) Bonus Action: Two more attacks with Swift Quiver
[[ OOC: Vrox is currently on the ground, so I'm trying to pick targets that Vrox can hit from range. If I've misread the map, and there's another opponent (or ally!) blocking his line to the opponents I named, please shift his target to another opponent that's still alive and that he can more easily target. ]]
Attack 1: target - Prince Markova, 32 Damage: Unable to parse dice roll. (magical piercing) + Unable to parse dice roll. (radiant) + Unable to parse dice roll. (psychic) = 0 (total) Attack 2: target - Black Knight, 19 Damage: 14 (magical piercing) + 14 (radiant) + 4 (psychic) = 32 (total) Attack 3: target - one of the Bloodletter demons on the north side, 20 Damage: 13 (magical piercing) + 10 (radiant) + 4 (psychic) = 27 (total) Attack 4: target - a differentBloodletter demon on the north side, 22 Damage: 13 (magical piercing) + 10 (radiant) + 3 (psychic) = 26 (total)
Taking the first hit, and shrugging off the second, Tyekanik chuckles and says, "Better than your minions back at the last camp. Either way you'll end up in just as many pieces." He then lifts his axe and swings away at the demon, sweat and blood dripping down his body.
Action: Attack: 26 Damage: 48 Attack: 32 Damage: 100 - Attacks made recklessly (so adv to hit him after), and with GWM -5 to hit. + 12 if a crit (due to Brutal Critical) - If any crit or he kills anyone, extra attack as BA due to GWM: Attack: 29 Damage: 61
Your attack is good, and great rents in its armor, its black blood running freely from the open wounds. The demon changes its look at you, resizing you up.
The lich decides to continue doing magic stuff... though he decides to conserve spell slots a bit. He casts shocking grasp against the demon that he landed in front of after his last spell.
Attack: 34; Damage: 16 (lightning)
The bloodletter demon cannot take reactions until the start of Lord Akkron's next turn.
He then casts misty step (via Spell Mastery class feature), moving 30-ft away to join Robert and Khessa in dealing with the high-elves.
His beholderkin then blasts anything of the high elves that are still alive.
Eye beams vs. high elves: Attack: 22 Damage: 15 Attack: 35 Damage: 17 Attack: 28 Damage: 16
Aya will continue to reach out and touch the next nearest demon 32 to hit. If successful then it is Dismissed.
Dismissal. As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.
[[ OOC: @Aaggie - I didn't see results of Vrox's attacks in post #1675. Just making sure that you didn't miss that post and the (up to) 107 dmg he did in round 3. 🏹
Could you also confirm whether this is the current state of the opposition?
Vrox killed one Bloodletter demon in round 2.
Saintess banished 2 of the Bloodletter demons.
All of the Cultists were killed by Khessa's Cone of Cold.
Khessa killed one of the High Elves in round 3.
At this point, we still have the following opponents:
Aya says "BYE BYE" to the dismissed creature. "Back to the dark plane with you."
D&D since 1984
((sorry, been busy the last couple weeks...))
Tyekanik focuses on the large demon in front of him.
Action:
Attack: 27 Damage: 63
Attack: 31 Damage: 57
- Attacks made recklessly (so adv to hit him after), and with GWM -5 to hit.
+ 17 if a crit (due to Brutal Critical)
- If any crit or he kills anyone, extra attack as BA due to GWM:
Attack: 25 Damage: 60
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
All two strike true, carving chunks of flesh from the demon. Though wounded, it smiles. "A worthy foe, but you shall not win!"
The enemy's turn:
Demon attack on Tyek: 23 / damage 39; attack 19 (Miss)
Attacks on Sparhawk: #1 attack 21 (miss); attack 18 (miss); attack 23 / damage 18; #2 attack 22 / damage 19; attack 24 / damage 14; attack 25 / damage 13
Attack on Khessa #1 attack 8 (Miss); attack 9 (miss); attack 9 (miss); #2 attack 20 (miss); attack 13 (miss); attack 12 (miss)
Attack on Clarac #1 Attack 27, damage 18; attack 14 (miss); attack 25 (miss); attack 12 (miss)/ #2 attack 18 (miss), attack 16 (miss), attack 23 (miss), attack 26 / damage 19
Your turn
Taking the first hit, and shrugging off the second, Tyekanik chuckles and says, "Better than your minions back at the last camp. Either way you'll end up in just as many pieces." He then lifts his axe and swings away at the demon, sweat and blood dripping down his body.
Action:
Attack: 26 Damage: 48
Attack: 32 Damage: 100
- Attacks made recklessly (so adv to hit him after), and with GWM -5 to hit.
+ 12 if a crit (due to Brutal Critical)
- If any crit or he kills anyone, extra attack as BA due to GWM:
Attack: 29 Damage: 61
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Clarac withstands several blows as she rides through the melee. Seeing Lord Akkron moving almost too quickly to follow and the Saintess banish one of the demons from existence, Clarac works with them to destroy the Bloodletter demons. She slashes down at the demons with her sword.
Mount Action: Dodge
Mount Movement: To the nearest Bloodletter demon, receiving whatever attacks of opportunity may be triggered
Action: Attack nearest Bloodletter demons
Attack: 23 Damage: 13 (Magical Slashing) + 5 (Radiant) + Unable to parse dice roll. (Radiant) = Unable to parse dice roll.
Extra attack: 20 Damage: Unable to parse dice roll. (Magical Slashing) + Unable to parse dice roll. (Radiant) + Unable to parse dice roll. (Radiant) = 10
All High Elves who have not left the area of Dawn continue to be burned by the magical sunlight. Khessa tries to finish off the surviving High Elves, starting with the most injured and rushing a new one every time the previous one falls.
If the blonde arcane warrior happens to finish off all the enemies, considering that the prince, against all her expectations, has proven unaffected by the spell, she moves the cylinder of sunlight towards the man-at-arms, trying to include as many of them as possible.
Khessa's rolls:
Damage dealt by Dawn (for any High Elves still into it): 23 (radiant) damage, DC 19 Constitution Saving Throw for half
Multiattack With Death Lance (starting with most injured target, moving to next each time current target falls):
Attack 1: 39 Damage: 18 (magical piercing) + Unable to parse dice roll. (necrotic) = 4
Attack 2: 34 Damage: Unable to parse dice roll. (magical piercing) + Unable to parse dice roll. (necrotic) = 0
Attack 3: 38 Damage: 21 (magical piercing) + 15 (necrotic) = 36
Attack 4: 27 Damage: 19 (magical piercing) + 29 (necrotic) = Unable to parse dice roll.
The lich decides to continue doing magic stuff... though he decides to conserve spell slots a bit. He casts shocking grasp against the demon that he landed in front of after his last spell.
Attack: 34; Damage: 16 (lightning)
The bloodletter demon cannot take reactions until the start of Lord Akkron's next turn.
He then casts misty step (via Spell Mastery class feature), moving 30-ft away to join Robert and Khessa in dealing with the high-elves.
His beholderkin then blasts anything of the high elves that are still alive.
Eye beams vs. high elves:
Attack: 22 Damage: 15
Attack: 35 Damage: 17
Attack: 28 Damage: 16
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Aya will continue to reach out and touch the next nearest demon 32 to hit. If successful then it is Dismissed.
Dismissal. As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.
D&D since 1984
Round 3: Vrox
Vrox continues to spread his 4 attacks across multiple opponents, skipping any who have fallen and moving to the next. He'll focus on opponents in this order:
Movement: Vrox will maintain his current position as long as he has a clear line to target his opponents. If not, he'll move up to 40' to get a clear shot, heading back toward the east but trying to stay close to the treeline.
Action: Two attacks with Dragon's Wrath Longbow (150/600)
Bonus Action: Two more attacks with Swift Quiver
[[ OOC: Vrox is currently on the ground, so I'm trying to pick targets that Vrox can hit from range. If I've misread the map, and there's another opponent (or ally!) blocking his line to the opponents I named, please shift his target to another opponent that's still alive and that he can more easily target. ]]
Attack 1: target - Prince Markova, 32 Damage: Unable to parse dice roll. (magical piercing) + Unable to parse dice roll. (radiant) + Unable to parse dice roll. (psychic) = 0 (total)
Attack 2: target - Black Knight, 19 Damage: 14 (magical piercing) + 14 (radiant) + 4 (psychic) = 32 (total)
Attack 3: target - one of the Bloodletter demons on the north side, 20 Damage: 13 (magical piercing) + 10 (radiant) + 4 (psychic) = 27 (total)
Attack 4: target - a different Bloodletter demon on the north side, 22 Damage: 13 (magical piercing) + 10 (radiant) + 3 (psychic) = 26 (total)
Your attack is good, and great rents in its armor, its black blood running freely from the open wounds. The demon changes its look at you, resizing you up.
Saving throw: 20
You kill one of the high elves, one is badly wounded, and the others are affected by the radiant light
Shocking grasp strikes, the eye stalks strike
Save roll9
The demon is banished
Sir Sparhawk attacks: Attack 29 / damage 12; attack 18 damage 13
Robert's attack: Attack 23 /damage 20; attack 19, damage 21
Brother Maynard's attack: Attack 17 / damage 6; attack 15 (miss)
Their turn:
Attack vs. Tyek: Attack 29 / damage 36; attack 34/ damage 37
Attack vs Sparhawk: #1 Attack 19 (miss) Attack 12 (Miss), attack 21 (Miss) / #2 Attack 16 (Miss) Attack 12 (Miss) Attack 10 (Miss)
Attack vs, Clarac #1 Attack 23 (miss), Attack 7 (miss), Attack 22 (Miss); #2 Attack 25 (Miss) Attack 11 (miss) Attack 24 (Miss)\
Attack vs Saintess #1 Attack 13 (miss), Attack 20 / damage 16 Attack 13 (Miss)/ #2 attack 12 (miss), attack 17 (miss), attack 11 (miss)
Your turn
Clarac continues to attack the nearest Bloodletter demons.
OOC:
Attack: 34 Damage: 13 (Magical Slashing) + 1 (Radiant) + 14 (Radiant) = 28
Extra attack: 28 Damage: 18 (Magical Slashing) + 5 (Radiant) + 9 (Radiant) = 32
[[ OOC: @Aaggie - I didn't see results of Vrox's attacks in post #1675. Just making sure that you didn't miss that post and the (up to) 107 dmg he did in round 3. 🏹
Could you also confirm whether this is the current state of the opposition?
At this point, we still have the following opponents:
]]