Oh before we get too far ahead, you can all take inspiration for your actions in Shadowdale. We will treat it as an advantage/reroll of your choice on any dice rolled.
Ohh, love the drama of the merc camp scene. Foreboding!
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
No problem, I’m gonna move the scene forward this evening so if anyone has anything they want to do in camp before that happens just be sure to post it today.
Love it! I'd post more but I'm not sure Cal has much to add to this particular scene. He's overconfident and just chillin. Maybe even happy the mercs got merc'd. But it is a great pace.
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Nvm, let’s keep things moving. Narrative posted, will post next travel results tomorrow after I roll them and think of story tonight. Discretion (and a well prepared camp, smart scouting, and an aided guided 23 survival check) is the better part of valor. You’re still in the forest bc I followed the route Haj drafted but if you wanted to go north the hills instead just lmk by tomorrow afterboon/evening before I roll the next hex.
Haha, didn't think anyone would notice. After a little cleanup she fit into the length constraint ;)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Oh before we get too far ahead, you can all take inspiration for your actions in Shadowdale. We will treat it as an advantage/reroll of your choice on any dice rolled.
Haj will scout around the camp-site in a circle roughly 100m out checking for anything lurking and any animal/beast tracks.
Alteria Bennutu - Orc Archfey Warlock
Scarlett Rotkäppchen - Tiefling Vengeance Paladin
Myrith Duskwyn - Aasimar Celestial Warlock
Ohh, love the drama of the merc camp scene. Foreboding!
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
This, ladies and gentlemen, is why we stay OUT of the woods
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
I'm wondering if Haj can determine anything about 'the beast' from the few clues.
I'm thinking it would be a Nature (INT) check, but maybe something else. I'll roll anyway.
20
Alteria Bennutu - Orc Archfey Warlock
Scarlett Rotkäppchen - Tiefling Vengeance Paladin
Myrith Duskwyn - Aasimar Celestial Warlock
let them come! A battle will be glorious
Yeah you can,. I’ll do a narrative post in a sec but pls frame requests like this in the narrative next time so it’s easier to tie in
Sorry, busy day. I’ll get a post in tomorrow
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Will do 👍
Alteria Bennutu - Orc Archfey Warlock
Scarlett Rotkäppchen - Tiefling Vengeance Paladin
Myrith Duskwyn - Aasimar Celestial Warlock
No problem, I’m gonna move the scene forward this evening so if anyone has anything they want to do in camp before that happens just be sure to post it today.
ok everyone has posted so im gonna move the narrative forward now.
Narrative posted! Next post window will end tomorrow evening
How’s everyone liking the pacing of the giant encounter and wilderness travel in general? Faster, slower?
I’m enjoying it so far. It gives us ample time to rp while adding some suspense.
Love it! I'd post more but I'm not sure Cal has much to add to this particular scene. He's overconfident and just chillin. Maybe even happy the mercs got merc'd. But it is a great pace.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Horros is in a similar boat, not the most charismatic not a survivalist so he won’t have too too much to contribute during this leg of the adventure.
I suppose most of what Taya asks about are actually questions aimed at the DM but I felt it would be nicer to ask for it in-character.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Got home pretty late tonight, will post tomorrow AM on the train. Sorry about that folks!
Nvm, let’s keep things moving. Narrative posted, will post next travel results tomorrow after I roll them and think of story tonight. Discretion (and a well prepared camp, smart scouting, and an aided guided 23 survival check) is the better part of valor. You’re still in the forest bc I followed the route Haj drafted but if you wanted to go north the hills instead just lmk by tomorrow afterboon/evening before I roll the next hex.
please take 1085 xp each.