Teeth chattering from the cold spikes and a couple of subsequent hard blows from the haze husks, her ears ringing, Thuribula shakes her head as she redoubles her grip on her shield. It's then that she sees Dabbert, plowing in from the side with his spear into the haze husk in front of her. She joins the attack, swinging her hammer at the torn up abomination to try and finish it off.
Attacking Haze Husk #1: To hit: 15 Damage: 6 bludgeoning + 2 radiant from Divine Favor totally 8 damage
Maggwyn had pierced another wounding it, Thuribula was able to slam her radiance into another calming it's explosion as it began to compulse and fall still.
Still moving, Dabbert takes notice of one of the Haze Husks off to itself, and makes a beeline toward it. He attacks with his spear, doing what he can to do maximum damage...
Turn Summary
Movement: To Haze Husk #5 Action- Attack w/ Spear: Targeting Haze Husk #5. 18 to hit, 7 damage Bonus Action- Polearm Master Bonus Attack: Targeting Haze Husk #5. 21 to hit, 7 damage Readied Reaction- Polearm Master Opportunity Attack: Targeting any hostile that enters Dabbert's reach (5 feet). 7 to hit, 7 damage
As Dabbert breaks away from the main cluster of haze husks, Thuribula remembers that he was not present when she discussed the peculiarities of these monsters with the others. She calls after him, "Dabbert, be careful! Unless they are slain with Divine radiance, they will explode when you kill them, and could hurt or contaminate you! Wear them down, but let me take the killing blows while the Light has its favor on me!"
This post has potentially manipulated dice roll results.
Fazil causes 5 feet of earth to mold and change creating a small area of difficult terrain but there doesn't seem to be enough earth shifted to cause a full collapse with the cantrips. It will take more movement to move (10 feet to leave rather than 5feet as difficult terrain.)
Three strikes forward as 5 goes to break free.
(Three strikes at Thuribula)
10
To hit
Damage
2
STR save
12
Jordbudd staff strike
17
To hit
4
Damage
OOC
Mold Earth
If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage.
You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
Taking another step back, Maggwyn throws another dart at #5, but it goes wide and she stamps her foot in frustration. "Get out of there guys, Thuribula, you're being surrounded!"
The shattering blows of the haze-soaked undead pummel against Thuribula, and, her head aching and her ears ringing, she feels herself lose her concentration on the Divine Favor that has been holding back the worst of the husks' destruction. Gripping her shield tightly, she stumbles, malformed arms reaching all around her with deadly blows. She hears Maggwyn's cry, as if from very far away, and taking a deep breath, she musters shield and hammer, and slings the horde away from her, creating enough space to disengage and flee. Rikard's heavy splint armor still weighs down her exhausted limbs, and her arms, neck, and head still feel like they've been through a meat grinder. A few spots of blood drip below her vision, staining her white robes, as she staggers twenty feet to the west, trying to keep ahead of the reaching arms.
Dabbert recognizes that the situation is taking a bit of a turn as he hears Maggwyn's voice. His head swivels, examining the situation with Thuribula.
"Damn." He says, taking a step back with his shield raised and spear forward as he disengages from Haze Husk 5 and moves toward Thuribula, trying to get close enough to her to throw his shield up as they move back...
"Did someone say these things explode?" He says, examining the situation. "How big is the explosion? Can we take them out from range safely? Will causing one to explode near its friends damage them too?"
Turn Summary
Movement: Full movement to Thuribula Action- Disengage: Disengaging to get next to Thuribula. Attacks of Opportunity against Dabbert have Disadvantage. Reaction- Protection (Fighting Style): Dabbert uses his shield to impose Disadvantage on any enemy that might target Thuribula
DM, let me know if I don't have enough movement to do this.
Fazil fires his magic forth and Dabbert has a few questions answered. The explosion affects anything 5 feet around it and they themselves while they can't be contaminated most likely they are not immune to the explosion. The explosion caused another to fall over and explode all over Jordbudd but he was still standing!
Two down and now a single wounded one left barely makes it to Fazil and lunges forward striking at him!
8
To hit
Damage
4
Jord rushes forward and smacks this thing now! Showing similar Reckless abandon that caused ice to hit Thuribula a bit before. Smacking his staff forward!
13
To hit
Damage
5
Rollback Post to RevisionRollBack
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Teeth chattering from the cold spikes and a couple of subsequent hard blows from the haze husks, her ears ringing, Thuribula shakes her head as she redoubles her grip on her shield. It's then that she sees Dabbert, plowing in from the side with his spear into the haze husk in front of her. She joins the attack, swinging her hammer at the torn up abomination to try and finish it off.
Attacking Haze Husk #1:
To hit: 15
Damage: 6 bludgeoning + 2 radiant from Divine Favor totally 8 damage
Maggwyn had pierced another wounding it, Thuribula was able to slam her radiance into another calming it's explosion as it began to compulse and fall still.
OOC
Dabberts turn woot!
Still moving, Dabbert takes notice of one of the Haze Husks off to itself, and makes a beeline toward it. He attacks with his spear, doing what he can to do maximum damage...
Turn Summary
Movement: To Haze Husk #5
Action- Attack w/ Spear: Targeting Haze Husk #5. 18 to hit, 7 damage
Bonus Action- Polearm Master Bonus Attack: Targeting Haze Husk #5. 21 to hit, 7 damage
Readied Reaction- Polearm Master Opportunity Attack: Targeting any hostile that enters Dabbert's reach (5 feet). 7 to hit, 7 damage
DM of AURYN: The Measure of Devotion - Escape from New York
As Dabbert breaks away from the main cluster of haze husks, Thuribula remembers that he was not present when she discussed the peculiarities of these monsters with the others. She calls after him, "Dabbert, be careful! Unless they are slain with Divine radiance, they will explode when you kill them, and could hurt or contaminate you! Wear them down, but let me take the killing blows while the Light has its favor on me!"
OOC
I forgot something real fast.
Thuribula got smacked once for 3 damage.
Divine Favor is concentration so she needs a DC 10 con save to keep the light on her weapon and maintain concentration
Con Save: 6
No more radiant damage... oops!
OOC
The dreaded concentration checks oh no!
OOC
4's str save to break free Dabberts two attacks badly hurt it but not killed yet.
Thanks for letting me know how you want to use you're reaction that helps a ton!
19
Fazils turn!
OOC
One walked toward Dabbert and got smacked for it so he got 3 hits woot!
Fazil narrowed his eyes, noticing how one of the Haze Husks was close to dying, or at least in his eyes, it was about to die.
He moves to forward 10ft, then 5ft on his right and points his wand down as he stares at the Haze Husk (3), causing the ground below it to collapse.
"Carefully everyone. These Haze Husks are close to dying."
He is casting Mold Earth. Save DC: 13 to avoid.
Fazil causes 5 feet of earth to mold and change creating a small area of difficult terrain but there doesn't seem to be enough earth shifted to cause a full collapse with the cantrips. It will take more movement to move (10 feet to leave rather than 5feet as difficult terrain.)
Three strikes forward as 5 goes to break free.
(Three strikes at Thuribula)
10
To hit
Damage
2
STR save
12
Jordbudd staff strike
17
To hit
4
Damage
OOC
Mold Earth
If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage.
You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
Taking another step back, Maggwyn throws another dart at #5, but it goes wide and she stamps her foot in frustration. "Get out of there guys, Thuribula, you're being surrounded!"
The shattering blows of the haze-soaked undead pummel against Thuribula, and, her head aching and her ears ringing, she feels herself lose her concentration on the Divine Favor that has been holding back the worst of the husks' destruction. Gripping her shield tightly, she stumbles, malformed arms reaching all around her with deadly blows. She hears Maggwyn's cry, as if from very far away, and taking a deep breath, she musters shield and hammer, and slings the horde away from her, creating enough space to disengage and flee. Rikard's heavy splint armor still weighs down her exhausted limbs, and her arms, neck, and head still feel like they've been through a meat grinder. A few spots of blood drip below her vision, staining her white robes, as she staggers twenty feet to the west, trying to keep ahead of the reaching arms.
Dabbert recognizes that the situation is taking a bit of a turn as he hears Maggwyn's voice. His head swivels, examining the situation with Thuribula.
"Damn." He says, taking a step back with his shield raised and spear forward as he disengages from Haze Husk 5 and moves toward Thuribula, trying to get close enough to her to throw his shield up as they move back...
"Did someone say these things explode?" He says, examining the situation. "How big is the explosion? Can we take them out from range safely? Will causing one to explode near its friends damage them too?"
Turn Summary
Movement: Full movement to Thuribula
Action- Disengage: Disengaging to get next to Thuribula. Attacks of Opportunity against Dabbert have Disadvantage.
Reaction- Protection (Fighting Style): Dabbert uses his shield to impose Disadvantage on any enemy that might target Thuribula
DM, let me know if I don't have enough movement to do this.
DM of AURYN: The Measure of Devotion - Escape from New York
Number 4 swings at Jord!
18
To hit
Damage
6
OOC
Disengage isn't disadvantage but no attacks against him at all ^^ (I'm sure that's what you meant to say though I've wrote it that way too XD)
With the Husk in his way he has to go around and with 30 feet can only get that close to her (10 feet away)
It smacks Jordbudd as he looks up with a wild man look in his eyes ready to tear up these beasties.
Fazil's turn!
Fazil narrows his eyes at the Haze Husks, then he looks at the Haze Husk (3). Thinking about a few things before attacking it.
"Set. Load. Fire." Fazil waved his wand, his spellbook glowing as he cast Fire Bolt.
Hit: 6
Damage: 10
5
Save
Damage
6
Jord save as well
(Explain in a sec)
7
Con save
Damage
7
Fazil fires his magic forth and Dabbert has a few questions answered. The explosion affects anything 5 feet around it and they themselves while they can't be contaminated most likely they are not immune to the explosion. The explosion caused another to fall over and explode all over Jordbudd but he was still standing!
Two down and now a single wounded one left barely makes it to Fazil and lunges forward striking at him!
8
To hit
Damage
4
Jord rushes forward and smacks this thing now!
Showing similar Reckless abandon that caused ice to hit Thuribula a bit before. Smacking his staff forward!
13
To hit
Damage
5