Seeing all this commotion and crowds, John tries to look for a way to get around and through all the hustle. "I just need a quite place to rest and a stiff drink, then i'll go look for this Omaha fellow"
Gramdal does not need to make a Stealth roll. He is free to move up and down the line at his leisure. Everyone is equally frustrated with the new "security policy".
Gramdal tries to act leisurely. He doesn’t make any obvious attempt to get the guys attention in front of him, but he does whisper “It’s a hot day. Heat breads trouble. So what troubles are there?”Gramdal doesn’t look to the guy.
Arutha speaks up a little louder to try and get a hold of the Dwarf boot makers attention. "Excuse me sirs. Do you make these boots? I have been on the road quite a while and may be interested in a new pair."
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Hello, friend," the Grumblestones say to Arutha. Blundr carries a few slung over his shoulder. He swings them forward. "Sure, friend. Have a look. THey're popular with the dock workers. Sturdy. flexible." The work boots cost 100 gp. They bestow +1 Athletics.
"Hey, friend," Dundr, jumps in to say. "You looking for work? Easy coin. We're havin' a larger shipment comin' in by boat. The Iron Troubador. She's probably already made port. All this fuss ove'r who can set foot and who can't is just an invitation for the Guild to loot, if yer askin;' me. 10 gp for you and any of your friends to escort the shipment to the stores waiting for the delivery."
This post has potentially manipulated dice roll results.
Looking at the boots carefully Arutha stuck his hand in one to test it's make and flexibility. "This is a pretty good boot, I'm just not sure they are quite right for a swordsman. Would you take 75GP for them? He says haggling as is the typical habit of most merchants he has met. (persuasion: 3)
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"The heat? Oh, yes, yes. Sorry. Lost in thought." He clears his throat. "Don't believe a word Zavakk says about the orcs. He's just trying to keep the peace. I have it on good faith that a few orc bands are moving through the countryside, north of here." He whispers, "and many apologies, dwarf (Gramdal) for taking a look what's between your ears. Can't be too careful these days. Orcs are the least of our troubles, in the city."
Cath resigns himself to the wait. He doesn't wish to speak to anyone else. He does his best to keep his grumbling to himself and the curses to a minimum for the sake of the children. He stays with Kaiylin and the two children intent on being true to his word to see her safely to the Purple Wyrm tavern and inn.
Norvalor speaking to Kaiylin with a faint smile "I am fine, i might have grow up with a bit of prejudice but it help shape me into the man i am today. i'm sure your children and you will do just fine in the city. who knows one of you kids might have a talent for combat like i did." Norvalor then closes his eye with his head pointed up seeming to be in thought or perhaps reminiscing a memory.
"The heat? Oh, yes, yes. Sorry. Lost in thought." He clears his throat. "Don't believe a word Zavakk says about the orcs. He's just trying to keep the peace. I have it on good faith that a few orc bands are moving through the countryside, north of here." He whispers, "and many apologies, dwarf (Gramdal) for taking a look what's between your ears. Can't be too careful these days. Orcs are the least of our troubles, in the city."
Gramdal whipsers back "Think nothing of it. These orcs....a war band of organized orcs can be trouble, though it's nothing we've seen since the time of Many Arrows. What stirs them? What troubles the city?"
OOC. I haven’t offered the party a chance to explore the Outer City, the neighborhoods outside Baldur’s Gate. You’ll find tanners, smiths, weavers, cobblers, taprooms, and those citizens who benefit from the city but cannot afford the high cost of living within its walls.
You are welcome to spend time in the Outer City while the line moves along. Typically residents, visitors, and merchants won’t hold your place, but today there’s an air of camaraderie. You have one turn of a half-hour hourglass to spend. In PbP time that’s a full 48-hour period, at our pace. :D
"Anyone's guess," Gramdal. I could use some assistance in that area. Might I interest you in a reconnaissance mission? Information gathering strictly." Zatarian offers him 25 gp, and a potion of healing for taking the job. Will he?
"Welp, Imma wander a bit. I'll see ya at the purple wyrm later?" Fen'r turns to leave the God forsaken line in search of a cold ale. Headlong into the outer city.
"Aye, I'll take it. What's the job?" If it meant doing more than standing in this line under the blistering heat, he'd gladly take it. Plus making a bit of coin was never bad.
"You are too kind," Kaiylin replies. "I wish—" She falters. Words fail her as fresh tears flow. "Thaspar was a terrible pace. At first the people were kind, but then as my children were born, they changed. Naryn, Galphas, Yontaf—our neighbors—they all changed. They hate elves. The things they would say…"
A little voice interrupts the painful recollections. "Mama. It's okay, mama. Don't cry."
You sense an otherworldly presence move through the little girl. She reaches out to her mother. Healing magic offers warmth and comfort were isolation has taken root.
"What brings you this far south, then, Gramdal." Zatarian moves each arm independently up and down. "Night and day."
In your mind you hear him say, Omaha has an adventuring contract out. Take it. When you have the opportunity, privately, tell him the Harpers under my tutelage are with him. Tell him he is not alone.
"Come ta visit my Clansmen. We're proud masons, ye know. " Gramdal gives a nod and says nothing more on the subject, lest he give away to prying eyes perhaps a secondary conversation was happening.
Seeing all this commotion and crowds, John tries to look for a way to get around and through all the hustle. "I just need a quite place to rest and a stiff drink, then i'll go look for this Omaha fellow"
Stealth: 14
Davidmoverm2, have John attempt the roll with advantage. People in line are growing weary from the wait and they're not very perceptive.
Gramdal does not need to make a Stealth roll. He is free to move up and down the line at his leisure. Everyone is equally frustrated with the new "security policy".
Gramdal tries to act leisurely. He doesn’t make any obvious attempt to get the guys attention in front of him, but he does whisper “It’s a hot day. Heat breads trouble. So what troubles are there?”Gramdal doesn’t look to the guy.
Arutha speaks up a little louder to try and get a hold of the Dwarf boot makers attention. "Excuse me sirs. Do you make these boots? I have been on the road quite a while and may be interested in a new pair."
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Hello, friend," the Grumblestones say to Arutha. Blundr carries a few slung over his shoulder. He swings them forward. "Sure, friend. Have a look. THey're popular with the dock workers. Sturdy. flexible." The work boots cost 100 gp. They bestow +1 Athletics.
"Hey, friend," Dundr, jumps in to say. "You looking for work? Easy coin. We're havin' a larger shipment comin' in by boat. The Iron Troubador. She's probably already made port. All this fuss ove'r who can set foot and who can't is just an invitation for the Guild to loot, if yer askin;' me. 10 gp for you and any of your friends to escort the shipment to the stores waiting for the delivery."
Looking at the boots carefully Arutha stuck his hand in one to test it's make and flexibility. "This is a pretty good boot, I'm just not sure they are quite right for a swordsman. Would you take 75GP for them? He says haggling as is the typical habit of most merchants he has met. (persuasion: 3)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"The heat? Oh, yes, yes. Sorry. Lost in thought." He clears his throat. "Don't believe a word Zavakk says about the orcs. He's just trying to keep the peace. I have it on good faith that a few orc bands are moving through the countryside, north of here." He whispers, "and many apologies, dwarf (Gramdal) for taking a look what's between your ears. Can't be too careful these days. Orcs are the least of our troubles, in the city."
stealth: 22 John then tries to sneak through and plans to seek the nearest tavern to find food, drink, and rest.
Cath resigns himself to the wait. He doesn't wish to speak to anyone else. He does his best to keep his grumbling to himself and the curses to a minimum for the sake of the children. He stays with Kaiylin and the two children intent on being true to his word to see her safely to the Purple Wyrm tavern and inn.
Norvalor speaking to Kaiylin with a faint smile "I am fine, i might have grow up with a bit of prejudice but it help shape me into the man i am today. i'm sure your children and you will do just fine in the city. who knows one of you kids might have a talent for combat like i did." Norvalor then closes his eye with his head pointed up seeming to be in thought or perhaps reminiscing a memory.
Gramdal whipsers back "Think nothing of it. These orcs....a war band of organized orcs can be trouble, though it's nothing we've seen since the time of Many Arrows. What stirs them? What troubles the city?"
OOC. I haven’t offered the party a chance to explore the Outer City, the neighborhoods outside Baldur’s Gate. You’ll find tanners, smiths, weavers, cobblers, taprooms, and those citizens who benefit from the city but cannot afford the high cost of living within its walls.
You are welcome to spend time in the Outer City while the line moves along. Typically residents, visitors, and merchants won’t hold your place, but today there’s an air of camaraderie. You have one turn of a half-hour hourglass to spend. In PbP time that’s a full 48-hour period, at our pace. :D
"Anyone's guess," Gramdal. I could use some assistance in that area. Might I interest you in a reconnaissance mission? Information gathering strictly." Zatarian offers him 25 gp, and a potion of healing for taking the job. Will he?
"Welp, Imma wander a bit. I'll see ya at the purple wyrm later?" Fen'r turns to leave the God forsaken line in search of a cold ale. Headlong into the outer city.
"Aye, I'll take it. What's the job?" If it meant doing more than standing in this line under the blistering heat, he'd gladly take it. Plus making a bit of coin was never bad.
"You are too kind," Kaiylin replies. "I wish—" She falters. Words fail her as fresh tears flow. "Thaspar was a terrible pace. At first the people were kind, but then as my children were born, they changed. Naryn, Galphas, Yontaf—our neighbors—they all changed. They hate elves. The things they would say…"
A little voice interrupts the painful recollections. "Mama. It's okay, mama. Don't cry."
You sense an otherworldly presence move through the little girl. She reaches out to her mother. Healing magic offers warmth and comfort were isolation has taken root.
"What brings you this far south, then, Gramdal." Zatarian moves each arm independently up and down. "Night and day."
In your mind you hear him say, Omaha has an adventuring contract out. Take it. When you have the opportunity, privately, tell him the Harpers under my tutelage are with him. Tell him he is not alone.
"Come ta visit my Clansmen. We're proud masons, ye know. " Gramdal gives a nod and says nothing more on the subject, lest he give away to prying eyes perhaps a secondary conversation was happening.
Sensing the presence that the young girl passes to her mother he looks down at the little girl.
"There's more to you than meets the eye I think. What is your name?" Looking at the boy he also asks "And yours also?"