Karra will unleash another arrow at the bandit that struck Crispy. "Hmm, have your back, yes?" He says. "Keep strong, protect friends."(Bonus Action: help to Crispy, so advantage for her next round)
Shortbow vs. Bandit:18 vs. AC. Hit:6 piercing damage, plus Unable to parse dice roll. sneak attack.
Karra will then step back slightly, so the others have room to manoeuvre around.
(Oops, I forgot to amend the sneak attack macro. It should only be 6, not 13 from SA)
(Just to clear things up. Bennett, Gasp, Karra and Ominak are topside of the ship. Crispy and Ashley are in the brig. And Hatt is alone in the Galley. Reason for Crispy and Ashley in the brig is due to a better reason than choosing not to see the castaways. And yes, they could've been saved and grant an advantage on something.)
((Is it safe to assume that once attacked, Bennett summoned the pact longsword. If not, thats totally cool! Ill take the disadvantage with Eldritch Blast.))
This post has potentially manipulated dice roll results.
((I FORGET I HAVE SPELLS OTHER THAN ELDRITCH BLAST!))
Bonus Action: Cast Misty Step to teleport away from the dude 30 feet without provoking an AoO. If possible, I'd like to teleport 30 feet away some distance from everyone else, but while in range with eldritch blast.
Action: Cast Eldritch Blast at the dude that swung at me. Attack: 12 Damage: 11
Everyone sees Bennett starting to get surrounded by a silver mist before he disappears and appears 30 feet away.
((SO CLOSE to a Nat20 lmao. If I Hexblade Cursed the dude it would've been a crit. lol))
((Is it safe to assume that once attacked, Bennett summoned the pact longsword. If not, thats totally cool! Ill take the disadvantage with Eldritch Blast.))
(The pact longsword summon takes an action. You used eldritch for your action on the surprise round.)
(Do I get any cover from the side of the ship and being really small. If not, that's cool, I take 9 damage. HP: 22/31)
(Considering your size, you have three quarters, not full due to holes in the railings. If people hide behind masts on the ship, then that's total cover.)
The pirates groan for a moment before talking once more, "Alright, well thanks anyway. Just don't do anything that'll force us to kill you...cause we don't want to have captain come aboard." He looks to his companion, "Come on, let's check the bottom and head back top then. Think cap got the wrong ship again, let's get this done fast." They run back in the corridor heading to the bottom deck.
Karra will unleash another arrow at the bandit that struck Crispy. "Hmm, have your back, yes?" He says. "Keep strong, protect friends." (Bonus Action: help to Crispy, so advantage for her next round)
Shortbow vs. Bandit: 18 vs. AC. Hit: 6 piercing damage, plus Unable to parse dice roll. sneak attack.
Karra will then step back slightly, so the others have room to manoeuvre around.
(Oops, I forgot to amend the sneak attack macro. It should only be 6, not 13 from SA)
(Just to clear things up. Bennett, Gasp, Karra and Ominak are topside of the ship. Crispy and Ashley are in the brig. And Hatt is alone in the Galley. Reason for Crispy and Ashley in the brig is due to a better reason than choosing not to see the castaways. And yes, they could've been saved and grant an advantage on something.)
(Ah, thought everyone was topside. In which case apply those things to Gasp. Attack the one beside him, and give him the help)
Nice shot, that advantage for me would have been so sweet next turn haha ;)
(Hey, rogue's have gotta look out for one another ;-) . It was my plan for if we were in the same combat area.)
Right? In the other campaign im in ive had some wicked hits. Add in Lucky and ive been saved many times, too. :)
One of the pirates topside drop as Karra's arrow flies true and lands in the man's chest, piercing his heart.
(Gasp has advantage next round.)
The remaining two pirates near Gasp and Ominak go for them with their scimitars.
One scimitar connects with Gasp's side, cutting him slightly. Ominak manages to dodge a swing and he fights back with another firebolt
Ominak manages to set one ablaze. He couldn't put the fire out as he panics and dies. The one near Bennett charges at him, swinging his scimitar.
As the man misses, a javelin is thrown from the other ship.
It comes down like a bolt upon Karra.
((Is it safe to assume that once attacked, Bennett summoned the pact longsword. If not, thats totally cool! Ill take the disadvantage with Eldritch Blast.))
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
(Do I get any cover from the side of the ship, moving to the further end, and being really small? If not, that's cool, I take 9 damage. HP: 22/31)
((I FORGET I HAVE SPELLS OTHER THAN ELDRITCH BLAST!))
Bonus Action: Cast Misty Step to teleport away from the dude 30 feet without provoking an AoO. If possible, I'd like to teleport 30 feet away some distance from everyone else, but while in range with eldritch blast.
Action: Cast Eldritch Blast at the dude that swung at me. Attack: 12 Damage: 11
Everyone sees Bennett starting to get surrounded by a silver mist before he disappears and appears 30 feet away.
((SO CLOSE to a Nat20 lmao. If I Hexblade Cursed the dude it would've been a crit. lol))
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Dear Bennett,
Love, Crispy.
Who's on deck ?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Gasp, the dragonborn Ominak, Bennett, and Karra.
The galley pirates are up next, then you, boo.
Thank you.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
(The pact longsword summon takes an action. You used eldritch for your action on the surprise round.)
(Considering your size, you have three quarters, not full due to holes in the railings. If people hide behind masts on the ship, then that's total cover.)
Galley Pirates:
The pirates groan for a moment before talking once more, "Alright, well thanks anyway. Just don't do anything that'll force us to kill you...cause we don't want to have captain come aboard." He looks to his companion, "Come on, let's check the bottom and head back top then. Think cap got the wrong ship again, let's get this done fast." They run back in the corridor heading to the bottom deck.
Pirates with manners?! Now i've seen everything.
Ashley is up!
Are both pirates in the brig alive? or did Crispy and I drop one ?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
From what I understood, both are still alive.
(Both pirates are alive, the lead one is heavily hurt.)